/ 
Touch of Fate 138 Hunting and Experimentation
Download
https://www.novelcool.com/novel/Touch-of-Fate.html
https://www.novelcool.com/chapter/Touch-of-Fate-137-Airy-Disturbance/3543899/
https://www.novelcool.com/chapter/Touch-of-Fate-139-Literary-Concerns/3555927/

Touch of Fate 138 Hunting and Experimentation

After ditching the guards, leaving a message with his friends to let them know he would be out late, and grabbing the 'Monsters of the Central Continent' book as a reference, Mike spent the next few hours hunting. Thanks to a newly acquired Basic Stealth skill, he was able to evade the roaming patrols of the University Guard while in the process. The monsters, on the other hand, proved much more sensitive, finding him almost instantly.

Wanting to practice the new applications of Air Magic he'd unlocked, he focused on taking them down with magic. He'd finally learned the Wind Blade spell, which Tal used to great effect on a number of occasions, and tested both the standard and modified version on a monster that looked like a cross between a snake and a bear, which was apparently called a Baratu. According to his Appraise, the creature was highly valued for its smooth, and flexible skin.

His initial attack had been effective, but not fatal. It created a deep wound across the creature's torso, which staggered it and left it open for his follow up attack. Using a slightly modified version of the same chant, he fired another blade of wind that cut completely through the beast and deeply into the ground underneath it. It seemed that the inclusion of vibrating air currents merely increased the cutting power of offensive Air Magic. Since doing so effectively doubled the mana cost of the spells, it was a tool to put into practice when necessary. He made sure to annotate the modified version in his grimoire (journal).

After killing the monster, he'd gone through the beasts various component parts, before finally determining that only the skin and the things gall bladder were worth the effort of collecting it. His skinning of the creature was clumsy initially, since he was relying on what little information he'd picked up throughout his previous lifetime, but got better when he unlocked the Basic Dismantling skill.

[Two useful skills in one night. I'm on a roll.]

While he was in the process of dismantling the Baratu, he considered disguising or hiding the rest of the body, but eventually decided not to. On one hand it would show that someone had killed the thing and harvested certain pieces of it, but considering the militancy of the student body, it wouldn't be surprising that some individuals would be capable of it. At the same time, it was clear that the University was in the process of hunting these monsters, and leaving their corpses would give them proof that they'd been dealt with. Mike figured that they wouldn't expend too much effort in determining who was responsible for doing their job for them.

Once he'd acquired all he could from the bear-thing, he moved on, interested in practicing other abilities. By advancing his Air Magic to Tier 2, he'd unlocked two other forms of composite magic he was keen to experiment with. Since Mike hadn't felt threatened by either of the two monsters he'd encountered so far, this seemed like an excellent opportunity to do just that.


When he ran into another of the giant spiders, he decided to use Lightning Magic, due to the cool visual effects. The spider immediately charged once he'd gotten in range, so he started focusing his mana as soon as he detected the hostile intent.

Much like steam, using the lightning composite element took a good bit of concentration and mana. As soon as he started channeling, a crackling nimbus of electricity surrounded him, causing him to glow slightly. It was accompanied by a tingling sensation all over his body, and the smell of ozone. Obviously sensing danger, the spider halted its forward movement, and started backing away slowly.

With a thought, he directed the surging current of energy at the monster, creating a bolt of crackling lighting from his outstretched hand. He maintained it for a few seconds while the spider started to cook inside of it exoskeleton. When he finally released the spell, it collapsed into a smoking pile.

Appraise listed this creature as an Obsidian Crawler, a commonly seen monster in certain portions of the Ashmourne. He took a moment to consult his reference book. According to it, the only portions of the Obsidian Crawler that were considered valuable, were its poison glands and its spinnerets. Both had to be handled carefully, and were sensitive to extreme temperatures. Overheating could render them worthless.

He paused for a moment to look at the still smoking corpse of the spider, feelings of regret washing over him. It seemed like there was nothing else to be gained here, so Mike chalked it up as a loss and moved on to find his next target.

After dodging a few more patrols he ran into an unusual looking creature that was attempting to tear into a storage shack in the Arts Department grounds. Vaguely humanoid, but hunched over and brutish in appearance, the creature was in the middle of ripping the door off its hinges when he finally encountered it.

He took a moment to observe the monster and use Appraise, trying hard not to look at the dark grayish-green flesh which was currently bared to the world.

