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Out of Space 440 How It Feels
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Out of Space 440 How It Feels

United Nations, Seacliff Mining and Dungeon Town, Dungeon Level 12, Boss Room

The Lich King gave an unearthly cry, sending waves of goosebumps down Ciel and Justze's spines. They both froze in fear as they stared at the evil purple flames within the eye sockets of the Lich King's skull.

Both of them felt their consciousness been suck away deep into the eye sockets of the skull that seemed to pierce right into their very souls. They stood there shaking in terror like two mice caught in the glare of a very hungry cat.

"Don't stare at it!" Leon bellowed as he cleaved away the row of rotting skeletons before him. He grunted with effort as more skeletons pushed forward over the shattered bones of their brethren. "These... stupid... bones!"

"Dispel!" Yill chanted and pointed his staff at Ciel and Justze, causing their bodies to glow in white light for a brief moment. He continued pointing his staff at the two youngsters and chanted another spell. "Mind Block!"

Ciel and Justze suddenly fell flat on the floor as their shaking legs lost all strength. Both of them blinked in confusion and horror at the Lich King in the distance and quickly averted their eyes away from the undead creature in fright.

"Stupid children!" A loud growl of disgust came from behind Ciel and Justze as a shadow loomed over them. They both turned around and stared at the huge Orekin wearing a massive double bladed moon axe. The Adventurers' Inc. Team One leader and leader of the Orekins living in the United Nations swung his axe and shattered away the crowd of skeletons that was reaching for Ciel and Justze while they were frozen with fear.

"No look at death!" Turok yelled as he continued the frenzy swings of his axe. "Stupid! Idiots!'

The final boss of the Level 12 of the dungeon stood hunched over its throne made out of yellowed bones. The Lich King wore tattered remains of a once richly embroidery dress tunic, which colour and threads had faded over time. In its skeletal right hand, its clasped a bone staff made out from the entire spine to the skull of a person which contained a purple flame inside.

The boss room was some kind of rectangular ancient hall ending at the circular throne where the Lich King stood and an army of hundreds of skeletons warriors stood guard. All four teams of the Adventurers' Inc. had been dispatched to handle the final boss of Level 12 before they can descent to the final level.

The two machine guns clattered and the tracers stitched into the tightly packed crowd of skeletons, shattering the bodies of the skeletons whose empty eye sockets were lit by a purple flame. They ignored the losses and damages to their bones and rattled their way forward, reaching out with the sharp points of their boney finger tips. Others dragged weapons along and wore old fashioned armour, rattled their way towards the intruders.

"There's too many!" Someone from Team Two yelled in panic as he swung a mace wildly before him, smashing arms and cracking skulls. "The guns have no use!"


"Hold firm!" Turok yelled angrily as he cleaved another group of skeletons into pieces. "Shields! Form wall!"

Those with shields quickly came together to link their shields together, creating a flimsy defence against the skeletons that surged forward like a wave. The two machine guns of the Adventurers' Inc. continued their desperate fire, which felt like they were pissing into the sea as the rounds of the guns did not deal as much damage to the skeletons compared to a flesh body.

"This is crazy!" The men under the shield cursed as the skeletons attempted to rip the shields away. Explosions from grenades hammered the Lich King's skeletons without much effort and only certain spells were effective.

Ciel having recovered stood behind the tiny wall of shields, and she desperately tossed fireballs over the heads of the men. Justze also helped by creating a stone barrier on their flanks and forcing the skeletons to be able to enter through a narrow opening. Yet despite that, the number of skeletons that were forcing their way through the opening and also climbing over the side of the rock barrier was still too many, not allowing the Teams to catch their breath.

"No guns!" Turok suddenly yelled. "Useless on these bones!"

The gunners nodded grimly as they abandoned their weapons and switched to their melee weapons and joined the line, chopping and smashing at the clawing skeletons. The spell casters took over the role of long range support and lobbed their spells at the skeletons. Ciel continued with her fireballs while Justze switched to creating spikes that burst out from the ground.

After almost two hours of intensive fighting, the last skeleton crumpled down with a rattle of bones and suddenly there was no more movement before them. Ciel flopped down on her butt and let out a deep sigh of fatigue, "Is it over?"

"No, child..." Turok growled as he stared at the Lich King seated on its throne. "Dark Boss left..."

