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The Achievement Junkie 45 Finding the Tomb
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The Achievement Junkie 45 Finding the Tomb

As the lizard bodies were looted, everyone was careful to preserve everything possible. The meat would be great for future meals, the bones could be sold as ingredients for crafts, and the skin was great for making quality cloaks.

What intrigued Jack the most was the neurotoxin, even asking everyone if he could have their portions of neurotoxin. Brunar turned him down and Troni did as well. Slivia wasn't given many corpses as her share to begin with, so she also said no.

Funny enough, the two with the highest kill count both willingly gave him all the neurotoxin they harvested. Including the small share of bodies he was allotted and with Rydel's gift of vials, Jack was able to fill fifty-seven vials with neurotoxin; one for each corpse. This was a lot if he wanted to sell them because they were worth about eight silvers each, but it might not be enough for Jack's plans.

Storing the other materials gathered from his three corpses, Jack mulled over a few ideas to use the neurotoxin. After a couple of minutes, a wicked grin speared on his face and he finished his thoughts.

Looking at Bowser, Jack asked, 'Are you okay?'

'Me okay, just tired,' replied Bowser. After activating his bloodline ability for the first time, Bowser was exhausted. He would need to rest until the next morning, incapable of getting up on his own until then.

Jack let Bowser rest, not wanting to disturb him further. He called to Rydel and Maynard, 'Let's get going, we need to hurry up and find that tomb. Bowser needs to rest so we won't have his help avoiding danger till maybe tomorrow.'

They nodded and called everyone together. Within minutes, they were following Rydel like before. Now that the lizards were gone, there was nothing in the surrounding area to threaten them. Taking advantage of this, the party rushed further until the cavern narrowed and the reached a dead end.

"Is this it?" asked Brunar, doubting that there was a tomb in the first place.

"It's here somewhere. We just need to find a way to enter it," said Jack.

"Got any ideas on how to make that happen?" Rydel asked the question everyone wanted the answer to. It was pointless to journey here if they weren't able to do that much.

"Hmm…" Jack began to feel the walls and examine them closely as his achievement junkie senses were tingling. Pulling out the dagger, he dragged the tip along the wall.

When they saw the dagger, the three young adventurers were filled with jealousy. The dagger was found here and it was a high tier weapon, yet the weakest person got it.

Not caring what they thought, Jack started banging the ornate dagger against the hard rock walls. Everyone was startled and some wanted to stop Jack from ruining such a valuable item. However, Jack continued to do so regardless of their reactions. After a minute of banging and clanging the knife against every part of the rock wall, Jack was stumped.


"What, that's it? No tomb?" mocked Brunar.

"Just wait." There were no holes or hidden slots on the wall. Nothing was activated when he brought out the dagger. Now, he could only resort to more unorthodox methods.

Without hesitation, Jack slit the palm of his hand with the dagger. Everyone was baffled as Jack let the blood ooze over every inch of the blade.

"Jack!" Slivia yelled in shock as she ran to his side.

"Trust me, this works all the time," said Jack, meeting Slivia's gaze.

Taking his word for it, everyone all remained silent. Rydel and Maynard were very interested in what was happening, wondering if this was some trick from ancient times. They all gave Jack their full attention, not daring to look away for different reasons.

With a now paler face, Jack smiled when he had lost enough blood to rub over the entirety of the dagger. He retrieved a bandage and covered up his hand immediately, not daring to lose a drop more than he would need.

"I command thee, show me thine owner." It was a simple recitation that every player in "A Hero's Tale" knew. It was a way to find the owner of fallen items, in the case that they might return the gear.

In the end, this was more common for the opposite reason, as a means to avoid the previous owners. That way they could visit a town and get a master of the item's respective field to unbind it from the previous owner and bind it to themselves, like having a master blacksmith unbind a weapon from the old owner and bind it to themselves instead.

The dagger lit up, surprising everyone further. Jack was also surprised; he had no clue what would happen after the recitation. The previous owner was dead, and he didn't expect a small window to appear on his screen for ten seconds like in-game.

