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Out of Space 194 A Good Place to Live and Die
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Out of Space 194 A Good Place to Live and Die

The Colony, Academy of Science and Magic

Elizabeth Regnar, known as Liz to her friends, stepped carefully down the tiled hallway of the school which she was told to serve at. More like ordered, she thought as she adjusted her pace to match the female hooman who was bringing her to her new accommodations and start her servitude to them.

Her left leg felt itchy from the strange contraption they had bound to her ankle, the blacksmith stating repeatedly to her that it will know where she is at all times and should she attempt any means of hostilities, the anklet will self destruction with enough force to blow her leg away.

The hooman blacksmith further demonstrated its capabilities on a wooden mannequin and the wooden leg with the strange black anklet exploded spectacularly, much to her dismay.

She tried sensing it with Detect Magic and even apply her magic senses into the artifact but nothing was found. But she admitted that the hoomans tried her better than expected except for the horrible light cell, where the white lights and voices haunted her.

After she had agreed to serve the demons, no, hoomans as they called themselves. They put her into a more normal cell, with a cot, and iron bars imprisoning her in. Then the whole week was spent doing strange activities, like questioning questions on parchments which she found, strangely of superb quality.

She was taken in and out of her cell to another place where she was told to cast her most powerful spell at some mannequins spread out in an open field with strange markings on the floor. She conjured up her most powerful spell, an enhanced magic missile spell of 300 times, firing off 300 magic missiles at once and devasted the terrain.

But she noticed the expressions of the hoomans in grey and white clothes were barely impressed as they quietly watched and made notes in those flat brown tablets, making her felt like it was barely passable in their eyes. If she cast the same spell back at the Capital, the spectators will be cheering and commenting on her abilities and magic power.

On other days, a creepy looking soldier in those grey strangely cut uniforms will take her to visit a tired looking hooman who was called Doctor Sharon. The female doctor will start asking strange questions like if she wants something, will she take it using a soft or hard approach. And all the while the strange creepy soldier stood with his arms folded watching her with his sinister eyes.

She felt very uncomfortable under the presence of that soldier and was actually relieved to return to her cell. Next, during the evenings, she was taken to a class with other people to learn 'Basic English'. There she found Evelyn who appeared to be not her usual self, most likely she was depressed with the death of Dante. Evelyn barely spoke a single word and just stared blankly at the board. The teacher called her to pronounce words and she just stood up and repeated what the teacher asked without any emotion.


Liz tried to speak with Evelyn but Evelyn barely replied back, mostly in single words or with barely a nod or shake of her head. Liz felt frustrated and wondered if the had hoomans did something bad to her.

Now she followed another female hooman into this school which they named it as the Academy of Science and Magic. She saw several students dressed in long dark green skirts, pants and white shirts with a similar matching coat or jacket, presumably the academy's uniform.

The strange and scary soldier had taken her out of her cell and with a simple, "Follow me," and handed her a bag of clothes and other necessities and boarded the magical wagon they called a 'Jeep' and he drove her here.

He crudely listed down the terms and conditions for her limited freedom. She can only stay within the campus of the Academy. Leave the boundary of the Academy without prior approval will result in the anklet on her left ankle to explode. Any attempts to tamper with the device will result in the anklet to explode. Any hostile activities will result in the anklet to explode. Basically, he just told her almost every scenario that will result in the anklet to explode.

The pretty short hair hooman called Kristine brought her to a building wing away from the main campus of the Academy and said, "This is the hostel area for the staff working in this Academy. You will be living here for the time being till other orders come in for you."

"T-thank you," Liz stammered as she glanced up at the red bricked structure with perfect windows and tiny balconies lining the facade, thinking that her new environment wasn't so bad after all.

"You will take the role of an Associate Lecturer, which is to help the Lecturers prepare their class materials," Kristine said as she led Liz up the stairs to her room. "You will be dealing mostly with magical studies and also be helping out the magic R and D department in tests and trials with regards to magical stuff."

Liz frowned as she barely understood what Kristine was saying like R and D departments. What is that? She wondered but she kept quiet just nodding along. She sort of understood the Associate Lecturer title, which should be sort of an assistant.

"Once you settled down and is capable of handing a class by yourself, we will promote you to be a Lecturer, meaning you will teach classes by yourself," Kristine continued before stopping at a door marked '209'. "This is your room and your keys."

