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The Achievement Junkie 105 Rushing to the Docks
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The Achievement Junkie 105 Rushing to the Docks

Jack and Slivia had long since returned to the association building. Jack was very shy to hold Slivia's hand within the association building, but she held on extra tight to make sure he couldn't escape. This caused some commotion and rumors to develop the moment they entered the reception area.

Each of the association members sat down to a nice meal in their small restaurant, happy to have their cook back. By the time the storm had encompassed the entire town, most people were either sleeping or drinking the night away. Jack was one of the former, enjoying a good night's sleep.

Unexpectedly, a hard knock came from the locked entrance, and everyone could here someone tried to force their way in. Then, they heard a shout from behind the door. "Come quickly! The pier is under attack! Open the door!"

Maynard instantly appeared in front of the door and unlocked the latch, letting in a man who was soaked from head to toe.

Everyone who had been drinking stood up and approached the armored guard as he said, "Hurry! Gather all able hands and head to the pier immediately! At least a dozen unknown monsters are destroying the docks! They've already destroyed all navy ships and are pushing to enter the city!"

"Boys, you heard him! Wake up the lazy bodies and be back here. We're leaving in less than five minutes and anyone who's late pays a fine!" Zariff's booming voice sounded throughout the building, waking up some of the light sleepers. He looked to the drenched guard and asked seriously, "What's going on exactly? What are we up against?"

While those two were discussing the situation, Maynard and Rydel hurried to Jack's room. They threw it open and were surprised to see Jack up and ready to go with Bowzer on his shoulder. "What took you guys so long? Let's go to the old fart and figure out more."

Maynard laughed, "I'm to see ya so excited."

"Let's not waste time. The chief should be waiting for us especially," added Rydel as he turned and led the way.

They passed Slivia in the hallway and she asked, "What's going on Jack?"

"I'm not too sure. A guard came saying that the port was under attack. He should be explaining it all now," said Jack. He grabbed her hand and hurried to the entrance. When Zariff came into view Jack asked, "Hey old fart, what's going on? What are we facing and why haven't we left yet?"

Zariff looked back at them and smiled. "Now that you're here, brat, we can go. Everyone else, just head for the pier! We don't have any time to waste!" His loud voice echoed in the halls and alerted the other association members before the first group hurried to the back alley and left on horseback.

Jack was surprised to see Daliea and her guards joining them on horseback. Other than those three, there were seven others in the early group: the messenger guard, Zariff, Rydel, Maynard, Brunar, Jack, and Slivia. Maura was forced to stay home with her mother, which annoyed her but she had no way to say no to her father.


Zariff glanced at the guard and asked, "Now you can tell them all what's happening. Other than the other lv. 30's who left on missions after the trial, these are the most trusted members of our branch."

"Very well," the guard kept the lead while yelling so that everyone could hear him. "A sudden storm rolled in, and we're almost certain it had something to do with those mysterious beasts. They're the size of a lion with serpent heads and fins. All our navy ships stationed in the pier were destroyed and the upper docks were under attack when I left."

"Who's in charge right now?" asked Rydel.

"Captain Fronks is in command but Captain Prat and Captain Darmut are also there to help the situation."

"Fronks…" Rydel grunted, making sure he was loud enough for all to hear the disgust in his voice.

"The revered captain has managed to hold off the beasts and is in the act of doing so currently. Show some respect!" shouted the guard.

"Hey, that's enough!" yelled Zariff, startling the guard. "We don't need your lip! If there's nothing else we need to know then shut up. Other than the cleric in the back you're the weakest one here, so you don't have authority to speak down to them."

"Hmph!" With a grunt, the guard turned back towards the road in front of him. He did, however, take a quick glance at Jack. Seeing the young Jack with a hidden level, he decided he wanted to take out some frustration on the young adventurer. "Hey you, make sure to listen to orders. Otherwise, I can't guarantee your safety."

"Hmm… You talking to me?" asked Jack with a wry smile.

"Of course, who else!" replied the guard.

When the others saw the guard taunting Jack they all started laughing, which surprised the guard. The guard then asked, "What's so funny?"

