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The Achievement Junkie 15 Convincing Rydel
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The Achievement Junkie 15 Convincing Rydel

"SKARYN'S VENGEANCE!"

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Both Jack and Zariff were spiritually shaken after discovering what type of curse it was. Zariff had only heard of that terrifying curse in legend and that it was irreversible. Jack had seen it before in-game and witnessed not only the curse's strength but the aftereffect, and that's what scared him the most.

"Was there anything unusual about Yellow Jacket or the cave? Like any strange symbols, item, something?" Jack began to scramble for more information. He understood the real purpose behind the curse known as Skaryn's vengeance. That kind of curse wouldn't just appear in the hands of someone, the curse had a very specific purpose that Jack wanted to stop at all costs.

"Umm…" Zariff tried to gather his thoughts and emotions. "There were symbols of countless curses drawn in the entrance of the cave, not even Halmut himself would know which one caused this."

Jack remembered a special event from "A Hero's Tale." It seemed to come out of nowhere and didn't follow the usual course of events. Most people wouldn't notice that, but to someone who was achievement hunting 24/7, it was easy to see. That event went on longer than any event should, and it didn't follow the logic of the game's purpose either.

The purpose of "A Hero's Tale" was to band together and face the forces of Skaryn and try to abolish all forces of chaos, or join the forces of chaos and eventually take over the world.

But that event had you face any kind of beast, monster, or character within the game in random assortments and levels, and they would attack you regardless of whether your alignment was good, evil, or neutral.

The only similarity was that every enemy from the event carried the same curse, which was named after that event, "Skaryn's Vengeance."

"Is there a chance that Yellow Jacket placed the curse on you while you fought?" asked Jack.

"That's impossible. I know the toxin came from when we fought, but I'm pretty sure the curse was from the traps. If he could cast such a curse easily in battle, he wouldn't be dead right now," answered Zariff.

Jack stewed in thought. It made sense for such a powerful curse to take a lot of energy and time, but he couldn't help but think back to the game and how the players got around that. "Did Yellow Jacket use any items while you were in the cave?"

"I thought the same thing, but I never saw him do anything like that. He was busy meditating in the center of a large pentagram until I finally broke through the traps. But before I could enter the pentagram and attack him, he jumped at me fought head-on," said Zariff.


"What? I thought he was a shaman, why would he fight you head-on?"

Zariff shook his head in disbelief saying, "That's the weirdest thing, but it wasn't as easy as I thought it would be. He may have only been a shaman, but he was as strong as a swordsman. I would've loved to investigate the cave, but I had to exit immediately after finishing that trash of a human and get healed." They were silent for a time, disregarding the world as they tried to narrow their thoughts into a conclusion.

"Let's head back. I'm not sure how to remove the curse yet, but there has to be something that can help. I'll write a list of ingredients for the walking death antidote and give you a copy tomorrow. Oh, and why didn't you mention this to Rydel? I get that you don't want to worry anyone, but if it's this bad why not just tell him?" stated Jack.

"Well… I couldn't understand the curse at all, so I figured it was pointless to tell him until he noticed my level drop and I couldn't avoid it. As for the poison… it's too embarrassing..." Zariff's weird explanation left Jack with doubts until Zariff mentioned one last thing. "I realized the poison could cripple me after it already had. It's hard to admit this but… my manliness might be crippled forever."

Jack stiffened and gave out a muffled groan involuntarily. Shaking himself from such a horrible thought, he picked up the small bag of coins on the ground, turned his back towards the old Giant, and said, "I'll take my leave, don't stay out too late and catch a cold you old fart."

Seeing Jack walk away, Zariff didn't say or do anything. Instead, he waited for Jack to disappear into the distance and walked back accompanied by only his thoughts.

That night, neither of them could sleep well. The cold and dark night was swept away with the rise of the morning sun.

While Jack was too preoccupied to sleep or notice the sunrise, Rydel sat up casually and saw the mentally exhausted Jack. He took a guess and asked, "So, what's the real problem?"

Jack leaned his head to the side and answered bluntly with sunken eyes, "Two things, walking death toxin and Skaryn's Vengeance."

