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Out of Space 20 Dungeoneering
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Out of Space 20 Dungeoneering

The tunnel appears to be part of the ruins, as the walls and ceiling feature the same stone designs as outside. Dangling roots and some kind of fungus lined the sides of the walls. Only the entrance appears to be dug out by someone or something. After several meters, the tunnel slopes downwards and into the side of a stone corridor.

James following the tracks and stops as they entered the corridor. He looks carefully on the stone floor and says, "This way," Pointing to the right. Bits of soil and moss on the stone floor shows the direction of where the attackers went. "Wait." James suddenly stops Karl. He pulls out a chem stick, lighting it, he jams it into the opening in the wall, pointing to the direction they are heading to. "For the reinforcements to know where we went." He adds for Karl's benefit.

Karl nods and starts fast walking with his weapon at the ready. They have tested their communication devices earlier and couldn't get any signals out.

As they went deeper, they noticed there were several side rooms with the doors, rotted or caved in, inside, they found them to be some kind of storeroom, with several unidentified objects with large rat-like creatures scurrying away from the bright beams of their lights. Some of the rooms were even filled with bones or rotting parts of all kinds, they quickly retreated out of the room as the stench of rot and decay was super bad in there.

The stone walkway finally splits into two ways, and James bend down low to examine the floor. "Shit, I am not sure where they went." He cursed. "The stone floor is too hard and dry to leave tracks behind."

"So what do we do now?" Karl asks as he licks his dry lips nervously. "Splitting up seems bad."

"Wait, turn off the lights," James said. With the lights turned off, darkness surrounds them. After a while, James excitedly said, "There! Found them!"

Confused, Karl looks around in the dark before understanding what James meant. As their eyes adjusted to the dark, the right side of the tunnel appears to be brighter than the other. It highly meant that whoever grabbed Kristine, they have to be using some kind of light to travel.

Turning on their flashlights again, James marked the wall with an arrow indicating which direction they went and they set off at a faster pace. After another 10 to 15 mins of walking and passing by more empty rooms, they saw that there appears to be some kind of lights ahead, both of them turned their lights off and clearly could see a flickering glow at the end of the corridor.

As they came closer, they peek out of the corridor to see the stone hallway expands out to a huge hall. From their vantage point, several crude torches hang on the sides of pillars that reached up to the hold the ceiling where what looks like chandeliers hung limply. Sounds of voices and growls reach their ears and they saw several children like creatures, mingling around a huge black pot set in the middle of the hall. Pieces of furniture littered the walls and several sleeping cots could be seen.


"What are they?" Karl whispers. "Natives?"

"Yea, I think we found the natives. You see Kristine?" James ask.

"No, I don't see her." Karls peers around. "Wait... She's in the pot!" Horrified, Karl blurts out loud.

Instantly the hall turns quiet, all the denizens inside turns and look at the two of them.

"Oh shit, sorry." Karl apologizes. "Ah fuck." The childlike creatures shriek and scramble to grab what appears to be knives or swords, as the blades reflected the light from the flaming torches.

"FIRE!" James screams as the creatures closed in. From close up, the size of the creatures appears to be similar to a 10-year-old child. But the long ears with the wrinkly face, bulbous nose, red bleaty eyes, fanged mouths and bald heads seems to be from some fantasy nightmare. They shriek and yelp like hyenas, pushing and shoving their naked bodies at each other in their mad quest to get to James and Karl.

The bark of the M7A1 and the boom of the shotgun drowned out their eager screams and cries of pain. James now understands why the techie says green monsters, as his 1,000 lumens tactical flashlight on his M7 light up the creatures in front of him. The bright glare of his light half blinds the creatures making them flinch away. Their skin is colored in a greenish grey hue, most of them are naked displaying their deformed genitals, while others wore simple loincloths, rags or even animal hides.

The forward wave of the green creatures screams in terror and pain as the bullets rips into them, they turned and shoves against the mass of green that is trying to get to the 2 humans. They couldn't understand what powerful sorcery they have, that throws thunder and fire at them. They try to run away but were blocked by the crowd pushing from behind, getting countless stepped on and crushed to death.

