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The Achievement Junkie 63 Infiltration
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The Achievement Junkie 63 Infiltration

On the other side of the battlefield, Brunar and Troni were holding up well. They were starting to feel more pressured but the sudden "Bloody cross" from Maynard lessoned that.

The goblins had started to pay more attention to Maynard's battle after the surprise attack. All the goblins were frightened when they saw one of the captains in three pieces by the wayside. Their morale was starting to be affected and they focused more on preserving their lives them immediately killing their opponents, playing into the adventurers' plans.

"Brunar!"

Brunar slew a goblin before he turned around while delivering a crossbody slash to a now visible target.

The partially paralyzed lv. 20 goblin was caught off guard by the slash attack across its back and had no way to defend in time. Digging a few centimeters into the goblin's flesh, Brunar quickly offed the goblin before he returned to face his side of the goblin encirclement.

"Thanks," said Troni while he cut off a goblin's arm and kicked its torso back into the crowd.

"Master's showing off again," mentioned Brunar.

"Yeah, so what? He always gets excited at times like this," replied Troni.

Brunar blew hot air from his nostrils as his blade began to glow. "I won't let him steal all the limelight!"

Troni sighed and let Brunar do as he pleased. This was a common occurrence among the samurai party, so this casual conversation did nothing to impede the onslaught of goblins.

"Aaagghh!"

A sudden whine caught the goblins' attention again as the goblin encirclement looked back at the captains that they respected and revered. What they saw was a big blow to their self-esteem.

One of the goblin captains had tried to hold back Rydel while the other did his best to contact the two remaining captains. But no opportunity was given. Instead, the captain with a contact crystal still in his hand screamed in pain as that same hand was sliced off at the wrist thanks to Maynard's "Sudden death."

"I told ya, it's too late!" berated Maynard. "Ya got to try harder than that!"

*****

In the outskirts of the palace, a figure would appear and disappear sporadically among the shadows. The lanky figure always stayed hidden, never revealing himself.

Keeping an eye on the palace's outer walls, Rydel noticed the increase in commotion. He soon heard a voice in his mind.

'We're doing well out here. One down, four to go.'

'Keep it up, you old demon,' replied Rydel with a smile.

The hunter watched the palace guards as they became more uneasy. Soon enough, the palace doors swung open and a fresh batch of a few dozen guards ran towards the front gate.

Pushing the front gate shut, the two guards in the immediate vicinity didn't notice the throwing knife that wedged itself on the ground exactly where the doors would meet.


Unable to closes the doors enough to lock it, the guards began to inspect the doors. But before they could find the knife blocking the door, there was a knife that slit each of the two guards' throats. Their silent death went undiscovered as Rydel leaned them against the wall and tilted their leather helmets down to cover their eyes as if they were sleeping on the job.

Thanks to his nightly adventure before, he had already mapped out the best route towards the inner palace.

Rydel snatched his knife off the floor and crept into the outer walls of the palace. Thinking on his feet, he dashed across the corridor and into a small room. Once he was alone in the room, Rydel placed his hand on the floor and activated his "Predator sense" skill.

With "Predator sense" he would be able to feel the movements, smells, or sounds of anything in his immediate vicinity. Also, he could feel movements and vibrations further by focusing on a particular source, like how he was feeling all the vibrations in the stone floor.

Sensing a few targets, Rydel readied himself and took action. One guard walked past the door but was unsuspectedly pulled inside and silenced immediately.

Rydel resumed to dart through the hall with throwing knives at the ready. A couple more guards around the corner had knives lodged in their throats before they even noticed Rydel appear.

Wanting to create somewhat of a commotion in the outer palace, Rydel left those guards there for others to find and worry. Three more guards were silenced before he found the entrance to the inner palace. Not wasting a second, Rydel put his hand back on the floor and reactivated "Predator sense."

Unlucky for him, he felt two guards slowly walking down the corridor on the other side.

He planned to create a few problems within the outer palace before he hid away inside the inner palace. While investigating the inner palace with his "Predator sense," he was going to map out his next plan of attack from there.