"Wait, you meant that I will teach a class by myself later on?" Liz asked in surprise, "But I thought only magister ranked mages could take students!"

"We do not have that sort of requirements here," Kristine replied as she leaned against the wall. "As long you pass your Advanced English, Maths and is a 5th level circle mage and also worked as an Assistant Lecturer or have prior experience in teaching, we grant the person a three month probation in teaching."

"I... see," Liz blinked her eyes in surprise, "But age?"

"As long you are above 18, you can work," Kristine continued to answer her questions patiently. "From what I read from your file, you will turn 18 before spring in a few months time."

"File?" Liz looked alarmed, "W-wait how did you know my age?"

"Nevermind," Kristine gave a creepy grinned which sent chills down Liz's spine. "You will get used to it later. Now put your stuff in the room, we still got a few places to go. I will show you the shower facilities, the cafeteria, the staffroom, and the classes. Also, I will introduce to you the teachers you will be helping out."

-----

Somewhere off Goblin Sea

"Put more sails!" Omaj yelled at his crew as he held on to the wooden railings on the deck. His ship, the Wave Dancer punched through a wave with a white splash of salt water. "More speed!"

He glanced to the rear, seeing the escort ship he hired falling behind as its sails got ravaged by an unlucky bolt. "Quick! While the Sea Stinger is distracting the goblins! We must get away!"

"Master!" The Wave Dancer's First Mate yelled out, "All sails are up already! We are already at full speed! Unless..."

"Unless?" Omaj eyes narrowed.

"If we lose some of the cargo?" The First Mate suggested.

"Lose some of the cargo?" Omaj cried, "You want to lose your head?"

"No! Master!" The First Mate looked horrified and ran off away from the helm.

"Mahel!" Omaj roared, "Make more wind! I didn't hire you to look pretty!"

The ship's mage sighed as he lowered his slim soft hands down. "Master Omaj, I have already done my best, the sails can only take so much wind."

"Damn!" Omaj cursed, "Wet the sails!"

The crew started hoisting buckets of seawater up from the sides of the ship, and splashing the sails of the ship, making the canvas wet. Wetting the sails down helps to hold more wind as the canvas fibers swell in thickness with moisture and wetting sails is one way of decreasing porosity and hence increasing effective driving force and making the sails stand flatter.

"It is working, Master!" The First Mate at the deck yelled as the ship picked up a bit more speed. The men were exhausted as they had to hoist buckets of water up constantly to the top of the masts and pour them down the sails which in the wind, evaporated quickly.

"Master Omaj! Look! The Sea Stinger!" A lookout from the crow nest yelled out as he pointed to the rear.

----

Captain Nemu cursed as the ripped sailed were chopped off by his crew and suddenly a laughing cry could be heard.

"Waaaaaaaakakakakaaa~~~" A goblin smacked against one of the undamaged sails, the fabric cushioning its fall and it slid down the billowing sails like a child's slide, landing on the deck while giving off a victory pose in the middle of the crew of dumbstruck sailors. "SUCCESSSSSS! SWEEE!"

"KILL IT!" Nemu roared at the stunted sailors who reacted a second slower than the happy goblin who cut down two of the nearby sailors with its rusty blade, turning the decks slick with blood.

"WEEEEEEEeeeee... Oh Noess!" Another goblin flew by, but it missed the ship and landed into the sea. "OOOPPPSSS!"

"Repel boarders!" Nemu cried again as more and more doped up happy goblins started appearing in the skies, launched by the goblin catapults from the raiders closing in fast like sharks. "Ballistas! Kill those ships now!"

"Captain! Beware ahead!" The lookout roared from above, gesturingly wildly to the bow of the Sea Stinger.

Nemu turned and saw one of the goblin ship chasing the Wave Dancer and turned about and was heading in a ramming course.

"Helmsman! Hard to starboard!" Nemu yelled as the distance between the two ships closed.

The helmsman desperately spun the wheel, turning the ship hard towards the starboard side and the Sea Stinger groaned as it slowly turned. The oncoming goblin raider under bow ram missed and the two ships passed just meters between their hulls. The gunners on both ships didn't waste the opportunity and fired their ballistas and catapults in point blank range.

