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Touch of Fate 133 Fall and Chase
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Touch of Fate 133 Fall and Chase

Mike was in free fall.

The ship had evidently gotten quite high while he was fighting, and he found himself falling towards the distant ground, the entirety of the capitol spread out beneath him. He quickly spotted the screaming princess, who was spinning uncontrollably.

Straightening himself, with arms against his sides and legs together, he pushed forward with his Air Magic. He needed to catch up before they hit the ground. However, he was starting to become concerned about his dwindling mana reserves. Assuming he managed to catch up, there might not be enough left to kill their momentum before they hit the ground.

"Red!" He called once he had gotten into arm's reach of Andrea. "A little help?"

Of course the wind prevented his voice from traveling very far, so he included a mental message as well. Stretching, he eventually succeeded in catching the woman, and stabilizing her fall. A look of surprised relief appeared on her face, as her scream finally petered out.

He redirected his Air Magic towards the ground, drawing on every last scrap of mana to kill their momentum. They were slowing down, but it had taken too long to catch up, and they were only a few dozen meters above the ground.

When his consciousness was starting to grow faint, he saw a familiar red blur speeding in from the corner of his vision.

[About time. You certainly know how to make a dramatic entrance.] He was rewarded with a slightly smug feeling transmitted over the summoners bond. Red was apparently quite pleased with himself.

Mike and Andrea slammed onto the dragon's back painfully. Although Red had done his best to soften the blow, they were still falling rather quickly when they hit.

[Oof. That hurt. I don't know how they make this look easy in the movies.]

He looked over at the princess, who appeared to have had the wind knocked out of her. "You alright?" He asked with a cough.

Nodding, she coughed a few times as well before gasping for air.

"That was unpleasant."

Chuckling, he untied her, while using Appraise on the rope.

--------------------------------------------

Rope of Arcane Binding

Magic Item (Tier 2, Rank 2)

A length of rope designed to bind and incapacitate a mage. Will prevent the usage of any form of magic at the level of mid-Tier 2 or lower. More powerful mages are able to break through this restriction.

-------------------------------------------

[That could come in handy.] He thought to himself, as he stored it in the extradimensional sack.

Andrea was absentmindedly rubbing her wrists while staring at the scenery in wonder. "I had always dreamed...." She began before trailing off. Hesitantly, she placed one hand against the dragon's neck, a childish smile forming on her lips.

Red was flying in a lazy circle around the outskirts of the city. It seemed he wanted to give them time to catch their breath. With a mental command, Mike had him start chasing after the now distant airship.


The sudden wind pressure nearly flattened Andrea, but Mike was able to hold her in place. Spending a small amount of his almost extinguished mana, he formed a small barrier against the wind.

"Where are we going?" The princess yelled, a slight flush on her cheeks from the sudden physical contact, well intentioned though it might have been.

"I don't know about you, but I'm not one to let the bad guy get away unscathed." He said with a grin behind his mask. Wendel had thoroughly pissed him off, and Mike wouldn't feel satisfied until he'd destroyed the noble's plans.

Her features warped into an expression of savage anger. "Oh, I can't wait to get a hold of that traitorous bastard. I have a lot to pay him back for."

She blinked for a moment, in sudden realization. "Matthew, my brother. Is he..." She couldn't finish the question.

"He's alive and well, although it may be a little while before he wakes up."

Several questions seemed to form on her lips, but in the end Andrea simply gave a heartfelt smile of relief. "Thank you." She whispered in a quiet voice that was nearly overcome by the wind.

Mike nodded, "Now, lets go catch the bad guy."

---------------------------------------------------------

Watching the approaching dragon, Viscount Wendel knew that he wouldn't be able to escape this way. Although the naval airship was one of the fastest things in Ea, it simply couldn't compete with the true rulers of the sky.

Sighing, he backed away from the railing and walked over to the door leading to the captain's cabin. With a wince, Tanya followed after, still injured from the previous battle.

The small handful of surviving Tennundian soldiers were milling around, confused. With the exception of the four in charge of the bridge, virtually the entire command staff had been on deck when the supposed Dragonknight arrived. As a result, they were leaderless and directionless.

"Um...Viscount, sir? What do we do now?" A skinny young man dressed in the uniform of a messenger asked.

"We just need to keep heading towards the border. Once we cross, our pursuers will be forced to break off." He replied with a reassuring smile, not bothering to check to see what sort of response his words had garnered.

[It seems this mission has been a colossal failure.]