"RELOADING!" Karl screams in the cacophony of gunfire and shrieks, his hearing deafen by the firing in the enclosed area. James steps up to cover him as he sprays his M7 without even bothering to aim. The AP rounds torn through several bodies like paper in the tightly packed space. The flood of green skins soon starts to falter as the panic from the front spreads to the rear. Suddenly, like floodgates breaking, the host of green skins disperses and disappears into several other exits in the hall leaving behind a carpet of dead and dying.

The smell of voided stomachs, blood and cordite linger in the hall. Holding back his urge to gag and vomit, Karl steps over a body of a green skin. "What the hell are these things?" He turns to see Cpl James, dodging a dying green skin's dagger, who then shot it in the head with his pistol.

"I have no idea," James said as he holsters his pistol. "How is she?"

Karl reaches over the huge black pot and looks in. "Eh, she's naked and soaked in a bunch of other things." Karl gave a grimace. "I gonna tip the pot over." He braces his back against the almost 2 m tall cauldron and shoves it off the crude stone support. "Lucky they didn't light the fire yet." He notices the firewood stacked underneath the pot.

James joins Karl at the tipped pot and helps drag Kristine out. Apparently, the green skins have cut the clothes off from her body, as several long cuts could be seen on her body. She appears to be knocked out judging from the bleeding bruise on her forehead, other than that, she is still breathing.

"Better find something to cover her up," James said before realizing there is nothing around and Karl's uniform is a jumpsuit. He sighs and starts removing his armor and harness before removing his marine BDU to cover her up.

