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The Achievement Junkie 185 Entering Aazoon
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The Achievement Junkie 185 Entering Aazoon

With Jack fully recovered, it was finally time for the party to leave the small town. With their own guides, things would be much easier, especially when considering what kind of place the Aazoon Kingdom was.

Though it did share the southeast edge of Reinolt's South Forest, the Aazoon Kingdom only owned that small strip of land in order to have a direct route to the Polt Federation. The majority of their kingdom was to the east of the South Forest. There, it was a frozen tundra with Icicle Mountains at its center.

The Aazoon capital, Frostburn City, was located in between the Icicle Mountains and very hard to reach for travelers that had never been there before.

Technically, Jack had been there before but it was through his computer screen. He'd much rather have a guide to make things go smoothly.

And even though Bowzer was still asleep, Jack wanted to test his new strength.

Thanks to the frenzied bears, everyone in the party had leveled up at least once, including their beasts. Some lucky people at the edge of their level were even able to go up two levels.

Eliza was the lowest of them all at lv. 31, but her Forest Dryad jumped to levels to reach lv. 33.

Jack and Bowzer were next, both at lv. 32. 

Happy to not be the weakest, Keela had also managed to skip through an entire level and reach lv. 32 while her Light Fairy was now lv. 34. 

Rydel was also lv. 32 now, happy to not be the weakest despite his age. His Wind Roc barely managed to level up, keeping its status as the strongest in the party at lv. 37. 

Muara and her cetus followed after that, at lv. 33 and lv. 35 respectively.

Finally, Maynard had been able to level up. And with his Thunder Cat, they both went up two levels. Now, they were both lv. 35.

It may nor seem like much after facing dozens of giant, frenzied bears and a pridelord, but it meant a lot to them. The higher the levels went, the harder it was to grind. For them to level up at all so quickly made them all happy.

Jack was the only one who was unaffected by the level gains. In his mind, he could've grinded for hours in-game and get there much quicker. Though the circumstances were different, they still affected Jack's perspective on leveling.

Now, the party was stronger and had a better sense of unity since they had already had their first battle. Entering a new country together would be perfect to help them bond and grow closer.

Glad to be on his feet, Jack was waiting downstairs in the tavern with the girls. Soon, Rydel and Maynard came down with a group of five men. That group of lv. 30's were the men that Rydel had convinced to become their guides.

When the leader of that group saw Jack, he hesitated and gave him a second look. "You're Jack, right? The new hero in the association?"

"Right. And you are?"

"Call me Karo. Me and my men will help you enter the Aazoon Kingdom."


"Can you take us to Frostburn City?" asked Jack.

Shaking his head, Karo replied, "Sadly, I can't. We, the Snow Guild, are based in Quazur. We can help you enter the tundra and take you as far as the Quazur, but from there you'll be on your own. But there are guides you can hire once you enter Quazur."

"Good to know, thanks." 

With a polite bow, Jack looked over the rest of Karo's party. They were well-rounded, but they were all warriors despite having long-ranged, mid-ranged, and close combat covered amongst the five of them.

"Well, let's hurry up and get going. We've got to reach Frostburn City as fast as possible."

Letting Karo and his men take the lead, Jack's party followed them out of town. Thanks to the lack of horses from the recent bear attacks, they were forced to travel on foot until they reached the border town inside Aazoon's borders.

It took them a couple of days, but they managed to get there without any trouble whatsoever.

Since the Reinolt Kingdom and the Aazoon Kingdom were in a trade agreement, the borders had no checkpoints and were free to cross. This made things a lot easier since both border towns were used to having visitors from the other country.

Once in the border town, the entire party had to purchase winter clothes. Originally, Jack wanted to commission some winter clothes made of Flat-nose Bear hide, but the border town lacked an artisan who could craft such a material.

Since that was the case, they didn't even stay the night and purchased some horses before leaving straight away. 

Traveling then sped up, especially because they all bought a snow stallion. If they wanted to cross the tundra on horseback, it would be impossible without a snow stallion, whose fur and muscles were thick enough to withstand the cold weather.