Both ships shook madly as heavy projectiles impacted the hulls. The goblin ship floundered as two bolts punched hard and deep into the bowels, cracking the hull at the waterline, sending gallons of seawater into the belly of the raider.

The Sea Stinger did not fare as well as the ship was just a light vessel, its wooden hull barely 16" thick at the sides. The crudely built goblin ballistas had enough energy to smash through the thick hardwood, three bolts fired from the raider as it passed. As the raider sat lower in the water, the goblin gunners fired upwards at a slight angle and the three bolts exploded into the interior of Sea Stinger.

One of the bolts even upset a ballista off its mount, shattering the arms of the ballista and crashing several gunners under the weapon, while another bolt punched a quarter of its length through the top decks, its metal tip gleaming in blood.

The lower deck gunners and crews screamed as splinters the size of a man's arm exploded out from the wooden beams and hull as the bolts punched through the hull. The splinters acted as shrapnel and frayed everyone not protected, ripping skin and tearing body parts into bloody scraps in seconds.

Almost immediately, a quarter of the crew of the Sea Stinger was down. Nemu cursed as the deck under him quaked and he peered over the railings and saw the devastation wrought by the goblin raider against the side of his ship.

Suddenly, a three pong hook hammered next to Nemu against the railing. Shocked, he followed the rope that was attached to the hook and saw it came from the disable goblin raider that was slowly drifting away but still within range.

"Gods of the Sea! Here they come!"

