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The Evolving Stealth System Chapter 6: Skeleton Summon
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The Evolving Stealth System Chapter 6: Skeleton Summon

"What! You tell me this now? Fine, but what do ES points do...?"

[Ding! Evolving Stealth points are there for host to level up abilities, learn skills, upgrade body parts, and create items using system generated energy to forge the items...]

[Ding!]

[So, just to confirm, host would like to purchase the low-grade binding skeleton charm for 20 ES points?]

"Yes, just quickly make it happen!..." This time, he didn't question the system as much, but he had a tendency to do that even in royal hill capital training center, for undercover cultivators, so yes he wasn't the most usual spy to have taken on this mission.

At this time, the system paused, and luckily a charm appeared in the air causing the phoenix bone soldier's struggle to end under a bright glowing light connecting the skeletons.

[Ding! System is now activating charm to bind the phoenix bone soldier currently in your hand... Host may be surprised by a sudden pang of pain, but it's only for a brief moment...]

Duncan kept running as the bone soldiers chased after him, and above him there was a few skeleton bats curiously looking over the vast wasteland of the Monte Verne Islands down below.

Suddenly, these bats who looked on condescendingly at the scuffle, saw something like a sun appear.

What was this sun, and it really hurt!

It caused the frost bone skeletons in the area to be tossed and thrown back by a gigantic explosion....

They must have traveled 200 meters backwards, and at the center of the explosion the ball rose towards the sky.

This was a powerful charm as was any bonding charm, so lightning naturally appeared around the glowing ball of light.

Inside that ball, Duncan was screaming comparing this current feeling to dying.

It was so much WORSE!

OWWWW!

He was in so much pain, and the other skeleton was going "MEEHHEEHHH! MEEHEEEHHHEEHHH!" wondering what was happening to it.

It just wanted to sit down to rest for a second, just a moment ago after the battle, and now it felt then felt this wonderful feeling spread through its body as the skeleton next to it suffered...

He felt a weird sensation in his heart, so much so that he felt bad for that skeleton...

Was this the purpose of the charm? No, no it wasn't... Because it was a low-grade charm, there was no guarantee it would even work without causing unbearable amounts pain, and so Duncan screamed with agony...

For a few minutes he was screaming, and the frost bone soldiers got bored...

The skeleton bats above also left, and began to watch more interesting battles. On the other hand, a few frost bone soldiers stayed behind wedged in the ground trying to get out... The explosion earlier caused them to get stuck, but they were going to be put to a good use soon!

"Aaaaaahhhhh!" If Duncan could scream with his mouth, that's what how he would of screamed.

It was so unbearable, and over after a terribly long time...

He could only plop down onto the floor as the other skeleton held out its good hand...

Duncan looked up at it, and then was tugged upward before the phoenix bone skeleton disappeared...

[Ding! Congratulations! Host has completed the mission, Rescue the Phoenix from Falling!]

[Ding! Host has received 5 ES points, one steel torso bone (uncommon), and 80 experience!]

[Host has unlocked new skill, summon phoenix skeleton (level 4)... Cool down: 5 minutes]

[Summon Phoenix Skeleton will summon the Phoenix Bone Soldier, and it will fight with you on the battle field until it dies in combat... It is a rare skill, so it will show up in user interface with a purple color, and will remain on field until recalled by host or killed by an enemy.]

[Ding! Phoenix bone skeleton can also be recalled by deactivating the summon, but currently host is reminded he is still in dangerous battle ground!]

[It is recommended that host go to waypoint as soon as possible to complete his main mission as HQ is the one that provided this mission to the host...]

The head quarters the system was referring to was on planet Everton Mega Loren in the center of a hidden galaxy. This was one of the hardest galaxies for the demons to reach, but soon it would probably be swallowed by one of the galactic devil kings...

Unfortunately, Duncan was their only hope, and also their most logical choice, but rather then thinking about that he got up and noticed a row of skeletons stuck in the ground...

They were struggling to get out, and he also found a steel torso bone on the ground. It made perfect sense to use this as a weapon before equipping it, and he began walking towards the frost bone soldiers with a gigantic grin showing his gold tooth.