"Nothing," said Jack. "It's just that you still won't shut your yap! Keep quiet or I'll make you."

"Don't talk back to me!" yelled the guard more infuriated than before.

"Just a heads up," added Zariff, "I wouldn't recommend getting on Jack's bad side. You won't be able to handle him, let alone his Hell-flame Fox."

"Hell-flame Fox!?" The guard's face stiffened as he looked back to Jack and saw a young fox's head poke out from under Jack's cloak. "He's the…"

"Yup, he's the summoned hero who fought a troll captain head-to-head. He's not bad unless you get on his bad side," joked Rydel.

The guard remained silent, no longer looking for trouble.

After five minutes of riding, they finally reached the dock house. The party was shocked to see most of the upper dock in pieces and countless ships in ruin. Hurrying to join the fight, they rushed to the encirclement of guards, where they could hear the sounds of battle and cries of pain.

As they neared, the guards opened up and let them in without issue. To the party's surprise, they saw over a dozen large, blue-scaled beasts be swarmed by dozens of guards.

When Jack saw the beasts personally, all his guesses were confirmed. Originally, he had guessed them to be a certain beast, but he had put that guess aside because they were a rare beast during Ancient Kartonia, let alone Modern Kartonia.

"Cetus…" Jack's statement brought fear to others in his party. Jack then shouted, "Anyone under lv. 20, get back and form a perimeter! Everyone else tag team the beasts, their too quick to take on alone for anyone under lv. 30!"

Suddenly, all the guards tense up. Almost all of them were under lv. 20, especially those young soldiers who were forced to become sacrifices by Captain Fronks.

"Hold your positions!" a yell retorted Jack, surprising the young hero.

"Forget your orders! Cetuses are known to display a false level and kill their prey before you realize it!"

As Jack responded to Captain Fronks rebuttal, he had already drawn his bow and launched an attack to the nearest cetus.

The others in the party also took action. Zariff charged into a group of soldiers who were trying to retreat and held off three cetuses by himself. Maynard and Brunar charged ahead and tag teamed against some cetuses. Rydel was circling around the inside of the perimeter, shooting anything they tried to stop the escaping soldiers. Slivia began to go through the injured soldiers, helping them all stabilize and prevent any grave injuries. Daliea stayed back with her guards, not wanting to reveal her strength unless needed.

Unable to recognize their true levels, Jack had to settle with using his lv. 2 bow skill to the fullest as a means to slow and corral cetuses. It was difficult and only one was killed so far thanks to Zariff, but it wasn't easy. Thirteen were left, and Jack was guessing that all of them were at least lv. 30!

"Don't hold back! Somehow they're all at least lv. 30! Be fast but be careful!"

Jack's warning was like an alarm to the soldiers as they all took a few steps back and let the adventurers take the lead.

"Men, focus on the perimeter! Don't get in the adventurers' way!" yelled Fronks, causing any soldiers willing to battle to leave and enter the perimeter.

"What are you doing!" yelled Trevor. "Let's get in there and help them!"

"We'll only get in their way. They're the Adventurers Association, and they have a Hell-flame Fox on their side now. They should be able to handle it fine," said Fronks, speaking quietly yet firmly so only the captains could hear him.

Trevor was torn at what he should do. He understood that they should help and he was happy to see the adventurers saving the last of his men, but he feared that he would get on the bad side of his seniors and they would prevent him from helping like before. He thought to himself, 'What should I do?'