Glowing red, the dagger trembled in Jack's hand and absorbed all the blood on its surface into the blade within seconds. After absorbing the blood, the red glow intensified and nearly blinded everyone for a second. The light then died down and faded away as if had never existed in the first place.
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Staring at the dagger, Jack wasn't sure what to do next. He checked his surroundings, but nothing had changed.

The others present were all in a weird state of mind. Jack could've done anything, no matter how strange, and they wouldn't bat an eye. It was like their expectations were overloaded and they no longer had room to process or question anything else.

They all stood there for a couple of minutes more, but nothing happened. Eventually, Brunar spoke up, "So, is that it? Is there anything else?"

This time he wasn't mocking Jack, Brunar was genuinely curious if Jack had anything else to try. Jack was far more mysterious than he had originally judged, and Jack demonstrated a lot of weird knowledge that wasn't normal for newbies to know about. Brunar had begun to reevaluate Jack, slowly but surely.

"No, I got nothing," answered Jack with a sunken smile. Out of habit, he threw the dagger away, like he had always done in-game when an item failed to bring him something. But when Jack threw it at the wall, it started to glow again. It was dim and almost nonexistent, but they could see it in the dark cavern.

Jack's lips twitched up as he picked up the knife and pointed it at the wall. When facing the dead-end nothing changed but facing the blade to the left side wall made the blade glow brighter. Inching closer, Jack determined the entrance to the hidden tomb with unwavering precision.

He approached a spot about four meters from the dead end and pressed the dagger against it. That spot on the wall began to glow and vanish in front of everyone's eyes.

As the wall vanished, an entrance carved from stone appeared behind it. With a narrow entrance, it would only fit one person. The stone it was made from was completely different from the mine walls, striking a resemblance to carved marble. In big print at the top of the entryway, there was a sign proving Jack's success.

"G0blin_Sl4yer"

Not waiting for the others, Jack ran into the tomb energetically. No one blamed him, only following him in one-by-one.

The tomb wasn't too spacious, but it was big enough for the six of them to walk around comfortably. Unlike most of the party had hoped, there wasn't a mountain of riches waiting for them inside. Instead, there was a sepulcher in the center of the room and a few chests to the side of it.

What shocked everyone was how fast Jack was able to loot the chests, storing all their contents before the others had finished entering the tomb.

Jack had an idea it would be something like this because this was a common hero's tomb from the game, a place where players always visited and plundered on a regular basis. There was no mountain of wealth only because the entombed player didn't have one. Maybe he had been killed and looted or he was just too low leveled to amass that much.

No matter the case, Jack was fixated on how the ancient hero was entombed here after he had died. This led him to wonder how a practically immortal character in a fantasy game could die in the end. It's true that G0blin_Sl4yer was low leveled, but that wouldn't keep him from respawning at the last cathedral or church he had visited. There were too many plot holes in the story that was unraveling before his eyes.

"Hey! You can't just take it all!" Brunar yelled.

Jack's wandering thoughts returned as he looked to Brunar and tossed him a coin. "Fine."

"Hey! I said you can't just—"

"Brunar!" Maynard interrupted his disciple, but he did so in awe, not anger.

Pausing due to his master's interjection, Brunar looked at the coin in his hand and his jaw dropped. "Platinum!"