However, if he were discovered entering the inner palace, then he'd be in trouble. The guards of the inner palace were stronger and had better armor. There weren't as many, but they were more troublesome. If his original plan could work, some inner guards would need to go investigate in the outer palace, thinning the ranks and making it easier for Rydel to reach the throne room.

Thinking on his toes, Rydel hurried into a nearby closet of sorts. It was like a mix of a mini armory and a clothes rack.

He waited inside for a couple of minutes, giving any guards a chance to pass by. Rydel reluctantly used "Predator sense" again, leaving him with one last use for the day.

This time he was luckier. There were no guards present on the other side of the door to the inner palace, but a guard was rushing to the aid of his fallen comrade. Not giving that goblin guard a chance to act, Rydel bolted out of the closet and jabbed a knife into the back of the goblin guard's neck.
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As the guard drew his last breath, he tried to reach out towards Rydel, who quickly opened the doorway to the inner palace and slid in while closing it behind him.

Glad to have that over with Rydel dashed into the nearest empty room which he located with the previous "Predator sense." Rydel let out a deep breath as he collected his bearings and prepared for the palace to go into a frenzy.

Rydel was glad that the palace was lacking guards thanks to phase one going well. He sent out a message.

'Just entered the inner palace and the outer palace is about to get hectic.'

'Thanks, captain, I'll start phase three shortly.'

Jack was near the outskirts of the palace but kept Bowser and himself hid in an alley. The resplendent bracer was active, making sure to cover them both.

When Jack had vanished that morning, Bowser wasn't on his shoulder, but in his coat pocket. He discovered that lv. 1 companion mirroring wasn't going to let Bowser become invisible, only illusory in appearance.

However, he fixed that soon after finding this alley to relax and wait for his turn to act. While waiting, Jack was checking the system notifications and his own stats. After quickly claiming the achievement [Find the goblin city] he was rewarded with fifteen skill points. Jack also noticed he now had an achievement specifically to save Slivia, which reminded him how serious this mission would be.

With thirty-three skill points to spend, Jack upgraded his companion mirroring to lv. 2 for twenty skill points. Ten skill points then went toward upgrading perception to lv. 2, leaving Jack with three skill points to spare.

With companion mirroring up to lv. 2, they tested Bowser's invisibility. The fox was able to fully disappear that time, but the light didn't bend around him as smoothly as it did with Jack. But they didn't care about that because Bowser would only be using this to dash from one part of the city to the next. At high speeds, it was just as effective as Jack's stagnant invisibility.

Also, Jack and Bowser were happy to reach lv. 15 while they waited for phase three to begin. The weathered jade would be wearing off within the next two hours, so this couldn't have been any tighter. Jack was still tired due to having little sleep, but he felt it was worth the EXP.

Now at lv. 15, he was confident in Bowser's ability to handle the distraction on his own. In his fire form, if he doubled in level like the first time, Bowser would be at lv. 30. And if Jack activated his companion bloodline skill and it went the same as last time, he'd reach lv. 18. It wasn't as nice as Bowser, but three levels meant a lot for the current Jack.

'You know what to do boy, so go and let loose,' said Jack while rubbing what he assumed was Bowser's back.

'Yup, yup,' said Bowser with excitement.

