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The Achievement Junkie 12 Ancient Soul Piercings
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The Achievement Junkie 12 Ancient Soul Piercings

"I think there's one more thing only you would be interested in." Zarris uncovered his sleeve and activated the hidden, ornate storage band on his right arm. An item appeared in his hands. It was deceptively small and seemed insignificant, but Jack's gaming veteran eyes were green with envy and greed. Seeing this reaction, Zarris chuckled and lobbed it to Jack, "Here, tell me what you know."

"You don't know what this is?" Jack didn't hide his true emotions; he already knew that Zarris wouldn't scam him and that his relationship with a merchant like Zarris was crucial for his growth.

"Not a clue. I've asked dozens of merchants and craftsmen but all they can tell me is that it's probably linked to ancient times. They all offered a great deal for it, but I refuse to sell anything without knowing its purpose," said the old man in deceptively tattered clothing.

Jack tried to calm his nerves before he explained the item. "It's not an adaptive item, but it isn't any less valuable. This type of item can be soul bound, in other words, it can only be used by a single person who must bind and link it with their soul. Without the know-how to perform the activation ritual, it's completely useless."

Zarris' was somewhat saddened when Jack said it wasn't an adaptive item, but a smile too big for his face immediately formed after he heard it was an item that could be soul bound. Items like those were nearly impossible to acquire, let alone forge and equip. He said, "I found it while visiting a ruin over a decade ago. After holding on to it for so long and rejecting so many offers, I can finally be at ease. Now go on, tell me what it does."

Jack took a minute to read the system's item description to ensure he fully understood the item's capabilities. He then gave a summary to the patiently waiting Zarris. "This is a type of soul-piercing; the item's been named "Privacy Screen".

By piercing it anywhere on your body and performing the right ritual to link it to your soul, you will be able to conceal any information or general presence on demand. If you were to link it and then stand in front of someone, they'll still see you. It just conceals your aura and prevents anyone from easily seeing through your level, class, and other general info."

"Hmm…" Zarris didn't know what to say. It was something incredibly rare and specially crafted during ancient times, but it had a very specific use and wouldn't be generally attractive to a lot of buyers.

"Let me make you a deal," said Jack, effectively grabbing Zarris' attention. "Let me have this. It's possible to find other buyers but they won't know how to activate it and link it to their soul. Besides, this is perfect for a newbie like me that doesn't want everyone to know that I'm a summoned hero. What's it gonna take to walk away with this?"


Squinting his eyes and stroking his unkempt beard, Zarris pondered the offered carefully. It didn't take long for him to say, "Very well, you take it. As payment, you'll let me watch you activate it so I can learn this for myself. That kind of knowledge nowadays is priceless."

Jack laughed lightly, "Good, cause I was going to need your help to do so anyway. I'm too low leveled to perform the ritual, so I'll have to teach you either way. You're over lv. 20, right?"

"Of course! I'm actually lv. 31 despite the old looks," declared Zarris proudly.

Jack wasn't too surprised. Considering the fact that the old man had survived in ancient ruins which were probably filled with booby traps, Zarris would need at least this level of strength and an insane amount of luck. "Perfect, then let me explain the process."

Jack instructed Zarris to draw a large hexagram on the floor and surround it with a ring of characters used during ancient Kartonia that Jack easily understood thanks to "A Hero's Tale." They made sure to use some magical beast blood that Zarris had on hand as the medium; this would increase the possibility of success to almost 100%.

Jack sat down in the center and Zarris stood at the side and followed Jack's command to direct some of his mana into the hexagram, causing it to dimly glow.

"Now you must recite these words exactly. Repeat after me, 'Ice!'" said Jack, as he pierced his left ear with the earring, and he began to dimly glow like the hexagram.

"Ice!" Zarris grew excited and spoke loudly.

"Bank!" continued Jack.

"Bank!" Zarris followed along.

"Mice!"

"Mice!"

"Elf!"

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"Elf!"

"Now repeat!" said Jack.

Zarris instantly memorized the few words and continued reciting, "Ice… Bank… Mice… Elf…"

"Louder!" Jack and the hexagram showed an even brighter glow.

