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Out of Space 2 Contac
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Out of Space 2 Contac

Second I/C (Second in-charge) Marine Corporal James "007" Bone was at the mess with the rest his Section Two mates having dinner when the XO announcement of Condition Two alerts went off. Due to his name being similar to a classic 2d movie character, everyone nicknamed him as "Double-0-7". He dropped his mess tray as he and his section mates rush out of the mess hall towards their berth where their equipment was stored. He pushed his way past several confused crew members as they stood in the way, wondering what is happening. Luckily in the Marines, they have been conditioned to respond rapidly by constant training and drills.

As he reached the Marine's berth, he found most of the platoon gearing up. "Come on! Load up!" Platoon Staff Sergeant Pike yelled at everyone at the hatch, miraculously already suited up in full battle order. Did he sleep in that gear? Thought Cpl James. Damn. He popped open his locker and started to suit up. First was the environmental wear which allowed him to survive in space or any biochemical environments, followed by his chest plate armor and load bearing harness. Lastly, he donned his fully enclosed HS3 "smart" helmet and checked his readouts in the heads up display. All green, no leaks from his suit. Good. He grabbed his personal weapon, an M7A1 pulse rifle that fires 6.5 mm cased telescoped ammunition and queued up at the armory to collect his ammunition.

"Check your ammo! Make sure it's not Armor Piercing rounds! We don't want you jugheads to put a hole through the hull and suck us all out into space!" SSGT Pike roared in his standard loud voice.

He grabbed ten 50 round magazines and checked to ensure they are not AP rounds and started slotting the mags into his ammo pouches.

"Hey, Corp!" Pvt first class Mills called out. "What's the scuttle bug? Did we get scum here? And no AP rounds? How are we gonna do shit with these pussy rounds?" He held up the mag which contained 50 ceramic frangible rounds. This type of ammunition was used to prevent shots accidentally penetrating the hull of the ship or into sensitive locations like the reactor or engine. The bullet fractures into tiny pieces upon contact with a hard object but against soft tissue, it will penetrate and fragment inside.

"Do you want to put a bullet into the reactor and blow us all to space dust?" James retorted. "Just shoot at the mouth cavity!" Actually, James was worried too. Ceramic rounds just gave those Swarm or Scums as the Marines like to call them bruises. The AP rounds will penetrate easier on lesser armored parts of the Swarm warrior drones but in a spaceship, AP rounds were a disaster to waiting to happen. "Alright! Section Two, you pigs form up! By the numbers! NOW!" he shouted.

Throughout the ship, crews milled in confusion and were yelled at by their supervisors to get to their action stations. As time went on, department heads reported back to the bridge their level of readiness and XO Ford's face grew darker and darker. He should have run more drills with the crew. They have traveled from Sol to Rammas, passing by two systems along the way for a total of two weeks. He totally regretted as he was engrossed with paperwork instead. He thought that nothing will happen behind the lines and he will just serve his term onboard before going over to command his own ship! He glanced at the captain as he thought.


Captain Blake sat on his command chair without saying anything, but his fingers tapped on his armrest constantly. He was excited about the chance of a fight. He spends over 2 months in the hospital, another 2 months in rehab on using his new prosthetic leg and an additional month doing psych-evaluation before returning to Fleet. Followed by another two months bounded as a desk jockey before he was given this command.

Fleet was sending out all their newest ships to the front line to hold back the Swarm, while mothballed ships like Singapore was taken out, given an upgrade of its drive and systems and turned into auxiliary ships. He was thankful at that time to receive a command of a ship again but soon the excitement and joy died down as he babysat new graduates and sons of important ministers behind lines.

"Captain, that five contacts will be within effective main gun range in 53 mins." 2nd Lt Randy reported. Despite his calm report, he was actually afraid inside. My dad said this was a very safe deployment. There will be nothing to do, no chance of the enemy. His father was a senior minister on Earth and pulled some strings allowing him to be posted to UNS Singapore when the Council passes a bill that all able men within the age of 21-35 have to serve in the military.

"XO set the ship to Condition One and prepare for combat." Captain Blake intoned. He looked at the tactical screen readout displaying the contacts course and frowned. If only I have some shipkiller missiles, I could start engaging them by now. He thought. The 155 mm rail guns were simple electromagnetic cannons that just shoot out projectiles that reach hypervelocity speeds. In a planetary atmosphere, rail guns dominate the battlefield as long as there is a line of sight. But in space, moving objects were easier to be tracked and dodged. The longer the distance the easier to calculate its impact course, thus the effective range of rail guns was shorter than lasers as lasers travel at the speed of light. Meaning he has to engage within 5,000 km, while ship killer missiles can be fired at targets over 15,000 km away!