The Lich King seemed unperturbed as it lounged on its throne. It watched the intruders approach its throne before it raised its staff up and an unnatural cry came from the depths of its dark soul. The skull on its staff flared with a purple glow and the entire throne room seemed to pulse.

The Lich King's jaws rattled as if it was laughing at the mortals that dared stand before it as dark magic gathered upon its staff. Suddenly, the shattered bones of the defeated skeleton warriors started rattling and one by one, they reformed together and the newly reanimated skeletons pushed themselves up jerkily and glared hostilely at the mortals before them.

"Oh... shit..." Leon cursed as the skeletons surrounded them. "Again?"

-----

United Nations, Seacliff Mining and Dungeon Town, Dungeon Entrance, Overseer Station, Ops Room

Inside the packed Operations Room, were dozens of techs and operators manning the stations filled with monitors and charts. Audio and visual for the Teams down deep inside the dungeon basically was severed each time they went beyond level five, due to the signals distorted by the giant doors, winding labyrinth corridors and stairs.

Hence communication between any Teams that ventured beyond the fifth level had to have runners at each entry and exit for any form of communication. Now, the last audio report was that the four Teams had entered the final boss area and everyone, including the CEO of Adventurers' Inc., Karl was waiting anxiously for further news.

Due to the Dungeon having been buried underground for hundreds of years, the concentration of mana within the Dungeon levels had evolved the monsters and creatures inside, mutating and even evolving the creatures to a higher level.

It significantly increased the dangers and difficulty of the creatures, like how Dr. Sharon explained it simply by saying it was like playing on Hell mode on Diablo. The creatures in each level differ greatly from one another with the environment mostly being caves or stone dungeons.

The hostile monsters inside the level were mostly the dominating species, while the other weaker creatures and flora served as a source of food. The Boss of the level will a similar creature but higher level and stronger.

Level 1 monsters were the spider ants, with a Queen Mother as the boss, Level 2 was occupied by dino lizards and Godzilla, Level 3 by bat like monsters that feasted on blood and Elder Vampire, Level 4 by minotaurs and a giant minotaur boss, Level 5 by giant snakes and a thirteen headed hydra, Level 6 by zombies and ghouls which flamers had to be brought in. Level 7 had two headed creatures of all kinds, ending with a giant two headed golem for dessert.

The easiest or maybe the hardest for some was Level 8 which filled with nothing but traps and literally mind breaking puzzles, Indiana Jones style. Level 9 only had a bridge spanning overflowing lava and guarded by hundreds of living armour that looked like something out of a Qin Dynasty tomb. Level 10 was filled with murderous puppets and a puppeteer with one hundred arms wielding blades and also controlled dozens of puppets.

Level 11 was inhabited by giant centipedes and burrowers and Level 12 was the filled with skeletons and a Lich King, which the Adventurers' Inc. was trying to defeat now. Level 13 was determined to be the final Level with the use of ground penetration radar and information on it was still totally blank.

Creatures that died in the dungeon will respawn in two to three days time from the magic provided by the Dungeon. Dr. Sharon had once theorized that a Dungeon was like a person's body, the monsters were the antibodies that attacked anyone coming inside and way in was through the mouth and the way out was through the anus.

So far, the deepest dive into the Dungeon had reached Level 12, which was where the current Teams were fighting the final boss. No one else has ever reached beyond that and even the final boss on Level 12 was a mutated monster as no one had ever defeated it yet.

New monsters that spawned back into the dungeon tend to be weaker than the ones that had lived for hundreds of years. Hence, it was always harder to clear a Level that has never been touched before, as the monsters there had many years to grow and even mutate or evolve.

Karl paced around the tiny space inside the Dungeon Overseer's office, his nerves tensed. It has been over three hours, and yet there was no news from the Teams. After Level 5, the doors into the Boss area will become sealed after anyone enters and could only be opened again after the Boss has been defeated.

Hence the only way the Teams to bring fore any news was to defeat the Boss first and send out runners to inform the communication party outside. If the Teams has been wiped out inside the Boss room, there was no way anyone will know and Karl did not want to sacrifice anyone to enter the Boss room to check if the Teams were alright, because if the Teams were wiped out, anyone going in won't survive to tell the tale either.