---------------------------------------

Sgkykurl

Age: 45

Race: Swamp Troll

Class: Swamp Troll

Title: Lord of the Swamp

---------------------------------------

[I can guess where Wendel found this one. It looks like it's somewhat intelligent. Should I try to communicate with it first?]

He took a moment to consult his reference book while the creature was busy ransacking the shack. There wasn't an entry for Swamp Trolls specifically, but the volume did explain trolls as a general category. Apparently there were several different varieties of the creature, who had adapted to various environments. This meant that there was a wide variety of the things that inhabited almost every known region. However, there were a few standard traits that spanned the broad family of monsters.

Trolls tended to be of rudimentary intelligence, often times only barely able to understand complex thoughts. They appeared to have some means of communication which consisted of grunts and growls, but it is the general consensus of the scientific community that they are only a little more intelligent than most animals. Almost as if to make up for it, trolls had a number of powerful physical abilities that made them dangerous opponents.

All known varieties possess high vitality, high speed regeneration, and a thick hide capable of shrugging off all but the most powerful of blows in short order. This combined with a disproportionate amount of strength for their already massive size meant that they were difficult to deal with in melee combat.

Trolls tend to lead solitary existences, and there have been several accounts of multiple trolls fighting over territory. They rarely interact with other humanoid races, usually content to keep to the rural and deserted places outside of civilized regions. However, when times are lean, they have been known to attack humanoid settlements and devour some of the inhabitants.

As such they are usually considered a 'kill on sight' monster, but due to their relatively innocuous actions the majority of the time and the difficulty in fighting the creatures, they are usually ignored.

The author of the book noted that troll biology was, as of yet, something of a mystery. The beasts appeared to reproduce asexually somehow, and didn't seem to age. Some leading scholars propound that they aren't even an animal at all, and are instead a type of highly developed fungus. In either case, troll blood is considered a valuable alchemical ingredient in the manufacture of potions and tonics related to healing and vitality.

[Huh, interesting. It would be pretty cool to get my hands on some of that blood…but I suppose I'd better try talking to it first.]

Deciding on his course of action, Mike stepped forward and announced his presence to the ransacking creature. "Hello there! I come in peace."

The noise inside the shack stopped, and the creature pushed itself back out into the night, shattering some of the door frame in the process. He had a chance to get a good look at the roughly 2.5m tall troll as it started growling at him.

"Mine! Get away! Mine!" It was saying in a burst of guttural quasi-speech.

"Calm down. Let's talk about this. If you keep destroying that shack, the guards are going to come and kill you." Although, looking at the troll's broad, muscular form, they would be hard pressed to do so.

This elicited a more furious bout of growling, "No kill me. Kill you!" The creature tensed, ready to spring at him.

[Well, I tried. If anything this is harder than talking to bees. At least they were somewhat logical and understanding.]

Concentrating his mana, Mike decided to try Ice Magic this time. As soon as he began pulling up the mana, he noticed the temperature around him starting to drop, as his breath started steaming from his mouth.

Not really sure what to do with the new form of magic, he simply directed a blast of it at the charging troll. A wave of frigid air swept the area between them, instantaneously creating a coating of frost on the ground. The monster didn't even have a chance to respond as it was flash frozen, stiffening into a solid block of ice. He kept it up for a minute, until the hostile intent faded, letting him know that the creature's life had been extinguished.

He sighed. This kind of magic was even more draining than the lighting magic for some reason, and it left him feeling kind of drained.

Looking over his handwork, a newly formed ice sculpture of a troll in mid leap, Mike realized he would have a hard time harvesting the things blood at the moment. With another sigh, he channeled some mana into his Fire Magic, in an effort to start thawing the creature.

Taking the troll's infamous vitality into account, he made sure to decapitate the beast once he thawed it sufficiently. This also allowed him to drain the creature's blood into a wide bowl produced through Earth Magic, which he converted into a large jug once he had finished. Unfortunately, this jug was far too large for the extradimensional sack, so he was forced to carry it.

[Well, this seems like a good place to stop for the night. I've tested my new abilities, and acquired a few new ingredients to use with my alchemy. All while making the campus a little safer.]

Mike felt quite pleased with himself as he walked back to the dorm carrying his jug of troll blood. Little did he know, that his actions would cause the University staff a major headache. The eventual discovery of the three mangled monster corpses, combined with the fact that none of the hunter teams took credit for the kills, led the guard to assume that a truly dangerous monster had been mixed in with the others, and was now hiding somewhere on campus.

