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The Achievement Junkie 25 An Ancient Bloodline
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The Achievement Junkie 25 An Ancient Bloodline

Jack and Rydel traversed the streets and the rumors of last night's incident were still prevalent and kept anyone from troubling them. But for some reason, everyone was silent wherever they passed, and the gazes of the crowd didn't show fear. Jack had a weird feeling, but he had no clue what had gotten into the people to change their attitudes so quickly.

"Remember, let's hurry and get the registration over with so we can look for those clerics, Drad and Slivia," reminded Rydel, causing Jack to refocus and pick up the pace. "I think I know the Balt Guildhall. If it's by the Boar's Inn like Vaul said, then there's only one building it could be."

Jack nodded and agreed. "You're talking about that big building that seemed out of place, right?"

"That's the one. We passed it after we entered the village, so I'm pretty sure that's the place. My question is, how are you going to pay for this kid?" asked Rydel.

"Umm, that's a good question," said Jack, scratching the back of his head in nervousness. "It couldn't be over six gold, right?"

"Who knows now, thanks to that idiot prince. I think you could've been fine if it were the Royal Court's price but based on what Vaul said I can't say for certain."

Jack pondered for a moment before he asked, "Hey captain, you wouldn't be able to spot me some coin just in case, would you? It's only if I don't have enough and there's no other choice."

"Nope, you can forget it," answered Rydel. "I've lent money far too often for you to ask."

"Come on captain, it's for the better good. With Bowser in the party, we'll gain more EXP and an even better bait. If anything, you'd just be investing now to get a better return while we're in the mine," persuaded Jack.

"Nice try, but no." Rydel sped up and left Jack behind him, who was trying his best to keep up.

It was already past midday and the streets were filled with merchants and customers alike. The duo from the association hurried and disregarded every booth; normally Jack would be very interested, but he knew that he had no money to spare now that he had to register Bowser at the Balt Guildhall.

Eventually, they passed the Boar's Inn and noticed the large building further up the street. It looked like a big barn had been turned into a fortress, giving off a sense of practicality, very much unlike the Royal Court office.

"After you kid," said Rydel. He was an experienced adventurer, but Rydel understood that Jack was far more cunning with his words. Jack was always finding ways to get the best deals while at the same time form steady relationships.

Jack stepped forward and pushed the large door open. The interior was the same dark green color as the outside, and it maintained that practical sense throughout the entire hall. There weren't too many people, but a few had come thanks to the surprise screening of the royal office.


"I thought you'd come!" a voice yelled from the other side of the room.

The hunter duo was startled to see a somewhat familiar face. It was a man that had signed the royal office waiting list just after them. They only recognized him thanks to the dark green scarf around the man's neck, which was conveniently the same color as the wall.

"The name's Jard Balt," the man quickly walked over to introduce himself. "You two are the adventurers who stood up to the crown prince, correct?"

"Yeah…" stated Jack quietly, recognizing Jard's last name and his clear connection to the Balt Guild.

"Great!" Jard yelled, surprising everyone in the guildhall. "For you guys, we'll handle whatever you need free of charge."

"Free? Are you sure? We need a bloodline test for that little guy," stammered Rydel.

Jard peeked at the lazy Bowser on Jack's shoulder and grunted, "Hmm, if that's what you need, then I'm not sure if we can shoulder the cost. Your antics caused the surprise screening, which caused a boom in business for us since our greatest competitor suddenly shut its doors. Anything else we can handle, but we can only offer a 50% discount on a bloodline test. Is that ok?"

"Of course!" answered Jack. "Can you take us back right now? We've got some other matters to handle and can't take too much time."

"Great, just follow me," said Jard with an appreciative smile as he led the two away from the lobby.

"Hey Jard, what were you planning on doing at the royal office?" asked Jack.

"Good question boy. I was there to submit this month's transaction reports and pay the needed taxes. The screening worried me before the royal office informed me that as long as I come back on the first day they reopen, then there would be no need to worry." Jard spoke honestly and didn't hide anything from his guests.

