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Out of Space 330 Into the Darkness
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Out of Space 330 Into the Darkness

Trism eyed the tied up prisoner on the bed and smiled while he placed a small pouch on the table. He unrolled the leather pouch with a flourish like a performer doing a performance for the audience.

He hummed to himself and removed a syringe and a tiny glass bottle with a printed "XP - 117" on the labeling. He placed them side by side and even took the time to slip on a pair of surgical gloves before he poked the syringe into the bottle of clear liquid and pulled the plunger back slowly.

Trism stood over the tied up prisoner who was staring with anger at him and he flicked the syringe a couple of times, tapped the air bubbles up and pushing them out by squeezing the plunger. "Now we don't want to have air bubbles in your veins do we?"

Mills and Tyrier stood at the doorway and eyed Trism's work. "What's that?" Mills asked curiously.

"Truth serum," Trism replied as he patted the left arm of struggling prisoner, finding the vein.

"Huh?" Mills was surprised. "Does it work?"

"You asking me when it's you hoomans who made it," Trism replied without turning his head. "Ahh... hold still, you don't want this needle to break inside your arm do you?"

"Take a deep breath, it only going to hurt like a tiny ant bite!" Trism slowly stabbed the needle into the vein of the wide eyed prisoner who stared in fright at the needle going into his flesh. "There... and we are done!"

He removed the syringe after injecting the prisoner with its chemical contents and packed his stuff carefully back into the pouch.

"Hmm..." Mills frowned. "I don't think truth serums work all the time..."

"Ah... yes, that is true, hence I will also cast charm and confusion on him," Trism said. "With the combination of the drug and spells, he will tell else everything we need to know!"

Mills turned to Tyrier and raised an eyebrow to which Tyrier just gave a helpless shrug. "You can do that?"

"Yes," Trism stood over the prisoner started to act intoxicated. "We tested and even had it done on ourselves during training."

"Damn..." Mills whispered. "I so do not want to know how the hell Naval Intel trains their people..."

Trism placed his hand before the face of the prisoner and a couple of glowy magic circles appeared and chanted the magic verses, "Lesser Confusion!"

"Lesser Charm!" He cast another spell after the prisoner was hit with a confusion spell which left the prisoner moaning behind his gag.

Trism lifted the eyelids of the prisoner and checked the pupils, finding them dilated. He removed the gag of the prisoner and the prisoner gave a lopsided smile at Trism. "He's ready for questions."

Both Mills and Tyrier walked over and joined Trism at the bedside. Trism gently patted the head of the prisoner and smiled, "Tell me your name."


"M- my n name is, Sa... Sam Holt..." The prisoner smiled back. "Y... you are nic- nice...!"

"Good, good!" Trism praised the prisoner. "Now, tell me, what do you do here?"

"I- I am... the... Stalker... Branch... Master... of Norshelm..." The prisoner muttered. "I... am in charge of all the... Guild affairs... here..."

"Who is the masked man?" Trism asked next.
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"He is... an Adjuncator..." He replied with a silly smile. "Hehe... pretty colors!"

"What does he do?" Trism leaned closer and whispered into the prisoner's ear. "And how do I find him?"

"He... judges... which... contracts to take..." The prisoner said. "You... can find... him... here!"

"Here?" Trism asked. "Where is here?"

The prisoner giggled and wiggled his hands in an effort to point a direction before he gave up, unable to understand why he can't move his hands. "He... is downstairs..."

"How do I go downstairs to find him?" Trism slowly and carefully said each word.

"In the... salon..." The prisoner turned and looked at Trism with glassy eyes. "Push... the switch under... the second window frame... It will... open the way... hehe!"

"Any surprises?" Trism asked again. "Traps? Locked doors?"

"Ye- yes... much... traps! Hehe!" The prisoner giggled again. "Key... will... stop... traps!"

"Is there another way in?" Trism asked again. "Into the underground where the Adjudicator is at?"

"Many ways... in and out!" The delirious prisoner said. "Many ways!"

"Is there a map of the underground?" Trism patted the man's head.

"No.. maps!" The prisoner smiled. "All in... head!"

Trism turned around and Tyrier gave a nod before he left the room and gathered his men with him. "Let's go, we found our way in."

"Tavel, is the spell totally disarmed?" Tyrier gestured to the door frame.