Chapter end

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<<Prev
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Catalogue
288 What am I Stealing?!
287 Higher Powers Asking Even Higher Powers
286 Choron's Other Visitor
285 Things Just Fall into Place
284 Party of One and a Fox
283 Splitting Up Again
282 Another Goodbye
281 New Friends, New Pacts
280 Choron's Convincing Offer
279 A Friendly Wager with the Ninja
278 The Unreasonable Ninja
277 Two and a Half Weeks Later
276 A Bigger Picture
275 Daruun's Origins
274 Visiting the Unconscious Jack
273 Accepting a Tough Decision
272 Back Together Again...
271 Discussion Before Breaking the News
270 Bitter Victory
269 Resurrection or Death?
268 A Trade
267 The Death of a Party Member
266 4-V-1
265 Escape?
264 The Power of a Mythic-Tier Spell
263 Just Before the Border
262 The Third Strike
261 Charging Toward the Border
260 The Invader's Offer
259 Just Follow Orders
258 Zurden Up In Flames
257 What's Next?
256 Back into Hiding
255 Getaway
254 Under Attack Yet Again
253 Change of Plans
252 Wolves in Sheeps' Clothing
251 Unavoidable Conflic
250 The Lavish Lute
249 Scouring Zurden
248 Nothing to Be Found
247 Calming Her Husband's Worries
246 Reinforcements???
245 Heart-to-Heart with Daruun
244 Aftermath of the Surprise Attack
243 Diversion of Fire
242 Just Following Orders
241 Reaching a Compromise
240 What's the Plan?
239 Finding the Army Camp
238 Playing with Fire
237 Alone Time
236 Opening Up
235 Rydel's Origin
234 Finding a Place in Zurden
233 Splitting Up
232 Leaving Federal City
231 Drunk and Stressed
230 The Neccesary Steps
229 One Chapter Fixed, The Rest Coming Throughout the Day
228 Edit is Coming
227 Another Visitor???
226 Another Surprise Visi
225 After the Auction
224 Dominating the Auction
223 Old Friends in the Crowd
222 The First Mystery Items
221 Day Three
220 I Can't Accept This!
219 Infinite Wealth?
218 Taking Everyone's Breath Away
217 What Lina Wants, Lina Gets
216 End of First Day
215 Flexing on Kings
214 Jack's Most Anticipated Item
213 Testing the Waters
212 Gathering for the Auction
211 Surprise Visitor
210 Public Apology
209 Obnoxious Princes
208 Hurry Back to Pol
207 No Way Ou
206 Kidnapped?
205 Enter Maltor
204 Bowzer's Origins
203 Planning the Next Move
202 King Wilheim's Reques
201 Helping the Royal Family
200 Back in Frostburn City
199 Little Lina
198 Adolescent Bowzer
197 Abusing Sterfen's Vast Knowledge
196 Tough Conditions, Unique Reward
195 Convincing Sterfen and Lunara
194 The Legend of Trodar
193 Discussion with Gods
192 Terrible Timing
191 Depths of Glacier Peak
190 Icicle Mountains
189 Erina's Condition
188 Meeting the Little Sister
187 Sparring with Willim
186 Frost Pearl
185 Entering Aazoon
184 Recovery
183 Facing the Bear Pridelord
182 Frenzy!
181 Investigating the Stange Bears
180 Small Town Troubles
179 New Pact and EXP Pots
178 Leaving Reinol
177 Deal with the Mysterious Protector of Reinol
176 Beast Companions for the Girls
175 Altering the Pac
174 Return to Reinol
173 Legend-Tier Spells at a Legendary Price
172 Leaving Federal City
171 An Old Friend
170 Wedding Ceremony
169 Wedding Annoucemen
168 Blackmailed
167 Found Ou
166 Feast with the Owner
165 End of the Auction
164 Bidding War
163 The Final Item
162 Bringing About Their Own Misery
161 How Much Gold Can One Man Have?!
160 Throwing Money At Your Problems
159 The Auction Begins
158 Waiting for the Auction to Star
157 Fat Goose Auction House
156 Lillith's Literature
155 Zuran Empire's Summoned Hero
154 Night in Federal City
153 Taking Jack's Things
152 Mysterious Founder
151 Adventurers Association Headquarters