Chapter end

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<<Prev
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Catalogue
468 The Un An
467 Care Package
466 Battle of Turnstead
465 The Dragon Lords
464 Unicorn Rising
463 A Slice of Pie and Beggars
462 Nice View
461 1st Army Rifle Regimen
460 Mobilization
459 Awaking the Dragon
458 Demons in the Hear
457 Hymns for The Judgemen
456 Double Dragon
455 Hymn For a Battle
454 Conquest Of The New World
453 The Law Of The Strong
452 Inside the Storm
451 One Big Jump for Gobs!
450 State of Panic
449 Dungeon Cleared!
448 Working Together
447 A Call to Arms
446 Reunion
445 Funny Business
444 The Protectorate of Ramuh
443 Is It Worth It?
442 Mahou... Shoujo?!
441 Deaths and Drills
440 How It Feels
439 Year 4 Winter
438 Two Face
437 Into The Dungeon
436 A City called Hope
435 Glory and Honour
434 The Iron Kingdom
433 Nominated
432 Getting Ou
431 Foul Motives
430 Plans in Motion
429 Conflicts of Interests
428 Mixed Emotions
427 Tears
Chapter 426
425 Adventurers' Inc.
424 Commitments
423 Hope
422 This is Madness!
421 Happy?
420 Happy?
419 Coming For You
418 Depression
417 We Can't Do Shit!
416 Confusion
415 The End Zone
414 Taken
413 Angel Has Fallen
412 Oh... Shit!
411 Bastards Must Die!
410 Flying Ships
409 Land Fall
408 Surviving the World
407 Food Concerns
406 How Nice of You!
405 Port Sanctuary
404 Marine Expeditionary Force
403 The Alliance
402 First City of The Flee
401 401 - A Coming Storm
400 Rise of A Nation
399 Is It Over?
398 Number One Gun
397 The Power of Exploding Stuff
396 The Eternal Emperor
395 The Hunger
394 The Emperor's Own
393 Trapped?
392 Door Knockers
391 Urban Warfare
390 Sucker Punch
389 Operation Overlord
388 Elementalists
387 Espionage
386 Troop Movements
385 Plans Never Goes As Planned
384 So Interesting!
383 Downfall
382 Article 99
381 Unexpected Command
380 Rolling Thunder
379 One For The History Books
378 Fun and Games
377 Danger! High Explosives!
376 Rock and Rumors
375 The Joker
374 Orchestra of Death
373 The Self Defense Force
372 Disciplinary Actions
371 Fish Bai
370 Internal Problems
369 Go Strike!
368 It is Inevitable
367 Need Prisoners!
366 Dance Steps of War
365 March of an Empire
364 Winter Plans
363 Year Two
362 Word of Mouth
361 We Need Money
360 The Wedding
359 Upgrades
358 Dignity
357 State of the Game
356 City of Haven
355 Chicken Power!
354 Stealing a Town
353 No Time to Die
352 Die Another Day
351 Tomorrow Never Dies
350 City on Flames
Chapter 349
Chapter 348
Chapter 347
Chapter 346
Chapter 345
Chapter 344
Chapter 343
Chapter 342
Chapter 341
Chapter 340
Chapter 339
Chapter 338
337 Uprising
336 Undercurrents
Chapter 335
Chapter 334
333 The Purge
332 Enemies At Your Doorsteps
331 Shaking the City
330 Into the Darkness
329 Go Dark
328 Questions and Answers
327 Stalking the Stalker
326 Cloak And Dagger
325 Repercussions
324 Stalker
323 Tea Party
322 House of Cards
321 The Jewel of the South
320 Sins and Depravity
Chapter 319
Chapter 318
Chapter 317
Chapter 316
315 Tick Tock
314 Lend A Hand?
313 Sorting Out The Pieces
312 312 - Intelligence
311 Chasing the Scorpion
310 Operation Firestorm
309 Bronze VS Lead
Chapter 308
Chapter 307
Chapter 306
Chapter 305
Chapter 304
Chapter 303
Chapter 302
Chapter 301
Chapter 300
Chapter 299
Chapter 298
Chapter 297
Chapter 296
295 Eaters of Kin
294 An Invitation
293 The City of Sins
292 No Rest For the Wicked
291 Families
290 Double The Fun, Double the Ransom!
289 Manison of Madness
288 Party Time
287 True Lies
286 Negotiations
285 Be My Gues
284 Long Term Plans
283 New Things
282 Unexpected Encounter
281 Feelings
280 Words
279 I Like to Order One Umagi Set!
278 Operation Pied Piper
277 The Trap
276 High Value Targe
275 Three Way War
274 Disturbance in the Force!
273 You Don't Mess with the UN!
272 Airborne Marines!
271 Be a Man! Do the Right Thing!
270 Dragon Down
269 World Events
268 The Snake, the Empire, and the Hoomans
267 It is A Good Day to Die
266 Live Free
265 With A Vengeance
264 Die Harder
263 Die Hard
262 Yippie Kai Yay!
261 Unit Zero Two
260 Touch Me No
259 The Day is My Enemy
258 A Gathering Storm
257 Calamity
256 The Great Devourer
255 Bag of Infinite Ammo
254 Article 75
253 Kill Team
252 252 - Air Raids
251 My Mech is Fight!
250 Running Man
249 Preparations
248 Of Spycraft and Aliens
247 Mechanisms of Chaos
246 246 - The Devil is in the Details
245 Pay Back Your Dues
244 Demons
243 A Brewing Storm
242 Opportunity
241 Ambush
240 Serpen
239 Stories