"That makes sense I guess," said Jack.

"You're obviously someone higher up in the guild, so you must know something involving the disappearing adventurers, right?" Rydel jumped to his conclusion.

"So, you've already heard. The association lives up to its name," praised Jard. "Of the three parties to go missing, the second was made up of Balt guildmembers. Their strength barely qualified to enter the mine, but we didn't worry too much. What shocked us was that not a single message was sent via the party's contact crystals. The only way to interpret this was if they were instantly killed or easily captured and stripped of their items."

"How big was the party?" asked Jack.

"It was made up of six lv. 8's, two lv. 11's, and one lv. 14. Together, we assumed that they should be able to take care of any trouble with such a line-up and get a lot of our younger members some much needed EXP," explained Jard with depression in his eyes. "My son was among the lv. 8 youths, but we've yet to find them anywhere, no matter how hard we search."

"We'll be heading to the mine as well, so if we find anything or get a chance to help them, then we will," said Jack, trying his best to comfort Jard.

"Really?" Jard wasn't too surprised. "Do you mind linking crystals? I would like to hear about any findings immediately."

Jack had already retrieved his contact crystal and touched it to Jard's. "That's the least we can do, especially after offering such a great discount."

"Just so you know boy, if you guys can bring back our men, we'll pay you a hefty reward for each guild member returned safely."

"We'll try our best." Jack bowed his head in thanks. "If there's anything else you might need help with, just send me a message."

"Thank you," Jard bowed his head graciously as he approached a door near the end of the long hallway. "Hurry in here. With such a rare fox, it's best no one else knows about us being in here."

Glad to see Jard's desire for secrecy, the two hurried into the room before Jard shut the door and locked it. "Very good, now for the bloodline test. We'll need a drop of the fox's blood, so I'll let you handle that part."

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With ease, Jack took out a tiny knife that Zariff had let him keep due to the knife's uselessness in battle. Jack pet Bowser and asked the fox to hold out his paw.

Bowser seemed to better understand humans with each passing day, so Bowser nodded and stuck out his paw facing upwards. The knife poked the paw lightly, just enough to pierce the skin and reveal a drop of bright red blood that was almost resplendent.

Jard noticed the blood and his heart shook. The radiance and pureness of the color proved that the fox's blood was the strongest Jard had ever seen personally.

Without wasting time, Jard activated the machine sitting on a table in the center of the room. Its design was simple, being made of bronze with eight small, clear crystals jutting out the sides and one flat gem in the center. "Place the drop on the center gem."

Both Jack and Bowser nodded in sync as Jack stepped up to the machine.

Bowser placed his paw on the center gem and the entire machine began to glow. One by one the side crystals lit up brilliantly until all eight were no longer translucent and were filled with a pure red light.

The three of them all watched this entrancing display of color for a few seconds until the light slowly dimmed and vanished. Jack sighed and asked, "So what's the bloodline?"

Still, in a trance, Jard struggled to speak. "This… umm… I'm not sure." He went to the side and pulled a big book off a shelf. Dust scattered as Jard opened it and began to flip through its pages.

"Kid, do you understand what just happened?" Rydel was still in shock like Jard. It was as if he was even more shocked that Jack had no clue just how impactful the event was. His hunch was correct when he saw Jack shake his head in response. Taking a second to choose his words, Rydel said, "Kid, I think that fox has a pure ancient bloodline."

