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Touch of Fate 272 Treasured Descen
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Touch of Fate 272 Treasured Descen

"Refuse?" Tal asked.

Sera sighed again. "While the prince could probably rescind the title, I don't think it will matter much at this point. The precedent has already been established, so it's best to simply work on mitigation. Which is why Mike is going to do his best to lay low for the foreseeable future."

"That shouldn't be too hard." He replied amiably.

The Oracle gave a dirty look. "I'm serious. You will need to try harder than you usually do. The alarmists in other countries will be watching you closely to see what your intentions are. If you avoid doing anything overtly dangerous to their interests, they might be more willing to write this whole thing off as an overly ambitious gesture from an inexperienced prince."

"You act like I'm incapable of keeping a low profile." He shot back.

Both of the women fixed him with blank looks for a few moments.

"Alright, alright. I'll do better this time."

[Maybe there is some kind of disguise skill I can pick up. Alternatively, I could try to make some kind of disguise item with Artifice. Not sure how I would go about that, though. Fake glasses would be the classic method, but lens crafting technology in this world hasn't exactly reached that point yet. Could I make it some kind of headwear? Like a hat? Some kind of hat of disguise?]

He broke off his internal debate as Sera continued. "I'll take that at face value for the moment, but we will have to be careful going forward. You especially need to avoid appearing like you are gathering power and influence. That means you can't topple any governments, form any extranational military forces, or seize any territory during our travels."

"Do you really think we have to worry about that?"

She gave him another blank look.

"Hey! I've done some crazy stuff, I'll admit that, but I've never founded my own country or harmed any existing governments, and I have no intention to."

"Let's try to keep it that way." She shot back blandly. "Now we do need to discuss the more pressing matter."

"What's that?"

"The First Prince has granted you a choice of three items from the Royal Treasury. You should know that this is a traditional reward given to the individual with the greatest military accomplishments over the course of a war. It's considered a high honor, but it does come with some unspoken rules that you will be expected to follow."

[Of course it does.] Mike thought to himself, already feeling a little tired out by the whole situation.

Sera continued in full lecture mode. "While you can technically pick anything, recipients typically save the first choice for an item of monetary value that they will then either use for the development of their holdings or donate it to the church of the god of your choice. This is meant to demonstrate the awardee's dedication or piety. Since you don't have any territory, and I don't think you are particularly religious, I'm going to recommend that you instead give it back to be used for the reconstruction efforts. It may be considered a bit unusual, but doing that should help alleviate concerns that you are building your own power base."


"Is there any way in particular I should do so?" He asked, figuring that if a money-obsessed person like her was willing to give away a portion of his reward, then she must have a pretty good reason.

"You should have a steward or a minister accompanying you on the trip to keep you informed of the protocol, so I would just recommend picking something that looks valuable and informing them that you would like it to be given to those most affected by the invasions."

"Sounds simple enough."

"Now, your next two selections are supposed to be for personal use, but they vary on their intended purposes. The second item is traditionally a tool that will assist you in your duty, demonstrating your commitment to the tasks that have been assigned to you. Depending on the individual in question, this is typically either a weapon or some kind of magical device. Since you are only loosely associated with the country, I think you can get away with just grabbing something that looks useful for your skill set."

Mike nodded to show that he was still listening, even though his gaze was focused on the crowds outside. As far as he could tell, the populace was already in the process of starting the night's festivities, despite the fact that it was only mid-afternoon.

"The last item is traditionally a free choice among any of the items stored in the treasury. That said, I recommend that you avoid anything too valuable or historically significant. As someone not tied to the country, it would be frowned upon to take something on the level of a national treasure, especially since they've already allocated you enough wealth to live comfortably for the rest of your life."

"So to summarize, I should grab a weapon, a minor useful item, and something valuable to give away. Is that about it?"

She nodded, "More or less, but since I fully intend on going with you, I'll make sure your choices are acceptable."

"Will that be alright? I figured something called the Royal Treasury would have some pretty strict security."

"It might," Sera conceded, "but considering the stories I've heard about the place, I doubt they'd be worried. Besides, I have the distinct feeling that if I leave you alone, you'll come back with something ridiculous."

He briefly considered arguing against that insinuation, but quickly realized that it would be a losing battle. Unfortunately, his track record would work against.

"We're here." Tal announced suddenly, saving him from having to reply.