"Boss!" A tech suddenly called out. "Word just came in! The Boss at Level 12 was defeated eighteen minutes ago!"

The operations room immediately burst out in cheer as the people heard the news. Many started clapped and patting each other backs in celebration, even Karl broke out into a broad grin but his expression changed with the next words from the tech.

"Team Leader Turok is calling for immediate medical assistance," The tech voice trembled slightly as he read out the report. "They suffered nine deaths and five team members are in critical condition... The rest are all wounded too"

As the next sentence was spoken sunk in, the celebratory mood in the Operations Room died down as the people listened in horror. "That's... That's almost half the Team members we sent in... Dead!"

"Quick! Send in the recovery team to bring the wounded out now!" Karl yelled out. "Don't just stand there! Hurry up!"

The stunned operators and techs quickly remained to their stations and started calling the recovery teams to go in to retrieve the wounded and to the Town's hospital to ready themselves for several critical wounded.

Karl slumped down on his chair and sighed sadly, "Half the team gone just like that..."

He clenched his fists tightly, never had such a tragedy occurred despite the dangers of the Dungeon. There had been only a total of three defeats since the founding of Adventurers' Inc. two years ago. To lose almost half of his total manpower in just one run, made him feel terrible despite knowing that deaths will happen.

"Now... I fucking know how the Captain feels..."