Chapter end

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<<Prev
Next>>
Catalogue
288 What am I Stealing?!
287 Higher Powers Asking Even Higher Powers
286 Choron's Other Visitor
285 Things Just Fall into Place
284 Party of One and a Fox
283 Splitting Up Again
282 Another Goodbye
281 New Friends, New Pacts
280 Choron's Convincing Offer
279 A Friendly Wager with the Ninja
278 The Unreasonable Ninja
277 Two and a Half Weeks Later
276 A Bigger Picture
275 Daruun's Origins
274 Visiting the Unconscious Jack
273 Accepting a Tough Decision
272 Back Together Again...
271 Discussion Before Breaking the News
270 Bitter Victory
269 Resurrection or Death?
268 A Trade
267 The Death of a Party Member
266 4-V-1
265 Escape?
264 The Power of a Mythic-Tier Spell
263 Just Before the Border
262 The Third Strike
261 Charging Toward the Border
260 The Invader's Offer
259 Just Follow Orders
258 Zurden Up In Flames
257 What's Next?
256 Back into Hiding
255 Getaway
254 Under Attack Yet Again
253 Change of Plans
252 Wolves in Sheeps' Clothing
251 Unavoidable Conflic
250 The Lavish Lute
249 Scouring Zurden
248 Nothing to Be Found
247 Calming Her Husband's Worries
246 Reinforcements???
245 Heart-to-Heart with Daruun
244 Aftermath of the Surprise Attack
243 Diversion of Fire
242 Just Following Orders
241 Reaching a Compromise
240 What's the Plan?
239 Finding the Army Camp
238 Playing with Fire
237 Alone Time
236 Opening Up
235 Rydel's Origin
234 Finding a Place in Zurden
233 Splitting Up
232 Leaving Federal City
231 Drunk and Stressed
230 The Neccesary Steps
229 One Chapter Fixed, The Rest Coming Throughout the Day
228 Edit is Coming
227 Another Visitor???
226 Another Surprise Visi
225 After the Auction
224 Dominating the Auction
223 Old Friends in the Crowd
222 The First Mystery Items
221 Day Three
220 I Can't Accept This!
219 Infinite Wealth?
218 Taking Everyone's Breath Away
217 What Lina Wants, Lina Gets
216 End of First Day
215 Flexing on Kings
214 Jack's Most Anticipated Item
213 Testing the Waters
212 Gathering for the Auction
211 Surprise Visitor
210 Public Apology
209 Obnoxious Princes
208 Hurry Back to Pol
207 No Way Ou
206 Kidnapped?
205 Enter Maltor
204 Bowzer's Origins
203 Planning the Next Move
202 King Wilheim's Reques
201 Helping the Royal Family
200 Back in Frostburn City
199 Little Lina
198 Adolescent Bowzer
197 Abusing Sterfen's Vast Knowledge
196 Tough Conditions, Unique Reward
195 Convincing Sterfen and Lunara
194 The Legend of Trodar
193 Discussion with Gods
192 Terrible Timing
191 Depths of Glacier Peak
190 Icicle Mountains
189 Erina's Condition
188 Meeting the Little Sister
187 Sparring with Willim
186 Frost Pearl
185 Entering Aazoon
184 Recovery
183 Facing the Bear Pridelord
182 Frenzy!
181 Investigating the Stange Bears
180 Small Town Troubles
179 New Pact and EXP Pots
178 Leaving Reinol
177 Deal with the Mysterious Protector of Reinol
176 Beast Companions for the Girls
175 Altering the Pac
174 Return to Reinol
173 Legend-Tier Spells at a Legendary Price
172 Leaving Federal City
171 An Old Friend
170 Wedding Ceremony
169 Wedding Annoucemen
168 Blackmailed
167 Found Ou
166 Feast with the Owner
165 End of the Auction
164 Bidding War
163 The Final Item
162 Bringing About Their Own Misery
161 How Much Gold Can One Man Have?!
160 Throwing Money At Your Problems
159 The Auction Begins
158 Waiting for the Auction to Star
157 Fat Goose Auction House
156 Lillith's Literature
155 Zuran Empire's Summoned Hero
154 Night in Federal City
153 Taking Jack's Things
152 Mysterious Founder
151 Adventurers Association Headquarters