Entering the cabin with Tanya in tow, he went to the magically locked chest that rested at the foot of his bed, and opened it with a key he carried around his neck on a chain. Inside was a pile of coins, gems, and jewelry. Enough concentrated wealth to be called a fortune, even to one of Wendel's resources. However, he paid no mind to the money.

Dumping the chest's contents onto the floor, he removed the false bottom, revealing two blue crystal orbs, roughly 50 cm in diameter. The one on the right had a large crack running down the middle of it, but was still holding together. He moved to grab both, but hesitated, before selecting the one on the left.

Even though these things had cost him dearly, he wasn't sure what would happen if he tried to bring the second along with him. From what little he understood about the mechanics behind he item, doing so might cause unfortunate side effects.

With a sigh, he straightened. He tried not to think about all the time, effort, and money that had gone into acquiring the one on the right, damaged though it might have been.

Tanya coughed once, before speaking quietly. "I'm sorry, my lord. I wasn't strong enough."

"No, don't blame yourself, my dear. No one could have predicted the intervention of a Dragonknight Battlemage. Especially one as skilled as that masked fellow."

Wendel shivered slightly, thinking back to the lethal strength and speed the knight had used to butcher his way though every obstacle. It was almost inhuman.

The airship rocked violently, and he could hear the screaming of the Tennundian soldiers in other parts of the vessel.

"It appears its time to make our escape." Grabbing onto Tanya's shoulder, he poured his mana into the orb, activating it.

A blue, spherical field of energy surrounded the two of them, gyrating intensely as it scythed into the floor with a hiss. A low pitched hum could be heard, growing louder as the energy rotated more violently. With a flash, the pair of them disappeared, leaving nothing besides a smoking, hemispherical hole in the decking.

------------------------------------------------------------------------

Mike was surprised to see that the airship was able to support Red's bulk. He'd halfway expected the vessel to break into pieces under the force of their impact. Instead it simply dipped in the air for a few moments, before righting itself and resuming its course. Although, Red was forced to cling to the side of the ship, since he couldn't fit his entire body onto the deck itself.

He'd initially thought about simply having Red incinerate troublesome thing, but judging from the crest emblazoned on its side, it belonged to the Almiran Navy, and he suspected that they'd be rather upset if he ruined it. So, he decided that if it survived the initial impact, he would try to salvage it to the best of his ability.

Besides, he figured the government would give a much better reward for recapturing it.

As soon as the ship had stabilized, he hopped onto the deck, sword ready. He'd halfway expected Wendel to still be there, but it was currently deserted.

He heard the sounds of Andrea descending behind him, so he turned to look at her. "I'm not sure what to expect here, so its probably better for you to stay with Red."

"Hmph, while I'm grateful to you for saving me, you aren't my father. I'm going to go deal with that traitor, and you can't stop me." She replied angrily, a haze of flame dancing along her arms.

"You do remember that you were captured not too long ago, right?" He asked incredulously.

She flushed slightly, and shot him a dirty look. "They caught me by surprise, alright? This time, I will be ready."

Mike scratched the back of his head.

[Why can't I ever rescue normal people?] He thought for a second, before drawing his sword and facing the open doorway leading below decks.

"Come out! I know you are there!" He yelled.

A young soldier hesitantly walked up onto deck. As soon as he laid eyes on the dragon holding onto the ship, he froze, mouth moving soundlessly.

Noticing that the soldier wasn't carrying any weapons, Mike called over to the man. "Surrender, and bring me the one called Wendel, and I will spare your lives.

The soldier gulped, nervously flicking his gaze down to Mike before looking back up at Red. "My-my-my lord. W-w-w-we surrender, b-but I c-can't bring you Viscount Wendel."

"Why not?" Mike asked, starting to lose his patience.

"H-he's not here anymore." The soldier stammered apologetically.

Mike had the man bring everyone but the ship's pilot back onto deck, and disarmed them. With a great deal of effort he was able to convince Andrea to stay there with them, in order to be their 'guard.'

After making the pilot turn around and set a course for the University, Mike searched the captain's quarters, the last place Wendel and his armored servant were seen.

The smell of burnt wood filled the small room. He was surprised by the strange, circular markings in the floor, which nearly extended to the next deck.

A small fortune was scattered around the room, which he quickly moved to secure. After all, he'd been through the ringer today. It was about time he received a reward for his efforts.

Picking up a coin near the circle, he noticed that it had been cleanly carved in half. The cut was so smooth, he suspected something like a laser was responsible.

