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Touch of Fate 60 To the Front Lines
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Touch of Fate 60 To the Front Lines

Seraphina threw her cloak down in disgust. She had been wandering the streets of Wyrport for days now, and was quickly growing frustrated. She had hoped that her vision from last night was a sign of things changing.

However, she had spent the entire day looking for the golden-eyed man only to end up dirty, foot sore, and tired.

"If that bastard doesn't show up soon, I'm going to-"

A sharp, stabbing headache interrupted her rant, as a series of images forecd themselves into her head.

-Sera lying in a pool of blood. Vision fading. Darkness closing in, as shadowy figures surrounded her.

-Sera strapped to a table, a horrifying creature with the body of a man and the head of a spider wheeled a tray full of sharp implements into her view. It spoke in a terrible, throaty hiss. "Let's begin, shall we?"

-Sera crouched in a burning building. Acrid smoke burning her lungs, as she tried frantically, desperately to get away. A hand the size of a wagon burst through a nearby wall and grabbed her with bone crushing force, dragging her out into the open air and towards a horrible lamprey-like maw. Her last sight was the broken and dismembered bodies of the creature's previous victims, stuck between in pointed teeth.

She was on her knees, hugging herself and gasping for air. For a moment her mind was filled with animalistic terror. The instinctive need to get away, as quickly as possible, coarsed through her very being. With a shudder, she controlled herself, and prepared herself for the next step.

The visions were all personal in nature, but there was an underlying sensation of tragedy that made her believe that the events were far grander than her individual drama.

Something was coming. That much was certain. She wasn't sure what exactly, but it was clear that unless she acted carefully, death would be the least of her concerns.

Time was of the essence, but if she took action without thinking it through, it would end badly for her.

She recognized the building in her last vision, as the inn she was currently staying in, so simply hiding didn't seem to be an option. At this point, her best bet seemed to be finding a safe place to ride out whatever tragedy was about to occur. A few places came to mind.

The mage's guild would probably be the safest place in the city. Between their powerful spell casters and the permanent portal to their Almiran headquarters in the capital, nothing short of a grand catastrophe would threaten them. However, they were also famous for haughtiness and lack of concern for the plight of the non-magical masses.

She suspected that they wouldn't even allow her into their sanctum, unless she revealed her bloodline. But if she did that, she would probably be dragged into the bowels of the guild, never to be seen again. Sera decided that she would save that option as a last resort.


Another possibility was the chapter houses of some of the more powerful knightly orders. While she had no love for the Orders, they would be some of the few organizations actually prepared for the coming tragedy. Long years of fighting monsters, orcs, and raiders from Tennundi had sharpened their martial prowess.

Yet, Sera felt that whatever was coming would prove too much for even the most accomplished of knights. She would need to seek out another option.

Any government facilities were out. Not only would the be packed with panicked civilians, but the authorities wouldn't be able to assign enough resources to their protection while simultaneously dealing with whatever menace was coming.

The temples were a possibility, but she dismissed it. While each of the five major churches and the multitude of lesser chapels were more than capable of defending themselves, the Temple District was located in the southwest. Basically on the other side of the city from her.

Fleeing the city itself was an option, as the eastern gate was not too far from her inn, but Sera felt that such an action would not save her. Some inkling of foresight told her that her best chance was still in the city.

Finally she decided to flee towards the Adventurer's Guild in the southern portion of the city. She reasoned that the northern branch would be too sparsely manned to provide much of a defense. Besides, she had visited the square in front of the southern branch on several occasions in her wanderings, and was familiar with the area.

A screeching alarm sounded from somewhere nearby, interrupting her thoughts. She could hear the distant echos of similar alarms going off in other parts of the city. For a moment she was too stunned to respond, but the panicked voices of the other patrons of the inn broke her from her trance.

She quickly gathered together what belongings she could easily carry, and left the inn, joining the surging crowd of civilians as they milled about in confusion.

A guard was shouting over the noise, "TO THE SOUTH! EVACUATE TO THE S-" His voice was cut off in a sickening gurgle, as the entire top half of his body was removed in a single bite.

A massive panther-like monster stood behind the guard's toppling legs. It was covered in dark red scales, the color of congealed blood. Its jaws were elongated, give the creature an almost crocodilian grin. Instead of eyes, it had two, long tentacle-like feelers emerging from the top of its head.

