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The Achievement Junkie 153 Taking Jack's Things
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The Achievement Junkie 153 Taking Jack's Things

Seeing that Lorwynn didn't want to waste time, Jack nodded and let the man talk uninterrupted.

"Good, first let me explain who all is here. Before you are the thirty-two Regional Advisors that help us manage to the association and the many branch chiefs. Here beside me are the nine councilmen and the three guardians of the Adventurers Association. Together, we make up one of the strongest forces in all Kartonia," explained Lorwynn. 

"Normally, we wouldn't have everyone here to meet you, but something else also came up so we decided to meet you personally while we were already here."

"It's an honor to meet so many powerful experts," said Jack as bowed to the table and then the desks.

"Jack, we want to know if you have any goals or if there's anything that we can do to help you. Also, we were told that you had a few requests for us. Is that correct?"

"Yes, I have a few requests," answered Jack. "But before that, I'm curious, does the association have any other summoned heroes?"

Lorwynn shook his head with a slight frown. "Sadly, we've never been successful at summoning a hero ourselves. You were a special case because no one ever summons such a low-level hero. Who can guarantee that they'll level up or work hard to get stronger? The point of summoning a hero is to summon someone strong and powerful that doesn't need anything other than some good equipment."

"However, we're very glad that you have joined the association and that you've shown more growth than any hero we've seen thus far," added Lorwynn. "Keep this up, and you could be joining everyone in here in no time."

"Well, I'll be honest. I'm more interested in traveling and growing stronger as fast as possible. I won't be satisfied with such low levels."

Jack's statement shocked everyone in the room. To be called low-leveled as some of the most powerful people in the continent, it was like a slap in the face.

To Lorwynn it had the opposite effect. His warm smile grew and his eyes sparkled. "That's great! Since that's what you're after, are you wanting to form a traveling party? Is that what you're after today?"

"You're very understanding, Lorwynn. That's exactly why I'm here, and I already know who it is that I want. There are three association members I know personally in Reinolt that I would like to request officially become my party. That way they won't get conflicting orders and will only have to answer to me," reasoned Jack.

"Hmm… We can make that happen, but wouldn't you want to take someone a bit stronger too, just in case. I'm sure we can find a willing volunteer in the room if you just ask."

"No, I'm fine with just those three. It'll be Rydel, Maynard, and Keela from the Reinolt Branch. Thank you for your help, Master Lorwynn." Jack bowed again, insistent to keep his small party.

Though he quite liked the association, the fact that another champion was already so high up in the organization didn't sit well with Jack. Besides, if Jack could revive Trodar and help it rise to glory like before, couldn't he form his own superpower organization?


"Very well, it will be arranged," Lorwynn agreed, acting as if he had never made a suggestion in the first place. "Now, there is something that we would like to talk to you about. We've heard that you were able to find an ancient hero's tomb. And it wasn't just any tomb, but the tomb of Ponlinne the Great from the Zuran Empire. Is that correct?"

Jack's smile vanished and he became straight-faced as they finally admitted what they were really after.

"I won't lie to you. Yes, I did find it and yes, I was able to get ahold of Ponlinne's magic weapon. There were a few good items inside the tomb, the best being the life spring, from which I took a life spring crystal. May I ask why you want to know more about it?"

"The Adventurers Association isn't one to take things forcibly from its members. In fact, we encourage members to strive to find their own treasures and resources everywhere they go."

"Then why do you want to know so much about the treasures that I've acquired for myself?" asked Jack, not acting neither warm nor cold to the association founder.

"Jack, we want to ask you to donate some of the treasures that you've acquired in Ponlinne's tomb. Of course, the life spring crystal is yours and it will save either your life or someone else's in the future," explained Lorwynn. "However, how do you plan to use such powerful items when you're only lv. 22? We wish to hold on to them until you're stronger and can better wield the items that would be useful in the future. Until then, there are many people who would benefit from using such treasures until that time."

Giving Lorwynn a strange look and a dry smile, Jack stated, "So, you want me to give away my treasures as a donation so that I might get a couple back when I may need them later? And what if I wanted to use them for trade? Like I said earlier, I won't be satisfied with such low levels. To grow stronger faster, I'll need those items as either resources or for trade to get resources."