The old Zarris showed more enthusiasm at the sight of this. "Ice! Bank! Mice! Elf!"

"Faster!"

"Ice, Bank, Mice, Elf!" Zarris subconsciously released even more mana into the hexagram as he shouted.

"Once more!"

"ICE BANK MICE ELF!" yelled Zarris at the top of his lungs, loud enough for all neighboring shops to hear.

"HA HA HA!!" Suddenly the light flashed brightly and disappeared, leaving a dull, used up hexagram and a hysterical young hero rolling on the floor in laughter. Zarris was confused until he heard Jack say, "Wow Zarris, I didn't know you were into that. Do you spank yourself daily or weekly?"

Zarris' face began to glow an even brighter red then the formerly lit hexagram and yelled, "You! You made me say such drivel! I ought to—"

"The link was successful." That quick line got Zarris to shut up but couldn't help the old man hide his moment of shame. "The ritual doesn't need you to recite anything. Just dump enough mana into the pentagram and make sure to pierce it after it has begun to glow. I'm grateful for your help; I don't have anywhere near enough mana to pull this off on my own."

With a few long, deep breaths, Zarris temporarily curbed his frustration. "So that's it huh? It's simple enough, I just wish I understood those symbols. Either way, I can now replicate it when needed. It's a good thing I have a few more soul piercings to sell now."

"You have more?" Jack stopped laughing and immediately felt like he got shortchanged. But he quickly dispersed such thoughts and had to give credit to Zarris for his sales tactics. "Can I see them? I might be interested in cutting another deal and can at least let you know what each piercing can do specifically."

Without hesitation, Zarris threw three more rings to Jack and wore a smile on his face after getting the upper hand in the end. Jack inspected each ring carefully. He noticed that all four piercings were crafted by the same person and he was blown away by something.

The craftsman carried a title, not like a grandmaster but a title given through achievements from "A Hero's Tale." Such a discovery led Jack to believe that the characters everyone played as in "A Hero's Tale" actually lived in ancient Kartonia and affected it personally. Before his mind ran away with that theory, Jack grounded himself and threw two of the piercings back to Zarris.

"What did you find?" asked Zarris, seeing Jack make a startled face.

"The piercing in your left hand is called 'Life Tree's Leaf' and it will passively increase total mana capacity and regeneration by 5%. Your right hand is holding 'Life Tree's Seed' and is part of the same set as 'Life Tree's Leaf.' It will passively increase total health capacity and regeneration by 5%," answered Jack.

"And the one in your hand?" asked Zarris with a lifted eyebrow.

"I'd rather not say, and I will make whatever deal I need to in order to leave here with it," said Jack.

Zarris was surprised that Jack was so determined to leave with the other when he knew how great the other two were. He was ecstatic to have found a set of soul piercings, but he wondered what could be better than those?

"I can tell you this, I'm the only one who can use this one to its fullest potential. For other adventurers, this little thing in my hand is useless compared to that set," stated Jack.

It was a difficult decision for Zarris, especially now that he knew how to activate them. He mulled it over in his head and tried to imagine what would have equivalent value to an ancient soul-piercing. After a few moments, Zarris nodded and said, "Very well, the last one is yours. But now you owe me a favor. No matter the request you must not refuse when the time comes. Got it?"

Jack was a little apprehensive, but he agreed. "For a friend, anything."

They both smiled, each excited for their new treasures. After they quickly performed another activation ritual and made a promise to meet up next month, Jack left the stand. He quickly left town square and hurried home. When Rydel was nowhere to be found in their room, Jack sighed and stroked the stud piercing that now sat above the "Privacy Screen." Excitement filled his body as he thought of the piercing's name, "Hidden Agenda."

