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The Achievement Junkie 134 Don't Trust Anyone
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The Achievement Junkie 134 Don't Trust Anyone

"Alright, Pon Family, lead the way!" The man gave out last joyous shout to send off those waiting to enter the catacomb. He then looked into the behind him.

There was a dirty, foul-smelling marsh not too mar away. As the man lifted his hand and raised a magical pendant, the marsh opened up and a sinkhole appeared in the ground. "That's the entrance. Good luck to you all."

With that, the Pon Family young masters led the other nobles into the sinkhole. As they trickled inside, the sinkhole stayed open and showed no signs of closing.

Once they were out of sight of the crowd, the different groups split up. The nobles didn't spare the commoners a single glance and left in different directions.

The inside of the catacomb was larger than anyone had expected. It had multiple paths and could suffice to contain a small battlefield on every path. There weren't any undead yet, but hey had just entered and were in the most well-lit part of the catacomb.

Jack pulled out a torch and lit it. He looked at the others, but no one said anything. Some ran off even faster than the nobles while others waited patiently at the exit as if they were waiting for someone to follow.

Shaking his head, Jack quickly said, "Well, I wish you, kids, good luck. I've got some exploring to do."

"Wait!" The one lv. 25 commoner shouted to get Jack's attention. "You should stay with us. You may be the weakest at lv. 20, but you seem to have a lot more experience than any of us. With your help, we'll be able to find some good treasures between us all."

A hearty laugh echoed in the cavern, confusing the commoners. Jack calmed his laughter and looked back at the others. "You don't get it, do you? They may not kill you, but those nobles are gonna rob you blind after you do their dirty work and snatch their treasures."

"That's all the more reason to work together! If all us stick together, then we can stand up to them," reasoned the young man, instilling courage into the others who were listening.

"And what about all those lv. 29 bodyguards? How do you plan to handle them?" asked Jack. His harsh questions stifle some people's courage. "I'm after gold and jewels since they won't be taking those from me and the noble already have plenty of that. And since that's what I'm after, why should I split it with any of you?"

"Y-you…" The others stared at Jack. Angered by his words, some tried to approach him.

"Don't worry about little, old me, kids. I'll be just fine." When he finished speaking, Jack vanished into thin air, startling those who had tried to surround him.

The commoners were are all amazed. They understood that the man was special yet that made them even madder when he refused to help them. He just ran away and it was impossible to catch him. Deep down, some wished they wouldn't have to fight the mysterious man later.

Jack had disappeared into one of the winding paths that no one had taken.


Sensing that no one was following him yet, he smiled and retrieved something from his storage. It was Ponlinne's staff, and it was emitting a blinking red light.

Before the Treall Family had arrived, Jack had already performed the needed ceremony in secret. Now, he would be able to let the staff guide him toward the hidden tomb. Of course, he couldn't let others see it. He had to hide the staff the best he could because everything was riding on that staff.

If the others somehow forced him to give up that staff, he'd never make it to the tomb first.

After understanding the general direction he needed to go and sensing that he wasn't anywhere near it yet, Jack stored the staff and starting walking. He took a couple of turns and found an intersection of paths.

In the middle was a group of people facing off with a small batch of zombies. Jack laid low and didn't join in the fight. He wanted to see how strong the Lyre Family mages were.

As expected, the fight didn't last for very long. A few holy spells were enough to render the zombies to ashes and allow the group to move forward.

'So, they can use multiple types of magic. I'll have to keep that in mind,' thought Jack. 'If they went that way, then…" With the coast clear, Jack checked his staff. In a second he knew to take the opposite path and put away the legendary weapon. 'Looks like the Lyre Family chose the right path. Here's hoping I don't run into them just yet.'

Keeping his distance, Jack always stayed out of sight and out of mind of the Lyre Family. Eventually, there was another split but Jack went the direction opposite the Lyre Family that time.

'So far there have only been low-level zombies, between lv. 20 and lv. 22. Any deeper and we'll probably find more powerful undead.