Chapter end

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<<Prev
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Catalogue
468 The Un An
467 Care Package
466 Battle of Turnstead
465 The Dragon Lords
464 Unicorn Rising
463 A Slice of Pie and Beggars
462 Nice View
461 1st Army Rifle Regimen
460 Mobilization
459 Awaking the Dragon
458 Demons in the Hear
457 Hymns for The Judgemen
456 Double Dragon
455 Hymn For a Battle
454 Conquest Of The New World
453 The Law Of The Strong
452 Inside the Storm
451 One Big Jump for Gobs!
450 State of Panic
449 Dungeon Cleared!
448 Working Together
447 A Call to Arms
446 Reunion
445 Funny Business
444 The Protectorate of Ramuh
443 Is It Worth It?
442 Mahou... Shoujo?!
441 Deaths and Drills
440 How It Feels
439 Year 4 Winter
438 Two Face
437 Into The Dungeon
436 A City called Hope
435 Glory and Honour
434 The Iron Kingdom
433 Nominated
432 Getting Ou
431 Foul Motives
430 Plans in Motion
429 Conflicts of Interests
428 Mixed Emotions
427 Tears
Chapter 426
425 Adventurers' Inc.
424 Commitments
423 Hope
422 This is Madness!
421 Happy?
420 Happy?
419 Coming For You
418 Depression
417 We Can't Do Shit!
416 Confusion
415 The End Zone
414 Taken
413 Angel Has Fallen
412 Oh... Shit!
411 Bastards Must Die!
410 Flying Ships
409 Land Fall
408 Surviving the World
407 Food Concerns
406 How Nice of You!
405 Port Sanctuary
404 Marine Expeditionary Force
403 The Alliance
402 First City of The Flee
401 401 - A Coming Storm
400 Rise of A Nation
399 Is It Over?
398 Number One Gun
397 The Power of Exploding Stuff
396 The Eternal Emperor
395 The Hunger
394 The Emperor's Own
393 Trapped?
392 Door Knockers
391 Urban Warfare
390 Sucker Punch
389 Operation Overlord
388 Elementalists
387 Espionage
386 Troop Movements
385 Plans Never Goes As Planned
384 So Interesting!
383 Downfall
382 Article 99
381 Unexpected Command
380 Rolling Thunder
379 One For The History Books
378 Fun and Games
377 Danger! High Explosives!
376 Rock and Rumors
375 The Joker
374 Orchestra of Death
373 The Self Defense Force
372 Disciplinary Actions
371 Fish Bai
370 Internal Problems
369 Go Strike!
368 It is Inevitable
367 Need Prisoners!
366 Dance Steps of War
365 March of an Empire
364 Winter Plans
363 Year Two
362 Word of Mouth
361 We Need Money
360 The Wedding
359 Upgrades
358 Dignity
357 State of the Game
356 City of Haven
355 Chicken Power!
354 Stealing a Town
353 No Time to Die
352 Die Another Day
351 Tomorrow Never Dies
350 City on Flames
Chapter 349
Chapter 348
Chapter 347
Chapter 346
Chapter 345
Chapter 344
Chapter 343
Chapter 342
Chapter 341
Chapter 340
Chapter 339
Chapter 338
337 Uprising
336 Undercurrents
Chapter 335
Chapter 334
333 The Purge
332 Enemies At Your Doorsteps
331 Shaking the City
330 Into the Darkness
329 Go Dark
328 Questions and Answers
327 Stalking the Stalker
326 Cloak And Dagger
325 Repercussions
324 Stalker
323 Tea Party
322 House of Cards
321 The Jewel of the South
320 Sins and Depravity
Chapter 319
Chapter 318
Chapter 317
Chapter 316
315 Tick Tock
314 Lend A Hand?
313 Sorting Out The Pieces
312 312 - Intelligence
311 Chasing the Scorpion
310 Operation Firestorm
309 Bronze VS Lead
Chapter 308
Chapter 307
Chapter 306
Chapter 305
Chapter 304
Chapter 303
Chapter 302
Chapter 301
Chapter 300
Chapter 299
Chapter 298
Chapter 297
Chapter 296
295 Eaters of Kin
294 An Invitation
293 The City of Sins
292 No Rest For the Wicked
291 Families
290 Double The Fun, Double the Ransom!
289 Manison of Madness
288 Party Time
287 True Lies
286 Negotiations
285 Be My Gues
284 Long Term Plans
283 New Things
282 Unexpected Encounter
281 Feelings
280 Words
279 I Like to Order One Umagi Set!
278 Operation Pied Piper
277 The Trap
276 High Value Targe
275 Three Way War
274 Disturbance in the Force!
273 You Don't Mess with the UN!
272 Airborne Marines!
271 Be a Man! Do the Right Thing!
270 Dragon Down
269 World Events
268 The Snake, the Empire, and the Hoomans
267 It is A Good Day to Die
266 Live Free
265 With A Vengeance
264 Die Harder
263 Die Hard
262 Yippie Kai Yay!
261 Unit Zero Two
260 Touch Me No
259 The Day is My Enemy
258 A Gathering Storm
257 Calamity
256 The Great Devourer
255 Bag of Infinite Ammo
254 Article 75
253 Kill Team
252 252 - Air Raids
251 My Mech is Fight!
250 Running Man
249 Preparations
248 Of Spycraft and Aliens
247 Mechanisms of Chaos
246 246 - The Devil is in the Details
245 Pay Back Your Dues
244 Demons
243 A Brewing Storm
242 Opportunity
241 Ambush
240 Serpen
239 Stories