Chapter end

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<<Prev
Next>>
Catalogue
288 What am I Stealing?!
287 Higher Powers Asking Even Higher Powers
286 Choron's Other Visitor
285 Things Just Fall into Place
284 Party of One and a Fox
283 Splitting Up Again
282 Another Goodbye
281 New Friends, New Pacts
280 Choron's Convincing Offer
279 A Friendly Wager with the Ninja
278 The Unreasonable Ninja
277 Two and a Half Weeks Later
276 A Bigger Picture
275 Daruun's Origins
274 Visiting the Unconscious Jack
273 Accepting a Tough Decision
272 Back Together Again...
271 Discussion Before Breaking the News
270 Bitter Victory
269 Resurrection or Death?
268 A Trade
267 The Death of a Party Member
266 4-V-1
265 Escape?
264 The Power of a Mythic-Tier Spell
263 Just Before the Border
262 The Third Strike
261 Charging Toward the Border
260 The Invader's Offer
259 Just Follow Orders
258 Zurden Up In Flames
257 What's Next?
256 Back into Hiding
255 Getaway
254 Under Attack Yet Again
253 Change of Plans
252 Wolves in Sheeps' Clothing
251 Unavoidable Conflic
250 The Lavish Lute
249 Scouring Zurden
248 Nothing to Be Found
247 Calming Her Husband's Worries
246 Reinforcements???
245 Heart-to-Heart with Daruun
244 Aftermath of the Surprise Attack
243 Diversion of Fire
242 Just Following Orders
241 Reaching a Compromise
240 What's the Plan?
239 Finding the Army Camp
238 Playing with Fire
237 Alone Time
236 Opening Up
235 Rydel's Origin
234 Finding a Place in Zurden
233 Splitting Up
232 Leaving Federal City
231 Drunk and Stressed
230 The Neccesary Steps
229 One Chapter Fixed, The Rest Coming Throughout the Day
228 Edit is Coming
227 Another Visitor???
226 Another Surprise Visi
225 After the Auction
224 Dominating the Auction
223 Old Friends in the Crowd
222 The First Mystery Items
221 Day Three
220 I Can't Accept This!
219 Infinite Wealth?
218 Taking Everyone's Breath Away
217 What Lina Wants, Lina Gets
216 End of First Day
215 Flexing on Kings
214 Jack's Most Anticipated Item
213 Testing the Waters
212 Gathering for the Auction
211 Surprise Visitor
210 Public Apology
209 Obnoxious Princes
208 Hurry Back to Pol
207 No Way Ou
206 Kidnapped?
205 Enter Maltor
204 Bowzer's Origins
203 Planning the Next Move
202 King Wilheim's Reques
201 Helping the Royal Family
200 Back in Frostburn City
199 Little Lina
198 Adolescent Bowzer
197 Abusing Sterfen's Vast Knowledge
196 Tough Conditions, Unique Reward
195 Convincing Sterfen and Lunara
194 The Legend of Trodar
193 Discussion with Gods
192 Terrible Timing
191 Depths of Glacier Peak
190 Icicle Mountains
189 Erina's Condition
188 Meeting the Little Sister
187 Sparring with Willim
186 Frost Pearl
185 Entering Aazoon
184 Recovery
183 Facing the Bear Pridelord
182 Frenzy!
181 Investigating the Stange Bears
180 Small Town Troubles
179 New Pact and EXP Pots
178 Leaving Reinol
177 Deal with the Mysterious Protector of Reinol
176 Beast Companions for the Girls
175 Altering the Pac
174 Return to Reinol
173 Legend-Tier Spells at a Legendary Price
172 Leaving Federal City
171 An Old Friend
170 Wedding Ceremony
169 Wedding Annoucemen
168 Blackmailed
167 Found Ou
166 Feast with the Owner
165 End of the Auction
164 Bidding War
163 The Final Item
162 Bringing About Their Own Misery
161 How Much Gold Can One Man Have?!
160 Throwing Money At Your Problems
159 The Auction Begins
158 Waiting for the Auction to Star
157 Fat Goose Auction House
156 Lillith's Literature
155 Zuran Empire's Summoned Hero
154 Night in Federal City
153 Taking Jack's Things
152 Mysterious Founder
151 Adventurers Association Headquarters