Jack hit the nail on the head with his guess. Before, he had the Lyre Family to clear the way, but now he was alone. However, why should he be worried?

Zombies and most undead were weak against flames, so why should he be scared when he had a Hell-flame Fox with him?

Obviously, Jack didn't want to reveal Bowzer at all, but Jack could confidently peruse the catacomb that nothing there could kill him if things went haywire.

When Jack neared another intersection, he found three zombies waiting for him.

He smiled when he saw that they were lv. 23 and lv. 24. 'Looks like I'm making progress.'

Without hesitation, Jack cast Flame Burst. The zombies exploded in the fiery plumes, leaving only ash and bone behind.

Jack removed his staff and checked his way, making sure not to lose track of his path.

"Hey, old man!"

That shout startled Jack. Immediately storing his staff, Jack glanced at the people who had come up from the intersecting path. Jack recognized them as the Maronn Family, the bright ride robes and armor gave it away.

"That was some spell! Why don't you journey with us? We could use a powerful mage like you," offered the young man leading the group.

"Sir, I don't think we need--"

"Quiet, you may be lv. 29 but what's wrong with partnering with a powerful mage?" That young man cut off one of his bodyguards, refusing to be swayed. "He may be lv. 20, but I doubt the Lyre Family mages are any stronger than that.

The young man pointed to the crater filled with ash and charred bones. As they all looked at it, even the guards felt amazed.

"Thanks for the offer, but I'm not interested in traveling as a group. Since they'll be taking everything later, I'm after gold and gems. That way I can at least keep what I find," answered Jack. He wanted to appear transparent and blunt yet stubborn, like most cranky old men.

"If that's what you're after then you can have all the gold and gems we find. Or is that not tempting enough?" asked the young man.

Jack squinted and answered with a question. "What's your name, kid?"

"You must address him proper--"

"Flint Maronn is my name, but you can call me Flint if I can call you a friend. How about it?"

Jack grunted. He understood that Flint was persistent but was seemingly a kind person. Also, Jack knew that if he didn't join them, there was a chance that they would follow him.

"Hmmm… I don't like teams. I don't trust anyone I don't know, just like how they don't trust me," said Jack as he pointed to the two guards.

"See, he doesn't know kindness when he sees it. We should just take his treasures now and save the time," groaned one of the guards.

"Do you really want to test me?" Jack's right arm suddenly caught fire, yet his clothes didn't burn. The flames were condensing toward his palm, showing off how much explosive power was contained in a single Flame Burst spell.

When they saw the fire personally, the guards swallowed some saliva. They were both lv. 29, yet they were intimidated by the intense heat, and they were five meters away. Imagining the explosion that terrifying flame would cause scared even them.

"Now, now, come down friend!" yelled Flint. "You, why are you opening your yap when you're not asked to speak? Speak out again, and I'll have you demoted!"

"Sir, yes, sir!" responded the guard who had threatened Jack.

"Your name was Jack, right? I'm sorry for troubling you. We'll take our leave first." Flint gave a quick bow despite his high social status and led his group into one of the tunnels.

As he was leaving he shouted, "I hope you can trust me if the occasion arises!"

Not sure what to think of Flint, Jack recalled his flames. He then moved ahead into the tunnel opposite the one Flint took. That was the way his staff told him to take.