The cool and collected Rydel quickly became shaken and anxious. "What!? And he couldn't tell me that much? That idiot! If he waited too long, it would be too late to do anything."

"He had good reason to not say anything," said Jack. He was certain Rydel would've held Zariff's circumstances over his head. "Also, he didn't know until last night when I diagnosed him."

Rydel's anxiousness was replaced with confusion and he asked, "You diagnosed him? How could a newbie like you do that?"

"That's cause before I was summoned here I was already familiar with ancient Kartonia. Don't ask how, but I honestly might be the most knowledgeable person in the entire kingdom when it comes to ancient Kartonia," answered Jack. "Need me to prove it?"

"Yeah, I do," said Rydel without hesitation.

"Fine," Jack sat up on his bottom bunk and looked Rydel in the eyes. "Ask me anything you want about ancient Kartonia."

Squinting his eyes, Rydel thought for a moment before he asked, "Legends say that back then summoned heroes roamed the continent in droves, but once Skaryn was sealed away they disappeared. Why is that?"

Jack was startled and didn't know what to say. Hearing this only caused him to create more theories so he simply said, "I can't answer that question, ask me another."

"Why? You said any question would—"

"I can't answer that question because I think I was one of those summoned heroes that disappeared. Only, things were very different back then and it would take too long to explain right now," rephrased Jack, stopping Rydel from prodding further.

Rydel coughed and stammered, "Fine… we'll talk about that later. If you were an ancient hero, you probably have a title, what was it? Tell me that, I can search for the title and prove you're right."

"Umm… I'm not sure," said Jack as he shrugged his shoulders. "Among us heroes, we used different titles than what the ancient people gave us, so we didn't pay attention to the titles we were given. Actually, you already know the title the other heroes gave me; it's the name of my subclass."

"Really?" Rydel didn't know how to take that. It would explain the weird class and subclass but that was the second question that Jack couldn't answer so he wasn't 100% convinced.

The hunter then asked, "Answer this, and if you can't answer this third question then it's impossible to believe you. Most everyone has forgotten the ancient gods, other than Halmut and Skaryn. Only someone who's had time to study and explore the world will know their names."

"That's it, you want me to name the ancient gods? That's easy. There's Halmut, Skaryn, Lyrun, Perchet, Choron, Tyres, Sterfen, Moranti, Naparn, and the list goes on. Do I need to name all twenty-seven?" said Jack without wasting a breath.

"Twenty-seven?" Rydel's face twisted in confusion.

"What? Don't tell me there are more than that, cause I know for a fact there aren't," stated Jack.

"There are were that many?" Rydel's voiced silently rang out and surprised Jack.

"There are less? Wow, you guys really have forgotten about the gods," joked Jack.

"It's not like we forgot, we lost a lot of records during the war of the gods," said Rydel, getting Jack to shut up and listen. "Halmut sealing Skaryn was only the climax of that war. All the other gods fought for their two leaders until many of them disappeared. But the ancient text only mentioned twenty gods, why do you say twenty-seven?"

"Cause not all twenty-seven fought in the war, duh. Seven neutral gods always stayed out of trouble. They didn't want to tip the balance of power and did as they wanted without interfering," Jack explained like it was common knowledge.

"It was even typical for a hero back then to swear loyalty to a god of their choice and receive their blessing to level up quicker. The neutral gods weren't too popular because their benefits rarely involved getting stronger for the war's sake. That could explain why they were eventually forgotten amidst something like a war of the gods."

"Wait, those old stories were true?" suddenly Rydel stood up in excitement. "It's possible to swear loyalty to a god and get stronger?"

"Yeah, that's what everyone did back then. Wait, that doesn't happen nowadays?" asked Jack.

"Never, at least I haven't heard of it," said Rydel. "What god did you swear loyalty to?"

Jack chuckled, "You wouldn't know him, I'm certain he's been long forgotten. We can continue this conversation later now that you believe me, besides don't we need to get going?"

