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The Achievement Junkie 93 Trial in the Royal Cour
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The Achievement Junkie 93 Trial in the Royal Cour

All was quiet in the association building; most people had just begun to wake up to the rising sun. A knock came to a certain door.

"Come in you old fart!"

Zariff chuckled as he pushed the door open and saw both Rydel and Jack already up, ready to leave at a moment's notice. "I take it you're ready?"

"Of course," said Rydel. "Let's get this over with."

They clumped together as they made their way through the halls and past the reception desk. As they did, a voice cried out from behind the desk, "Good luck with the trial. Don't try anything stupid, Jack."

Jack smiled wide when he heard Maura's comment and turned to face her. Sadly, by the time he looked back she was already nose-deep in her first pile of paperwork. He sighed and followed the big man out the front door in silence.

There was no foot traffic so it didn't take long for them to reach the palace. They made sure to arrive early so they could go through the proper protocol and get checked.

Most people would have to remove all possible weapons, but as members of the Adventurers Association, they only had to inform the guards of what types of weapons they were carrying. So long as it didn't resemble anything like a bomb, which caused massive AOE damage, they were allowed in.

They passed security without any trouble and found themselves waiting in a building on the outskirts of the palace. That building was the Royal Courthouse, used for trials of all kinds. Soon, it would be their turn to stand before the assigned judge and plea their case.

"Are you ready, brat? A lot of this is riding on you and that fox of yours, so don't blow it," stated Zariff.

"Don't worry, we got this in the bag." Jack smiled, showing some unnatural excitement. "If Leo was right about him not being able to control the Royal Court, then I'm sure the king won't be able to head the meeting. It'll probably be Arnole in charge of the hearing."

"Whatever, just stick to the plan and we'll find a way to make it work. Since we're association members, they can't treat us easily, so there's a good chance we can win this one," reminded Rydel. "I'll handle most of the talking, you just did your thing."

"Yeah, yeah, we'll wait for the right moment; won't we Bowzer?"

Bowzer's head bobbed up and down with a big smile. They could all see the excitement oozing out of the fox pup. 'Bowzer ready!'

'Not yet, okay? You've got to wait till I tell you,' reminded Jack.

'Okay.' Bowzer did his best to contain his obvious excitement.

"Jack and Rydel of the Adventurers Association come forward!" a guard shouted into the waiting hall. "Jack and Rydel, to the courtroom?"

All three adventurers stood tall and took their time to enter the courtroom. The same guard who called them earlier was about to yell for them again, but he quickly noticed their high levels and the massive man in the middle of the three.


"Thank you … for your patience," stammered the guard as they passed him to enter the room.

They paid the guard no attention and entered without hesitation. As they walked up the center aisle the crowd had their eyes glued to them, especially the Jack who was making his first public appearance as a summoned hero.

The judge's seat was still vacant. There were guards everywhere, each armed and ready to intervene at the drop of a hat.

At the side of the plaintiff sat Fronks and another captain of the guard. They glance at the arriving adventurers and scoffed quietly.

To Jack's surprise, he saw no jury; there wasn't even a place a jury could sit. He instantly realized that the entire case would be up to whoever was selected as the judge, making things more difficult and complicated.

Jack leaned in to ask, "What level are these guards?"

"Most are at least lv. 20 but there are three above lv. 30 spread out between each exit of the room, not including the captain sitting next to Fronks," whispered Zariff. "It would seem they have more lv. 30's then they let on."

The crowd was filled with whispers and muffled comments about the coming trial. Of course, each person allowed to witness the trial had a considerable backing and a fair amount of power within the city. Well, known nobles filled the seats, paying extra to guarantee they could witness such a groundbreaking trial. Whoever won this would gain a huge boost in public influence, and the loser would lose considerable face.

It wasn't long before a Guard Captain stepped forward and asked for the crowd to be silent. As it quieted down, the back door behind the guard opened and in walked Arnole. The mage smiled and said, "I've come to personally witness this trial and maintain fairness to whichever party is the most just. I hope you all are okay with this." He sat down before had time to reply.

