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The Achievement Junkie 100 The Achievement System Explained
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The Achievement Junkie 100 The Achievement System Explained

"That was the right question."

When Jack heard Daruun's words he sighed in relief. Immediately he stood as well, glad to finally understand a few things.

"Like you may have guessed, before I explain the Achievement System I'll have to fill you on other things in order for you to fully understand. If you need me to explain anything more in-depth pertaining to your request, let me know. Now, let's have a change of scenery to make things easier to explain."

Just then Daruun snapped and the world around them was overpowered by bright white light, forcing Jack to close his eyes. A second later Jack sensed that the light was no longer there and he opened his eyes to a brand new scene.

Jack was floating in the air alongside Daruun as if he were standing on the wind itself. Below them was a city filled to the brim with people going about their day.

"I'm sure you can recognize this place," stated Daruun.

"Gilga…" Jack easily recognized the busy marketplace within Trodar's capital.

"Right you are. More specifically, this is Gilga soon after you accepted the special quest and before the godly war broke out."

Dumbfounded, Jack's jaw went slack as he stared at the calm, casual Daruun. He was couldn't help but be surprised when he heard that he had traveled back in time.

"Yes and no," said Daruun, catching Jack off guard. "Yes we traveled back in time to Ancient Kartonia, but we also haven't. We have no way to influence or interact with the scene before us, no matter what we try. Go ahead, I know you wanted to try and speak with someone."

Not wasting time, Jack yelled at the top of his lungs, "Hey! It's me, Jack_J from the Trodan Council!"

As if Jack's words were nonexistent, the rest of the world kept going without ever any intrusion from Jack's statement or presence.

"See, there's no way for either of us," stated Daruun. Jack was about to ask something but Daruun was already answering his question before it left his mouth. "My ability as a diviner allows me to see and hear anything and everything, past, present, and future. However, I'm only able to interact with the world when someone in the world initiates the interaction."

"Basically you need us to contact you before you can do anything?"

"Yes and no. Before I can interact with anyone or anything I do need that person to contact me first, but I can't directly alter or influence anything personally, no matter the era. I can only give guidance," explained Daruun.

Jack nodded silently. He had read in "A Hero's Tale" that Daruun the Great Diviner was omniscient and knew all things. According to legend, in order to gain such an ability to know and understand fate, Daruun had to revoke all authority to instigate contact with the world to avoid tampering with history.

At first, Jack just thought it was some nice flavor text. Never would he have guessed that it was 100% true.


"The reason I brought you here was to get you in the right mindset," continued Daruun. "During this time heroes came by the thousands and roamed all of Kartonia, like you did. They all chose to align themselves with one of the many gods. The final event of the game "A Hero's Tale" was the godly war that we've already mentioned. After that event, all characters in "A Hero's Tale" lost the ability to respawn and eventually not a single hero was left."

"Why's that?" asked Jack.

"That answer will be for a different question," said Daruun. "Each hero that passed after the godly war entombed, but not many people kept playing after they lost the ability to respawn. I'm sure you can understand why that was."

Nodding, Jack agreed with Daruun. If you weren't able to respawn, then how could you go out and be fully confident against boss monsters and other players? You'd have to lose countless hours of game time with a single death. No one would want that to happen.

Suddenly, Jack had a thought and asked, "What about my old character, Jack_J? Is there a tomb for him?"

Again, that's an answer to a different question. I'm bound by the laws of fate to not reveal information unless granted correctly, such as answering any of your authorized questions. I can then reveal any information that might be linked to such a question, but nothing that is too unrelated," explained Daruun.

"Anyway, now that you understand that, I will explain what it means to be a summoned hero in what you know as Modern Kartonia. Summoned heroes are brought through time from Ancient Kartonia, retaining all previous strength and items on their person at the time."

"What!?" yelled Jack. "I got ripped off! I lost everything and started back at lv. 1! That's not fair at all."