"Yup, while you guys are having fun inside," Tavel grinned and removed the necklace off the frame. "I messed up spell's structure since we have the key."

"Good, bring it," Tyrier said. "We are going down to the salon!"

They made their way down past the Marines stationed at the stairs and entered the high windowed salon. "There should be a hidden switch under the second window frame, but which..." Tyrier said.

The seven of them fanned out and started searching, running their fingers under the window frames and Atiled suddenly called out, "Found it!"

His fingers found depression and he pushed with his finger. A click sounded followed by a soft grinding sound that came from the other side of the room. A section of the floor had moved away, revealing a hole with a flight of stairs that led into the darkness.

A pitch black corridor greeted them as they made their way down but with their night vision, they easily made their way forward. Tyrier checked the tracker signal and found it less than fifty meters away.

Tavel taking point was reporting traps here and there and he spent time to disarm the magical traps, making the going slow. Finally, they came upon a door at the end of the corridor and discovering no responses from the MU detector, they carefully entered.

They found themselves in a large anteroom supported by six pillars where several doors could be seen. Four large tables and benches were set in the middle of the room with globes of glow lamps on the walls lighting up the area.

Plates and bowls were stacked on one side of the tables while one of the benches sat a couple of people who were speaking in low tones and drinking from goblets. Tyrier halt the team and gestured his men to spread out and cover the area with hand signals.

The two unsuspecting Stalkers continued their conversations without noticing the Claymore One soldiers entering the room. "One, Two. Take them out!" Tyrier ordered after everyone was in position.

Instantly, suppressed puffs of air replied to him. The two bodies slumped down on the table with holes in their heads. "Which way?" Hitsu whispered as he took in the doors around them.

"Check the doors," Tyrier said. "See where they lead to."

They slowly checked each and every door and found them to lead off to other rooms or exits. Tyrier looked at the time, seeing that they had spent more than an hour just clearing the entire underground complex and had yet even approached their target.

Along the way, anyone they bumped into was put down swiftly and silently. Even those sleeping in the chambers were neutralized without any hesitation.

"Alright, stop the clearing of the tunnels," He decided to change tactics. "We grab the HVT first than we return to clear the place out!"

Following the tracker, they finally reached the place where the signal was the strongest. After the usual checks for traps and surprises, Hitsu used the handheld inspection tool and slipped the optiwand under the door crack and saw a large bedchamber.

After the locked door was picked, the team stacked up and entered stealthily, with their tasers at the ready, learning from their previous lesson. Once they stepped into the room, without any hesitation, the first man fired his taser at the body on the bed, followed by the next man.

The assault was almost anti climax as the body on the bed spasmed and kicked madly as the electricity coursed through his body without him putting up any struggle. "Tag and bag him!" Tyrier whispered. "Grab everything that seemed to be useful for Intel!"

The men spread out in the large bedchamber that was decorated richly compared to the others they had cleared. Clearly, the decor was done to be on par with the status of the person living here. Books and scrolls were quickly collected without checking their contents and placed inside Hitsu's bag of holding to be sorted out later.

Suddenly, a bell jingled in the room, causing the soldiers to freeze as they looked around in confusion for the source of the sound. "Shit!" Tyrier hissed. "I think we been made!"

"Three! Contacted!" The squad channel buzzed as Team Three holding point outside the room reported. "Four tangoes down!"

"One, roger!" Tyrier replied before turning to the rest in the room. "Five mikes! Grab everyone and let's go!"

They quickly left the place and stepped over the bodies of the dead littering the tunnel as they headed towards the exit. The urgent jingling bells and echos of running feet followed them as they entered the antechamber again.

A small crowd of hooded figures was milling around inside when Claymore One suddenly appeared in the room and a hush fell in the room. For a minute, both sides just stared at each other in confusion before someone yelled out. "Intruders!"

"Engage!" Tyrier yelled at the same time and pops of suppressed gunfire erupted around him. The Stalkers drew their swords out and dropped on the spot as rifle rounds punched through their light armor.

The Stalkers charged over the tables and around pillars as the men of Claymore One held their ground, firing single shots of aimed fire at any threat. The sudden mad engagement barely took a minute to be over. The smell of burnt gunpowder lingered thickly in the room mixing with the iron smell of blood and voided bowels.

"Clear right!" Hitsu called out as he swept his rifle over his covered sector.

"Left clear!" Young reported from the other side.