For this battle, he has to get close to practically knife fighting range for ship combat. Suddenly he caught himself, I should not offer combat. His crew is too inexperienced. He only has a few of the old hands from his previous ship on board. He looked at the tactical board and started to make calculations in his head. If he turned the ship around now to the jump point out of this system, with the speed the enemy is closing in, the ship has to hold out for 15 mins at least before they can jump out of the system. Too bad he does not have any missiles, he sighs again. If not the ship chance of survival is higher.

"Navigator, plot a course back towards the jump point, flank speed. Get us out of here." Captain Blake commanded. "XO, ensure all stations are operational."

"Aye Captain." Commander Ford started to message all the department heads, chasing them for readiness reports. Each station's readiness slowly started to flicker from red and yellow to green. After several minutes, "Captain, all boards show green." he finally gave a relieved sigh.

"XO, after this I think we need to drill more. If we survive." Captain Blake gave a bleak smile to his XO.

"Yes, sir. That is for sure," replied Ford. He looked at the blinking red dots on the main tactical screen approaching slowly. "Five versus one. How did they get here? This is a dead system, other than the Ecythn jump point there shouldn't be any other way in, Fleet has surveyed this system thoroughly."

"I have no idea either. I am running up and down this sector for almost a year. This is the 1first time this has happened. I suspect the Swarm might have some kind of unknown drive that Fleet Intelligence doesn't know about." Captain Blake stood and stretched his back. He looked at the timer on the screen and said, "There is still over 30 minutes before they range on us. How about some coffee and food?"

"Yes sir, I shall order some up from the galley." Ford said, "I think everyone should have something hot in their bellies too."

"Sir, course calculated, time to the Ecythn jump point will take us 40 mins, but we will be within the enemy range for roughly 20 mins or so before we can jump." the navigator reported.

Captain Blake nodded. Not bad, plus or minus a few minutes from my own calculations. "Do it," he ordered.

"Pilot, bring us about, follow the new plot." ordered the XO.

"Aye aye. Changing course. Flank speed aye!" intoned the pilot.

Hope this old lady can hold out for 15 to 20 mins of combat. Blake thought to himself.