The feelers waved in the air, as the monster turned its non-gaze towards the crowd. The brief moment of silence that had descended with the creature's arrival was broken by screaming as the panicked civilians did everything in their power to escape.

The monster jogged over, almost causally, and started tearing into the fleeing people. A swarm of smaller horrors followed in it's wake.

Sera ran then, fighting her way through the crowd.

[Don't fall over. Whatever you do, don't fall.]

She knew that if she lost her footing in these circumstances, she would be trampled and left for dead, as the terrified stampede of humanity sought escape.

She fled into an alleyway, momentarily breaking free from the suffocating press. Thankfully, it led to a familiar street, that would take her down towards the southern branch of the Adventurer's Guild.

She felt a chill creep down her spine. Something was watching her. From above.

Sera looked up, but couldn't see anything of note. Still, the feeling remained.

Deciding that she didn't have time to worry about it, she hurried on her way, only dimly taking note of the quiet drone of insect wings flying overhead.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

The milling adventurers were given a quick rundown of the circumstances. Mike was not surprised to learn that demons existed in this world, but the idea of hordes of these malformed lesser demons disturbed him a little. He could tell by the faces of the other adventurers nearby, that they were also feeling uncertain. They had joined the guild for the economic prospects, but few had thought about what sort of civic responsibilities entailed thereafter.

With quick and efficient commands the guild official had broken off the adventurers in groups by rank. Rank 1s were told to remain at the guild hall to defend it and provide support for the wounded and civilians they were expecting to arrive.

Rank 2, 3, and 4 adventurers made up the bulk of the Guild's forces. As such they were directed to defend the major thoroughfares on the eastern half of the city.

Apparently, the Wyrport guard and the Graveston house soldiers would be working on the western half.

The majority of rank 5 and 6 adventurers would work as a mobile strike force, to begin pushing back against the invaders. The remaining ones would serve as commanders for the defense forces.

The handful of rank 7s and 8s currently in the city, would lead the strike force, and provide it with a core of heavy fire power. Two would be held back to be used as a sort of reserve team, to shore up any issues in the defense forces.

The guildmaster, a rank 9 herself, would be operating independently.

As Mike headed to his assigned spot along with Tal and Brenden, he couldn't help but wonder at the strangely organized nature of the whole event.

It would be one thing, if the Guild ran drills on this sort of scenario, but after talking with a few of the other adventurers, it became clear that while emergency request did happen every so often, it rarely went this smoothly.

[Evidently someone in the Guild, or perhaps in the local government had been expecting this. Hopefully that means that there are forces working to halt this invasion.]

He was feeling a little out of his depth. Despite the fact that he had acquired the Hero title, defending an entire city seemed far beyond his capabilities. He could only hope that whoever was in charge knew what they were doing.

James (a.k.a. The Defender of Severn's Moore), the rank 6 who had been placed in charge of the roughly 80 adventurers that made up the group Mike was a part of, waved for a halt.

The lithe man, looking to be in his early forties, readied a longbow while directing the adventurers into a defensive formation at the crossroads they had been told to defend.

"Anyone skilled with a bow or magic, come over here. The rest of you, find whatever cover you can, and make a barricade across the road there." He said while pointing. "Leave a gap in the middle for now, we'll have refugees coming through for a while yet."

Indeed, scrambling groups of civilians had been passing through the intersection on a semi-regular basis. Their abject terror only further dampened the mood among the adventurers.

Mike and Tal joined a collection of about 15 people surrounding James. He surveyed the crew briefly before pointing again with his free hand. "I want mages to stay here. The rest of you, come with me."

He then proceeded to place the archers in the surrounding buildings to provide covering fire for the adventurers battling below. Mike was surprised to learn that he and Tal were left with just one other person.

[Are mages really that rare? I know that I have a number of advantages when it comes to picking up skills, but it couldn't be that hard to learn.]

Unfortunately Mike had yet to understand the value of spell casters in this world. True magic skills could only be acquired from a relatively small number of classes.

There were a fair number that gave some magic-like skills, but true spell casting was relatively rare.

While it was not uncommon for some adventurers to have access to magic skills, the vast majority of potential mages ended up in either the Mage's Guild, one of the Temples, or one of the knightly orders that were a bit more magically inclined. The few that remained often found service in noble houses or in craftsman guilds.