"Go!" Tyrier said and they hurriedly stepped over the blood and gore, their spent rifle cartridges rattling in the brass catcher attachment to their rifles. As they ran, another ground suddenly appeared from a door. "Contact left!"

Another flurry of shots brought down the newcomers and soon they were back in the long corridor that led back to the mansion. As they exited the tunnel, they found Sergeant Mills and a couple of Marines waiting for them. "What happened?" Mills asked.

"We got made," Tyrier said as he caught his breath. "But we got the HVT."

"Contact!" Someone still at the bottom yelled. Several muzzle flashes lit up the dark tunnel as the last man fired at the enemy. "Clear!"

"Blow the explosives!" Tyrier ordered.

Mills blinked widely. "What?"

A rumble could be heard and the ground shook slightly while the dust rained down from the ceiling. Alited grinned as he kept away the detonator, "Done!"

"We only manage to mine some of the exits that we found," Tyrier grinned. "That should trap some of them while we go back and root them out!"

"Seriously have you thought of the collateral damage?" Mills frowned. "Innocents could be killed!"

Tyrier gave a shrug, "It's either them or us. Besides, there are no innocents in war."

"We..." Mills wanted to argue but Tyrier put a hand up forestalling Mills's words.

"We are in the old district of the city," Tyrier said. "There are not many people living in these parts."

"But still!" Mills felt Tyrier's actions were overkill. "You could still injured innocents!"

"These exit places are all controlled by the Stalkers," Tyrier finally snapped. "There are only their people there guarding the exits!"

"Now, if you excuse me! I got more people to go kill!"