"Jack, please think this through. Who could possibly trade for things as valuable as Ponlinne's staff? Such treasures are priceless." reasoned Lorwynn.

"Are you saying that the Adventurers Association doesn't have anything worth trading for my treasures?"

Catching Jack's hint, Lorwynn chuckled. "You wish to trade the items with the association?"

"If you don't want them, then just say so. But don't try and tell me that you don't have something of worth to trade, you're one of the strongest groups in all Kartonia and one of the richest," stated Jack.

Taking a moment to think, Lowynn stroked his beard softly. "What do you want, Jack? And what are you offering?"

Suddenly, a staff appeared in Jack's hands. Though it appeared like a normal wooden staff, everyone present was smart enough to realize that it was a true treasure.

"You wanted Ponlinne's staff, right? You can have it after his poison and curse are removed."

"Jack, you're demands are too harsh. There's no way that we can--"

"I'm just asking that you help the man who was devoted to your organization enough to face the Chaos Syndicate personally. He was even poisoned and cursed while on an official mission. You weren't the ones who assigned it, but you should also help those who are so badly treated while representing you," stated Jack. 

"Besides, if you can't do it, then who else could? We've already been searching for ingredients to the poison's cure. We heard that we needed refined cleansing powder, right?"

Jack looked over at Zariff and nodded, waiting for him to show his refined cleansing powder to the room.

"We already found one of the ingredients. If we can find one of them, then the association should be able to find the rest. Or is a lv. 85 cleric's staff that was handcrafted from a life tree sapling not worth it to you?"

Everyone was shaken by Jack's words. As a lv. 22, he showed more confidence than most people attending could muster themselves.

"I can't guarantee anything about the curse, but I think we can take care of the poison," answered Lorwynn.

"Well, how about this. After his poison has been cured and you can at least find me a clue as to how the curse can be lifted, then I'll hand over the staff for you to keep indefinitely. Is that a bad deal?"

"What else do you have to offer? I'm sure there were plenty of goods in that tomb."

Jack laughed and put the staff away. In its place, Jack retrieved three other weapons, two lv. 55 and one lv. 65. "There were also these and a few chests worth of gold and platinum, but you're already plenty rich so you don't need coins, right?"

"Right, but those three weapons would be perfect for some of the men here today. What do you want for them?" asked Lorwynn.

"Weapons," said Jack with a simple smile. "I need lv. 30 and lv. 35 weapons for myself and my party, and they should be peak tier considering what I'm offering you. That's fair enough, right?"

"That can be arranged," answered Lorwynn, who was still smiling. "You're quite the negotiator for a new hero."

"I just want to make sure both sides of the deal benefit. Plus, I think you're getting a steal of an offer for Ponlinne's staff, to be honest."

Lorwynn didn't respond to Jack's comment. He knew what the organization was capable of, and Jack was right. 

Helping find the other ingredients and only finding a lead to help Jack solve the curse was easy. They only had to search the market and pay a lot of coins for special ingredients if they didn't already have them. And after some digging through ancient texts and other sources of information, finding a lead on the curse shouldn't be too hard. 

Within the month, Lorwynn was confident that Ponlinne's staff would be in their hands. When that happens, they'll make a public announcement to try and draw in more recruits and attention. It was perfect for them.

"Well, if there's nothing else, I'd like to get going. We have somewhere we need to be," stated Jack. "It was a pleasure doing business."

Lorwynn nodded and looked to Advisor Wain in the back row. "Take them to the armory and let him choose what he wants. Once he's satisfied, bring us the weapons he traded us."

"Y-yes, sir!" Advisor Wain stuttered under the sudden pressure. Not only was the founder himself giving him an order, but it also involved high-level items as well.

Turning his attention back to Jack, Lorwynn bowed his head and said his goodbye. "I wish you luck on your journey, Jack. Make sure to stop by whenever you need something or would like to talk."

"If I have a chance, I will."

With that, Jack and Zariff left the room behind Wain, who was taking them to the armory on the fifth floor.