They crossed the last bit of grasslands over the next three days, enjoying the warm air while the could. On the fourth day, the party finally entered the frozen tundra.

With a change of clothes, everyone quickly bundled up and get back onto their snow stallions.

Jack was the only one to not change his clothes. With a thought, he activated Sterfen's Cloak and it became a warm snow jacket that covered his whole body. The more he used Sterfen's Cloak, the more he fell in love with it. It also solved his nakedness issue after using his flame body. Being a legendary item that could shapeshift, it was able to survive inside the flames, letting Jack stay clothed afterward.

He was very happy went he thought about that. At the moment after he was injured by the pridelord, the thought never crossed his mind. But now, he was eternally grateful that the cloak kept him from revealing himself to the women in his party. He would've never heard the end of it.

It was on the fifth day the party finally reached Quazur. 

It was a city, fully developed with its own stone walls to protect the citizens. Since it was the last city in the tundra and the closest major city to the Polt Federation, it was a major trade hub in Aazoon.

The Snow Guild was in charge of the city's safety and security. Every major city other than Frostburn City was run by a different guild or a noble family. But the overall rulers of Aazoon were still the royal family, who were on good terms with all noble families and guilds.

As a whole, the Aazoon Kingdom was far more unified than Reinolt, making it hard for Jack to believe that the syndicate had weaseled into the royal family.

"We're finally here, so now we'll say our goodbyes. There's a small guild of guides you can find in the town square if you're interested. If something happens to you while you're staying here, just tell the nearest member to come find me." Karo pointed at his chest, showing the insignia of the Snow Guild on his coat.

"Though there isn't a branch of the Adventurers Association in Aazoon thanks to its unforgiving weather, we've always been on good terms with them. Here, you'll be treated with the respect you deserve."

"Thank you, Karo. If something happens, we won't hesitate to call for you," replied Jack, bowing his head respectfully.

"Men, let's go!" With a shout, Karo led his five men toward the city gates and disappeared.

"Let's store the stallions for now. We'll need them for our travels and its cheaper that way."

Everyone agreed with Rydel and stored their horses. Then, they all walked toward the gate, holding a piece of paper that Karo had given them. Thanks to the paper, the party didn't need any inspection and was instantly granted access into Quazur.

It wasn't hard to find an inn, so they were settled down before sunset. 

While the others were getting ready for dinner, Jack left the inn to find an artisan to commission his bear fur coats. However, he failed to escape Daliea, who caught him sneaking out of the inn alone and would only keep it a secret if she could join him.

He agreed, but only if she did so in her goblin form. So, with some reluctance, Daliea cast an illusion and made herself look human.

In the town square, they found a small market with plenty of tents set up. Outlying those tents were some stores and shops.

Picking a store with plenty of high-quality goods, Jack and Daliea entered and made the order. They were told that the fur coats would be done in a week since Jack had ordered six of them.

Jack didn't want to wait so long, but he knew that the closer they would get to the Icicle mountains, the worse the weather would get.

Also, what the others didn't know was that Sterfen's hidden temple was supposedly on one of the mountain peaks. That meant they would need the best coats possible, so a week's wait was worth it.

Exiting the shop, Jack saw the open market. With so many new shops, he wanted to see if he could find anything good, especially for the hydra egg.

