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Classmancers - A MOBA Esport Story 173 Playing the Patience Game
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Classmancers - A MOBA Esport Story 173 Playing the Patience Game

The laning phase continued with a dark cloud of uncertainty hovering over Nia. Every time, she managed to sneak in one shot on the Dark Knight before he unleashed Dark Blast and wiped out her entire army. Then, she had no choice but to retreat and continue firing from under tower.

The Dark Knight fearlessly invaded with his minions and ravaged the Turret with his black blade. With every wave, Nia's Turret lost a bigger and bigger chunk of HP.

[In most cases, these would be punishable overextensions.] Yuel thought. If Nia were playing a class with heavier CC or more burst, she could've given that Dark Knight a hard time. Alas, Vampire didn't have such tools until Lv.5 so Nia had to play patiently.

Surprisingly, she didn't complain about this routine. In fact, it seemed she liked playing like this. Perhaps, turtling was her preferred playstyle, seeing as she also used it against Vincent and Lars back when she dueled them.

Eventually, Nia hit Lv.5. Alas, by now, the Dark Knight was already at Lv.6 and halfway to Lv.7. On top of that, Nia's Turret was down to 40%. This was a terrible position.

Still, as bad as it was, Nia successfully reached this position without any big losses. She was Lv.5 and had full HP. What little HP she lost to stray shots from minions was healed up via Bloodthirst, Vampire's passive life-stealing. So, she was perfectly healthy but the same couldn't be said for the Dark Knight.

With great power came a great price and the Dark Knight has been slowly but surely paying it. With each Dark Blast he fired, 5% of his HP was sacrificed. In due time, he'll wear himself out. He was already down to 70% at this point.

Fortunately, the guy didn't start off with a life steal item. His only ways to recovery were either killing Nia or using potions, which he didn't seem to have on him. So, as long as Nia stays safe in the back, the Dark Knight will exhaust himself in a couple of waves. That's when Nia will get her chance to strike him down.

Unfortunately, her Turret was in danger. If things keep going on like this, her Turret will crumble in a couple of waves. Not only she'll lose the lane, but it'll also rob her of any good opportunities to kill the Dark Knight before mid-game. Something had to be done before it comes to this.

"You have to spook him a little," Yuel said. "We can't let him keep pushing the Turret without worrying about anything. Next time he invades, Night Horde him."

"Hm, I don't wanna," Nia twisted her lips. "That'll remind him I'm here."

"Yes, that's the idea. We have to remind him that you're here to defend the lane or else he'll keep doing as he pleases."

"I'm ok with that. As long as he doesn't notice me, it's good. That'll let me surprise him real good." Nia snickered.

[So, she's waiting for him to lower his guard completely and then strike.] Yuel nodded to himself. That must have been the true nature of what Vincent referred to as "Vanishing Phantom". By playing passive like this for long enough, Nia made her lane opponent lower their guard and then delivered a fatal blow.


But, how trustworthy was this technique, really? If it was up to Yuel, he wouldn't bet the entire lane on something like that. Instead, he rather poke the Dark Knight out of the tower's area.

However, Nia was the one playing and she was the most familiar with her own playstyle, so it was her call. Besides, Yuel was curious to see whether it'll work this time as well. Still, there was one issue.

"It's good and all if you want to stay low," Yuel said. "But, if you keep letting him do as he pleases, he'll take the tower out. Waiting for the right moment to deliver your strike is pointless if you're going to lose the lane before that opportunity ever arrives.

"I was planning to attack this wave." Nia tilted her head. "I think I can get him."

"You do?" Yuel raised an eyebrow. "Remember, you're not an assassin. You don't have burst."

"Yeah, but I got CC. I did something like this before. I think it'll work."

"Is that so," Yuel wondered. He didn't see the play she had in mind. The Dark Knight has already wiped out Nia's wave and she was in the middle of retreating. What could she possibly pull this time that she couldn't do before?

Yuel wanted to ask but he stayed quiet. He didn't want to distract Nia during this important moment. Soon, the answer will reveal itself on its own.

As usual, the Dark Knight followed his minions into the Turret's range. Nia didn't have enough damage output to kill all the enemy minions on their way to the Turret, so she had no choice but to allow this scenario to play out every time. The repeated successes must have fueled the Dark Knight with confidence; he didn't even think twice about invading the Turret.