[Ding! Host has killed a defenseless enemy, frost bone soldier, and acquired +60 experience]

[Ding! Host has killed a defenseless enemy, frost bone soldier, and acquired +60 experience.]

[Ding! Frost Bone Soldier has dropped level 5 uncommon knee bone set! Bone Power is at 12 / 50...]

These items were in red, and Duncan gladly put them on as he bashed more and more frost bone soldiers... It was quite fitting that after suffering so much pain there would be a reward. So, he felt quite content reaching level 6, and finally became curious about how far he was from his original mission...

"System... how far am I from the center of Monte Vernon island?"

[Ding! Host is now 1255 miles away from chosen destination... However, with new maximum running speed of 46 miles an hour, host will arrive in approximately 31 hours...]

Chapter end

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Catalogue
Chapter 77: Felton Wind Catalyst
Chapter 76: Gargyole Army
Chapter 75: Bleeding Game
Chapter 74: Mutation Appearance
Chapter 73: Sixth Evolution
Chapter 72: Day of the Dark Festival (Side Chapter)
Chapter 71: Cataclysm Armor
Chapter 70: Selection Quest
Chapter 69: Parallel Evolution
Chapter 68: Secret Treasures
Chapter 67: Devil's Specialist
Chapter 66: Diversion Planet
Chapter 65: Sneak Attack
Chapter 64: Rock Burst
Chapter 63: Fifth Evolution
Chapter 62: Level 32
Chapter 61: Stackable Evolution
Chapter 60: Ice Tempest Arts
Chapter 59: Leftovers
Chapter 58: Imp Warzone
Chapter 57: Summon Flesh Golem
Chapter 56: Soul Ancestry Descent
Chapter 55: Countdown
Chapter 54: Blood Coagulation
Chapter 53: Tumble Red
Chapter 52: Backstab
Chapter 51: Assassination Mission
Chapter 50: Ritual Grounds
Chapter 49: Reward Chamber
Chapter 48: Flesh Puppet
Chapter 47: Ascending the Tower
Chapter 46: Necrotic Pathway
Chapter 45: Assassin's Trick
Chapter 44: Aquatic Massacre, Part 2
Chapter 43: Aquatic Massacre, Part 1
Chapter 42: Starlight Elixer
Chapter 41: Sect Recruit
Chapter 40: Death Possession
Chapter 39: Ultimate skill, part 1
Chapter 38: Corpse Explosion
Chapter 37: Devil Alchemist
Chapter 36: Water Imps
Chapter 35: Assassination League
Chapter 34: Third Evolution, Moonlight Goblin
Chapter 33: Complications
Chapter 32: Reanimate Corpse
Chapter 31: Establishing the Sect
Chapter 30: Skeleton Dragon
Chapter 29: Night Envoy
Chapter 28: Chain Mission
Chapter 27: Dragon Temperment
Chapter 26: Ancestral Transformation
Chapter 25: Broken Skill
Chapter 24: Power Up
Chapter 23: Necromancer Cheat
Chapter 22: The Chosen
Chapter 21: Slaughter Mission
Chapter 20: Second Evolution, Moonlight Zombie
Chapter 19: Zombie Fishing
Chapter 18: Observation Mode
Chapter 17: Three Armies
Chapter 16: The Darkness
Chapter 15: Stacked Evolution
Chapter 14: Critical Danger, Part 2
Chapter 13: Critical Danger, Part 1
Chapter 12: Establishing Mission Head Quarters
Chapter 11: Skeleton Dragons, Part 2
Chapter 10: Skeleton Dragons, part 1
Chapter 9: Will Wraith's Inheritance
Chapter 8: Demon Fallout
Chapter 7: Mutation
Chapter 6: Skeleton Summon
Chapter 5: Netherworld Hierarchy
Chapter 4: First Evolution, Magma Fist Skeleton
Chapter 3: Friendly Fire Rampage
Chapter 2: Becoming a level 2 Necromancer
c-1: Prologue
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