As a result, people capable of using magic of any kind were a rare sight in both the Adventurer's Guild, and the kingdom in general.

The third adventurer, in their little collection, was a thin, older man, probably in his fifties. He had a mix of gray and black hair that had all but vanished from his scalp. Dressed in elaborate dark purple robes, embroidered with silver, and sporting a long wispy beard, he was one pointy hat away from being a stereotypical wizard.

This mage remained aloof from the pair of younger adventurers, studiously avoiding interacting with them while waiting for James to return.

Mike took some time to consider their position. They were on the eastern Fringe of the defensive line, supposedly far from the worst of the fighting. As a result, his group was mostly composed of rank 2s. This worried him a little.

[Why do I get the feeling, that this is going to be a whole lot more difficult than the guild is planning for?]

Chapter end

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<<Prev
Next>>
Catalogue
297 Sailing Awayyyyy
296 Reliquary
295 Divine Presence
294 The Sin Within
293 Miss Miscommunication
292 Divine Communion
291 Maximum Pontification
290 Calling all the Angels
289 Crisis of Faith
288 Parting Sorrows
287 Talking Roots
286 Pursuing Passion
285 All About that Life
284 Lighting Fixtures
283 Stitched Together
282 Fertile Conversation
281 Dreadfuls
280 Giving Books in a Library
279 Nick of Time
278 Personal History
277 Seeing the Forest for the Trees
276 Cabin Fever
275 Cabin in the Woods
274 Vaulting Anyone?
273 A Heroic Inheritance
272 Treasured Descen
271 Stealing the Show
270 Particular Deliberations
269 Titular Character
268 Dragons and Things
267 Politics Again?
266 Prologue: Another Party?
265 Epilogue: A Token Measure
264 Personal Business
263 A Burning Descen
262 Comeuppance
261 Tied Together
260 Bridging the Gap
259 A Whole 'Nother Tier
258 Breaking Through
257 Might Makes Righ
256 Not Even My Final Form
255 The I in Team
254 Climactic Confrontation
253 Seeing the Signs
252 Battlefield Encounter
251 Chaos Intensifies
250 Counters
249 Enjoining Threads
248 Royal Ascension
247 The Price of Victory
246 Furies
245 Personal Space
244 Wrath of the Righteous?
243 First Contac
242 Undercurrents
241 Testing Ou
240 Eye of the Storm
239 Opening Fire
238 Prelude to Destruction
237 Defensive Measures
236 Orcish Pride
235 One Sided Reunion
234 Unstoppable Charge
233 Convergence of Mistakes
232 On the Verge of Calamity
231 A New Round of Talks
230 Sounds Like Victory
229 Deciding Factor
228 Devoured
227 Breaking and Entering
226 Holding the Line
225 A Part to Play
224 Spatial Awareness
223 A Little Bit Harder
222 No Pressure
221 Operation Extraction
220 Covert Ops
219 Highly Informative
218 Strategic Thinking
217 Airing of Grievances
216 Befriending Small Animals
215 In Need of an Acting Skill
214 Ghostly Perspective
213 Ritual Observance
212 Inner Piece
211 Feeling Spirited
210 A Whole New Level
209 Uplifting
208 Recuperation
207 Survival and Clean Up
206 Finishing Up
205 Fortunes of War
204 Onwards and Upwards
203 The Prince Arrives
202 Coming to a Head
201 Crushing Confrontation
200 Overmatched and Underprepared
199 Target Acquisition
198 Things Take a Turn
197 Darts
196 Five's Company
195 From the Least Expected Quarter
194 Long Range Concerns
193 The Battle Begins
192 Future Abduction
191 Dangerous Ideas
190 Myth in the Making
189 That Old Game
188 Street Fighter
187 A Thorough Analysis
186 The Duke
185 Diplomatic Measures
184 Unproductive Negotiations
183 Epilogue: Immanent Mortality
182 Change in Leadership
181 The Tactical Situation
180 Simulated Explosions
Chapter 179
Chapter 178
Chapter 177
176 To the Cave!