Chapter end

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Catalogue
468 The Un An
467 Care Package
466 Battle of Turnstead
465 The Dragon Lords
464 Unicorn Rising
463 A Slice of Pie and Beggars
462 Nice View
461 1st Army Rifle Regimen
460 Mobilization
459 Awaking the Dragon
458 Demons in the Hear
457 Hymns for The Judgemen
456 Double Dragon
455 Hymn For a Battle
454 Conquest Of The New World
453 The Law Of The Strong
452 Inside the Storm
451 One Big Jump for Gobs!
450 State of Panic
449 Dungeon Cleared!
448 Working Together
447 A Call to Arms
446 Reunion
445 Funny Business
444 The Protectorate of Ramuh
443 Is It Worth It?
442 Mahou... Shoujo?!
441 Deaths and Drills
440 How It Feels
439 Year 4 Winter
438 Two Face
437 Into The Dungeon
436 A City called Hope
435 Glory and Honour
434 The Iron Kingdom
433 Nominated
432 Getting Ou
431 Foul Motives
430 Plans in Motion
429 Conflicts of Interests
428 Mixed Emotions
427 Tears
Chapter 426
425 Adventurers' Inc.
424 Commitments
423 Hope
422 This is Madness!
421 Happy?
420 Happy?
419 Coming For You
418 Depression
417 We Can't Do Shit!
416 Confusion
415 The End Zone
414 Taken
413 Angel Has Fallen
412 Oh... Shit!
411 Bastards Must Die!
410 Flying Ships
409 Land Fall
408 Surviving the World
407 Food Concerns
406 How Nice of You!
405 Port Sanctuary
404 Marine Expeditionary Force
403 The Alliance
402 First City of The Flee
401 401 - A Coming Storm
400 Rise of A Nation
399 Is It Over?
398 Number One Gun
397 The Power of Exploding Stuff
396 The Eternal Emperor
395 The Hunger
394 The Emperor's Own
393 Trapped?
392 Door Knockers
391 Urban Warfare
390 Sucker Punch
389 Operation Overlord
388 Elementalists
387 Espionage
386 Troop Movements
385 Plans Never Goes As Planned
384 So Interesting!
383 Downfall
382 Article 99
381 Unexpected Command
380 Rolling Thunder
379 One For The History Books
378 Fun and Games
377 Danger! High Explosives!
376 Rock and Rumors
375 The Joker
374 Orchestra of Death
373 The Self Defense Force
372 Disciplinary Actions
371 Fish Bai
370 Internal Problems
369 Go Strike!
368 It is Inevitable
367 Need Prisoners!
366 Dance Steps of War
365 March of an Empire
364 Winter Plans
363 Year Two
362 Word of Mouth
361 We Need Money
360 The Wedding
359 Upgrades
358 Dignity
357 State of the Game
356 City of Haven
355 Chicken Power!
354 Stealing a Town
353 No Time to Die
352 Die Another Day
351 Tomorrow Never Dies
350 City on Flames
Chapter 349
Chapter 348
Chapter 347
Chapter 346
Chapter 345
Chapter 344
Chapter 343
Chapter 342
Chapter 341
Chapter 340
Chapter 339
Chapter 338
337 Uprising
336 Undercurrents
Chapter 335
Chapter 334
333 The Purge
332 Enemies At Your Doorsteps
331 Shaking the City
330 Into the Darkness
329 Go Dark
328 Questions and Answers
327 Stalking the Stalker
326 Cloak And Dagger
325 Repercussions
324 Stalker
323 Tea Party
322 House of Cards
321 The Jewel of the South
320 Sins and Depravity
Chapter 319
Chapter 318
Chapter 317
Chapter 316
315 Tick Tock
314 Lend A Hand?
313 Sorting Out The Pieces
312 312 - Intelligence
311 Chasing the Scorpion
310 Operation Firestorm
309 Bronze VS Lead
Chapter 308
Chapter 307
Chapter 306
Chapter 305
Chapter 304
Chapter 303
Chapter 302
Chapter 301
Chapter 300
Chapter 299
Chapter 298
Chapter 297
Chapter 296
295 Eaters of Kin
294 An Invitation
293 The City of Sins
292 No Rest For the Wicked
291 Families
290 Double The Fun, Double the Ransom!
289 Manison of Madness
288 Party Time
287 True Lies
286 Negotiations
285 Be My Gues
284 Long Term Plans
283 New Things
282 Unexpected Encounter
281 Feelings
280 Words
279 I Like to Order One Umagi Set!
278 Operation Pied Piper
277 The Trap
276 High Value Targe
275 Three Way War
274 Disturbance in the Force!
273 You Don't Mess with the UN!
272 Airborne Marines!
271 Be a Man! Do the Right Thing!
270 Dragon Down
269 World Events
268 The Snake, the Empire, and the Hoomans
267 It is A Good Day to Die
266 Live Free
265 With A Vengeance
264 Die Harder
263 Die Hard
262 Yippie Kai Yay!
261 Unit Zero Two
260 Touch Me No
259 The Day is My Enemy
258 A Gathering Storm
257 Calamity
256 The Great Devourer
255 Bag of Infinite Ammo
254 Article 75
253 Kill Team
252 252 - Air Raids
251 My Mech is Fight!
250 Running Man
249 Preparations
248 Of Spycraft and Aliens
247 Mechanisms of Chaos
246 246 - The Devil is in the Details
245 Pay Back Your Dues
244 Demons
243 A Brewing Storm
242 Opportunity
241 Ambush
240 Serpen
239 Stories
238 South
237 Intranet Trolls