Chapter end

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<<Prev
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Catalogue
288 What am I Stealing?!
287 Higher Powers Asking Even Higher Powers
286 Choron's Other Visitor
285 Things Just Fall into Place
284 Party of One and a Fox
283 Splitting Up Again
282 Another Goodbye
281 New Friends, New Pacts
280 Choron's Convincing Offer
279 A Friendly Wager with the Ninja
278 The Unreasonable Ninja
277 Two and a Half Weeks Later
276 A Bigger Picture
275 Daruun's Origins
274 Visiting the Unconscious Jack
273 Accepting a Tough Decision
272 Back Together Again...
271 Discussion Before Breaking the News
270 Bitter Victory
269 Resurrection or Death?
268 A Trade
267 The Death of a Party Member
266 4-V-1
265 Escape?
264 The Power of a Mythic-Tier Spell
263 Just Before the Border
262 The Third Strike
261 Charging Toward the Border
260 The Invader's Offer
259 Just Follow Orders
258 Zurden Up In Flames
257 What's Next?
256 Back into Hiding
255 Getaway
254 Under Attack Yet Again
253 Change of Plans
252 Wolves in Sheeps' Clothing
251 Unavoidable Conflic
250 The Lavish Lute
249 Scouring Zurden
248 Nothing to Be Found
247 Calming Her Husband's Worries
246 Reinforcements???
245 Heart-to-Heart with Daruun
244 Aftermath of the Surprise Attack
243 Diversion of Fire
242 Just Following Orders
241 Reaching a Compromise
240 What's the Plan?
239 Finding the Army Camp
238 Playing with Fire
237 Alone Time
236 Opening Up
235 Rydel's Origin
234 Finding a Place in Zurden
233 Splitting Up
232 Leaving Federal City
231 Drunk and Stressed
230 The Neccesary Steps
229 One Chapter Fixed, The Rest Coming Throughout the Day
228 Edit is Coming
227 Another Visitor???
226 Another Surprise Visi
225 After the Auction
224 Dominating the Auction
223 Old Friends in the Crowd
222 The First Mystery Items
221 Day Three
220 I Can't Accept This!
219 Infinite Wealth?
218 Taking Everyone's Breath Away
217 What Lina Wants, Lina Gets
216 End of First Day
215 Flexing on Kings
214 Jack's Most Anticipated Item
213 Testing the Waters
212 Gathering for the Auction
211 Surprise Visitor
210 Public Apology
209 Obnoxious Princes
208 Hurry Back to Pol
207 No Way Ou
206 Kidnapped?
205 Enter Maltor
204 Bowzer's Origins
203 Planning the Next Move
202 King Wilheim's Reques
201 Helping the Royal Family
200 Back in Frostburn City
199 Little Lina
198 Adolescent Bowzer
197 Abusing Sterfen's Vast Knowledge
196 Tough Conditions, Unique Reward
195 Convincing Sterfen and Lunara
194 The Legend of Trodar
193 Discussion with Gods
192 Terrible Timing
191 Depths of Glacier Peak
190 Icicle Mountains
189 Erina's Condition
188 Meeting the Little Sister
187 Sparring with Willim
186 Frost Pearl
185 Entering Aazoon
184 Recovery
183 Facing the Bear Pridelord
182 Frenzy!
181 Investigating the Stange Bears
180 Small Town Troubles
179 New Pact and EXP Pots
178 Leaving Reinol
177 Deal with the Mysterious Protector of Reinol
176 Beast Companions for the Girls
175 Altering the Pac
174 Return to Reinol
173 Legend-Tier Spells at a Legendary Price
172 Leaving Federal City
171 An Old Friend
170 Wedding Ceremony
169 Wedding Annoucemen
168 Blackmailed
167 Found Ou
166 Feast with the Owner
165 End of the Auction
164 Bidding War
163 The Final Item
162 Bringing About Their Own Misery
161 How Much Gold Can One Man Have?!
160 Throwing Money At Your Problems
159 The Auction Begins
158 Waiting for the Auction to Star
157 Fat Goose Auction House
156 Lillith's Literature
155 Zuran Empire's Summoned Hero
154 Night in Federal City
153 Taking Jack's Things
152 Mysterious Founder
151 Adventurers Association Headquarters