Glancing out the window, Mike saw that she was right. The line of carriages had just passed through the palace gates and were in the process of lining up to disembark their passengers. Within a few minutes all of the awardees were out in the courtyard, before being split into two distinct groups.

Most of them were taken towards the administrative offices of the palace, where they would be receiving their monetary rewards, proofs of nobility, and paperwork for the acquisition of territories. Mike, Tal, and Sera, however, were led through a series of dark corridors and staircases heading underground.

After several minutes of travel, they eventually arrived in front of a massive door. While it looked like it was made of wood, it's surface glistened slightly in the light of the magic torches, indicating that it probably wasn't quite what it appeared to be. Three metal bars stretched across it from floor to ceiling, held in place by ornate looking locking mechanisms.

The door was flanked by two Royal Guardsmen, who were apparently assigned to guard the vault. Besides these imposing guardians, there were two other men who were dressed in the elaborate robes of government functionaries. As soon as Mike's group approached, the older of the two stepped forward to introduce himself.

"Greetings, Sir Dragonknight, I am Torthan Kandis, the Minister of the Treasury. My secretary and I will be escorting you through the vault while you make your selections and presenting Miss Talitha with her reward, which is stored below."

"Good to meet you." Mike replied with a smile. He looked over at the heavy door. "Out of curiosity, will we be getting our other rewards here?"

[I don't think I have the storage space in my extradimensional sack to carry out five million gold coins. Maybe they have some sort of cart system in place.]

Torthan blinked, and then chuckled. "No, this is only one part of the Treasury. Specifically, it is the Royal Vault, where we keep the kingdom's treasures. More mundane currency is handled upstairs, however, in your case we intended to provide your monetary reward in the form of a line of credit through the Adventurer's Guild. Assuming that's acceptable for you, sir."

Mike hesitated for a second, not really sure how to respond. It was probably a decent option, but he didn't really know enough about the economics of this world to be sure. He was starting to realize that he was continually out of his depth in these kinds of situations.

Sera leaned in and whispered in his ear, "This actually works out well, since this way we don't have to worry about transporting or converting that massive amount of money during our travels."

"That will be fine." Mike finally replied with a nod.

"Very well, then please follow me and we shall take you to the vault." The minister moved over to stand in front of the massive door, squared his shoulders, and announced in a loud and commanding voice. "I come in the company of heroes! As the appointed representative of the King of Almir, I demand that these doors be opened to allow us entry, that my charges can avail themselves of their richly deserved rewards!"

As soon as the last echo of Torthan's words faded, the three metal bars across the vault door began to slide into the floor slowly. While the mechanism worked, the minister's secretary stepped forward and began to explain. "The Royal Vault is protected by enchantments that have been in place since the palace was built. It is necessary for even duly appointed representatives of the Crown to state their intended business. Failure to provide sufficient justification can lead to that individual's entry rights being permanently revoked."

"I imagine that would be troublesome for Ministers of the Treasury." Mike murmured while watching the mechanisms of the door operate.

The secretary smiled, an oddly jubilant note to his voice. "Oh, indeed! Loss of entry rights often spells the end of a minister's career, which is why they take special care when choosing the wording of their requests."

Feeling slightly creeped out by the other man's strange enthusiasm, Mike was relieved when the vault door finally creaked open, revealing another stone corridor lit by magical light fixtures.

A more relaxed looking Torthan turned back towards them, "Now, if you would come this way."

He led them through the tunnel and indicated a set of painted yellow lines while giving them a brief overview. "Please stay inside these lines for the duration of our time in the vault. There are a number of security features that will prove quite lethal should you fail to do so. According to our historical documents, the original structure of the vault was the first portion of the palace to be completed. Some sources even indicate that it might have incorporated old High Elven ruins into its structure, although those claims have never been verified. That said, much of the vault remains something of a mystery, so I must insist that you follow the marked path and do not touch anything unless you are given explicit permission."

With an audible swallow, Sera moved into the very center of the pathway, making sure to keep both of her arms close to her chest.

The tunnel they were walking through began to decline and twist to the left until it felt like they were descending a sort of spiral shaped ramp. They continued for close to ten minutes before finally arriving at a landing of sorts. The tunnel went on for a few more meters before splitting into several different passages.

There, a humanoid figure dressed in a simple grey robe waited to meet them. It was vaguely masculine in shape, but most of its features were obscured by a combination of its thick clothes and a raised hood. Not wanting to be surprised by a sudden reveal, Mike used Appraise.