Chapter end

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<<Prev
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Catalogue
288 What am I Stealing?!
287 Higher Powers Asking Even Higher Powers
286 Choron's Other Visitor
285 Things Just Fall into Place
284 Party of One and a Fox
283 Splitting Up Again
282 Another Goodbye
281 New Friends, New Pacts
280 Choron's Convincing Offer
279 A Friendly Wager with the Ninja
278 The Unreasonable Ninja
277 Two and a Half Weeks Later
276 A Bigger Picture
275 Daruun's Origins
274 Visiting the Unconscious Jack
273 Accepting a Tough Decision
272 Back Together Again...
271 Discussion Before Breaking the News
270 Bitter Victory
269 Resurrection or Death?
268 A Trade
267 The Death of a Party Member
266 4-V-1
265 Escape?
264 The Power of a Mythic-Tier Spell
263 Just Before the Border
262 The Third Strike
261 Charging Toward the Border
260 The Invader's Offer
259 Just Follow Orders
258 Zurden Up In Flames
257 What's Next?
256 Back into Hiding
255 Getaway
254 Under Attack Yet Again
253 Change of Plans
252 Wolves in Sheeps' Clothing
251 Unavoidable Conflic
250 The Lavish Lute
249 Scouring Zurden
248 Nothing to Be Found
247 Calming Her Husband's Worries
246 Reinforcements???
245 Heart-to-Heart with Daruun
244 Aftermath of the Surprise Attack
243 Diversion of Fire
242 Just Following Orders
241 Reaching a Compromise
240 What's the Plan?
239 Finding the Army Camp
238 Playing with Fire
237 Alone Time
236 Opening Up
235 Rydel's Origin
234 Finding a Place in Zurden
233 Splitting Up
232 Leaving Federal City
231 Drunk and Stressed
230 The Neccesary Steps
229 One Chapter Fixed, The Rest Coming Throughout the Day
228 Edit is Coming
227 Another Visitor???
226 Another Surprise Visi
225 After the Auction
224 Dominating the Auction
223 Old Friends in the Crowd
222 The First Mystery Items
221 Day Three
220 I Can't Accept This!
219 Infinite Wealth?
218 Taking Everyone's Breath Away
217 What Lina Wants, Lina Gets
216 End of First Day
215 Flexing on Kings
214 Jack's Most Anticipated Item
213 Testing the Waters
212 Gathering for the Auction
211 Surprise Visitor
210 Public Apology
209 Obnoxious Princes
208 Hurry Back to Pol
207 No Way Ou
206 Kidnapped?
205 Enter Maltor
204 Bowzer's Origins
203 Planning the Next Move
202 King Wilheim's Reques
201 Helping the Royal Family
200 Back in Frostburn City
199 Little Lina
198 Adolescent Bowzer
197 Abusing Sterfen's Vast Knowledge
196 Tough Conditions, Unique Reward
195 Convincing Sterfen and Lunara
194 The Legend of Trodar
193 Discussion with Gods
192 Terrible Timing
191 Depths of Glacier Peak
190 Icicle Mountains
189 Erina's Condition
188 Meeting the Little Sister
187 Sparring with Willim
186 Frost Pearl
185 Entering Aazoon
184 Recovery
183 Facing the Bear Pridelord
182 Frenzy!
181 Investigating the Stange Bears
180 Small Town Troubles
179 New Pact and EXP Pots
178 Leaving Reinol
177 Deal with the Mysterious Protector of Reinol
176 Beast Companions for the Girls
175 Altering the Pac
174 Return to Reinol
173 Legend-Tier Spells at a Legendary Price
172 Leaving Federal City
171 An Old Friend
170 Wedding Ceremony
169 Wedding Annoucemen
168 Blackmailed
167 Found Ou
166 Feast with the Owner
165 End of the Auction
164 Bidding War
163 The Final Item
162 Bringing About Their Own Misery
161 How Much Gold Can One Man Have?!
160 Throwing Money At Your Problems
159 The Auction Begins
158 Waiting for the Auction to Star
157 Fat Goose Auction House
156 Lillith's Literature
155 Zuran Empire's Summoned Hero
154 Night in Federal City
153 Taking Jack's Things
152 Mysterious Founder
151 Adventurers Association Headquarters