"Let me finish," interrupted Daruun. "Typically, the hero who was summoned would be based on the items and resources used to summon them. So, if a kingdom wishes to summon a hero of a higher caliber, that kingdom would need to use resources to match. For that reason, most summoned heroes range from lv. 20 - lv. 39. You were summoned by the lowest quality summoning, which has a higher success rate but most people look over it entirely because no one who needs a hero would want one under lv. 10."

"But why would King Leodoro do that then? Would that be pointless?" asked Jack.

"Not entirely, given time to level up. A summoned hero has more potential than the average adventurer, so there's a higher chance for a hero to reach higher levels. And know that he had his reasons for doing so and acting the way he did," answered Daruun. "Also, just so you know, all summoned heroes are derived from the characters that gave up the game and never logged back in. Unlike you, no player has traversed to our world, only the character's physical body and in-game memories continue. So, yes, they know about Ancient Kartonia as well, but no, they know nothing about every being used as a character in what you call a computer game."

"So… I'm the only "player" that was ever summoned?"

"Correct."

"Does that have anything to do with the Achievement System?"

"Of course," answered Daruun. "The Achievement System was created for the use of a single person. That person would need to prove themselves in every way possible as worthy to use such a gift and change all of Kartonia."

"Is that why I was only able to get it after completing that ridiculous achievement list?" asked Jack. "Don't you think such crazy achievements were a little too much?"

"No, I don't. That's why I chose them personally," stated Daruun.

Jack froze for a second as his brain took a moment to process the weight of Daruun's simple statement. "Wait… You chose those?"

"Yes."

"Then, you're also the one who transported me here?"

"Yes."

"And you're also the creator of the Achievement System?"

"Yes," said Daruun with a sly smile. "As I said before, I have no ability to interact with the timeline. I never said I wasn't able to help someone else do it for me."

"HUH!?" Jack stiffened up and groaned, shocked by Daruun's casual admittance of the truth. Suddenly, he felt an overwhelming weight of responsibility begin to weigh down on him.

"You are the only person with the hero class because you yourself are not from here and earned a divine boon to enter this world. You could even go so far as to say you are the only true hero in all Kartonia," explained Daruun. "Each of the three major gods during the time of the war had their means of seeking a champion, someone who could turn the tide in their favor. Though I may have been on the sidelines, I still sought out a champion, who is you."

"But why? I thought you would be against the war?" asked Jack.

"I am." Again, Daruun raised his hand and snapped without warning Jack.

Once Jack blinked and let the bright lights pass he was again in the air with Daruun, except the scene below was the exact opposite. It was the same place, yet it was in ruins with corpses scattered everywhere and rubble from all sorts of destroyed buildings.

"This is why I'm against it," said Daruun, letting the scene speak for himself.

"This… I can't believe this happened."

"Believe it. It happened," stated Daruun. His face was emotionless and his voice was colder. "Though it was especially gruesome in Gilga and Trodar, this happened in almost every capital city in Kartonia. Some were invaded by Skaryn's troops, others by Halmut's."

Jack stared at the world below, trying his best to calm his boiling blood. "Who invaded Trodar?"

"Which time?" answered Daruun, stunning Jack yet again. "Trodar was a neutral country. Most nations at the time had more support for Halmut or Skaryn, but Trodar was the only one that leaned towards we neutral gods, thanks to your Leisure Guild's influence."

Jack was speechless, unable to fully accept the reality in front of his eyes.