"Sure, so long as we can finally end this trial instead of prolonging it like before," stated Zariff. "As you can see, I've produced both Rydel and Jack like you've asked. Now, nothing is preventing us from ending this today."

"I agree," said Arnole. "Today, this will finally come to an end."

Fronks stood up and called out, "We would like to call our first witness to the stand."

A man near the front of the audience stood up and made his way to the stand with no emotion on his face. He sat down quietly and met Fronks eye-to-eye. There was an unspoken signal sent between them, marking that he was fully prepared to speak what needed to be said.

Approaching the witness stand, Fronks smirked and asked, "What are your name, occupation, and social level?"

"My name is Loranzo Curtall. I'm the chief manager of the Curtall Trade Caravan and a member of the Curtall Noble Family."

"Why is it that you've been called here today?"

"To bear my personal witness of the events which happened over a week ago involving those two men and yourself."

"Good, and you hereby swear on the name of Halmut to recount the truth and nothing but the truth?"

"Yes, of course, captain." Loranzo nodded, waiting patiently for the first question.

"How did such an event start?" asked Fronks.

"Me and the others in my caravan saw them speaking with your guards," said Loranzo. "I was busy handling a few issues of my own so I didn't hear the conversation, but I did hear the twang of a bow and saw that young man Jack launch an arrow aimed at you on your platform. Since he's so low-leveled he missed of course, but that doesn't change the fact that he shot at a captain of the guard."

"And what did Rydel do during this?"

"He watched Jack take the shot and smiled. Then he also took two shots in your direction, but these were obviously aimed at the hinges of the gate's door, which shattered instantly. With that as a diversion, the two of them hurried away out of the city while the guards were left dealing with the damage caused."

Fronks smirked, "And those damages were?"

"First of all, the heavy gate door was destroyed. It fell and splintered against anything and everything in its way as it toppled over. The same door knocked over the guards' platform, crushed a couple of wagons, one of which was my own, and caused each trade caravan a day of travel just to wait for the heavy door to be removed. Luckily, there were no major injuries caused in all this, much due to the guards quickly acting on the situation."

Hearing the list of damages, both Rydel and Jack wince slightly. At the moment, they knew shooting the door down would cause a lot of trouble, but it would always feel worse when you hear the exact damages and not an estimated guess.

"Is there anything else that should be brought before the court according to your knowledge?" asked Fronks.

"No, nothing besides the terrible damages that they caused for no good reason." Loranzo rolled his eyes at the two adventurers across the courtroom. "Now, if I may, I must get back to work."

"Of course, thank you for cooperation." Fronks motioned for Loranzo leave.

As Loranzo stood, about to exit the booth, a voice called out, "Don't we also get to speak with the witness?"

Fronks and Loranzo hesitated and looked back to the defendants' table and saw Rydel stand up. Arnole spoke up, "Of course you may. Please, wait a little longer, Loranzo."

The caravan chief returned to his seat, trying to imagine what sort of questions Rydel may ask him after he stated his case. Unknown to him, Rydel and the others had guessed a similar testimony would be given and had their strategy of defense.