---------------------------

No. 59

Magic Item (Tier 3, Rank 4)

One of Caretakers, a variety of magically animated puppet created by Ghalia Khardonis to guard and maintain the Vault. Thanks to the quality of their construction, these puppets can operate indefinitely and they maintain a shared control network that allows them to operate as a sort of hive mind.

----------------------------

[So basically maintenance robots? Huh.]

"Sir Dragonknight, what would you like to see first?" Torthan asked.

"What are my options?"

"Practically anything you can imagine is stored here, but they are all sorted by item type. There are dozens of specialized storage rooms, but our most popular choices are weapons, armor, utility magic items, magic materials, alchemical items, gemstones, art objects, and artifacts. If any of these peak your interest, then simply tell the Caretaker and it will take us there."

[Hm, what should I pick?]


Chapter end

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<<Prev
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Catalogue
297 Sailing Awayyyyy
296 Reliquary
295 Divine Presence
294 The Sin Within
293 Miss Miscommunication
292 Divine Communion
291 Maximum Pontification
290 Calling all the Angels
289 Crisis of Faith
288 Parting Sorrows
287 Talking Roots
286 Pursuing Passion
285 All About that Life
284 Lighting Fixtures
283 Stitched Together
282 Fertile Conversation
281 Dreadfuls
280 Giving Books in a Library
279 Nick of Time
278 Personal History
277 Seeing the Forest for the Trees
276 Cabin Fever
275 Cabin in the Woods
274 Vaulting Anyone?
273 A Heroic Inheritance
272 Treasured Descen
271 Stealing the Show
270 Particular Deliberations
269 Titular Character
268 Dragons and Things
267 Politics Again?
266 Prologue: Another Party?
265 Epilogue: A Token Measure
264 Personal Business
263 A Burning Descen
262 Comeuppance
261 Tied Together
260 Bridging the Gap
259 A Whole 'Nother Tier
258 Breaking Through
257 Might Makes Righ
256 Not Even My Final Form
255 The I in Team
254 Climactic Confrontation
253 Seeing the Signs
252 Battlefield Encounter
251 Chaos Intensifies
250 Counters
249 Enjoining Threads
248 Royal Ascension
247 The Price of Victory
246 Furies
245 Personal Space
244 Wrath of the Righteous?
243 First Contac
242 Undercurrents
241 Testing Ou
240 Eye of the Storm
239 Opening Fire
238 Prelude to Destruction
237 Defensive Measures
236 Orcish Pride
235 One Sided Reunion
234 Unstoppable Charge
233 Convergence of Mistakes
232 On the Verge of Calamity
231 A New Round of Talks
230 Sounds Like Victory
229 Deciding Factor
228 Devoured
227 Breaking and Entering
226 Holding the Line
225 A Part to Play
224 Spatial Awareness
223 A Little Bit Harder
222 No Pressure
221 Operation Extraction
220 Covert Ops
219 Highly Informative
218 Strategic Thinking
217 Airing of Grievances
216 Befriending Small Animals
215 In Need of an Acting Skill
214 Ghostly Perspective
213 Ritual Observance
212 Inner Piece
211 Feeling Spirited
210 A Whole New Level
209 Uplifting
208 Recuperation
207 Survival and Clean Up
206 Finishing Up
205 Fortunes of War
204 Onwards and Upwards
203 The Prince Arrives
202 Coming to a Head
201 Crushing Confrontation
200 Overmatched and Underprepared
199 Target Acquisition
198 Things Take a Turn
197 Darts
196 Five's Company
195 From the Least Expected Quarter
194 Long Range Concerns
193 The Battle Begins
192 Future Abduction
191 Dangerous Ideas
190 Myth in the Making
189 That Old Game
188 Street Fighter
187 A Thorough Analysis
186 The Duke
185 Diplomatic Measures
184 Unproductive Negotiations
183 Epilogue: Immanent Mortality
182 Change in Leadership
181 The Tactical Situation
180 Simulated Explosions
Chapter 179
Chapter 178
Chapter 177