150 Leaving Reinol
149 Goodbye
148 Jack's New Treasures
147 Slowly Warming Up
146 Regional Advisor Wain
145 Patiently Waiting
144 Seeing Slivia Again
143 Complications at the Border
142 Change of Plans
141 The Escape
140 Keela's Desperate Plea
139 Strengthing Bonds of Friendship
138 Finding a Tomb No One Knew Existed
137 Making Friends with Hostages
136 Playing the Bully
135 Conflict in the Catacomb
134 Don't Trust Anyone
133 Enter the Catacomb
132 Nobles Arrive in Ponlinne
131 Truth About Ponlinne
130 Inheritor Skills
129 All Headed for Ponlinne
128 The Zuran Border
127 Roc Beast Companion
126 Leaving Immediately
125 A Tough Decision
124 Looking for an Impossible Answer
123 Triumph in Tragedy and Tragedy in Triumph
122 Turning the Tide of Battle
121 Jack's Weak Hear
120 Exposed
119 Life on the Line
118 Three Days Come to an End
117 Wandering in Though
116 Arnole's Demands
115 Publicly Denouncing the King
114 Magic Corps Forced to Ac
113 Tragedy for the Royal Cour
112 Already
111 Allies at any Cos
110 Coming Up with a Plan
109 Sharing the Truth
108 No Time to Relax
107 Conflict of Interests
106 Facing the Mysterious Cetuses
105 Rushing to the Docks
104 Emergency at the Docks
103 Sudden Storm
102 Peak-Tier Equipment for Slivia
101 Pledging to Daruun
100 The Achievement System Explained
99 Asking the Right Question
98 Looting the Tomb
97 Talking Over Some Drinks
96 It's a Date?
95 Guilty without Punishmen
94 The Verdic
93 Trial in the Royal Cour
92 Private Conversation with the King
91 Unplanned Meeting
90 Finally Out of Bed
89 Daliea's Offer
88 Unexpected Visitor
87 Visiting Hours
86 Special Even
85 Waking Up
84 Reunion in Reinolt City
83 The King and Arnole
82 Surprising the Ambush
81 Trouble on the Road
80 Leaving Baltwood
79 The Much Deserved Feas
78 A Confused Bowser
77 Convincing the Balt Guild
76 Return to Baltwood
75 Finally Getting to Res
74 What Happened to Jack?
73 The Battle Ends
72 A Wild Jack
71 Head-on Collision
70 A Raging Troll
69 Troll in the Dungeon
68 A Troll Enters the Battlefield
67 Finding the Dungeon
66 The Desperate Queen
65 Jack's Signal
64 Assessing the Situation
63 Infiltration
62 Beginning Phase One
61 Final Preparations
60 The Most Mysterious and Unpopular God
59 Discussing the Gods
58 What's Phase Three?
57 Reaching the Goblin City
56 Slivia in Captivity
55 The Spy
54 Lying in Wai
53 Nightmare Lilies
52 What's in the Pit?
51 Change of Plans
50 Discussion in Darkness
49 Bloodline Skill
48 The Third Level
47 Creating Their Own Path
46 G0blin_Sl4yer
45 Finding the Tomb
44 Bowser's Transformation
43 Light-tailed Lizard Hoard
42 Threat in the Darkness
41 A Hidden Tomb?
40 Abandoned Goblin Settlements
39 Entering the Mine
38 Another Inheritor?
37 Accepting an Inheritor
36 The Night Before the Storm
35 Maynard's Discipline
34 Ambush
33 The Game Plan
32 Talking with Bowser
31 Slivia's Story
30 Saving Slivia
29 Advancement and Search for the Truth
28 Changes in the Mine
27 The Mutual Seal
26 Hell-flame Fox
25 An Ancient Bloodline
24 The Prince's Tantrum
23 The Crown Prince
22 Leisure Guild
21 Royal Court's Grudge
20 Baltwood
19 What's the Plan?
18 Camping for the Nigh
17 Trouble Exiting the City
16 Preparing to Leave
15 Convincing Rydel
14 Zariff's Problems
13 Special Rewards and New System Functions
12 Ancient Soul Piercings
11 Strange Old Man
10 Trodar's Troubles
9 Past and Presen
8 Gathering Information
7 Jezelle's Challenge
6 The Roommate
5 The Achievement System
4 The Adventurers Association
3 What Kind of Hero Are You?
2 Me, A Hero?
1 The Last Achievemen
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