Chapter end

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<<Prev
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Catalogue
288 What am I Stealing?!
287 Higher Powers Asking Even Higher Powers
286 Choron's Other Visitor
285 Things Just Fall into Place
284 Party of One and a Fox
283 Splitting Up Again
282 Another Goodbye
281 New Friends, New Pacts
280 Choron's Convincing Offer
279 A Friendly Wager with the Ninja
278 The Unreasonable Ninja
277 Two and a Half Weeks Later
276 A Bigger Picture
275 Daruun's Origins
274 Visiting the Unconscious Jack
273 Accepting a Tough Decision
272 Back Together Again...
271 Discussion Before Breaking the News
270 Bitter Victory
269 Resurrection or Death?
268 A Trade
267 The Death of a Party Member
266 4-V-1
265 Escape?
264 The Power of a Mythic-Tier Spell
263 Just Before the Border
262 The Third Strike
261 Charging Toward the Border
260 The Invader's Offer
259 Just Follow Orders
258 Zurden Up In Flames
257 What's Next?
256 Back into Hiding
255 Getaway
254 Under Attack Yet Again
253 Change of Plans
252 Wolves in Sheeps' Clothing
251 Unavoidable Conflic
250 The Lavish Lute
249 Scouring Zurden
248 Nothing to Be Found
247 Calming Her Husband's Worries
246 Reinforcements???
245 Heart-to-Heart with Daruun
244 Aftermath of the Surprise Attack
243 Diversion of Fire
242 Just Following Orders
241 Reaching a Compromise
240 What's the Plan?
239 Finding the Army Camp
238 Playing with Fire
237 Alone Time
236 Opening Up
235 Rydel's Origin
234 Finding a Place in Zurden
233 Splitting Up
232 Leaving Federal City
231 Drunk and Stressed
230 The Neccesary Steps
229 One Chapter Fixed, The Rest Coming Throughout the Day
228 Edit is Coming
227 Another Visitor???
226 Another Surprise Visi
225 After the Auction
224 Dominating the Auction
223 Old Friends in the Crowd
222 The First Mystery Items
221 Day Three
220 I Can't Accept This!
219 Infinite Wealth?
218 Taking Everyone's Breath Away
217 What Lina Wants, Lina Gets
216 End of First Day
215 Flexing on Kings
214 Jack's Most Anticipated Item
213 Testing the Waters
212 Gathering for the Auction
211 Surprise Visitor
210 Public Apology
209 Obnoxious Princes
208 Hurry Back to Pol
207 No Way Ou
206 Kidnapped?
205 Enter Maltor
204 Bowzer's Origins
203 Planning the Next Move
202 King Wilheim's Reques
201 Helping the Royal Family
200 Back in Frostburn City
199 Little Lina
198 Adolescent Bowzer
197 Abusing Sterfen's Vast Knowledge
196 Tough Conditions, Unique Reward
195 Convincing Sterfen and Lunara
194 The Legend of Trodar
193 Discussion with Gods
192 Terrible Timing
191 Depths of Glacier Peak
190 Icicle Mountains
189 Erina's Condition
188 Meeting the Little Sister
187 Sparring with Willim
186 Frost Pearl
185 Entering Aazoon
184 Recovery
183 Facing the Bear Pridelord
182 Frenzy!
181 Investigating the Stange Bears
180 Small Town Troubles
179 New Pact and EXP Pots
178 Leaving Reinol
177 Deal with the Mysterious Protector of Reinol
176 Beast Companions for the Girls
175 Altering the Pac
174 Return to Reinol
173 Legend-Tier Spells at a Legendary Price
172 Leaving Federal City
171 An Old Friend
170 Wedding Ceremony
169 Wedding Annoucemen
168 Blackmailed
167 Found Ou
166 Feast with the Owner
165 End of the Auction
164 Bidding War
163 The Final Item
162 Bringing About Their Own Misery
161 How Much Gold Can One Man Have?!
160 Throwing Money At Your Problems
159 The Auction Begins
158 Waiting for the Auction to Star
157 Fat Goose Auction House
156 Lillith's Literature
155 Zuran Empire's Summoned Hero
154 Night in Federal City
153 Taking Jack's Things
152 Mysterious Founder
151 Adventurers Association Headquarters