236 Welcome to the Sandbox!
235 Extreme Prejudice
234 Custom Seizure
233 Barbarians
232 Slaves
231 You funny guy!
230 Modern Warfare
229 Operation Freedom
228 Questioning Plans
227 The Gathering
226 Dead Frontier
225 Year One + 4 months
224 Monster Briefings
223 Friendly Giants
222 The Great Krarga
221 I Got Bigger Guns
220 Terror of the Deep
219 Friend or Foe
218 Proposal
217 Gossips and Threats
216 Burger Shock
215 My Stance
214 Jealousy?!
213 Shocking Changes
212 212 - Pyramid Scheme
211 Battle of Reachfields
210 Running the Gauntle
209 The City of Slaves
208 The Cabal
207 The Retrea
206 206 - Breakthrough
205 From Within
204 Siege
203 Dawn of War
202 Flames of War
201 201 - Invasion
200 Beginning of a New Era
199 Shock and Awe
198 198 - Vacation
197 Good Intentions
196 Your Navy
195 UNS Floatin' Wreck
194 A Good Place to Live and Die
193 Project Ironclad
192 Chief of Naval Operations
191 Here We Go Again ~
190 Misunderstanding Dragons
189 Dragon to Dragon Talk
188 188 - A Wild Red Dragon Has Appeared!
187 Summer Festival
186 Wolf Whisperer
185 Gone Rogue
184 Gods and Burgers
183 More Running and Choices
182 Running and Choices
181 Home
180 My Soul!
179 Welcome To The Concrete Jungle
178 Doctor Strange
177 Decisions, Decisions...
176 Deja Vu
175 We All Floa
174 Getting Ou
173 Meetings
172 Chains of Command
171 Los
170 History and Wrecks
169 I Spy with my Eye
168 Awakenings
167 The Things We Do for the Greater Good...
166 Story Telling
165 165 - Trade Talks
164 Friends from Afar
163 Holidays and Festivals
162 Sunblock
161 Regrets
160 End of a Hero
159 Dante's Inferno
158 How to kill a Hero
157 Cobra Down
156 I FOUND YOU~!
155 First Air to Air Dragon Comba
154 Dog Figh
153 Rendezvous Point Yellow
152 Wings of War
151 Far Harbor
150 Chocolate
149 The Long Walk Home
148 Eye of the Sun
147 The Cavalry has Arrived!
146 Yo Mama...
145 Rearguard
144 Sum of All Fears
143 Tears of the Sun
142 Speak No Evil
141 Hear No Evil
140 See no Evil
139 The Evil Within
138 Troubles
137 The seeds of a Nation
136 Operation Chaperone
135 Stressed Ou
134 Supplies
133 The Appearance of a Hero!?
132 Magic Appraisal
131 The Council of Masters
130 It Ain't Easy Being Green
129 Green Troubles
128 Freed
127 Picking up the Pieces
126 Author's HP 46.7%
125 Unto the Breach
124 The Goblin Beach Landings
123 Goblin Flee
122 The Return of the Goblins
121 Bazooka
120 The Fog
119 Level 2
118 Sweet Dreams Are Made Of This
117 Gunpowder
116 First Aerial Prototype
115 Officer Cadet School
114 A Business Deal
113 Falledge
112 Guns, Mushrooms and Explosions, Oh My!
111 Talen
110 Operation Dagger
109 Rest and Recuperation
108 Boss Figh
107 Clear!
106 Waste Not, Want No
105 Dungeon Level 1
104 Looking for Group
103 Golems
102 Peace through Superior Firepower
101 Dungeon
100 Mines of Sea Cliff
99 Dragonite Crystal
98 Recruitmen
97 Post Victory
96 POWs
95 Rou
94 26th Imperial Dragon Corps
93 The Witch
92 All Out Attack
91 Anti Dragon Warfare
90 Earth Magic
89 Ride of the Valkyries
88 Objective Beta
87 Angry Orcs
86 To Kill a Necromancer
85 Claymore One
84 Arcane Tactics and Intervention
83 What's Next?
82 War Plans
81 Night of the Living Dead
80 Zombie Mode
79 The Ritual
78 Rematch of the Pass
77 War Drums
76 Eye of the Storm
75 Distractions
74 When shit falls, it comes in buckets...
73 The Hun
72 Escape
71 The Crucible
70 Promotions
69 After Action Review
68 Bored
67 Boot Camp
66 Recruits
65 Camp Alpha
64 Guns
63 Dissen
62 Interrogation
61 Green City
60 Return
59 Survivor
58 The Untamed Lands
57 New World
56 Magic 101
55 Pirates of the Goblin Sea
54 Goblins
53 A time to Grief
52 Recovery
51 Tech vs Magic
50 Knights
49 Infiltration
48 Counterstrike
47 Alliance
46 Enemy at the Gates
45 Battle of Sawtooth Pass
44 A moment of Peace
43 Are you...?
42 Dragonslayer
41 Kingdom of Goldrose
40 Sugar and Spice and Everything's a Lie
39 Castle of Iron
38 The Hoomans
37 Disaster Relief
36 Elves
35 Mighty Magic
34 Help
33 Fugitives
32 The Empire
31 Wheels
30 Clash of Giants
29 All along the Watchtower
28 Stalker
27 Ethics
26 Ideas
25 Aftermath
24 Loo
23 MVP
22 Boss
21 Trapped
20 Dungeoneering
19 Ruins
18 Needs
17 Mana Stone
16 Giant Wolves
15 Giant Wolf
Chapter 14: Numbers - Part 2
14 Numbers - Part 2
13 Numbers
12 Strange New World
11 Blake's World
10 Planet Fall
9 Crash Landing
8 Los
7 Disaster
6 The Jump
5 Overwhelmed
4 Boarded
3 Engaged
2 Contac
1 Journey
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