The person responsible had no clue, as he stored the jug in the kitchen (lacking a better place to put it), crawled into bed to the sounds of a snoring beastman, and reviewed his until he fell asleep.

---------------------------------------------------------------------------------

Status update follows. Please feel free to skip to the next chapter.

---------------------------------------------------------------------------------

--------------

Michael Rasmussen

Race: Human

Age: 15

Class: Skill Master

Tier: 3 (High)

Title: None

- Multiverse Traveler

- Blessed One

- Hunter of Renown

- Battlefield Healer

- Kal'Thel

- Philanderer

- Hero

- Dungeon Savior

- Undinekath

- Saint of Healing

- Nemesis of Demons

- Antagonist

- Wyrmkin

- Fortuitous Alchemist

- Known to the Lurker

- Dragonknight (EVOLVED)

--------------

Skills:

--------------

Primary Skills:

--------------

Communication Magic (Rank 3)

Intermediate Healing Magic (Rank 5)

Analyze (Rank 2)

Journeyman Almiran Military Swordsmanship (Rank 2)

Intermediate Water Magic (Rank 3)

Intermediate Fire Magic (Rank 3)

Intermediate Air Magic (Rank 1) (TIER UP)

Basic Earth Magic (Rank 5)

Basic Light Magic (Rank 1)

Basic Dark Magic (Rank 2)

Basic Conjuration Magic (Rank 3) (RANK UP)

Basic Calling Magic (Rank 1)

Basic Alchemy (Rank 2)

Bind Familiar (Rank 2)

Blood Collector (Rank 1)

--------------

Secondary Skills:

--------------

Lifestyle Magic (Rank 0)

Advanced Lovemaking (Rank 3)

Athletics (Rank 2)

Intermediate Evasion (Rank 3)

Basic Dagger Fighting (Rank 2)

Intermediate Spear Fighting (Rank 1)

Intermediate Sword Fighting (Rank 2)

Intermediate Elemental Magic (Rank 3)

Basic Summoning Magic (Rank 3) (RANK UP)

Basic Riding (Rank 5) (RANK UP)

Basic Haggling (Rank 3)

Basic Musical Performance (Wind Instrument) (Rank 2)

Basic Unarmed Fighting (Rank 4)

Basic Chanting (Rank 3) (RANK UP)

Dual Casting (Rank 2)

Aerosense (Rank 1)

Basic Stealth (Rank 2) (NEW)

Basic Dismantling (Rank 2) (NEW)

--------------

Passive Skills:

--------------

Intermediate Fear Resistance (Rank 2)

Intermediate Physiological Resistance (Rank 1)

Advanced Poison Resistance (Rank 1) (TIER UP)

Basic Heat Resistance (Rank 4)

Basic Mental Resistance (Rank 5)

Moderate Mana Enhancement (Rank 4) (RANK UP)

Moderate Mana Regeneration Enhancement (Rank 4) (RANK UP)

Moderate Endurance Enhancement (Rank 2)

Moderate Agility Enhancement (Rank 2)

Moderate Strength Enhancement (Rank 1)

Basic Willpower Enhancement (Rank 3)

Limit Break (Rank 1)

Detect Hostile Intent (Rank 3)

--------------

Inherent Skills:

Traveler's Luck

Fate-Touched

(BC) Vampiric Regeneration, Lesser

--------------

- Dragonknight -

By virtue of skill, deeds, and popular acclaim, you've ascended to join the hallowed ranks of the Dragonknights. Though you haven't explored the full mysteries of the sacred bond with your dragon companion, its presence grants you power. You are a hero to the weak, a terror to the evil, and a protector to the just. Large increase to Charisma when interacting with individuals favorable inclined to the Dragonknights. (Only applies when active) Minor increase to all attributes of bonded dragon.

- Basic Stealth (Tier 1, Rank 2) -

The art of not being detected. Through the suppression of one's presence, bodily control, and a good sense of timing, the user can hide themselves from others. Higher levels reduce the chance of being detected, and the amount of concentration necessary to maintain stealth.

- Basic Dismantling (Tier 1, Rank 2) -

The process of dissembling the bodies of slain enemies. Minor system correction to dismantling. Higher levels of skill reduce material waste and increase the likelihood of harvesting useful materials.

- Advanced Poison Resistance (Tier 3, Rank 1) -

Frequent exposure to harmful substances has increased you body's ability to resist them. Provides large resistance to poison and poison based effects.