150 Leaving Reinol
149 Goodbye
148 Jack's New Treasures
147 Slowly Warming Up
146 Regional Advisor Wain
145 Patiently Waiting
144 Seeing Slivia Again
143 Complications at the Border
142 Change of Plans
141 The Escape
140 Keela's Desperate Plea
139 Strengthing Bonds of Friendship
138 Finding a Tomb No One Knew Existed
137 Making Friends with Hostages
136 Playing the Bully
135 Conflict in the Catacomb
134 Don't Trust Anyone
133 Enter the Catacomb
132 Nobles Arrive in Ponlinne
131 Truth About Ponlinne
130 Inheritor Skills
129 All Headed for Ponlinne
128 The Zuran Border
127 Roc Beast Companion
126 Leaving Immediately
125 A Tough Decision
124 Looking for an Impossible Answer
123 Triumph in Tragedy and Tragedy in Triumph
122 Turning the Tide of Battle
121 Jack's Weak Hear
120 Exposed
119 Life on the Line
118 Three Days Come to an End
117 Wandering in Though
116 Arnole's Demands
115 Publicly Denouncing the King
114 Magic Corps Forced to Ac
113 Tragedy for the Royal Cour
112 Already
111 Allies at any Cos
110 Coming Up with a Plan
109 Sharing the Truth
108 No Time to Relax
107 Conflict of Interests
106 Facing the Mysterious Cetuses
105 Rushing to the Docks
104 Emergency at the Docks
103 Sudden Storm
102 Peak-Tier Equipment for Slivia
101 Pledging to Daruun
100 The Achievement System Explained
99 Asking the Right Question
98 Looting the Tomb
97 Talking Over Some Drinks
96 It's a Date?
95 Guilty without Punishmen
94 The Verdic
93 Trial in the Royal Cour
92 Private Conversation with the King
91 Unplanned Meeting
90 Finally Out of Bed
89 Daliea's Offer
88 Unexpected Visitor
87 Visiting Hours
86 Special Even
85 Waking Up
84 Reunion in Reinolt City
83 The King and Arnole
82 Surprising the Ambush
81 Trouble on the Road
80 Leaving Baltwood
79 The Much Deserved Feas
78 A Confused Bowser
77 Convincing the Balt Guild
76 Return to Baltwood
75 Finally Getting to Res
74 What Happened to Jack?
73 The Battle Ends
72 A Wild Jack
71 Head-on Collision
70 A Raging Troll
69 Troll in the Dungeon
68 A Troll Enters the Battlefield
67 Finding the Dungeon
66 The Desperate Queen
65 Jack's Signal
64 Assessing the Situation
63 Infiltration
62 Beginning Phase One
61 Final Preparations
60 The Most Mysterious and Unpopular God
59 Discussing the Gods
58 What's Phase Three?
57 Reaching the Goblin City
56 Slivia in Captivity
55 The Spy
54 Lying in Wai
53 Nightmare Lilies
52 What's in the Pit?
51 Change of Plans
50 Discussion in Darkness
49 Bloodline Skill
48 The Third Level
47 Creating Their Own Path
46 G0blin_Sl4yer
45 Finding the Tomb
44 Bowser's Transformation
43 Light-tailed Lizard Hoard
42 Threat in the Darkness
41 A Hidden Tomb?
40 Abandoned Goblin Settlements
39 Entering the Mine
38 Another Inheritor?
37 Accepting an Inheritor
36 The Night Before the Storm
35 Maynard's Discipline
34 Ambush
33 The Game Plan
32 Talking with Bowser
31 Slivia's Story
30 Saving Slivia
29 Advancement and Search for the Truth
28 Changes in the Mine
27 The Mutual Seal
26 Hell-flame Fox
25 An Ancient Bloodline
24 The Prince's Tantrum
23 The Crown Prince
22 Leisure Guild
21 Royal Court's Grudge
20 Baltwood
19 What's the Plan?
18 Camping for the Nigh
17 Trouble Exiting the City
16 Preparing to Leave
15 Convincing Rydel
14 Zariff's Problems
13 Special Rewards and New System Functions
12 Ancient Soul Piercings
11 Strange Old Man
10 Trodar's Troubles
9 Past and Presen
8 Gathering Information
7 Jezelle's Challenge
6 The Roommate
5 The Achievement System
4 The Adventurers Association
3 What Kind of Hero Are You?
2 Me, A Hero?
1 The Last Achievemen
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