Working his way towards an overturned chest, he spotted something unusual in it. A cracked blue orb was sitting in a specially made packaging in the chest's false bottom. A similar depression to its left suggested that it was one of a pair.

Curious, he picked it up and used Appraise.

-----------------------------------------------------

Orb of Translocation (Cracked)

Magic Item (Tier 4, Rank 2)

One of the legendary orbs said to date back to Second Age. Created by the High Elves through a method now lost, these orbs formed the keystones of their portals. Although meant to be one small part of something larger, they can be used individually to momentarily translocate two points in space. The effective range is determined by the amount of mana given to the orb as part of its activation. It is possible to travel to other realms with a sufficient amount of mana.

Note: This particular item is damaged, lowering its Rank from 5 to 2. Due to the damage, the destination cannot be set, and will instead be random.

-------------------------------------------------------

Mike blinked.

He looked down at the burned section of decking, then to the empty space in the bottom of the chest, and finally back at the cracked orb in his hand.

"Shit...."

Chapter end

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<<Prev
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Catalogue
297 Sailing Awayyyyy
296 Reliquary
295 Divine Presence
294 The Sin Within
293 Miss Miscommunication
292 Divine Communion
291 Maximum Pontification
290 Calling all the Angels
289 Crisis of Faith
288 Parting Sorrows
287 Talking Roots
286 Pursuing Passion
285 All About that Life
284 Lighting Fixtures
283 Stitched Together
282 Fertile Conversation
281 Dreadfuls
280 Giving Books in a Library
279 Nick of Time
278 Personal History
277 Seeing the Forest for the Trees
276 Cabin Fever
275 Cabin in the Woods
274 Vaulting Anyone?
273 A Heroic Inheritance
272 Treasured Descen
271 Stealing the Show
270 Particular Deliberations
269 Titular Character
268 Dragons and Things
267 Politics Again?
266 Prologue: Another Party?
265 Epilogue: A Token Measure
264 Personal Business
263 A Burning Descen
262 Comeuppance
261 Tied Together
260 Bridging the Gap
259 A Whole 'Nother Tier
258 Breaking Through
257 Might Makes Righ
256 Not Even My Final Form
255 The I in Team
254 Climactic Confrontation
253 Seeing the Signs
252 Battlefield Encounter
251 Chaos Intensifies
250 Counters
249 Enjoining Threads
248 Royal Ascension
247 The Price of Victory
246 Furies
245 Personal Space
244 Wrath of the Righteous?
243 First Contac
242 Undercurrents
241 Testing Ou
240 Eye of the Storm
239 Opening Fire
238 Prelude to Destruction
237 Defensive Measures
236 Orcish Pride
235 One Sided Reunion
234 Unstoppable Charge
233 Convergence of Mistakes
232 On the Verge of Calamity
231 A New Round of Talks
230 Sounds Like Victory
229 Deciding Factor
228 Devoured
227 Breaking and Entering
226 Holding the Line
225 A Part to Play
224 Spatial Awareness
223 A Little Bit Harder
222 No Pressure
221 Operation Extraction
220 Covert Ops
219 Highly Informative
218 Strategic Thinking
217 Airing of Grievances
216 Befriending Small Animals
215 In Need of an Acting Skill
214 Ghostly Perspective
213 Ritual Observance
212 Inner Piece
211 Feeling Spirited
210 A Whole New Level
209 Uplifting
208 Recuperation
207 Survival and Clean Up
206 Finishing Up
205 Fortunes of War
204 Onwards and Upwards
203 The Prince Arrives
202 Coming to a Head
201 Crushing Confrontation
200 Overmatched and Underprepared
199 Target Acquisition
198 Things Take a Turn
197 Darts
196 Five's Company
195 From the Least Expected Quarter
194 Long Range Concerns
193 The Battle Begins
192 Future Abduction
191 Dangerous Ideas
190 Myth in the Making
189 That Old Game
188 Street Fighter
187 A Thorough Analysis
186 The Duke
185 Diplomatic Measures
