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Classmancers - A MOBA Esport Story 66 Counter Pick Checkmate
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Classmancers - A MOBA Esport Story 66 Counter Pick Checkmate

"C'mon! One more!" Ignis waved her controller and grin beamed on her face. It made her look like a brat who wanted to mess around. Even though Yuel lost terribly in the previous game, it was hard to hate Ignis's attitude. She was really just a Classmancers geek. "One more!"

"May I?" Yuel turned to Howard, who held the most authority in this house right now because Ignis was totally hammered.

"You got no choice," Howard's lips curved into a smirk. "Once you start playing her when she's drunk, you better be prepared to play her own until she knocks herself out."

"Yep~" Ellen added with an impish smile. "Be ready to stay here aaaaaall night~"

"That'll be a problem," Yuel had no plans staying over. "But I'm not in a hurry so I'll play as many matches I can."

"Good, good!" Ignis nodded repeatedly and exaggeratedly, making it feel like her head will fly off her neck at any moment. "That's the spirit, Chesskid!"

"The name's Yuel."

"Nooooope. You're Chesskid. Real pros use their nicks," Ignis puffed her cheeks, leaving no room for argument. Thinking about it, Yuel also referred to her as "Ignis" even though that's her IGN and not her real name. What was even her real name? That kind of information wasn't always trivial to find online. Pro players were really best known by their nicknames and not any real name. But, even so...

"It's not Chesskid," Yuel argued. "It's Chessmaster."

"Pft, yeah, right! You're ten years too young to have such a coky name!"

[Actually, this name was your brother's idea...]

"So, Chesskid suits ya just *hic* right now."

"Is that so," Yuel made a face. He felt obligated to shoot something back. "I didn't see you calling Howard and Ellen by their nicknames."

"Weeeeell," Ignis shrugged. "Wardy is Wardy and Elly is Elly."

[You're making so much sense that you're blowing my mind!]

"She just hates her real name," Ellen whispered. "So, she wants everybody to call her Ignis."

"What's her real name?" Yuel asked in a whisper.

"It's Heather."

"Don't see a problem with it," Yuel shrugged.

"Nuuuuuu!" Ignis roared out of the blue. "I'm nooooo Heather! I'm Ignis! IG-NIS! Drill that into yo *hic*!" She poked Yuel's temple as if to transmit this data into his brain.

"Fine," Yuel conceded. "You're Ignis."

"Damn right, kiddo! All hail Ignis!" She threw both hands in the air to celebrate.

[What are you, five?] Yuel sighed. "I'll call you Ignis, so you call me Chessmaster."

"Nope."

[Gah! This woman! I swear...!]

"If you don't like it, then c'mon! Try and *hic* me, Chesskid."

"You're on," Yuel clenched the controller. Despite the huge skill gap between them, he'll do it. He'll beat Ignis, somehow. There had to be a way.

"That's the spirit." Ignis grinned. "You got trashed real bad last round, so I'mma boost you to Lv.10. Or, you need more?"


"Five levels is fine," Honestly, considering the outcome of their previous game, it's possibly Yuel needed more than that to fight Ignis on equal footing. But, Howard claimed he defeated Ignis consistently with a handicap of five levels, so Yuel had to try it too.

"Come at me then." Ignis tinkered with the settings and instantly locked her pick. Yuel didn't hear any sounds of scrolling across the selection screen, so Ignis obviously picked Warrior again.

"Um, I know you picked Warrior," Yuel said. Despite the suboptimal conditions of this match, he still wanted to keep things fair.

"Yeah," Ignis admitted. "Whoever wins gotta stay with that class for next round."

"Huh? Why?"

"House rules!"

"I see," In that case, knowing that Ignis picked Warrior wasn't cheating. On the contrary, it's information Yuel was expected to abuse according to these "house rules". An interesting rule, which was undoubtedly created to give the loser a chance to get revenge. After all, knowing the enemy's pick ahead of time was huge in 1v1.

Not to make excuses or anything, but Yuel lost so badly in part because Ignis saw his Knight pick and picked Warrior in response. Yuel didn't think of it as a counter pick at the time, but it's clear Ignis considered it as such. At least, she must have played the Warrior vs. Knight matchup enough times to know how to overwhelm Knight as a Warrior.

Now, it's Yuel's turn to counter-pick. This was a chance. With a five-levels handicap, information about Ignis's pick and some experience playing against her Warrior - Yuel will come up with a much better game plan this time. The skill gap between them was undeniably huge, but he should be able to reduce it with proper planning and preparation.

Now then, how should he go about countering Warrior in 1v1? Considering Ignis's overwhelming strength, Yuel needed a class that'd enable him to play more defensively this time around. Going head-to-head with Ignis will spell death to him, he barely even touched her in their previous fights.

Therefore, a long-ranged class was a good starting point. Preferably, one with consistent DPS rather than burst, because Ignis always knew how to dodge at all the right moments. In other words, Yuel needed a marksman. Bonus points if it has some good escape tools to help thwarting Ignis's offense.

Elf seemed like a good option. It could snipe from afar and could get out of sticky situations with Elven Leap. It was a popular defensive Carry pick for a reason.