Chapter end

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<<Prev
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Catalogue
288 What am I Stealing?!
287 Higher Powers Asking Even Higher Powers
286 Choron's Other Visitor
285 Things Just Fall into Place
284 Party of One and a Fox
283 Splitting Up Again
282 Another Goodbye
281 New Friends, New Pacts
280 Choron's Convincing Offer
279 A Friendly Wager with the Ninja
278 The Unreasonable Ninja
277 Two and a Half Weeks Later
276 A Bigger Picture
275 Daruun's Origins
274 Visiting the Unconscious Jack
273 Accepting a Tough Decision
272 Back Together Again...
271 Discussion Before Breaking the News
270 Bitter Victory
269 Resurrection or Death?
268 A Trade
267 The Death of a Party Member
266 4-V-1
265 Escape?
264 The Power of a Mythic-Tier Spell
263 Just Before the Border
262 The Third Strike
261 Charging Toward the Border
260 The Invader's Offer
259 Just Follow Orders
258 Zurden Up In Flames
257 What's Next?
256 Back into Hiding
255 Getaway
254 Under Attack Yet Again
253 Change of Plans
252 Wolves in Sheeps' Clothing
251 Unavoidable Conflic
250 The Lavish Lute
249 Scouring Zurden
248 Nothing to Be Found
247 Calming Her Husband's Worries
246 Reinforcements???
245 Heart-to-Heart with Daruun
244 Aftermath of the Surprise Attack
243 Diversion of Fire
242 Just Following Orders
241 Reaching a Compromise
240 What's the Plan?
239 Finding the Army Camp
238 Playing with Fire
237 Alone Time
236 Opening Up
235 Rydel's Origin
234 Finding a Place in Zurden
233 Splitting Up
232 Leaving Federal City
231 Drunk and Stressed
230 The Neccesary Steps
229 One Chapter Fixed, The Rest Coming Throughout the Day
228 Edit is Coming
227 Another Visitor???
226 Another Surprise Visi
225 After the Auction
224 Dominating the Auction
223 Old Friends in the Crowd
222 The First Mystery Items
221 Day Three
220 I Can't Accept This!
219 Infinite Wealth?
218 Taking Everyone's Breath Away
217 What Lina Wants, Lina Gets
216 End of First Day
215 Flexing on Kings
214 Jack's Most Anticipated Item
213 Testing the Waters
212 Gathering for the Auction
211 Surprise Visitor
210 Public Apology
209 Obnoxious Princes
208 Hurry Back to Pol
207 No Way Ou
206 Kidnapped?
205 Enter Maltor
204 Bowzer's Origins
203 Planning the Next Move
202 King Wilheim's Reques
201 Helping the Royal Family
200 Back in Frostburn City
199 Little Lina
198 Adolescent Bowzer
197 Abusing Sterfen's Vast Knowledge
196 Tough Conditions, Unique Reward
195 Convincing Sterfen and Lunara
194 The Legend of Trodar
193 Discussion with Gods
192 Terrible Timing
191 Depths of Glacier Peak
190 Icicle Mountains
189 Erina's Condition
188 Meeting the Little Sister
187 Sparring with Willim
186 Frost Pearl
185 Entering Aazoon
184 Recovery
183 Facing the Bear Pridelord
182 Frenzy!
181 Investigating the Stange Bears
180 Small Town Troubles
179 New Pact and EXP Pots
178 Leaving Reinol
177 Deal with the Mysterious Protector of Reinol
176 Beast Companions for the Girls
175 Altering the Pac
174 Return to Reinol
173 Legend-Tier Spells at a Legendary Price
172 Leaving Federal City
171 An Old Friend
170 Wedding Ceremony
169 Wedding Annoucemen
168 Blackmailed
167 Found Ou
166 Feast with the Owner
165 End of the Auction
164 Bidding War
163 The Final Item
162 Bringing About Their Own Misery
161 How Much Gold Can One Man Have?!
160 Throwing Money At Your Problems
159 The Auction Begins
158 Waiting for the Auction to Star
157 Fat Goose Auction House
156 Lillith's Literature
155 Zuran Empire's Summoned Hero
154 Night in Federal City
153 Taking Jack's Things
152 Mysterious Founder
151 Adventurers Association Headquarters