175 Military Matters
174 Notable Foresigh
173 The Art of Artifice
172 A Quick Conclusion
171 Abiding Strife
170 Subject Matter
169 The Broker Part Two
168 The Broker Part One
167 Converging Circumstance
166 A Steady Increase
165 Back to the Basics
164 Negotiations for the Future
163 Chatting in the Moonligh
162 The Old Standoff
161 Lighting Up the Ring
160 A Fighting Chance
159 Familial Denunciation
158 An Enlightening Dance
157 A Duke's Address
156 Evasive Maneuvers
155 The Noble Choice
154 Living On
153 A Familiar Sigh
152 A Silent Scream
151 An Old Enemy
150 Slaying Goblins
149 Into the Fores
148 Unexpected Promotion
147 Giantblooded
146 Homeless
145 A Change of Priorities
144 Aftershocks
143 In the Forge
142 The Final Ingredien
141 A Proven Mixture
140 Buying Game
139 Literary Concerns
138 Hunting and Experimentation
137 Airy Disturbance
136 Serious Thoughts
135 Marshaling of Force
134 Tentorium
133 Fall and Chase
132 Stolen Thunder
131 An Aerial Exhibition
130 Getting Serious
129 A Relaxing Afternoon
128 Catching the Signals
127 Dividing the Spoils
126 Archery Lesson
125 Fortuitously Alchemical
124 Knightliness
123 One With the Wind
122 Moonlit Encounter
121 Seeing Red
120 On the Horizon
119 Multi-dimensional
118 On Another Note
117 Penumbra
116 It Really Is
115 Deadly Canary
114 History Lesson
113 Subtle Growth
112 Equivalent Exchange
111 An Explosive Lesson
110 Playing with Fire
109 Summoning Problems
108 Instructive Discourse
107 Classroom Etiquette
106 It's Only a Theory
105 Yes Sir!
104 Unearthly Origins
103 The Art of Speaking
102 Feeling Classy
101 Investments
100 In the Stacks
99 For Love of Learning
98 Baggage
97 Shadows of Fore
96 New Home
95 Settling In
94 For Testing Purposes
93 Admissions
92 Machinations of a Most Peculiar Sor
91 Embarkation
90 A Little Immature
89 Can't Catch a Break
88 Decisions
87 Eventful Arrival
86 Calmly Exploring
85 Sinking Sensation
84 I'm On a Boat!
83 Clearing the Air
82 New Revelations
81 Facing the Serpen
80 Formalities
79 Epilogue: Start of Something New
78 Till the End
77 The Point of No Return
76 Clearing the Streets
75 The Other Side
74 Crushing the Cataclysm
73 Descent into Danger
72 On the Wave of Disaster
71 Perpetual Motion
70 Unexpected Suppor
69 A Resounding Maybe
68 Things are Heating Up
67 The Dichotomy of an Effervescent Momen
66 Severance
65 The Fall of Sin
64 A Right Good Stone
63 The Tables Have Turned
62 Fortify Thine Hear
61 Encountered Finally
60 To the Front Lines
59 Controlled Chaos
58 Rivalry
57 Underground Rumble
56 It's Elementary
55 What Am I Doing?
54 Another Step
53 Making Waves
52 Limitless
51 Limits
50 Laughing Matters
49 You Can Never Really Go Home
48 The Bee Whisperer
47 Ghost Stories
46 Tall Grass is Dangerous.....Apparently
45 Crawling in the Shadows
44 Teamwork Is Dreamwork
43 The Saint of West Stree
42 Business Venture
41 Back Alley Brawl
40 A Lack of Public Order
39 A Grey Day Off
38 Seeds
37 Wrap Up
36 Of Flame's Demise
35 Taking On the Boss
34 Reunited
33 Come With Me if You Want to Live
32 Remember to Smile
31 Into the Depths
30 See it Through
29 To Delve or Not to Delve
28 Adventuring 101
27 To Adventure! Again!
26 On the Road Again
25 Newfound Strength
24 By Gods' Decree
23 Heroes Rise
22 Moonlit Walk
21 Doubters Gonna Doub
20 Bardic Knowledge
19 Something Wicked This Way
18 Information Situation
17 To Adventure!
16 I'm On a Wagon!
15 Manifest Destiny
14 It's Time to Duel!
13 Fiery Star
12 Road Trip
11 Grim Tidings
10 No Training Montage?
9 Living Another Life
8 Still Counts as Winning
7 Fresh Mea
6 Ready for Inspection
5 Cardio Workou
4 Naked and Afraid
3 Bad Touch
2 Wait, Really?
1 That One Trope
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