Chapter end

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<<Prev
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Catalogue
288 What am I Stealing?!
287 Higher Powers Asking Even Higher Powers
286 Choron's Other Visitor
285 Things Just Fall into Place
284 Party of One and a Fox
283 Splitting Up Again
282 Another Goodbye
281 New Friends, New Pacts
280 Choron's Convincing Offer
279 A Friendly Wager with the Ninja
278 The Unreasonable Ninja
277 Two and a Half Weeks Later
276 A Bigger Picture
275 Daruun's Origins
274 Visiting the Unconscious Jack
273 Accepting a Tough Decision
272 Back Together Again...
271 Discussion Before Breaking the News
270 Bitter Victory
269 Resurrection or Death?
268 A Trade
267 The Death of a Party Member
266 4-V-1
265 Escape?
264 The Power of a Mythic-Tier Spell
263 Just Before the Border
262 The Third Strike
261 Charging Toward the Border
260 The Invader's Offer
259 Just Follow Orders
258 Zurden Up In Flames
257 What's Next?
256 Back into Hiding
255 Getaway
254 Under Attack Yet Again
253 Change of Plans
252 Wolves in Sheeps' Clothing
251 Unavoidable Conflic
250 The Lavish Lute
249 Scouring Zurden
248 Nothing to Be Found
247 Calming Her Husband's Worries
246 Reinforcements???
245 Heart-to-Heart with Daruun
244 Aftermath of the Surprise Attack
243 Diversion of Fire
242 Just Following Orders
241 Reaching a Compromise
240 What's the Plan?
239 Finding the Army Camp
238 Playing with Fire
237 Alone Time
236 Opening Up
235 Rydel's Origin
234 Finding a Place in Zurden
233 Splitting Up
232 Leaving Federal City
231 Drunk and Stressed
230 The Neccesary Steps
229 One Chapter Fixed, The Rest Coming Throughout the Day
228 Edit is Coming
227 Another Visitor???
226 Another Surprise Visi
225 After the Auction
224 Dominating the Auction
223 Old Friends in the Crowd
222 The First Mystery Items
221 Day Three
220 I Can't Accept This!
219 Infinite Wealth?
218 Taking Everyone's Breath Away
217 What Lina Wants, Lina Gets
216 End of First Day
215 Flexing on Kings
214 Jack's Most Anticipated Item
213 Testing the Waters
212 Gathering for the Auction
211 Surprise Visitor
210 Public Apology
209 Obnoxious Princes
208 Hurry Back to Pol
207 No Way Ou
206 Kidnapped?
205 Enter Maltor
204 Bowzer's Origins
203 Planning the Next Move
202 King Wilheim's Reques
201 Helping the Royal Family
200 Back in Frostburn City
199 Little Lina
198 Adolescent Bowzer
197 Abusing Sterfen's Vast Knowledge
196 Tough Conditions, Unique Reward
195 Convincing Sterfen and Lunara
194 The Legend of Trodar
193 Discussion with Gods
192 Terrible Timing
191 Depths of Glacier Peak
190 Icicle Mountains
189 Erina's Condition
188 Meeting the Little Sister
187 Sparring with Willim
186 Frost Pearl
185 Entering Aazoon
184 Recovery
183 Facing the Bear Pridelord
182 Frenzy!
181 Investigating the Stange Bears
180 Small Town Troubles
179 New Pact and EXP Pots
178 Leaving Reinol
177 Deal with the Mysterious Protector of Reinol
176 Beast Companions for the Girls
175 Altering the Pac
174 Return to Reinol
173 Legend-Tier Spells at a Legendary Price
172 Leaving Federal City
171 An Old Friend
170 Wedding Ceremony
169 Wedding Annoucemen
168 Blackmailed
167 Found Ou
166 Feast with the Owner
165 End of the Auction
164 Bidding War
163 The Final Item
162 Bringing About Their Own Misery
161 How Much Gold Can One Man Have?!
160 Throwing Money At Your Problems
159 The Auction Begins
158 Waiting for the Auction to Star
157 Fat Goose Auction House
156 Lillith's Literature
155 Zuran Empire's Summoned Hero
154 Night in Federal City
153 Taking Jack's Things
152 Mysterious Founder
151 Adventurers Association Headquarters