176 To the Cave!
175 Military Matters
174 Notable Foresigh
173 The Art of Artifice
172 A Quick Conclusion
171 Abiding Strife
170 Subject Matter
169 The Broker Part Two
168 The Broker Part One
167 Converging Circumstance
166 A Steady Increase
165 Back to the Basics
164 Negotiations for the Future
163 Chatting in the Moonligh
162 The Old Standoff
161 Lighting Up the Ring
160 A Fighting Chance
159 Familial Denunciation
158 An Enlightening Dance
157 A Duke's Address
156 Evasive Maneuvers
155 The Noble Choice
154 Living On
153 A Familiar Sigh
152 A Silent Scream
151 An Old Enemy
150 Slaying Goblins
149 Into the Fores
148 Unexpected Promotion
147 Giantblooded
146 Homeless
145 A Change of Priorities
144 Aftershocks
143 In the Forge
142 The Final Ingredien
141 A Proven Mixture
140 Buying Game
139 Literary Concerns
138 Hunting and Experimentation
137 Airy Disturbance
136 Serious Thoughts
135 Marshaling of Force
134 Tentorium
133 Fall and Chase
132 Stolen Thunder
131 An Aerial Exhibition
130 Getting Serious
129 A Relaxing Afternoon
128 Catching the Signals
127 Dividing the Spoils
126 Archery Lesson
125 Fortuitously Alchemical
124 Knightliness
123 One With the Wind
122 Moonlit Encounter
121 Seeing Red
120 On the Horizon
119 Multi-dimensional
118 On Another Note
117 Penumbra
116 It Really Is
115 Deadly Canary
114 History Lesson
113 Subtle Growth
112 Equivalent Exchange
111 An Explosive Lesson
110 Playing with Fire
109 Summoning Problems
108 Instructive Discourse
107 Classroom Etiquette
106 It's Only a Theory
105 Yes Sir!
104 Unearthly Origins
103 The Art of Speaking
102 Feeling Classy
101 Investments
100 In the Stacks
99 For Love of Learning
98 Baggage
97 Shadows of Fore
96 New Home
95 Settling In
94 For Testing Purposes
93 Admissions
92 Machinations of a Most Peculiar Sor
91 Embarkation
90 A Little Immature
89 Can't Catch a Break
88 Decisions
87 Eventful Arrival
86 Calmly Exploring
85 Sinking Sensation
84 I'm On a Boat!
83 Clearing the Air
82 New Revelations
81 Facing the Serpen
80 Formalities
79 Epilogue: Start of Something New
78 Till the End
77 The Point of No Return
76 Clearing the Streets
75 The Other Side
74 Crushing the Cataclysm
73 Descent into Danger
72 On the Wave of Disaster
71 Perpetual Motion
70 Unexpected Suppor
69 A Resounding Maybe
68 Things are Heating Up
67 The Dichotomy of an Effervescent Momen
66 Severance
65 The Fall of Sin
64 A Right Good Stone
63 The Tables Have Turned
62 Fortify Thine Hear
61 Encountered Finally
60 To the Front Lines
59 Controlled Chaos
58 Rivalry
57 Underground Rumble
56 It's Elementary
55 What Am I Doing?
54 Another Step
53 Making Waves
52 Limitless
51 Limits
50 Laughing Matters
49 You Can Never Really Go Home
48 The Bee Whisperer
47 Ghost Stories
46 Tall Grass is Dangerous.....Apparently
45 Crawling in the Shadows
44 Teamwork Is Dreamwork
43 The Saint of West Stree
42 Business Venture
41 Back Alley Brawl
40 A Lack of Public Order
39 A Grey Day Off
38 Seeds
37 Wrap Up
36 Of Flame's Demise
35 Taking On the Boss
34 Reunited
33 Come With Me if You Want to Live
32 Remember to Smile
31 Into the Depths
30 See it Through
29 To Delve or Not to Delve
28 Adventuring 101
27 To Adventure! Again!
26 On the Road Again
25 Newfound Strength
24 By Gods' Decree
23 Heroes Rise
22 Moonlit Walk
21 Doubters Gonna Doub
20 Bardic Knowledge
19 Something Wicked This Way
18 Information Situation
17 To Adventure!
16 I'm On a Wagon!
15 Manifest Destiny
14 It's Time to Duel!
13 Fiery Star
12 Road Trip
11 Grim Tidings
10 No Training Montage?
9 Living Another Life
8 Still Counts as Winning
7 Fresh Mea
6 Ready for Inspection
5 Cardio Workou
4 Naked and Afraid
3 Bad Touch
2 Wait, Really?
1 That One Trope
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