150 Leaving Reinol
149 Goodbye
148 Jack's New Treasures
147 Slowly Warming Up
146 Regional Advisor Wain
145 Patiently Waiting
144 Seeing Slivia Again
143 Complications at the Border
142 Change of Plans
141 The Escape
140 Keela's Desperate Plea
139 Strengthing Bonds of Friendship
138 Finding a Tomb No One Knew Existed
137 Making Friends with Hostages
136 Playing the Bully
135 Conflict in the Catacomb
134 Don't Trust Anyone
133 Enter the Catacomb
132 Nobles Arrive in Ponlinne
131 Truth About Ponlinne
130 Inheritor Skills
129 All Headed for Ponlinne
128 The Zuran Border
127 Roc Beast Companion
126 Leaving Immediately
125 A Tough Decision
124 Looking for an Impossible Answer
123 Triumph in Tragedy and Tragedy in Triumph
122 Turning the Tide of Battle
121 Jack's Weak Hear
120 Exposed
119 Life on the Line
118 Three Days Come to an End
117 Wandering in Though
116 Arnole's Demands
115 Publicly Denouncing the King
114 Magic Corps Forced to Ac
113 Tragedy for the Royal Cour
112 Already
111 Allies at any Cos
110 Coming Up with a Plan
109 Sharing the Truth
108 No Time to Relax
107 Conflict of Interests
106 Facing the Mysterious Cetuses
105 Rushing to the Docks
104 Emergency at the Docks
103 Sudden Storm
102 Peak-Tier Equipment for Slivia
101 Pledging to Daruun
100 The Achievement System Explained
99 Asking the Right Question
98 Looting the Tomb
97 Talking Over Some Drinks
96 It's a Date?
95 Guilty without Punishmen
94 The Verdic
93 Trial in the Royal Cour
92 Private Conversation with the King
91 Unplanned Meeting
90 Finally Out of Bed
89 Daliea's Offer
88 Unexpected Visitor
87 Visiting Hours
86 Special Even
85 Waking Up
84 Reunion in Reinolt City
83 The King and Arnole
82 Surprising the Ambush
81 Trouble on the Road
80 Leaving Baltwood
79 The Much Deserved Feas
78 A Confused Bowser
77 Convincing the Balt Guild
76 Return to Baltwood
75 Finally Getting to Res
74 What Happened to Jack?
73 The Battle Ends
72 A Wild Jack
71 Head-on Collision
70 A Raging Troll
69 Troll in the Dungeon
68 A Troll Enters the Battlefield
67 Finding the Dungeon
66 The Desperate Queen
65 Jack's Signal
64 Assessing the Situation
63 Infiltration
62 Beginning Phase One
61 Final Preparations
60 The Most Mysterious and Unpopular God
59 Discussing the Gods
58 What's Phase Three?
57 Reaching the Goblin City
56 Slivia in Captivity
55 The Spy
54 Lying in Wai
53 Nightmare Lilies
52 What's in the Pit?
51 Change of Plans
50 Discussion in Darkness
49 Bloodline Skill
48 The Third Level
47 Creating Their Own Path
46 G0blin_Sl4yer
45 Finding the Tomb
44 Bowser's Transformation
43 Light-tailed Lizard Hoard
42 Threat in the Darkness
41 A Hidden Tomb?
40 Abandoned Goblin Settlements
39 Entering the Mine
38 Another Inheritor?
37 Accepting an Inheritor
36 The Night Before the Storm
35 Maynard's Discipline
34 Ambush
33 The Game Plan
32 Talking with Bowser
31 Slivia's Story
30 Saving Slivia
29 Advancement and Search for the Truth
28 Changes in the Mine
27 The Mutual Seal
26 Hell-flame Fox
25 An Ancient Bloodline
24 The Prince's Tantrum
23 The Crown Prince
22 Leisure Guild
21 Royal Court's Grudge
20 Baltwood
19 What's the Plan?
18 Camping for the Nigh
17 Trouble Exiting the City
16 Preparing to Leave
15 Convincing Rydel
14 Zariff's Problems
13 Special Rewards and New System Functions
12 Ancient Soul Piercings
11 Strange Old Man
10 Trodar's Troubles
9 Past and Presen
8 Gathering Information
7 Jezelle's Challenge
6 The Roommate
5 The Achievement System
4 The Adventurers Association
3 What Kind of Hero Are You?
2 Me, A Hero?
1 The Last Achievemen
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