150 Leaving Reinol
149 Goodbye
148 Jack's New Treasures
147 Slowly Warming Up
146 Regional Advisor Wain
145 Patiently Waiting
144 Seeing Slivia Again
143 Complications at the Border
142 Change of Plans
141 The Escape
140 Keela's Desperate Plea
139 Strengthing Bonds of Friendship
138 Finding a Tomb No One Knew Existed
137 Making Friends with Hostages
136 Playing the Bully
135 Conflict in the Catacomb
134 Don't Trust Anyone
133 Enter the Catacomb
132 Nobles Arrive in Ponlinne
131 Truth About Ponlinne
130 Inheritor Skills
129 All Headed for Ponlinne
128 The Zuran Border
127 Roc Beast Companion
126 Leaving Immediately
125 A Tough Decision
124 Looking for an Impossible Answer
123 Triumph in Tragedy and Tragedy in Triumph
122 Turning the Tide of Battle
121 Jack's Weak Hear
120 Exposed
119 Life on the Line
118 Three Days Come to an End
117 Wandering in Though
116 Arnole's Demands
115 Publicly Denouncing the King
114 Magic Corps Forced to Ac
113 Tragedy for the Royal Cour
112 Already
111 Allies at any Cos
110 Coming Up with a Plan
109 Sharing the Truth
108 No Time to Relax
107 Conflict of Interests
106 Facing the Mysterious Cetuses
105 Rushing to the Docks
104 Emergency at the Docks
103 Sudden Storm
102 Peak-Tier Equipment for Slivia
101 Pledging to Daruun
100 The Achievement System Explained
99 Asking the Right Question
98 Looting the Tomb
97 Talking Over Some Drinks
96 It's a Date?
95 Guilty without Punishmen
94 The Verdic
93 Trial in the Royal Cour
92 Private Conversation with the King
91 Unplanned Meeting
90 Finally Out of Bed
89 Daliea's Offer
88 Unexpected Visitor
87 Visiting Hours
86 Special Even
85 Waking Up
84 Reunion in Reinolt City
83 The King and Arnole
82 Surprising the Ambush
81 Trouble on the Road
80 Leaving Baltwood
79 The Much Deserved Feas
78 A Confused Bowser
77 Convincing the Balt Guild
76 Return to Baltwood
75 Finally Getting to Res
74 What Happened to Jack?
73 The Battle Ends
72 A Wild Jack
71 Head-on Collision
70 A Raging Troll
69 Troll in the Dungeon
68 A Troll Enters the Battlefield
67 Finding the Dungeon
66 The Desperate Queen
65 Jack's Signal
64 Assessing the Situation
63 Infiltration
62 Beginning Phase One
61 Final Preparations
60 The Most Mysterious and Unpopular God
59 Discussing the Gods
58 What's Phase Three?
57 Reaching the Goblin City
56 Slivia in Captivity
55 The Spy
54 Lying in Wai
53 Nightmare Lilies
52 What's in the Pit?
51 Change of Plans
50 Discussion in Darkness
49 Bloodline Skill
48 The Third Level
47 Creating Their Own Path
46 G0blin_Sl4yer
45 Finding the Tomb
44 Bowser's Transformation
43 Light-tailed Lizard Hoard
42 Threat in the Darkness
41 A Hidden Tomb?
40 Abandoned Goblin Settlements
39 Entering the Mine
38 Another Inheritor?
37 Accepting an Inheritor
36 The Night Before the Storm
35 Maynard's Discipline
34 Ambush
33 The Game Plan
32 Talking with Bowser
31 Slivia's Story
30 Saving Slivia
29 Advancement and Search for the Truth
28 Changes in the Mine
27 The Mutual Seal
26 Hell-flame Fox
25 An Ancient Bloodline
24 The Prince's Tantrum
23 The Crown Prince
22 Leisure Guild
21 Royal Court's Grudge
20 Baltwood
19 What's the Plan?
18 Camping for the Nigh
17 Trouble Exiting the City
16 Preparing to Leave
15 Convincing Rydel
14 Zariff's Problems
13 Special Rewards and New System Functions
12 Ancient Soul Piercings
11 Strange Old Man
10 Trodar's Troubles
9 Past and Presen
8 Gathering Information
7 Jezelle's Challenge
6 The Roommate
5 The Achievement System
4 The Adventurers Association
3 What Kind of Hero Are You?
2 Me, A Hero?
1 The Last Achievemen
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