238 South
237 Intranet Trolls
236 Welcome to the Sandbox!
235 Extreme Prejudice
234 Custom Seizure
233 Barbarians
232 Slaves
231 You funny guy!
230 Modern Warfare
229 Operation Freedom
228 Questioning Plans
227 The Gathering
226 Dead Frontier
225 Year One + 4 months
224 Monster Briefings
223 Friendly Giants
222 The Great Krarga
221 I Got Bigger Guns
220 Terror of the Deep
219 Friend or Foe
218 Proposal
217 Gossips and Threats
216 Burger Shock
215 My Stance
214 Jealousy?!
213 Shocking Changes
212 212 - Pyramid Scheme
211 Battle of Reachfields
210 Running the Gauntle
209 The City of Slaves
208 The Cabal
207 The Retrea
206 206 - Breakthrough
205 From Within
204 Siege
203 Dawn of War
202 Flames of War
201 201 - Invasion
200 Beginning of a New Era
199 Shock and Awe
198 198 - Vacation
197 Good Intentions
196 Your Navy
195 UNS Floatin' Wreck
194 A Good Place to Live and Die
193 Project Ironclad
192 Chief of Naval Operations
191 Here We Go Again ~
190 Misunderstanding Dragons
189 Dragon to Dragon Talk
188 188 - A Wild Red Dragon Has Appeared!
187 Summer Festival
186 Wolf Whisperer
185 Gone Rogue
184 Gods and Burgers
183 More Running and Choices
182 Running and Choices
181 Home
180 My Soul!
179 Welcome To The Concrete Jungle
178 Doctor Strange
177 Decisions, Decisions...
176 Deja Vu
175 We All Floa
174 Getting Ou
173 Meetings
172 Chains of Command
171 Los
170 History and Wrecks
169 I Spy with my Eye
168 Awakenings
167 The Things We Do for the Greater Good...
166 Story Telling
165 165 - Trade Talks
164 Friends from Afar
163 Holidays and Festivals
162 Sunblock
161 Regrets
160 End of a Hero
159 Dante's Inferno
158 How to kill a Hero
157 Cobra Down
156 I FOUND YOU~!
155 First Air to Air Dragon Comba
154 Dog Figh
153 Rendezvous Point Yellow
152 Wings of War
151 Far Harbor
150 Chocolate
149 The Long Walk Home
148 Eye of the Sun
147 The Cavalry has Arrived!
146 Yo Mama...
145 Rearguard
144 Sum of All Fears
143 Tears of the Sun
142 Speak No Evil
141 Hear No Evil
140 See no Evil
139 The Evil Within
138 Troubles
137 The seeds of a Nation
136 Operation Chaperone
135 Stressed Ou
134 Supplies
133 The Appearance of a Hero!?
132 Magic Appraisal
131 The Council of Masters
130 It Ain't Easy Being Green
129 Green Troubles
128 Freed
127 Picking up the Pieces
126 Author's HP 46.7%
125 Unto the Breach
124 The Goblin Beach Landings
123 Goblin Flee
122 The Return of the Goblins
121 Bazooka
120 The Fog
119 Level 2
118 Sweet Dreams Are Made Of This
117 Gunpowder
116 First Aerial Prototype
115 Officer Cadet School
114 A Business Deal
113 Falledge
112 Guns, Mushrooms and Explosions, Oh My!
111 Talen
110 Operation Dagger
109 Rest and Recuperation
108 Boss Figh
107 Clear!
106 Waste Not, Want No
105 Dungeon Level 1
104 Looking for Group
103 Golems
102 Peace through Superior Firepower
101 Dungeon
100 Mines of Sea Cliff
99 Dragonite Crystal
98 Recruitmen
97 Post Victory
96 POWs
95 Rou
94 26th Imperial Dragon Corps
93 The Witch
92 All Out Attack
91 Anti Dragon Warfare
90 Earth Magic
89 Ride of the Valkyries
88 Objective Beta
87 Angry Orcs
86 To Kill a Necromancer
85 Claymore One
84 Arcane Tactics and Intervention
83 What's Next?
82 War Plans
81 Night of the Living Dead
80 Zombie Mode
79 The Ritual
78 Rematch of the Pass
77 War Drums
76 Eye of the Storm
75 Distractions
74 When shit falls, it comes in buckets...
73 The Hun
72 Escape
71 The Crucible
70 Promotions
69 After Action Review
68 Bored
67 Boot Camp
66 Recruits
65 Camp Alpha
64 Guns
63 Dissen
62 Interrogation
61 Green City
60 Return
59 Survivor
58 The Untamed Lands
57 New World
56 Magic 101
55 Pirates of the Goblin Sea
54 Goblins
53 A time to Grief
52 Recovery
51 Tech vs Magic
50 Knights
49 Infiltration
48 Counterstrike
47 Alliance
46 Enemy at the Gates
45 Battle of Sawtooth Pass
44 A moment of Peace
43 Are you...?
42 Dragonslayer
41 Kingdom of Goldrose
40 Sugar and Spice and Everything's a Lie
39 Castle of Iron
38 The Hoomans
37 Disaster Relief
36 Elves
35 Mighty Magic
34 Help
33 Fugitives
32 The Empire
31 Wheels
30 Clash of Giants
29 All along the Watchtower
28 Stalker
27 Ethics
26 Ideas
25 Aftermath
24 Loo
23 MVP
22 Boss
21 Trapped
20 Dungeoneering
19 Ruins
18 Needs
17 Mana Stone
16 Giant Wolves
15 Giant Wolf
Chapter 14: Numbers - Part 2
14 Numbers - Part 2
13 Numbers
12 Strange New World
11 Blake's World
10 Planet Fall
9 Crash Landing
8 Los
7 Disaster
6 The Jump
5 Overwhelmed
4 Boarded
3 Engaged
2 Contac
1 Journey
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