Chapter end

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Catalogue
468 The Un An
467 Care Package
466 Battle of Turnstead
465 The Dragon Lords
464 Unicorn Rising
463 A Slice of Pie and Beggars
462 Nice View
461 1st Army Rifle Regimen
460 Mobilization
459 Awaking the Dragon
458 Demons in the Hear
457 Hymns for The Judgemen
456 Double Dragon
455 Hymn For a Battle
454 Conquest Of The New World
453 The Law Of The Strong
452 Inside the Storm
451 One Big Jump for Gobs!
450 State of Panic
449 Dungeon Cleared!
448 Working Together
447 A Call to Arms
446 Reunion
445 Funny Business
444 The Protectorate of Ramuh
443 Is It Worth It?
442 Mahou... Shoujo?!
441 Deaths and Drills
440 How It Feels
439 Year 4 Winter
438 Two Face
437 Into The Dungeon
436 A City called Hope
435 Glory and Honour
434 The Iron Kingdom
433 Nominated
432 Getting Ou
431 Foul Motives
430 Plans in Motion
429 Conflicts of Interests
428 Mixed Emotions
427 Tears
Chapter 426
425 Adventurers' Inc.
424 Commitments
423 Hope
422 This is Madness!
421 Happy?
420 Happy?
419 Coming For You
418 Depression
417 We Can't Do Shit!
416 Confusion
415 The End Zone
414 Taken
413 Angel Has Fallen
412 Oh... Shit!
411 Bastards Must Die!
410 Flying Ships
409 Land Fall
408 Surviving the World
407 Food Concerns
406 How Nice of You!
405 Port Sanctuary
404 Marine Expeditionary Force
403 The Alliance
402 First City of The Flee
401 401 - A Coming Storm
400 Rise of A Nation
399 Is It Over?
398 Number One Gun
397 The Power of Exploding Stuff
396 The Eternal Emperor
395 The Hunger
394 The Emperor's Own
393 Trapped?
392 Door Knockers
391 Urban Warfare
390 Sucker Punch
389 Operation Overlord
388 Elementalists
387 Espionage
386 Troop Movements
385 Plans Never Goes As Planned
384 So Interesting!
383 Downfall
382 Article 99
381 Unexpected Command
380 Rolling Thunder
379 One For The History Books
378 Fun and Games
377 Danger! High Explosives!
376 Rock and Rumors
375 The Joker
374 Orchestra of Death
373 The Self Defense Force
372 Disciplinary Actions
371 Fish Bai
370 Internal Problems
369 Go Strike!
368 It is Inevitable
367 Need Prisoners!
366 Dance Steps of War
365 March of an Empire
364 Winter Plans
363 Year Two
362 Word of Mouth
361 We Need Money
360 The Wedding
359 Upgrades
358 Dignity
357 State of the Game
356 City of Haven
355 Chicken Power!
354 Stealing a Town
353 No Time to Die
352 Die Another Day
351 Tomorrow Never Dies
350 City on Flames
Chapter 349
Chapter 348
Chapter 347
Chapter 346
Chapter 345
Chapter 344
Chapter 343
Chapter 342
Chapter 341
Chapter 340
Chapter 339
Chapter 338
337 Uprising
336 Undercurrents
Chapter 335
Chapter 334
333 The Purge
332 Enemies At Your Doorsteps
331 Shaking the City
330 Into the Darkness
329 Go Dark
328 Questions and Answers
327 Stalking the Stalker
326 Cloak And Dagger
325 Repercussions
324 Stalker
323 Tea Party
322 House of Cards
321 The Jewel of the South
320 Sins and Depravity
Chapter 319
Chapter 318
Chapter 317
Chapter 316
315 Tick Tock
314 Lend A Hand?
313 Sorting Out The Pieces
312 312 - Intelligence
311 Chasing the Scorpion
310 Operation Firestorm
309 Bronze VS Lead
Chapter 308
Chapter 307
Chapter 306
Chapter 305
Chapter 304
Chapter 303
Chapter 302
Chapter 301
Chapter 300
Chapter 299
Chapter 298
Chapter 297
Chapter 296
295 Eaters of Kin
294 An Invitation
293 The City of Sins
292 No Rest For the Wicked
291 Families
290 Double The Fun, Double the Ransom!
289 Manison of Madness
288 Party Time
287 True Lies
286 Negotiations
285 Be My Gues
284 Long Term Plans
283 New Things
282 Unexpected Encounter
281 Feelings
280 Words
279 I Like to Order One Umagi Set!
278 Operation Pied Piper
277 The Trap
276 High Value Targe
275 Three Way War
274 Disturbance in the Force!
273 You Don't Mess with the UN!
272 Airborne Marines!
271 Be a Man! Do the Right Thing!
270 Dragon Down
269 World Events
268 The Snake, the Empire, and the Hoomans
267 It is A Good Day to Die
266 Live Free
265 With A Vengeance
264 Die Harder
263 Die Hard
262 Yippie Kai Yay!
261 Unit Zero Two
260 Touch Me No
259 The Day is My Enemy
258 A Gathering Storm
257 Calamity
256 The Great Devourer
255 Bag of Infinite Ammo
254 Article 75
253 Kill Team
252 252 - Air Raids
251 My Mech is Fight!
250 Running Man
249 Preparations
248 Of Spycraft and Aliens
247 Mechanisms of Chaos
246 246 - The Devil is in the Details
245 Pay Back Your Dues
244 Demons
243 A Brewing Storm
242 Opportunity
241 Ambush
240 Serpen
239 Stories
238 South
237 Intranet Trolls