Chapter end

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<<Prev
Next>>
Catalogue
288 What am I Stealing?!
287 Higher Powers Asking Even Higher Powers
286 Choron's Other Visitor
285 Things Just Fall into Place
284 Party of One and a Fox
283 Splitting Up Again
282 Another Goodbye
281 New Friends, New Pacts
280 Choron's Convincing Offer
279 A Friendly Wager with the Ninja
278 The Unreasonable Ninja
277 Two and a Half Weeks Later
276 A Bigger Picture
275 Daruun's Origins
274 Visiting the Unconscious Jack
273 Accepting a Tough Decision
272 Back Together Again...
271 Discussion Before Breaking the News
270 Bitter Victory
269 Resurrection or Death?
268 A Trade
267 The Death of a Party Member
266 4-V-1
265 Escape?
264 The Power of a Mythic-Tier Spell
263 Just Before the Border
262 The Third Strike
261 Charging Toward the Border
260 The Invader's Offer
259 Just Follow Orders
258 Zurden Up In Flames
257 What's Next?
256 Back into Hiding
255 Getaway
254 Under Attack Yet Again
253 Change of Plans
252 Wolves in Sheeps' Clothing
251 Unavoidable Conflic
250 The Lavish Lute
249 Scouring Zurden
248 Nothing to Be Found
247 Calming Her Husband's Worries
246 Reinforcements???
245 Heart-to-Heart with Daruun
244 Aftermath of the Surprise Attack
243 Diversion of Fire
242 Just Following Orders
241 Reaching a Compromise
240 What's the Plan?
239 Finding the Army Camp
238 Playing with Fire
237 Alone Time
236 Opening Up
235 Rydel's Origin
234 Finding a Place in Zurden
233 Splitting Up
232 Leaving Federal City
231 Drunk and Stressed
230 The Neccesary Steps
229 One Chapter Fixed, The Rest Coming Throughout the Day
228 Edit is Coming
227 Another Visitor???
226 Another Surprise Visi
225 After the Auction
224 Dominating the Auction
223 Old Friends in the Crowd
222 The First Mystery Items
221 Day Three
220 I Can't Accept This!
219 Infinite Wealth?
218 Taking Everyone's Breath Away
217 What Lina Wants, Lina Gets
216 End of First Day
215 Flexing on Kings
214 Jack's Most Anticipated Item
213 Testing the Waters
212 Gathering for the Auction
211 Surprise Visitor
210 Public Apology
209 Obnoxious Princes
208 Hurry Back to Pol
207 No Way Ou
206 Kidnapped?
205 Enter Maltor
204 Bowzer's Origins
203 Planning the Next Move
202 King Wilheim's Reques
201 Helping the Royal Family
200 Back in Frostburn City
199 Little Lina
198 Adolescent Bowzer
197 Abusing Sterfen's Vast Knowledge
196 Tough Conditions, Unique Reward
195 Convincing Sterfen and Lunara
194 The Legend of Trodar
193 Discussion with Gods
192 Terrible Timing
191 Depths of Glacier Peak
190 Icicle Mountains
189 Erina's Condition
188 Meeting the Little Sister
187 Sparring with Willim
186 Frost Pearl
185 Entering Aazoon
184 Recovery
183 Facing the Bear Pridelord
182 Frenzy!
181 Investigating the Stange Bears
180 Small Town Troubles
179 New Pact and EXP Pots
178 Leaving Reinol
177 Deal with the Mysterious Protector of Reinol
176 Beast Companions for the Girls
175 Altering the Pac
174 Return to Reinol
173 Legend-Tier Spells at a Legendary Price
172 Leaving Federal City
171 An Old Friend
170 Wedding Ceremony
169 Wedding Annoucemen
168 Blackmailed
167 Found Ou
166 Feast with the Owner
165 End of the Auction
164 Bidding War
163 The Final Item
162 Bringing About Their Own Misery
161 How Much Gold Can One Man Have?!
160 Throwing Money At Your Problems
159 The Auction Begins
158 Waiting for the Auction to Star
157 Fat Goose Auction House
156 Lillith's Literature
155 Zuran Empire's Summoned Hero
154 Night in Federal City
153 Taking Jack's Things
152 Mysterious Founder
151 Adventurers Association Headquarters