Chapter end

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<<Prev
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Catalogue
288 What am I Stealing?!
287 Higher Powers Asking Even Higher Powers
286 Choron's Other Visitor
285 Things Just Fall into Place
284 Party of One and a Fox
283 Splitting Up Again
282 Another Goodbye
281 New Friends, New Pacts
280 Choron's Convincing Offer
279 A Friendly Wager with the Ninja
278 The Unreasonable Ninja
277 Two and a Half Weeks Later
276 A Bigger Picture
275 Daruun's Origins
274 Visiting the Unconscious Jack
273 Accepting a Tough Decision
272 Back Together Again...
271 Discussion Before Breaking the News
270 Bitter Victory
269 Resurrection or Death?
268 A Trade
267 The Death of a Party Member
266 4-V-1
265 Escape?
264 The Power of a Mythic-Tier Spell
263 Just Before the Border
262 The Third Strike
261 Charging Toward the Border
260 The Invader's Offer
259 Just Follow Orders
258 Zurden Up In Flames
257 What's Next?
256 Back into Hiding
255 Getaway
254 Under Attack Yet Again
253 Change of Plans
252 Wolves in Sheeps' Clothing
251 Unavoidable Conflic
250 The Lavish Lute
249 Scouring Zurden
248 Nothing to Be Found
247 Calming Her Husband's Worries
246 Reinforcements???
245 Heart-to-Heart with Daruun
244 Aftermath of the Surprise Attack
243 Diversion of Fire
242 Just Following Orders
241 Reaching a Compromise
240 What's the Plan?
239 Finding the Army Camp
238 Playing with Fire
237 Alone Time
236 Opening Up
235 Rydel's Origin
234 Finding a Place in Zurden
233 Splitting Up
232 Leaving Federal City
231 Drunk and Stressed
230 The Neccesary Steps
229 One Chapter Fixed, The Rest Coming Throughout the Day
228 Edit is Coming
227 Another Visitor???
226 Another Surprise Visi
225 After the Auction
224 Dominating the Auction
223 Old Friends in the Crowd
222 The First Mystery Items
221 Day Three
220 I Can't Accept This!
219 Infinite Wealth?
218 Taking Everyone's Breath Away
217 What Lina Wants, Lina Gets
216 End of First Day
215 Flexing on Kings
214 Jack's Most Anticipated Item
213 Testing the Waters
212 Gathering for the Auction
211 Surprise Visitor
210 Public Apology
209 Obnoxious Princes
208 Hurry Back to Pol
207 No Way Ou
206 Kidnapped?
205 Enter Maltor
204 Bowzer's Origins
203 Planning the Next Move
202 King Wilheim's Reques
201 Helping the Royal Family
200 Back in Frostburn City
199 Little Lina
198 Adolescent Bowzer
197 Abusing Sterfen's Vast Knowledge
196 Tough Conditions, Unique Reward
195 Convincing Sterfen and Lunara
194 The Legend of Trodar
193 Discussion with Gods
192 Terrible Timing
191 Depths of Glacier Peak
190 Icicle Mountains
189 Erina's Condition
188 Meeting the Little Sister
187 Sparring with Willim
186 Frost Pearl
185 Entering Aazoon
184 Recovery
183 Facing the Bear Pridelord
182 Frenzy!
181 Investigating the Stange Bears
180 Small Town Troubles
179 New Pact and EXP Pots
178 Leaving Reinol
177 Deal with the Mysterious Protector of Reinol
176 Beast Companions for the Girls
175 Altering the Pac
174 Return to Reinol
173 Legend-Tier Spells at a Legendary Price
172 Leaving Federal City
171 An Old Friend
170 Wedding Ceremony
169 Wedding Annoucemen
168 Blackmailed
167 Found Ou
166 Feast with the Owner
165 End of the Auction
164 Bidding War
163 The Final Item
162 Bringing About Their Own Misery
161 How Much Gold Can One Man Have?!
160 Throwing Money At Your Problems
159 The Auction Begins
158 Waiting for the Auction to Star
157 Fat Goose Auction House
156 Lillith's Literature
155 Zuran Empire's Summoned Hero
154 Night in Federal City
153 Taking Jack's Things
152 Mysterious Founder
151 Adventurers Association Headquarters