238 South
237 Intranet Trolls
236 Welcome to the Sandbox!
235 Extreme Prejudice
234 Custom Seizure
233 Barbarians
232 Slaves
231 You funny guy!
230 Modern Warfare
229 Operation Freedom
228 Questioning Plans
227 The Gathering
226 Dead Frontier
225 Year One + 4 months
224 Monster Briefings
223 Friendly Giants
222 The Great Krarga
221 I Got Bigger Guns
220 Terror of the Deep
219 Friend or Foe
218 Proposal
217 Gossips and Threats
216 Burger Shock
215 My Stance
214 Jealousy?!
213 Shocking Changes
212 212 - Pyramid Scheme
211 Battle of Reachfields
210 Running the Gauntle
209 The City of Slaves
208 The Cabal
207 The Retrea
206 206 - Breakthrough
205 From Within
204 Siege
203 Dawn of War
202 Flames of War
201 201 - Invasion
200 Beginning of a New Era
199 Shock and Awe
198 198 - Vacation
197 Good Intentions
196 Your Navy
195 UNS Floatin' Wreck
194 A Good Place to Live and Die
193 Project Ironclad
192 Chief of Naval Operations
191 Here We Go Again ~
190 Misunderstanding Dragons
189 Dragon to Dragon Talk
188 188 - A Wild Red Dragon Has Appeared!
187 Summer Festival
186 Wolf Whisperer
185 Gone Rogue
184 Gods and Burgers
183 More Running and Choices
182 Running and Choices
181 Home
180 My Soul!
179 Welcome To The Concrete Jungle
178 Doctor Strange
177 Decisions, Decisions...
176 Deja Vu
175 We All Floa
174 Getting Ou
173 Meetings
172 Chains of Command
171 Los
170 History and Wrecks
169 I Spy with my Eye
168 Awakenings
167 The Things We Do for the Greater Good...
166 Story Telling
165 165 - Trade Talks
164 Friends from Afar
163 Holidays and Festivals
162 Sunblock
161 Regrets
160 End of a Hero
159 Dante's Inferno
158 How to kill a Hero
157 Cobra Down
156 I FOUND YOU~!
155 First Air to Air Dragon Comba
154 Dog Figh
153 Rendezvous Point Yellow
152 Wings of War
151 Far Harbor
150 Chocolate
149 The Long Walk Home
148 Eye of the Sun
147 The Cavalry has Arrived!
146 Yo Mama...
145 Rearguard
144 Sum of All Fears
143 Tears of the Sun
142 Speak No Evil
141 Hear No Evil
140 See no Evil
139 The Evil Within
138 Troubles
137 The seeds of a Nation
136 Operation Chaperone
135 Stressed Ou
134 Supplies
133 The Appearance of a Hero!?
132 Magic Appraisal
131 The Council of Masters
130 It Ain't Easy Being Green
129 Green Troubles
128 Freed
127 Picking up the Pieces
126 Author's HP 46.7%
125 Unto the Breach
124 The Goblin Beach Landings
123 Goblin Flee
122 The Return of the Goblins
121 Bazooka
120 The Fog
119 Level 2
118 Sweet Dreams Are Made Of This
117 Gunpowder
116 First Aerial Prototype
115 Officer Cadet School
114 A Business Deal
113 Falledge
112 Guns, Mushrooms and Explosions, Oh My!
111 Talen
110 Operation Dagger
109 Rest and Recuperation
108 Boss Figh
107 Clear!
106 Waste Not, Want No
105 Dungeon Level 1
104 Looking for Group
103 Golems
102 Peace through Superior Firepower
101 Dungeon
100 Mines of Sea Cliff
99 Dragonite Crystal
98 Recruitmen
97 Post Victory
96 POWs
95 Rou
94 26th Imperial Dragon Corps
93 The Witch
92 All Out Attack
91 Anti Dragon Warfare
90 Earth Magic
89 Ride of the Valkyries
88 Objective Beta
87 Angry Orcs
86 To Kill a Necromancer
85 Claymore One
84 Arcane Tactics and Intervention
83 What's Next?
82 War Plans
81 Night of the Living Dead
80 Zombie Mode
79 The Ritual
78 Rematch of the Pass
77 War Drums
76 Eye of the Storm
75 Distractions
74 When shit falls, it comes in buckets...
73 The Hun
72 Escape
71 The Crucible
70 Promotions
69 After Action Review
68 Bored
67 Boot Camp
66 Recruits
65 Camp Alpha
64 Guns
63 Dissen
62 Interrogation
61 Green City
60 Return
59 Survivor
58 The Untamed Lands
57 New World
56 Magic 101
55 Pirates of the Goblin Sea
54 Goblins
53 A time to Grief
52 Recovery
51 Tech vs Magic
50 Knights
49 Infiltration
48 Counterstrike
47 Alliance
46 Enemy at the Gates
45 Battle of Sawtooth Pass
44 A moment of Peace
43 Are you...?
42 Dragonslayer
41 Kingdom of Goldrose
40 Sugar and Spice and Everything's a Lie
39 Castle of Iron
38 The Hoomans
37 Disaster Relief
36 Elves
35 Mighty Magic
34 Help
33 Fugitives
32 The Empire
31 Wheels
30 Clash of Giants
29 All along the Watchtower
28 Stalker
27 Ethics
26 Ideas
25 Aftermath
24 Loo
23 MVP
22 Boss
21 Trapped
20 Dungeoneering
19 Ruins
18 Needs
17 Mana Stone
16 Giant Wolves
15 Giant Wolf
Chapter 14: Numbers - Part 2
14 Numbers - Part 2
13 Numbers
12 Strange New World
11 Blake's World
10 Planet Fall
9 Crash Landing
8 Los
7 Disaster
6 The Jump
5 Overwhelmed
4 Boarded
3 Engaged
2 Contac
1 Journey
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