150 Leaving Reinol
149 Goodbye
148 Jack's New Treasures
147 Slowly Warming Up
146 Regional Advisor Wain
145 Patiently Waiting
144 Seeing Slivia Again
143 Complications at the Border
142 Change of Plans
141 The Escape
140 Keela's Desperate Plea
139 Strengthing Bonds of Friendship
138 Finding a Tomb No One Knew Existed
137 Making Friends with Hostages
136 Playing the Bully
135 Conflict in the Catacomb
134 Don't Trust Anyone
133 Enter the Catacomb
132 Nobles Arrive in Ponlinne
131 Truth About Ponlinne
130 Inheritor Skills
129 All Headed for Ponlinne
128 The Zuran Border
127 Roc Beast Companion
126 Leaving Immediately
125 A Tough Decision
124 Looking for an Impossible Answer
123 Triumph in Tragedy and Tragedy in Triumph
122 Turning the Tide of Battle
121 Jack's Weak Hear
120 Exposed
119 Life on the Line
118 Three Days Come to an End
117 Wandering in Though
116 Arnole's Demands
115 Publicly Denouncing the King
114 Magic Corps Forced to Ac
113 Tragedy for the Royal Cour
112 Already
111 Allies at any Cos
110 Coming Up with a Plan
109 Sharing the Truth
108 No Time to Relax
107 Conflict of Interests
106 Facing the Mysterious Cetuses
105 Rushing to the Docks
104 Emergency at the Docks
103 Sudden Storm
102 Peak-Tier Equipment for Slivia
101 Pledging to Daruun
100 The Achievement System Explained
99 Asking the Right Question
98 Looting the Tomb
97 Talking Over Some Drinks
96 It's a Date?
95 Guilty without Punishmen
94 The Verdic
93 Trial in the Royal Cour
92 Private Conversation with the King
91 Unplanned Meeting
90 Finally Out of Bed
89 Daliea's Offer
88 Unexpected Visitor
87 Visiting Hours
86 Special Even
85 Waking Up
84 Reunion in Reinolt City
83 The King and Arnole
82 Surprising the Ambush
81 Trouble on the Road
80 Leaving Baltwood
79 The Much Deserved Feas
78 A Confused Bowser
77 Convincing the Balt Guild
76 Return to Baltwood
75 Finally Getting to Res
74 What Happened to Jack?
73 The Battle Ends
72 A Wild Jack
71 Head-on Collision
70 A Raging Troll
69 Troll in the Dungeon
68 A Troll Enters the Battlefield
67 Finding the Dungeon
66 The Desperate Queen
65 Jack's Signal
64 Assessing the Situation
63 Infiltration
62 Beginning Phase One
61 Final Preparations
60 The Most Mysterious and Unpopular God
59 Discussing the Gods
58 What's Phase Three?
57 Reaching the Goblin City
56 Slivia in Captivity
55 The Spy
54 Lying in Wai
53 Nightmare Lilies
52 What's in the Pit?
51 Change of Plans
50 Discussion in Darkness
49 Bloodline Skill
48 The Third Level
47 Creating Their Own Path
46 G0blin_Sl4yer
45 Finding the Tomb
44 Bowser's Transformation
43 Light-tailed Lizard Hoard
42 Threat in the Darkness
41 A Hidden Tomb?
40 Abandoned Goblin Settlements
39 Entering the Mine
38 Another Inheritor?
37 Accepting an Inheritor
36 The Night Before the Storm
35 Maynard's Discipline
34 Ambush
33 The Game Plan
32 Talking with Bowser
31 Slivia's Story
30 Saving Slivia
29 Advancement and Search for the Truth
28 Changes in the Mine
27 The Mutual Seal
26 Hell-flame Fox
25 An Ancient Bloodline
24 The Prince's Tantrum
23 The Crown Prince
22 Leisure Guild
21 Royal Court's Grudge
20 Baltwood
19 What's the Plan?
18 Camping for the Nigh
17 Trouble Exiting the City
16 Preparing to Leave
15 Convincing Rydel
14 Zariff's Problems
13 Special Rewards and New System Functions
12 Ancient Soul Piercings
11 Strange Old Man
10 Trodar's Troubles
9 Past and Presen
8 Gathering Information
7 Jezelle's Challenge
6 The Roommate
5 The Achievement System
4 The Adventurers Association
3 What Kind of Hero Are You?
2 Me, A Hero?
1 The Last Achievemen
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