[Maybe this is how Howard adopted that defensive style of his.] Yuel wondered. If Howard plays against somebody as strong as Ignis every day, it's only natural to develop a defensive mentality and get that much better at defending. Even Yuel, who favored offensive tactics, resorted to thinking about defense. Ignis was such an overwhelming opponent that he couldn't even imagine himself going on the offensive and winning against her, not in a million years.

But, was that really good enough? Unless Yuel scores at least one kill, he'll never win the 1v1. Even with his advantage of five levels, Elf's attacks won't be a threat unless Yuel actually lands them. Unfortunately, based on past experience, landing shots on Ignis was a huge challenge in its own right. Yuel wasn't some sharpshooter like Lars, so he couldn't reliably snipe an elusive enemy like Ignis.

The only way he had to cheat around this issue was with the Elf's ult, Nature's Embrace, which rooted an enemy in place. Ignis will dodge any obvious attempts to root her, but Yuel was confident about landing at least one successful hit, considering the ult's long distance and fast casting speed.

But, what's next? Suppose Yuel roots Ignis and turns her into an easy target for his shots, will he be able to kill her before the root effect runs out? A difficult calculation. It will greatly depend on what items they start with.

Yuel will most likely be able to kill her if he buys a crit item and scores some critical hits while Ignis is rooted. But, that like rolling dice. Critical hits will be very inconsistent with just one crit item.

Not to mention, this whole play will fall through spot if Ignis buys Cleanse to negate the root of Nature's Embrace. This wasn't good enough. Yuel needed something more decisive.

The general idea of pining Ignis in place and shooting her down was good, it's probably the only way he could ever hope to kill her. But, to actually kill her tanky Warrior in one play, he needed a marksman who could pack a punch. He needed more DPS, or at least a way to temporarily boost his DPS to threatening levels. A defensive class like Elf didn't cut it.

So, what marksmen could pin Ignis in place and deal a lot of damage... Ranger? That's an interesting idea to explore. If he can-

"C'mon!" Ignis pouted. "*hic* something already! Let's play!"

"Just a second." Yuel almost reached the solution he was looking for. He only had to determine whether Ranger was good enough to-

"Diiiing dooong! A second passed."

"Fine..." Yuel sighed and picked Ranger. He no choice but to trust his rough estimation and make this work. Somehow.

During the loading screen, Yuel kept thinking about various scenarios and how he'll checkmate Ignis. As he went over the most common variations of how 1v1's early game usually played out, he became more and more confident about this pick. If his calculations were right, Ranger had a very real chance of checkmating Ignis!

For the first item, Yuel built Morning Star. It provided attack power and crit chance, but both in small doses. The crit chance of the next attack increased every time he failed to score a crit, but that's all this item had to offer. It was on the cheaper side, but Yuel had a reason to do things this way.

With the leftover gold he had, he purchased Blink. If push comes to shove, he'll have to rely on blinking for the checkmate he had in mind. Whether he'll be able to correctly blink amidst the unfolding situation, that remained to be seen.

With Morning Star and Blink, he was ready to leave the base. The next decision he had to make was regarding the jungle camp to start from. Last game, he attempted to invade Ignis's blue camp to score an early kill on her, but she dodged him and took the red buff instead.

Will Ignis go for the Ogre Camp again? Perhaps. But, Yuel really wanted to snatch that power buff for himself. Ranger didn't need much cooldown reduction or MP5 for 1v1, but power was of utmost importance. Yuel had to able to deliver as much damage as possible to create the checkmate he envisioned.

Therefore, he headed for the Ogre Camp. If he finds Ignis there, he can try killing her on the spot. If not, he'll simply take the buff.

"Hehe," Ignis chuckled. "Thought I'll be going for red again? Too bad! I'm doing blue this time!"

"What? Impossible. Can't believe it." Yuel rolled his eyes.

"I totally fooled ya, Chesskid! Haha."

"Oh no. I've been outsmarted."

"Totally! I'm just the *hic*!"

[As long as you're enjoying herself.] Yuel shrugged. It's better for him if Ignis doesn't suspect a thing and keeps underestimating him.

Yuel defeated the ogres and took the red buff, while Ignis beat the wraiths and took the blue buff. They both arrived in the lane at the same time.

Yet again, Ignis started with Spiked Buckler. In other words, she most likely bought a utility skill as well. Blink again? Or, maybe Cleanse? It's probably Cleanse to counter Ranger's CC. Yuel already prepared himself for this worst-case scenario.

With all his planning and preparation, how will he fare against Ignis this time around? Will he be able to force her into the checkmate he envisioned? Now, the real fight was about to begin!