150 Leaving Reinol
149 Goodbye
148 Jack's New Treasures
147 Slowly Warming Up
146 Regional Advisor Wain
145 Patiently Waiting
144 Seeing Slivia Again
143 Complications at the Border
142 Change of Plans
141 The Escape
140 Keela's Desperate Plea
139 Strengthing Bonds of Friendship
138 Finding a Tomb No One Knew Existed
137 Making Friends with Hostages
136 Playing the Bully
135 Conflict in the Catacomb
134 Don't Trust Anyone
133 Enter the Catacomb
132 Nobles Arrive in Ponlinne
131 Truth About Ponlinne
130 Inheritor Skills
129 All Headed for Ponlinne
128 The Zuran Border
127 Roc Beast Companion
126 Leaving Immediately
125 A Tough Decision
124 Looking for an Impossible Answer
123 Triumph in Tragedy and Tragedy in Triumph
122 Turning the Tide of Battle
121 Jack's Weak Hear
120 Exposed
119 Life on the Line
118 Three Days Come to an End
117 Wandering in Though
116 Arnole's Demands
115 Publicly Denouncing the King
114 Magic Corps Forced to Ac
113 Tragedy for the Royal Cour
112 Already
111 Allies at any Cos
110 Coming Up with a Plan
109 Sharing the Truth
108 No Time to Relax
107 Conflict of Interests
106 Facing the Mysterious Cetuses
105 Rushing to the Docks
104 Emergency at the Docks
103 Sudden Storm
102 Peak-Tier Equipment for Slivia
101 Pledging to Daruun
100 The Achievement System Explained
99 Asking the Right Question
98 Looting the Tomb
97 Talking Over Some Drinks
96 It's a Date?
95 Guilty without Punishmen
94 The Verdic
93 Trial in the Royal Cour
92 Private Conversation with the King
91 Unplanned Meeting
90 Finally Out of Bed
89 Daliea's Offer
88 Unexpected Visitor
87 Visiting Hours
86 Special Even
85 Waking Up
84 Reunion in Reinolt City
83 The King and Arnole
82 Surprising the Ambush
81 Trouble on the Road
80 Leaving Baltwood
79 The Much Deserved Feas
78 A Confused Bowser
77 Convincing the Balt Guild
76 Return to Baltwood
75 Finally Getting to Res
74 What Happened to Jack?
73 The Battle Ends
72 A Wild Jack
71 Head-on Collision
70 A Raging Troll
69 Troll in the Dungeon
68 A Troll Enters the Battlefield
67 Finding the Dungeon
66 The Desperate Queen
65 Jack's Signal
64 Assessing the Situation
63 Infiltration
62 Beginning Phase One
61 Final Preparations
60 The Most Mysterious and Unpopular God
59 Discussing the Gods
58 What's Phase Three?
57 Reaching the Goblin City
56 Slivia in Captivity
55 The Spy
54 Lying in Wai
53 Nightmare Lilies
52 What's in the Pit?
51 Change of Plans
50 Discussion in Darkness
49 Bloodline Skill
48 The Third Level
47 Creating Their Own Path
46 G0blin_Sl4yer
45 Finding the Tomb
44 Bowser's Transformation
43 Light-tailed Lizard Hoard
42 Threat in the Darkness
41 A Hidden Tomb?
40 Abandoned Goblin Settlements
39 Entering the Mine
38 Another Inheritor?
37 Accepting an Inheritor
36 The Night Before the Storm
35 Maynard's Discipline
34 Ambush
33 The Game Plan
32 Talking with Bowser
31 Slivia's Story
30 Saving Slivia
29 Advancement and Search for the Truth
28 Changes in the Mine
27 The Mutual Seal
26 Hell-flame Fox
25 An Ancient Bloodline
24 The Prince's Tantrum
23 The Crown Prince
22 Leisure Guild
21 Royal Court's Grudge
20 Baltwood
19 What's the Plan?
18 Camping for the Nigh
17 Trouble Exiting the City
16 Preparing to Leave
15 Convincing Rydel
14 Zariff's Problems
13 Special Rewards and New System Functions
12 Ancient Soul Piercings
11 Strange Old Man
10 Trodar's Troubles
9 Past and Presen
8 Gathering Information
7 Jezelle's Challenge
6 The Roommate
5 The Achievement System
4 The Adventurers Association
3 What Kind of Hero Are You?
2 Me, A Hero?
1 The Last Achievemen
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