Chapter end

Report
<<Prev
Next>>
Catalogue
297 Sailing Awayyyyy
296 Reliquary
295 Divine Presence
294 The Sin Within
293 Miss Miscommunication
292 Divine Communion
291 Maximum Pontification
290 Calling all the Angels
289 Crisis of Faith
288 Parting Sorrows
287 Talking Roots
286 Pursuing Passion
285 All About that Life
284 Lighting Fixtures
283 Stitched Together
282 Fertile Conversation
281 Dreadfuls
280 Giving Books in a Library
279 Nick of Time
278 Personal History
277 Seeing the Forest for the Trees
276 Cabin Fever
275 Cabin in the Woods
274 Vaulting Anyone?
273 A Heroic Inheritance
272 Treasured Descen
271 Stealing the Show
270 Particular Deliberations
269 Titular Character
268 Dragons and Things
267 Politics Again?
266 Prologue: Another Party?
265 Epilogue: A Token Measure
264 Personal Business
263 A Burning Descen
262 Comeuppance
261 Tied Together
260 Bridging the Gap
259 A Whole 'Nother Tier
258 Breaking Through
257 Might Makes Righ
256 Not Even My Final Form
255 The I in Team
254 Climactic Confrontation
253 Seeing the Signs
252 Battlefield Encounter
251 Chaos Intensifies
250 Counters
249 Enjoining Threads
248 Royal Ascension
247 The Price of Victory
246 Furies
245 Personal Space
244 Wrath of the Righteous?
243 First Contac
242 Undercurrents
241 Testing Ou
240 Eye of the Storm
239 Opening Fire
238 Prelude to Destruction
237 Defensive Measures
236 Orcish Pride
235 One Sided Reunion
234 Unstoppable Charge
233 Convergence of Mistakes
232 On the Verge of Calamity
231 A New Round of Talks
230 Sounds Like Victory
229 Deciding Factor
228 Devoured
227 Breaking and Entering
226 Holding the Line
225 A Part to Play
224 Spatial Awareness
223 A Little Bit Harder
222 No Pressure
221 Operation Extraction
220 Covert Ops
219 Highly Informative
218 Strategic Thinking
217 Airing of Grievances
216 Befriending Small Animals
215 In Need of an Acting Skill
214 Ghostly Perspective
213 Ritual Observance
212 Inner Piece
211 Feeling Spirited
210 A Whole New Level
209 Uplifting
208 Recuperation
207 Survival and Clean Up
206 Finishing Up
205 Fortunes of War
204 Onwards and Upwards
203 The Prince Arrives
202 Coming to a Head
201 Crushing Confrontation
200 Overmatched and Underprepared
199 Target Acquisition
198 Things Take a Turn
197 Darts
196 Five's Company
195 From the Least Expected Quarter
194 Long Range Concerns
193 The Battle Begins
192 Future Abduction
191 Dangerous Ideas
190 Myth in the Making
189 That Old Game
188 Street Fighter
187 A Thorough Analysis
186 The Duke
185 Diplomatic Measures
184 Unproductive Negotiations
183 Epilogue: Immanent Mortality
182 Change in Leadership
181 The Tactical Situation
180 Simulated Explosions
Chapter 179
Chapter 178
Chapter 177
176 To the Cave!
175 Military Matters
174 Notable Foresigh
173 The Art of Artifice
172 A Quick Conclusion
171 Abiding Strife
170 Subject Matter
169 The Broker Part Two
168 The Broker Part One
167 Converging Circumstance
166 A Steady Increase
165 Back to the Basics
164 Negotiations for the Future
163 Chatting in the Moonligh
162 The Old Standoff
161 Lighting Up the Ring
160 A Fighting Chance
159 Familial Denunciation
158 An Enlightening Dance
157 A Duke's Address
156 Evasive Maneuvers
155 The Noble Choice
154 Living On
153 A Familiar Sigh
152 A Silent Scream
151 An Old Enemy
150 Slaying Goblins
149 Into the Fores
148 Unexpected Promotion
147 Giantblooded
146 Homeless
145 A Change of Priorities
144 Aftershocks
143 In the Forge
142 The Final Ingredien
141 A Proven Mixture
140 Buying Game
139 Literary Concerns
138 Hunting and Experimentation
137 Airy Disturbance
136 Serious Thoughts
135 Marshaling of Force
134 Tentorium
133 Fall and Chase
132 Stolen Thunder
131 An Aerial Exhibition
130 Getting Serious
129 A Relaxing Afternoon
128 Catching the Signals
127 Dividing the Spoils
126 Archery Lesson
125 Fortuitously Alchemical
124 Knightliness