Chapter end

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<<Prev
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Catalogue
468 The Un An
467 Care Package
466 Battle of Turnstead
465 The Dragon Lords
464 Unicorn Rising
463 A Slice of Pie and Beggars
462 Nice View
461 1st Army Rifle Regimen
460 Mobilization
459 Awaking the Dragon
458 Demons in the Hear
457 Hymns for The Judgemen
456 Double Dragon
455 Hymn For a Battle
454 Conquest Of The New World
453 The Law Of The Strong
452 Inside the Storm
451 One Big Jump for Gobs!
450 State of Panic
449 Dungeon Cleared!
448 Working Together
447 A Call to Arms
446 Reunion
445 Funny Business
444 The Protectorate of Ramuh
443 Is It Worth It?
442 Mahou... Shoujo?!
441 Deaths and Drills
440 How It Feels
439 Year 4 Winter
438 Two Face
437 Into The Dungeon
436 A City called Hope
435 Glory and Honour
434 The Iron Kingdom
433 Nominated
432 Getting Ou
431 Foul Motives
430 Plans in Motion
429 Conflicts of Interests
428 Mixed Emotions
427 Tears
Chapter 426
425 Adventurers' Inc.
424 Commitments
423 Hope
422 This is Madness!
421 Happy?
420 Happy?
419 Coming For You
418 Depression
417 We Can't Do Shit!
416 Confusion
415 The End Zone
414 Taken
413 Angel Has Fallen
412 Oh... Shit!
411 Bastards Must Die!
410 Flying Ships
409 Land Fall
408 Surviving the World
407 Food Concerns
406 How Nice of You!
405 Port Sanctuary
404 Marine Expeditionary Force
403 The Alliance
402 First City of The Flee
401 401 - A Coming Storm
400 Rise of A Nation
399 Is It Over?
398 Number One Gun
397 The Power of Exploding Stuff
396 The Eternal Emperor
395 The Hunger
394 The Emperor's Own
393 Trapped?
392 Door Knockers
391 Urban Warfare
390 Sucker Punch
389 Operation Overlord
388 Elementalists
387 Espionage
386 Troop Movements
385 Plans Never Goes As Planned
384 So Interesting!
383 Downfall
382 Article 99
381 Unexpected Command
380 Rolling Thunder
379 One For The History Books
378 Fun and Games
377 Danger! High Explosives!
376 Rock and Rumors
375 The Joker
374 Orchestra of Death
373 The Self Defense Force
372 Disciplinary Actions
371 Fish Bai
370 Internal Problems
369 Go Strike!
368 It is Inevitable
367 Need Prisoners!
366 Dance Steps of War
365 March of an Empire
364 Winter Plans
363 Year Two
362 Word of Mouth
361 We Need Money
360 The Wedding
359 Upgrades
358 Dignity
357 State of the Game
356 City of Haven
355 Chicken Power!
354 Stealing a Town
353 No Time to Die
352 Die Another Day
351 Tomorrow Never Dies
350 City on Flames
Chapter 349
Chapter 348
Chapter 347
Chapter 346
Chapter 345
Chapter 344
Chapter 343
Chapter 342
Chapter 341
Chapter 340
Chapter 339
Chapter 338
337 Uprising
336 Undercurrents
Chapter 335
Chapter 334
333 The Purge
332 Enemies At Your Doorsteps
331 Shaking the City
330 Into the Darkness
329 Go Dark
328 Questions and Answers
327 Stalking the Stalker
326 Cloak And Dagger
325 Repercussions
324 Stalker
323 Tea Party
322 House of Cards
321 The Jewel of the South
320 Sins and Depravity
Chapter 319
Chapter 318
Chapter 317
Chapter 316
315 Tick Tock
314 Lend A Hand?
313 Sorting Out The Pieces
312 312 - Intelligence
311 Chasing the Scorpion
310 Operation Firestorm
309 Bronze VS Lead
Chapter 308
Chapter 307
Chapter 306
Chapter 305
Chapter 304
Chapter 303
Chapter 302
Chapter 301
Chapter 300
Chapter 299
Chapter 298
Chapter 297
Chapter 296
295 Eaters of Kin
294 An Invitation
293 The City of Sins
292 No Rest For the Wicked
291 Families
290 Double The Fun, Double the Ransom!
289 Manison of Madness
288 Party Time
287 True Lies
286 Negotiations
285 Be My Gues
284 Long Term Plans
283 New Things
282 Unexpected Encounter
281 Feelings
280 Words
279 I Like to Order One Umagi Set!
278 Operation Pied Piper
277 The Trap
276 High Value Targe
275 Three Way War
274 Disturbance in the Force!
273 You Don't Mess with the UN!
272 Airborne Marines!
271 Be a Man! Do the Right Thing!
270 Dragon Down
269 World Events
268 The Snake, the Empire, and the Hoomans
267 It is A Good Day to Die
266 Live Free
265 With A Vengeance
264 Die Harder
263 Die Hard
262 Yippie Kai Yay!
261 Unit Zero Two
260 Touch Me No
259 The Day is My Enemy
258 A Gathering Storm
257 Calamity
256 The Great Devourer
255 Bag of Infinite Ammo
254 Article 75
253 Kill Team
252 252 - Air Raids
251 My Mech is Fight!
250 Running Man
249 Preparations
248 Of Spycraft and Aliens
247 Mechanisms of Chaos
246 246 - The Devil is in the Details
245 Pay Back Your Dues
244 Demons
243 A Brewing Storm
242 Opportunity
241 Ambush
240 Serpen
239 Stories