Chapter end

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<<Prev
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Catalogue
288 What am I Stealing?!
287 Higher Powers Asking Even Higher Powers
286 Choron's Other Visitor
285 Things Just Fall into Place
284 Party of One and a Fox
283 Splitting Up Again
282 Another Goodbye
281 New Friends, New Pacts
280 Choron's Convincing Offer
279 A Friendly Wager with the Ninja
278 The Unreasonable Ninja
277 Two and a Half Weeks Later
276 A Bigger Picture
275 Daruun's Origins
274 Visiting the Unconscious Jack
273 Accepting a Tough Decision
272 Back Together Again...
271 Discussion Before Breaking the News
270 Bitter Victory
269 Resurrection or Death?
268 A Trade
267 The Death of a Party Member
266 4-V-1
265 Escape?
264 The Power of a Mythic-Tier Spell
263 Just Before the Border
262 The Third Strike
261 Charging Toward the Border
260 The Invader's Offer
259 Just Follow Orders
258 Zurden Up In Flames
257 What's Next?
256 Back into Hiding
255 Getaway
254 Under Attack Yet Again
253 Change of Plans
252 Wolves in Sheeps' Clothing
251 Unavoidable Conflic
250 The Lavish Lute
249 Scouring Zurden
248 Nothing to Be Found
247 Calming Her Husband's Worries
246 Reinforcements???
245 Heart-to-Heart with Daruun
244 Aftermath of the Surprise Attack
243 Diversion of Fire
242 Just Following Orders
241 Reaching a Compromise
240 What's the Plan?
239 Finding the Army Camp
238 Playing with Fire
237 Alone Time
236 Opening Up
235 Rydel's Origin
234 Finding a Place in Zurden
233 Splitting Up
232 Leaving Federal City
231 Drunk and Stressed
230 The Neccesary Steps
229 One Chapter Fixed, The Rest Coming Throughout the Day
228 Edit is Coming
227 Another Visitor???
226 Another Surprise Visi
225 After the Auction
224 Dominating the Auction
223 Old Friends in the Crowd
222 The First Mystery Items
221 Day Three
220 I Can't Accept This!
219 Infinite Wealth?
218 Taking Everyone's Breath Away
217 What Lina Wants, Lina Gets
216 End of First Day
215 Flexing on Kings
214 Jack's Most Anticipated Item
213 Testing the Waters
212 Gathering for the Auction
211 Surprise Visitor
210 Public Apology
209 Obnoxious Princes
208 Hurry Back to Pol
207 No Way Ou
206 Kidnapped?
205 Enter Maltor
204 Bowzer's Origins
203 Planning the Next Move
202 King Wilheim's Reques
201 Helping the Royal Family
200 Back in Frostburn City
199 Little Lina
198 Adolescent Bowzer
197 Abusing Sterfen's Vast Knowledge
196 Tough Conditions, Unique Reward
195 Convincing Sterfen and Lunara
194 The Legend of Trodar
193 Discussion with Gods
192 Terrible Timing
191 Depths of Glacier Peak
190 Icicle Mountains
189 Erina's Condition
188 Meeting the Little Sister
187 Sparring with Willim
186 Frost Pearl
185 Entering Aazoon
184 Recovery
183 Facing the Bear Pridelord
182 Frenzy!
181 Investigating the Stange Bears
180 Small Town Troubles
179 New Pact and EXP Pots
178 Leaving Reinol
177 Deal with the Mysterious Protector of Reinol
176 Beast Companions for the Girls
175 Altering the Pac
174 Return to Reinol
173 Legend-Tier Spells at a Legendary Price
172 Leaving Federal City
171 An Old Friend
170 Wedding Ceremony
169 Wedding Annoucemen
168 Blackmailed
167 Found Ou
166 Feast with the Owner
165 End of the Auction
164 Bidding War
163 The Final Item
162 Bringing About Their Own Misery
161 How Much Gold Can One Man Have?!
160 Throwing Money At Your Problems
159 The Auction Begins
158 Waiting for the Auction to Star
157 Fat Goose Auction House
156 Lillith's Literature
155 Zuran Empire's Summoned Hero
154 Night in Federal City
153 Taking Jack's Things
152 Mysterious Founder
151 Adventurers Association Headquarters