Chapter end

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<<Prev
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Catalogue
180 Fangless Lineup
179 Safe Draf
178 The Seniors' Draf
177 Senior Visitors
176 Pulling up the Weak
175 The Plans for Nia
174 The Jungler's Help
173 Playing the Patience Game
172 Alone Against a Dark Knigh
171 Fighting for the Same Goal
170 Help the Team to Help Yourself
169 The One Who Delivers Surprises Hates Being Surprised
168 Hide-And-Seek in the Jungle
167 The Importance of Bullying the Lane Bully
166 Vol.8 Ch.4: Delayed Kill
165 Reckless Low Rank
164 Playing Ranked with Randoms
163 Ranked Solo Queue
161 Surpassing Tipmancer
160 Tipmancer is Law
159 Rampaging Orc
158 Uncooperative Jungler
157 The Monk vs. Orc Matchup
156 Hide-and-Seek Grandmaster
155 Coming Out of the Shell
154 Vanishing Phantom
153 Shadow Clone
152 The Second Tes
151 Vanishing Presence
150 Dealing with the Knight Matchup
149 Duel Exam
148 Tracking Down the Elusive Candidate
147 The Mysterious Candidate
146 No Female Candidates
145 Terrible Marketing
144 Romeo and Juliet, Again
143 The Reserved Spo
142 Troublesome Pair
141 Kuudere?
140 The Arbiter of Talents
139 The Ungankable
138 Problem Kids
137 The Human Shield
136 Self-Sufficient Carry
135 The Support's Role in Bottom Lane
134 Clunky Cooperation
133 Ben the "Delinquent"
132 Afterword
131 The One They Left Behind
130 The Road Ahead Is Still Long
129 The Challenge of Gauging Teammates' Skill
128 Cautious Duo
127 Educated Memeing
126 Warding Openings
125 Luke, the Meme Jedi
124 The First Step Toward the Competitive Scene
123 Slogging for Victory
122 Rhythm Reader
121 Lane Pressure Sparks Offense
120 200% Accuracy Without a Mouse Is 0% Accuracy
119 Restricting Defensive Options
118 Sizing Up the Opponents
117 New Captain, New Trouble
116 New Beginning
115 The Last Farewell
114 Passing the Baton
113 Confronting the Lioness
112 The Only One Who Made I
111 The Unexpected Announcemen
110 The Aftermath of Defea
109 Afterword
108 And the First String Goes To...!
107 Julia vs. Taison
106 Hyper Rotation
105 Bait Twis
Chapter 104
Chapter 103
Chapter 102
Chapter 101
100 Wavering Minds
99 Do I Have the Right to Win?
98 Gilbert's Hesitation
97 Fast Shot Mixups
96 Slipping Defense
95 JULIA UNLEASHED!!!
94 Fatal Hesitation
93 Defensive Gears
92 Drafting the Late Game
91 Restroom Encounters
90 From Offense to Defense?
89 Unleash the Demonic Power!
88 Defense That Sets up the Offense
87 Lack of Early Game Advantage
86 The Lars Killer
85 Can't Go on the Offensive
84 Turtling Patience
83 His Second Strongest Class
82 Drafting Traps
Chapter 81
80 Joy and Concern
79 The Flawed 1v1 Prodigy
78 The Hungry Jungler
77 Coping with Defea
76 Dark Knight, the Early Game Bully
75 Thirst for Strength
74 Preparation and Wi
73 Preparation and Adaptation
72 The Trickshooter Gamble
71 Everybody's Stakes
70 Battle Preparations - Yuel's Side
69 Battle Preparations - Howard's Side
68 Battle for the First String
67 Stats over Skill
66 Counter Pick Checkmate
65 The 1v1 Grandmaster
64 1v1 Preparations
63 A Drunk Pro Appears!
62 Duties of the Vice-Captain
61 Everybody Help to Grind
60 Summer Break Begins
59 New Captain and Vice-Captain
58 The Regionals Without Me
Chapter 57
56 Facing One's Shortcomings
55 Outcast Seniors
54 The Gap Between Practice and Experience
53 Inherited Skills
52 Everybody's Alternatives
51 Failures, Regrets and Hope
50 The Right to Stand on This Stage
49 Smashed Mental Image
48 Combo Constraints
47 Out of Touch
46 The Beast That Transcends Common Sense
45 Shackles of the Larger Picture
44 Drafting a Counter
43 Seizing Leadership
42 Substitution Reques
41 A Powerless Shot-Caller
40 Trever's Frustration
39 Rift in the Team
38 Mixup Strategy
37 The Coach Factor
36 Strong, but Familiar
Chapter 35
34 Destroyer of Optimal Plays
33 The Sacrifice's True Meaning
32 Tactical Sacrifice
31 Combo Player
30 The Stage of Those Who Didn't Make I
29 Scrimmages
28 Parrying
27 Competitive Nicknames
26 Club Tour
25 Exam Results
24 Each Girl's Drive
23 Berserker Maiden
22 The Determination to Play
21 Immortal Goddess
20 Bipolar Player
19 The Cocky Rookie's Greeting
18 Romeo and Julie
Chapter 17
16 Team's Suppor
15 Impenetrable Shield
14 The Antithesis
13 Unexplained Tactics
12 The Search for Knowledge
11 The Star's Shadow
10 Junior High Entry Exam
9 Third Wheel's Feelings
8 Friends
7 Those Who Keep Playing
6 Team Carry
5 Hateful Suppor
4 God of Trick Shots
3 Playing Online
2 Learning the Basics
1 Searching for a Team Spor
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