123 One With the Wind
122 Moonlit Encounter
121 Seeing Red
120 On the Horizon
119 Multi-dimensional
118 On Another Note
117 Penumbra
116 It Really Is
115 Deadly Canary
114 History Lesson
113 Subtle Growth
112 Equivalent Exchange
111 An Explosive Lesson
110 Playing with Fire
109 Summoning Problems
108 Instructive Discourse
107 Classroom Etiquette
106 It's Only a Theory
105 Yes Sir!
104 Unearthly Origins
103 The Art of Speaking
102 Feeling Classy
101 Investments
100 In the Stacks
99 For Love of Learning
98 Baggage
97 Shadows of Fore
96 New Home
95 Settling In
94 For Testing Purposes
93 Admissions
92 Machinations of a Most Peculiar Sor
91 Embarkation
90 A Little Immature
89 Can't Catch a Break
88 Decisions
87 Eventful Arrival
86 Calmly Exploring
85 Sinking Sensation
84 I'm On a Boat!
83 Clearing the Air
82 New Revelations
81 Facing the Serpen
80 Formalities
79 Epilogue: Start of Something New
78 Till the End
77 The Point of No Return
76 Clearing the Streets
75 The Other Side
74 Crushing the Cataclysm
73 Descent into Danger
72 On the Wave of Disaster
71 Perpetual Motion
70 Unexpected Suppor
69 A Resounding Maybe
68 Things are Heating Up
67 The Dichotomy of an Effervescent Momen
66 Severance
65 The Fall of Sin
64 A Right Good Stone
63 The Tables Have Turned
62 Fortify Thine Hear
61 Encountered Finally
60 To the Front Lines
59 Controlled Chaos
58 Rivalry
57 Underground Rumble
56 It's Elementary
55 What Am I Doing?
54 Another Step
53 Making Waves
52 Limitless
51 Limits
50 Laughing Matters
49 You Can Never Really Go Home
48 The Bee Whisperer
47 Ghost Stories
46 Tall Grass is Dangerous.....Apparently
45 Crawling in the Shadows
44 Teamwork Is Dreamwork
43 The Saint of West Stree
42 Business Venture
41 Back Alley Brawl
40 A Lack of Public Order
39 A Grey Day Off
38 Seeds
37 Wrap Up
36 Of Flame's Demise
35 Taking On the Boss
34 Reunited
33 Come With Me if You Want to Live
32 Remember to Smile
31 Into the Depths
30 See it Through
29 To Delve or Not to Delve
28 Adventuring 101
27 To Adventure! Again!
26 On the Road Again
25 Newfound Strength
24 By Gods' Decree
23 Heroes Rise
22 Moonlit Walk
21 Doubters Gonna Doub
20 Bardic Knowledge
19 Something Wicked This Way
18 Information Situation
17 To Adventure!
16 I'm On a Wagon!
15 Manifest Destiny
14 It's Time to Duel!
13 Fiery Star
12 Road Trip
11 Grim Tidings
10 No Training Montage?
9 Living Another Life
8 Still Counts as Winning
7 Fresh Mea
6 Ready for Inspection
5 Cardio Workou
4 Naked and Afraid
3 Bad Touch
2 Wait, Really?
1 That One Trope
Biographies
Status Shee
Setting
Font
Arial
Georgia
Comic Sans MS
Font size
14
Background
Report
Donate
Oh o, this user has not set a donation button.
English
Español
lingua italiana
Русский язык
Portugués
Deutsch
Success Warn New Timeout NO YES Summary More details Please rate this book Please write down your comment Reply Follow Followed This is the last chapter. Are you sure to delete? Account We've sent email to you successfully. You can check your email and reset password. You've reset your password successfully. We're going to the login page. Read Your cover's min size should be 160*160px Your cover's type should be .jpg/.jpeg/.png This book hasn't have any chapter yet. This is the first chapter This is the last chapter We're going to home page. * Book name can't be empty. * Book name has existed. At least one picture Book cover is required Please enter chapter name Create Successfully Modify successfully Fail to modify Fail Error Code Edit Delete Just Are you sure to delete? This volume still has chapters Create Chapter Fold Delete successfully Please enter the chapter name~ Then click 'choose pictures' button Are you sure to cancel publishing it? Picture can't be smaller than 300*300 Failed Name can't be empty Email's format is wrong Password can't be empty Must be 6 to 14 characters Please verify your password again