184 Unproductive Negotiations
183 Epilogue: Immanent Mortality
182 Change in Leadership
181 The Tactical Situation
180 Simulated Explosions
Chapter 179
Chapter 178
Chapter 177
176 To the Cave!
175 Military Matters
174 Notable Foresigh
173 The Art of Artifice
172 A Quick Conclusion
171 Abiding Strife
170 Subject Matter
169 The Broker Part Two
168 The Broker Part One
167 Converging Circumstance
166 A Steady Increase
165 Back to the Basics
164 Negotiations for the Future
163 Chatting in the Moonligh
162 The Old Standoff
161 Lighting Up the Ring
160 A Fighting Chance
159 Familial Denunciation
158 An Enlightening Dance
157 A Duke's Address
156 Evasive Maneuvers
155 The Noble Choice
154 Living On
153 A Familiar Sigh
152 A Silent Scream
151 An Old Enemy
150 Slaying Goblins
149 Into the Fores
148 Unexpected Promotion
147 Giantblooded
146 Homeless
145 A Change of Priorities
144 Aftershocks
143 In the Forge
142 The Final Ingredien
141 A Proven Mixture
140 Buying Game
139 Literary Concerns
138 Hunting and Experimentation
137 Airy Disturbance
136 Serious Thoughts
135 Marshaling of Force
134 Tentorium
133 Fall and Chase
132 Stolen Thunder
131 An Aerial Exhibition
130 Getting Serious
129 A Relaxing Afternoon
128 Catching the Signals
127 Dividing the Spoils
126 Archery Lesson
125 Fortuitously Alchemical
124 Knightliness
123 One With the Wind
122 Moonlit Encounter
121 Seeing Red
120 On the Horizon
119 Multi-dimensional
118 On Another Note
117 Penumbra
116 It Really Is
115 Deadly Canary
114 History Lesson
113 Subtle Growth
112 Equivalent Exchange
111 An Explosive Lesson
110 Playing with Fire
109 Summoning Problems
108 Instructive Discourse
107 Classroom Etiquette
106 It's Only a Theory
105 Yes Sir!
104 Unearthly Origins
103 The Art of Speaking
102 Feeling Classy
101 Investments
100 In the Stacks
99 For Love of Learning
98 Baggage
97 Shadows of Fore
96 New Home
95 Settling In
94 For Testing Purposes
93 Admissions
92 Machinations of a Most Peculiar Sor
91 Embarkation
90 A Little Immature
89 Can't Catch a Break
88 Decisions
87 Eventful Arrival
86 Calmly Exploring
85 Sinking Sensation
84 I'm On a Boat!
83 Clearing the Air
82 New Revelations
81 Facing the Serpen
80 Formalities
79 Epilogue: Start of Something New
78 Till the End
77 The Point of No Return
76 Clearing the Streets
75 The Other Side
74 Crushing the Cataclysm
73 Descent into Danger
72 On the Wave of Disaster
71 Perpetual Motion
70 Unexpected Suppor
69 A Resounding Maybe
68 Things are Heating Up
67 The Dichotomy of an Effervescent Momen
66 Severance
65 The Fall of Sin
64 A Right Good Stone
63 The Tables Have Turned
62 Fortify Thine Hear
61 Encountered Finally
60 To the Front Lines
59 Controlled Chaos
58 Rivalry
57 Underground Rumble
56 It's Elementary
55 What Am I Doing?
54 Another Step
53 Making Waves
52 Limitless
51 Limits
50 Laughing Matters
49 You Can Never Really Go Home
48 The Bee Whisperer
47 Ghost Stories
46 Tall Grass is Dangerous.....Apparently
45 Crawling in the Shadows
44 Teamwork Is Dreamwork
43 The Saint of West Stree
42 Business Venture
41 Back Alley Brawl
40 A Lack of Public Order
39 A Grey Day Off
38 Seeds
37 Wrap Up
36 Of Flame's Demise
35 Taking On the Boss
34 Reunited
33 Come With Me if You Want to Live
32 Remember to Smile
31 Into the Depths
30 See it Through
29 To Delve or Not to Delve
28 Adventuring 101
27 To Adventure! Again!
26 On the Road Again
25 Newfound Strength
24 By Gods' Decree
23 Heroes Rise
22 Moonlit Walk
21 Doubters Gonna Doub
20 Bardic Knowledge
19 Something Wicked This Way
18 Information Situation
17 To Adventure!
16 I'm On a Wagon!
15 Manifest Destiny
14 It's Time to Duel!
13 Fiery Star
12 Road Trip
11 Grim Tidings
10 No Training Montage?
9 Living Another Life
8 Still Counts as Winning
7 Fresh Mea
6 Ready for Inspection
5 Cardio Workou
4 Naked and Afraid
3 Bad Touch
2 Wait, Really?
1 That One Trope
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