150 Leaving Reinol
149 Goodbye
148 Jack's New Treasures
147 Slowly Warming Up
146 Regional Advisor Wain
145 Patiently Waiting
144 Seeing Slivia Again
143 Complications at the Border
142 Change of Plans
141 The Escape
140 Keela's Desperate Plea
139 Strengthing Bonds of Friendship
138 Finding a Tomb No One Knew Existed
137 Making Friends with Hostages
136 Playing the Bully
135 Conflict in the Catacomb
134 Don't Trust Anyone
133 Enter the Catacomb
132 Nobles Arrive in Ponlinne
131 Truth About Ponlinne
130 Inheritor Skills
129 All Headed for Ponlinne
128 The Zuran Border
127 Roc Beast Companion
126 Leaving Immediately
125 A Tough Decision
124 Looking for an Impossible Answer
123 Triumph in Tragedy and Tragedy in Triumph
122 Turning the Tide of Battle
121 Jack's Weak Hear
120 Exposed
119 Life on the Line
118 Three Days Come to an End
117 Wandering in Though
116 Arnole's Demands
115 Publicly Denouncing the King
114 Magic Corps Forced to Ac
113 Tragedy for the Royal Cour
112 Already
111 Allies at any Cos
110 Coming Up with a Plan
109 Sharing the Truth
108 No Time to Relax
107 Conflict of Interests
106 Facing the Mysterious Cetuses
105 Rushing to the Docks
104 Emergency at the Docks
103 Sudden Storm
102 Peak-Tier Equipment for Slivia
101 Pledging to Daruun
100 The Achievement System Explained
99 Asking the Right Question
98 Looting the Tomb
97 Talking Over Some Drinks
96 It's a Date?
95 Guilty without Punishmen
94 The Verdic
93 Trial in the Royal Cour
92 Private Conversation with the King
91 Unplanned Meeting
90 Finally Out of Bed
89 Daliea's Offer
88 Unexpected Visitor
87 Visiting Hours
86 Special Even
85 Waking Up
84 Reunion in Reinolt City
83 The King and Arnole
82 Surprising the Ambush
81 Trouble on the Road
80 Leaving Baltwood
79 The Much Deserved Feas
78 A Confused Bowser
77 Convincing the Balt Guild
76 Return to Baltwood
75 Finally Getting to Res
74 What Happened to Jack?
73 The Battle Ends
72 A Wild Jack
71 Head-on Collision
70 A Raging Troll
69 Troll in the Dungeon
68 A Troll Enters the Battlefield
67 Finding the Dungeon
66 The Desperate Queen
65 Jack's Signal
64 Assessing the Situation
63 Infiltration
62 Beginning Phase One
61 Final Preparations
60 The Most Mysterious and Unpopular God
59 Discussing the Gods
58 What's Phase Three?
57 Reaching the Goblin City
56 Slivia in Captivity
55 The Spy
54 Lying in Wai
53 Nightmare Lilies
52 What's in the Pit?
51 Change of Plans
50 Discussion in Darkness
49 Bloodline Skill
48 The Third Level
47 Creating Their Own Path
46 G0blin_Sl4yer
45 Finding the Tomb
44 Bowser's Transformation
43 Light-tailed Lizard Hoard
42 Threat in the Darkness
41 A Hidden Tomb?
40 Abandoned Goblin Settlements
39 Entering the Mine
38 Another Inheritor?
37 Accepting an Inheritor
36 The Night Before the Storm
35 Maynard's Discipline
34 Ambush
33 The Game Plan
32 Talking with Bowser
31 Slivia's Story
30 Saving Slivia
29 Advancement and Search for the Truth
28 Changes in the Mine
27 The Mutual Seal
26 Hell-flame Fox
25 An Ancient Bloodline
24 The Prince's Tantrum
23 The Crown Prince
22 Leisure Guild
21 Royal Court's Grudge
20 Baltwood
19 What's the Plan?
18 Camping for the Nigh
17 Trouble Exiting the City
16 Preparing to Leave
15 Convincing Rydel
14 Zariff's Problems
13 Special Rewards and New System Functions
12 Ancient Soul Piercings
11 Strange Old Man
10 Trodar's Troubles
9 Past and Presen
8 Gathering Information
7 Jezelle's Challenge
6 The Roommate
5 The Achievement System
4 The Adventurers Association
3 What Kind of Hero Are You?
2 Me, A Hero?
1 The Last Achievemen
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