150 Leaving Reinol
149 Goodbye
148 Jack's New Treasures
147 Slowly Warming Up
146 Regional Advisor Wain
145 Patiently Waiting
144 Seeing Slivia Again
143 Complications at the Border
142 Change of Plans
141 The Escape
140 Keela's Desperate Plea
139 Strengthing Bonds of Friendship
138 Finding a Tomb No One Knew Existed
137 Making Friends with Hostages
136 Playing the Bully
135 Conflict in the Catacomb
134 Don't Trust Anyone
133 Enter the Catacomb
132 Nobles Arrive in Ponlinne
131 Truth About Ponlinne
130 Inheritor Skills
129 All Headed for Ponlinne
128 The Zuran Border
127 Roc Beast Companion
126 Leaving Immediately
125 A Tough Decision
124 Looking for an Impossible Answer
123 Triumph in Tragedy and Tragedy in Triumph
122 Turning the Tide of Battle
121 Jack's Weak Hear
120 Exposed
119 Life on the Line
118 Three Days Come to an End
117 Wandering in Though
116 Arnole's Demands
115 Publicly Denouncing the King
114 Magic Corps Forced to Ac
113 Tragedy for the Royal Cour
112 Already
111 Allies at any Cos
110 Coming Up with a Plan
109 Sharing the Truth
108 No Time to Relax
107 Conflict of Interests
106 Facing the Mysterious Cetuses
105 Rushing to the Docks
104 Emergency at the Docks
103 Sudden Storm
102 Peak-Tier Equipment for Slivia
101 Pledging to Daruun
100 The Achievement System Explained
99 Asking the Right Question
98 Looting the Tomb
97 Talking Over Some Drinks
96 It's a Date?
95 Guilty without Punishmen
94 The Verdic
93 Trial in the Royal Cour
92 Private Conversation with the King
91 Unplanned Meeting
90 Finally Out of Bed
89 Daliea's Offer
88 Unexpected Visitor
87 Visiting Hours
86 Special Even
85 Waking Up
84 Reunion in Reinolt City
83 The King and Arnole
82 Surprising the Ambush
81 Trouble on the Road
80 Leaving Baltwood
79 The Much Deserved Feas
78 A Confused Bowser
77 Convincing the Balt Guild
76 Return to Baltwood
75 Finally Getting to Res
74 What Happened to Jack?
73 The Battle Ends
72 A Wild Jack
71 Head-on Collision
70 A Raging Troll
69 Troll in the Dungeon
68 A Troll Enters the Battlefield
67 Finding the Dungeon
66 The Desperate Queen
65 Jack's Signal
64 Assessing the Situation
63 Infiltration
62 Beginning Phase One
61 Final Preparations
60 The Most Mysterious and Unpopular God
59 Discussing the Gods
58 What's Phase Three?
57 Reaching the Goblin City
56 Slivia in Captivity
55 The Spy
54 Lying in Wai
53 Nightmare Lilies
52 What's in the Pit?
51 Change of Plans
50 Discussion in Darkness
49 Bloodline Skill
48 The Third Level
47 Creating Their Own Path
46 G0blin_Sl4yer
45 Finding the Tomb
44 Bowser's Transformation
43 Light-tailed Lizard Hoard
42 Threat in the Darkness
41 A Hidden Tomb?
40 Abandoned Goblin Settlements
39 Entering the Mine
38 Another Inheritor?
37 Accepting an Inheritor
36 The Night Before the Storm
35 Maynard's Discipline
34 Ambush
33 The Game Plan
32 Talking with Bowser
31 Slivia's Story
30 Saving Slivia
29 Advancement and Search for the Truth
28 Changes in the Mine
27 The Mutual Seal
26 Hell-flame Fox
25 An Ancient Bloodline
24 The Prince's Tantrum
23 The Crown Prince
22 Leisure Guild
21 Royal Court's Grudge
20 Baltwood
19 What's the Plan?
18 Camping for the Nigh
17 Trouble Exiting the City
16 Preparing to Leave
15 Convincing Rydel
14 Zariff's Problems
13 Special Rewards and New System Functions
12 Ancient Soul Piercings
11 Strange Old Man
10 Trodar's Troubles
9 Past and Presen
8 Gathering Information
7 Jezelle's Challenge
6 The Roommate
5 The Achievement System
4 The Adventurers Association
3 What Kind of Hero Are You?
2 Me, A Hero?
1 The Last Achievemen
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