150 Leaving Reinol
149 Goodbye
148 Jack's New Treasures
147 Slowly Warming Up
146 Regional Advisor Wain
145 Patiently Waiting
144 Seeing Slivia Again
143 Complications at the Border
142 Change of Plans
141 The Escape
140 Keela's Desperate Plea
139 Strengthing Bonds of Friendship
138 Finding a Tomb No One Knew Existed
137 Making Friends with Hostages
136 Playing the Bully
135 Conflict in the Catacomb
134 Don't Trust Anyone
133 Enter the Catacomb
132 Nobles Arrive in Ponlinne
131 Truth About Ponlinne
130 Inheritor Skills
129 All Headed for Ponlinne
128 The Zuran Border
127 Roc Beast Companion
126 Leaving Immediately
125 A Tough Decision
124 Looking for an Impossible Answer
123 Triumph in Tragedy and Tragedy in Triumph
122 Turning the Tide of Battle
121 Jack's Weak Hear
120 Exposed
119 Life on the Line
118 Three Days Come to an End
117 Wandering in Though
116 Arnole's Demands
115 Publicly Denouncing the King
114 Magic Corps Forced to Ac
113 Tragedy for the Royal Cour
112 Already
111 Allies at any Cos
110 Coming Up with a Plan
109 Sharing the Truth
108 No Time to Relax
107 Conflict of Interests
106 Facing the Mysterious Cetuses
105 Rushing to the Docks
104 Emergency at the Docks
103 Sudden Storm
102 Peak-Tier Equipment for Slivia
101 Pledging to Daruun
100 The Achievement System Explained
99 Asking the Right Question
98 Looting the Tomb
97 Talking Over Some Drinks
96 It's a Date?
95 Guilty without Punishmen
94 The Verdic
93 Trial in the Royal Cour
92 Private Conversation with the King
91 Unplanned Meeting
90 Finally Out of Bed
89 Daliea's Offer
88 Unexpected Visitor
87 Visiting Hours
86 Special Even
85 Waking Up
84 Reunion in Reinolt City
83 The King and Arnole
82 Surprising the Ambush
81 Trouble on the Road
80 Leaving Baltwood
79 The Much Deserved Feas
78 A Confused Bowser
77 Convincing the Balt Guild
76 Return to Baltwood
75 Finally Getting to Res
74 What Happened to Jack?
73 The Battle Ends
72 A Wild Jack
71 Head-on Collision
70 A Raging Troll
69 Troll in the Dungeon
68 A Troll Enters the Battlefield
67 Finding the Dungeon
66 The Desperate Queen
65 Jack's Signal
64 Assessing the Situation
63 Infiltration
62 Beginning Phase One
61 Final Preparations
60 The Most Mysterious and Unpopular God
59 Discussing the Gods
58 What's Phase Three?
57 Reaching the Goblin City
56 Slivia in Captivity
55 The Spy
54 Lying in Wai
53 Nightmare Lilies
52 What's in the Pit?
51 Change of Plans
50 Discussion in Darkness
49 Bloodline Skill
48 The Third Level
47 Creating Their Own Path
46 G0blin_Sl4yer
45 Finding the Tomb
44 Bowser's Transformation
43 Light-tailed Lizard Hoard
42 Threat in the Darkness
41 A Hidden Tomb?
40 Abandoned Goblin Settlements
39 Entering the Mine
38 Another Inheritor?
37 Accepting an Inheritor
36 The Night Before the Storm
35 Maynard's Discipline
34 Ambush
33 The Game Plan
32 Talking with Bowser
31 Slivia's Story
30 Saving Slivia
29 Advancement and Search for the Truth
28 Changes in the Mine
27 The Mutual Seal
26 Hell-flame Fox
25 An Ancient Bloodline
24 The Prince's Tantrum
23 The Crown Prince
22 Leisure Guild
21 Royal Court's Grudge
20 Baltwood
19 What's the Plan?
18 Camping for the Nigh
17 Trouble Exiting the City
16 Preparing to Leave
15 Convincing Rydel
14 Zariff's Problems
13 Special Rewards and New System Functions
12 Ancient Soul Piercings
11 Strange Old Man
10 Trodar's Troubles
9 Past and Presen
8 Gathering Information
7 Jezelle's Challenge
6 The Roommate
5 The Achievement System
4 The Adventurers Association
3 What Kind of Hero Are You?
2 Me, A Hero?
1 The Last Achievemen
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