236 Welcome to the Sandbox!
235 Extreme Prejudice
234 Custom Seizure
233 Barbarians
232 Slaves
231 You funny guy!
230 Modern Warfare
229 Operation Freedom
228 Questioning Plans
227 The Gathering
226 Dead Frontier
225 Year One + 4 months
224 Monster Briefings
223 Friendly Giants
222 The Great Krarga
221 I Got Bigger Guns
220 Terror of the Deep
219 Friend or Foe
218 Proposal
217 Gossips and Threats
216 Burger Shock
215 My Stance
214 Jealousy?!
213 Shocking Changes
212 212 - Pyramid Scheme
211 Battle of Reachfields
210 Running the Gauntle
209 The City of Slaves
208 The Cabal
207 The Retrea
206 206 - Breakthrough
205 From Within
204 Siege
203 Dawn of War
202 Flames of War
201 201 - Invasion
200 Beginning of a New Era
199 Shock and Awe
198 198 - Vacation
197 Good Intentions
196 Your Navy
195 UNS Floatin' Wreck
194 A Good Place to Live and Die
193 Project Ironclad
192 Chief of Naval Operations
191 Here We Go Again ~
190 Misunderstanding Dragons
189 Dragon to Dragon Talk
188 188 - A Wild Red Dragon Has Appeared!
187 Summer Festival
186 Wolf Whisperer
185 Gone Rogue
184 Gods and Burgers
183 More Running and Choices
182 Running and Choices
181 Home
180 My Soul!
179 Welcome To The Concrete Jungle
178 Doctor Strange
177 Decisions, Decisions...
176 Deja Vu
175 We All Floa
174 Getting Ou
173 Meetings
172 Chains of Command
171 Los
170 History and Wrecks
169 I Spy with my Eye
168 Awakenings
167 The Things We Do for the Greater Good...
166 Story Telling
165 165 - Trade Talks
164 Friends from Afar
163 Holidays and Festivals
162 Sunblock
161 Regrets
160 End of a Hero
159 Dante's Inferno
158 How to kill a Hero
157 Cobra Down
156 I FOUND YOU~!
155 First Air to Air Dragon Comba
154 Dog Figh
153 Rendezvous Point Yellow
152 Wings of War
151 Far Harbor
150 Chocolate
149 The Long Walk Home
148 Eye of the Sun
147 The Cavalry has Arrived!
146 Yo Mama...
145 Rearguard
144 Sum of All Fears
143 Tears of the Sun
142 Speak No Evil
141 Hear No Evil
140 See no Evil
139 The Evil Within
138 Troubles
137 The seeds of a Nation
136 Operation Chaperone
135 Stressed Ou
134 Supplies
133 The Appearance of a Hero!?
132 Magic Appraisal
131 The Council of Masters
130 It Ain't Easy Being Green
129 Green Troubles
128 Freed
127 Picking up the Pieces
126 Author's HP 46.7%
125 Unto the Breach
124 The Goblin Beach Landings
123 Goblin Flee
122 The Return of the Goblins
121 Bazooka
120 The Fog
119 Level 2
118 Sweet Dreams Are Made Of This
117 Gunpowder
116 First Aerial Prototype
115 Officer Cadet School
114 A Business Deal
113 Falledge
112 Guns, Mushrooms and Explosions, Oh My!
111 Talen
110 Operation Dagger
109 Rest and Recuperation
108 Boss Figh
107 Clear!
106 Waste Not, Want No
105 Dungeon Level 1
104 Looking for Group
103 Golems
102 Peace through Superior Firepower
101 Dungeon
100 Mines of Sea Cliff
99 Dragonite Crystal
98 Recruitmen
97 Post Victory
96 POWs
95 Rou
94 26th Imperial Dragon Corps
93 The Witch
92 All Out Attack
91 Anti Dragon Warfare
90 Earth Magic
89 Ride of the Valkyries
88 Objective Beta
87 Angry Orcs
86 To Kill a Necromancer
85 Claymore One
84 Arcane Tactics and Intervention
83 What's Next?
82 War Plans
81 Night of the Living Dead
80 Zombie Mode
79 The Ritual
78 Rematch of the Pass
77 War Drums
76 Eye of the Storm
75 Distractions
74 When shit falls, it comes in buckets...
73 The Hun
72 Escape
71 The Crucible
70 Promotions
69 After Action Review
68 Bored
67 Boot Camp
66 Recruits
65 Camp Alpha
64 Guns
63 Dissen
62 Interrogation
61 Green City
60 Return
59 Survivor
58 The Untamed Lands
57 New World
56 Magic 101
55 Pirates of the Goblin Sea
54 Goblins
53 A time to Grief
52 Recovery
51 Tech vs Magic
50 Knights
49 Infiltration
48 Counterstrike
47 Alliance
46 Enemy at the Gates
45 Battle of Sawtooth Pass
44 A moment of Peace
43 Are you...?
42 Dragonslayer
41 Kingdom of Goldrose
40 Sugar and Spice and Everything's a Lie
39 Castle of Iron
38 The Hoomans
37 Disaster Relief
36 Elves
35 Mighty Magic
34 Help
33 Fugitives
32 The Empire
31 Wheels
30 Clash of Giants
29 All along the Watchtower
28 Stalker
27 Ethics
26 Ideas
25 Aftermath
24 Loo
23 MVP
22 Boss
21 Trapped
20 Dungeoneering
19 Ruins
18 Needs
17 Mana Stone
16 Giant Wolves
15 Giant Wolf
Chapter 14: Numbers - Part 2
14 Numbers - Part 2
13 Numbers
12 Strange New World
11 Blake's World
10 Planet Fall
9 Crash Landing
8 Los
7 Disaster
6 The Jump
5 Overwhelmed
4 Boarded
3 Engaged
2 Contac
1 Journey
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