150 Leaving Reinol
149 Goodbye
148 Jack's New Treasures
147 Slowly Warming Up
146 Regional Advisor Wain
145 Patiently Waiting
144 Seeing Slivia Again
143 Complications at the Border
142 Change of Plans
141 The Escape
140 Keela's Desperate Plea
139 Strengthing Bonds of Friendship
138 Finding a Tomb No One Knew Existed
137 Making Friends with Hostages
136 Playing the Bully
135 Conflict in the Catacomb
134 Don't Trust Anyone
133 Enter the Catacomb
132 Nobles Arrive in Ponlinne
131 Truth About Ponlinne
130 Inheritor Skills
129 All Headed for Ponlinne
128 The Zuran Border
127 Roc Beast Companion
126 Leaving Immediately
125 A Tough Decision
124 Looking for an Impossible Answer
123 Triumph in Tragedy and Tragedy in Triumph
122 Turning the Tide of Battle
121 Jack's Weak Hear
120 Exposed
119 Life on the Line
118 Three Days Come to an End
117 Wandering in Though
116 Arnole's Demands
115 Publicly Denouncing the King
114 Magic Corps Forced to Ac
113 Tragedy for the Royal Cour
112 Already
111 Allies at any Cos
110 Coming Up with a Plan
109 Sharing the Truth
108 No Time to Relax
107 Conflict of Interests
106 Facing the Mysterious Cetuses
105 Rushing to the Docks
104 Emergency at the Docks
103 Sudden Storm
102 Peak-Tier Equipment for Slivia
101 Pledging to Daruun
100 The Achievement System Explained
99 Asking the Right Question
98 Looting the Tomb
97 Talking Over Some Drinks
96 It's a Date?
95 Guilty without Punishmen
94 The Verdic
93 Trial in the Royal Cour
92 Private Conversation with the King
91 Unplanned Meeting
90 Finally Out of Bed
89 Daliea's Offer
88 Unexpected Visitor
87 Visiting Hours
86 Special Even
85 Waking Up
84 Reunion in Reinolt City
83 The King and Arnole
82 Surprising the Ambush
81 Trouble on the Road
80 Leaving Baltwood
79 The Much Deserved Feas
78 A Confused Bowser
77 Convincing the Balt Guild
76 Return to Baltwood
75 Finally Getting to Res
74 What Happened to Jack?
73 The Battle Ends
72 A Wild Jack
71 Head-on Collision
70 A Raging Troll
69 Troll in the Dungeon
68 A Troll Enters the Battlefield
67 Finding the Dungeon
66 The Desperate Queen
65 Jack's Signal
64 Assessing the Situation
63 Infiltration
62 Beginning Phase One
61 Final Preparations
60 The Most Mysterious and Unpopular God
59 Discussing the Gods
58 What's Phase Three?
57 Reaching the Goblin City
56 Slivia in Captivity
55 The Spy
54 Lying in Wai
53 Nightmare Lilies
52 What's in the Pit?
51 Change of Plans
50 Discussion in Darkness
49 Bloodline Skill
48 The Third Level
47 Creating Their Own Path
46 G0blin_Sl4yer
45 Finding the Tomb
44 Bowser's Transformation
43 Light-tailed Lizard Hoard
42 Threat in the Darkness
41 A Hidden Tomb?
40 Abandoned Goblin Settlements
39 Entering the Mine
38 Another Inheritor?
37 Accepting an Inheritor
36 The Night Before the Storm
35 Maynard's Discipline
34 Ambush
33 The Game Plan
32 Talking with Bowser
31 Slivia's Story
30 Saving Slivia
29 Advancement and Search for the Truth
28 Changes in the Mine
27 The Mutual Seal
26 Hell-flame Fox
25 An Ancient Bloodline
24 The Prince's Tantrum
23 The Crown Prince
22 Leisure Guild
21 Royal Court's Grudge
20 Baltwood
19 What's the Plan?
18 Camping for the Nigh
17 Trouble Exiting the City
16 Preparing to Leave
15 Convincing Rydel
14 Zariff's Problems
13 Special Rewards and New System Functions
12 Ancient Soul Piercings
11 Strange Old Man
10 Trodar's Troubles
9 Past and Presen
8 Gathering Information
7 Jezelle's Challenge
6 The Roommate
5 The Achievement System
4 The Adventurers Association
3 What Kind of Hero Are You?
2 Me, A Hero?
1 The Last Achievemen
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