238 South
237 Intranet Trolls
236 Welcome to the Sandbox!
235 Extreme Prejudice
234 Custom Seizure
233 Barbarians
232 Slaves
231 You funny guy!
230 Modern Warfare
229 Operation Freedom
228 Questioning Plans
227 The Gathering
226 Dead Frontier
225 Year One + 4 months
224 Monster Briefings
223 Friendly Giants
222 The Great Krarga
221 I Got Bigger Guns
220 Terror of the Deep
219 Friend or Foe
218 Proposal
217 Gossips and Threats
216 Burger Shock
215 My Stance
214 Jealousy?!
213 Shocking Changes
212 212 - Pyramid Scheme
211 Battle of Reachfields
210 Running the Gauntle
209 The City of Slaves
208 The Cabal
207 The Retrea
206 206 - Breakthrough
205 From Within
204 Siege
203 Dawn of War
202 Flames of War
201 201 - Invasion
200 Beginning of a New Era
199 Shock and Awe
198 198 - Vacation
197 Good Intentions
196 Your Navy
195 UNS Floatin' Wreck
194 A Good Place to Live and Die
193 Project Ironclad
192 Chief of Naval Operations
191 Here We Go Again ~
190 Misunderstanding Dragons
189 Dragon to Dragon Talk
188 188 - A Wild Red Dragon Has Appeared!
187 Summer Festival
186 Wolf Whisperer
185 Gone Rogue
184 Gods and Burgers
183 More Running and Choices
182 Running and Choices
181 Home
180 My Soul!
179 Welcome To The Concrete Jungle
178 Doctor Strange
177 Decisions, Decisions...
176 Deja Vu
175 We All Floa
174 Getting Ou
173 Meetings
172 Chains of Command
171 Los
170 History and Wrecks
169 I Spy with my Eye
168 Awakenings
167 The Things We Do for the Greater Good...
166 Story Telling
165 165 - Trade Talks
164 Friends from Afar
163 Holidays and Festivals
162 Sunblock
161 Regrets
160 End of a Hero
159 Dante's Inferno
158 How to kill a Hero
157 Cobra Down
156 I FOUND YOU~!
155 First Air to Air Dragon Comba
154 Dog Figh
153 Rendezvous Point Yellow
152 Wings of War
151 Far Harbor
150 Chocolate
149 The Long Walk Home
148 Eye of the Sun
147 The Cavalry has Arrived!
146 Yo Mama...
145 Rearguard
144 Sum of All Fears
143 Tears of the Sun
142 Speak No Evil
141 Hear No Evil
140 See no Evil
139 The Evil Within
138 Troubles
137 The seeds of a Nation
136 Operation Chaperone
135 Stressed Ou
134 Supplies
133 The Appearance of a Hero!?
132 Magic Appraisal
131 The Council of Masters
130 It Ain't Easy Being Green
129 Green Troubles
128 Freed
127 Picking up the Pieces
126 Author's HP 46.7%
125 Unto the Breach
124 The Goblin Beach Landings
123 Goblin Flee
122 The Return of the Goblins
121 Bazooka
120 The Fog
119 Level 2
118 Sweet Dreams Are Made Of This
117 Gunpowder
116 First Aerial Prototype
115 Officer Cadet School
114 A Business Deal
113 Falledge
112 Guns, Mushrooms and Explosions, Oh My!
111 Talen
110 Operation Dagger
109 Rest and Recuperation
108 Boss Figh
107 Clear!
106 Waste Not, Want No
105 Dungeon Level 1
104 Looking for Group
103 Golems
102 Peace through Superior Firepower
101 Dungeon
100 Mines of Sea Cliff
99 Dragonite Crystal
98 Recruitmen
97 Post Victory
96 POWs
95 Rou
94 26th Imperial Dragon Corps
93 The Witch
92 All Out Attack
91 Anti Dragon Warfare
90 Earth Magic
89 Ride of the Valkyries
88 Objective Beta
87 Angry Orcs
86 To Kill a Necromancer
85 Claymore One
84 Arcane Tactics and Intervention
83 What's Next?
82 War Plans
81 Night of the Living Dead
80 Zombie Mode
79 The Ritual
78 Rematch of the Pass
77 War Drums
76 Eye of the Storm
75 Distractions
74 When shit falls, it comes in buckets...
73 The Hun
72 Escape
71 The Crucible
70 Promotions
69 After Action Review
68 Bored
67 Boot Camp
66 Recruits
65 Camp Alpha
64 Guns
63 Dissen
62 Interrogation
61 Green City
60 Return
59 Survivor
58 The Untamed Lands
57 New World
56 Magic 101
55 Pirates of the Goblin Sea
54 Goblins
53 A time to Grief
52 Recovery
51 Tech vs Magic
50 Knights
49 Infiltration
48 Counterstrike
47 Alliance
46 Enemy at the Gates
45 Battle of Sawtooth Pass
44 A moment of Peace
43 Are you...?
42 Dragonslayer
41 Kingdom of Goldrose
40 Sugar and Spice and Everything's a Lie
39 Castle of Iron
38 The Hoomans
37 Disaster Relief
36 Elves
35 Mighty Magic
34 Help
33 Fugitives
32 The Empire
31 Wheels
30 Clash of Giants
29 All along the Watchtower
28 Stalker
27 Ethics
26 Ideas
25 Aftermath
24 Loo
23 MVP
22 Boss
21 Trapped
20 Dungeoneering
19 Ruins
18 Needs
17 Mana Stone
16 Giant Wolves
15 Giant Wolf
Chapter 14: Numbers - Part 2
14 Numbers - Part 2
13 Numbers
12 Strange New World
11 Blake's World
10 Planet Fall
9 Crash Landing
8 Los
7 Disaster
6 The Jump
5 Overwhelmed
4 Boarded
3 Engaged
2 Contac
1 Journey
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