150 Leaving Reinol
149 Goodbye
148 Jack's New Treasures
147 Slowly Warming Up
146 Regional Advisor Wain
145 Patiently Waiting
144 Seeing Slivia Again
143 Complications at the Border
142 Change of Plans
141 The Escape
140 Keela's Desperate Plea
139 Strengthing Bonds of Friendship
138 Finding a Tomb No One Knew Existed
137 Making Friends with Hostages
136 Playing the Bully
135 Conflict in the Catacomb
134 Don't Trust Anyone
133 Enter the Catacomb
132 Nobles Arrive in Ponlinne
131 Truth About Ponlinne
130 Inheritor Skills
129 All Headed for Ponlinne
128 The Zuran Border
127 Roc Beast Companion
126 Leaving Immediately
125 A Tough Decision
124 Looking for an Impossible Answer
123 Triumph in Tragedy and Tragedy in Triumph
122 Turning the Tide of Battle
121 Jack's Weak Hear
120 Exposed
119 Life on the Line
118 Three Days Come to an End
117 Wandering in Though
116 Arnole's Demands
115 Publicly Denouncing the King
114 Magic Corps Forced to Ac
113 Tragedy for the Royal Cour
112 Already
111 Allies at any Cos
110 Coming Up with a Plan
109 Sharing the Truth
108 No Time to Relax
107 Conflict of Interests
106 Facing the Mysterious Cetuses
105 Rushing to the Docks
104 Emergency at the Docks
103 Sudden Storm
102 Peak-Tier Equipment for Slivia
101 Pledging to Daruun
100 The Achievement System Explained
99 Asking the Right Question
98 Looting the Tomb
97 Talking Over Some Drinks
96 It's a Date?
95 Guilty without Punishmen
94 The Verdic
93 Trial in the Royal Cour
92 Private Conversation with the King
91 Unplanned Meeting
90 Finally Out of Bed
89 Daliea's Offer
88 Unexpected Visitor
87 Visiting Hours
86 Special Even
85 Waking Up
84 Reunion in Reinolt City
83 The King and Arnole
82 Surprising the Ambush
81 Trouble on the Road
80 Leaving Baltwood
79 The Much Deserved Feas
78 A Confused Bowser
77 Convincing the Balt Guild
76 Return to Baltwood
75 Finally Getting to Res
74 What Happened to Jack?
73 The Battle Ends
72 A Wild Jack
71 Head-on Collision
70 A Raging Troll
69 Troll in the Dungeon
68 A Troll Enters the Battlefield
67 Finding the Dungeon
66 The Desperate Queen
65 Jack's Signal
64 Assessing the Situation
63 Infiltration
62 Beginning Phase One
61 Final Preparations
60 The Most Mysterious and Unpopular God
59 Discussing the Gods
58 What's Phase Three?
57 Reaching the Goblin City
56 Slivia in Captivity
55 The Spy
54 Lying in Wai
53 Nightmare Lilies
52 What's in the Pit?
51 Change of Plans
50 Discussion in Darkness
49 Bloodline Skill
48 The Third Level
47 Creating Their Own Path
46 G0blin_Sl4yer
45 Finding the Tomb
44 Bowser's Transformation
43 Light-tailed Lizard Hoard
42 Threat in the Darkness
41 A Hidden Tomb?
40 Abandoned Goblin Settlements
39 Entering the Mine
38 Another Inheritor?
37 Accepting an Inheritor
36 The Night Before the Storm
35 Maynard's Discipline
34 Ambush
33 The Game Plan
32 Talking with Bowser
31 Slivia's Story
30 Saving Slivia
29 Advancement and Search for the Truth
28 Changes in the Mine
27 The Mutual Seal
26 Hell-flame Fox
25 An Ancient Bloodline
24 The Prince's Tantrum
23 The Crown Prince
22 Leisure Guild
21 Royal Court's Grudge
20 Baltwood
19 What's the Plan?
18 Camping for the Nigh
17 Trouble Exiting the City
16 Preparing to Leave
15 Convincing Rydel
14 Zariff's Problems
13 Special Rewards and New System Functions
12 Ancient Soul Piercings
11 Strange Old Man
10 Trodar's Troubles
9 Past and Presen
8 Gathering Information
7 Jezelle's Challenge
6 The Roommate
5 The Achievement System
4 The Adventurers Association
3 What Kind of Hero Are You?
2 Me, A Hero?
1 The Last Achievemen
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