[He's not paying any attention to me.] Nia was convinced. Based on how the Dark Knight didn't bother to throw a single glance in her direction this entire time, it was safe to assume she has completely erased her existence from his mind. This was the opportunity to strike!

[I can see it. That should be a kill.] Nia replayed the scenario time and again in her head. [First aggro. Then stun. Then slow down. That should be at least three Turret shots. He's dead.]

Thump. Thump. Nia's heart quickened. It should be good, right? She wasn't missing anything in her estimation? Yeah, it should be good.

[Here goes nothing.] She took a deep breath and waited for the Dark Knight to start a new swing. Now! She rolled forward!

The Dark Knight was already in the middle of swinging his blade so he couldn't stop. He successfully brought down his sword but an unexpected obstacle appeared in front of him. Nia rolled right between him and the Turret!

"Wh!?" Yuel jumped. What kind of suicidal play was this!? [But, wait. From here she can...!]

The black blade cut through Nia and erased 15% of her HP. It packed a punch but Vampire had decent HP so it was nothing. The only thing that mattered was that the Dark Knight's attack connected. Even though unintentionally, the Dark Knight undeniably struck Nia. He laid a finger on her under the watchful eye of the Turret!

WHAM. The Turret fired a giant bolt in response. This one wasn't aimed at the minions. BAM! It crashed into the Dark Knight and deleted 15% of his HP! The guy was in deep trouble now.

And, this wasn't the end. The Turret will continue its lethal vendetta on the Dark Knight. That bully had no choice but to flee with a tail between his legs.

But, Nia didn't give him the chance. As soon as she recovered from the roll, she activated her ult, Night Hunt. She transformed into a giant bat and crashed into the Dark Knight from point-blank! This CC ability, which was normally intended for traversing some distance, was used as a point-blank inststun!

[Brilliant!] Yuel found himself gasping. [She caught him. The Turret is onto him and he can't move. He'll have to eat at least two more shots.]

After bumping into the Dark Knight, Nia reverted back into her Vampire form and hugged the Dark Knight tight. She sucked his blood and locked him in place. Meanwhile, the Turret fired without mercy.

BAM. Another 20% HP gone! Each shot was stronger than the previous when a Turret was focused on a player. The Dark Knight was already down to 30% HP. Combined with the ongoing damage from Night Hunt, the next turret shot will seal the deal.

The enemy minions didn't appreciate this development in the slightest and opened fire on Nia. They did everything in their power to pressure her into leaving their master alone. However, it did nothing. Nia started this fight with full HP, so even heavy fire from an entire minion wave wasn't going to be too lethal.

BAM. The third and last turret shot connected.

『You have killed an enemy!』

The Turret dealt the final blow but everything about this play was Nia's achievement. It was amazing. How did she even come up with such a play? Such a bizarre idea didn't even cross Yuel's mind in this situation. It was art in the making!

[Seems like I didn't need to use Horde in the end. Oh well.] Nia shrugged and switched her focus to the angry mob that was slashing and firing at her. Thanks to these little guys, she dropped all the way from 85% HP to 60%. That wasn't very nice of them, was it? [Time to exterminate.]

"Wait," Yuel said. "Lure them outside the tower. You'll get more farm from killing them there."

"Oh, ok," Nia ran outside the tower area and dragged all the minions with her. Then, she wiped them out one by one.

Finally, the lane was clear. Nia stood there alone. She was victorious! She sized the lane all by herself against a Dark Knight! She did it! Now, she could go ahead and take the enemy Turret-

"Their Jungler is rotating over here," Yuel warned. "You may want to recall for now."

"Ah, um, sure," Nia twisted her lips. [There goes my epic chance to push. This mode is such a pain. Even if I beat my opponent, it doesn't guarantee anything. Such rewarding. Gufu.]

Nia followed Yuel's advice and recalled to base. By the time the enemy Lancer arrived in Top, there was nobody to greet him.

"Do I just upgrade 『You have killed an enemy!』?" Nia asked.

"Yeah, that's good enough," Yuel nodded. "That aside, may I ask how in the world you came up with that play?"

"What play?"

"The one where you rolled into the Dark Knight's swing. That was something else."

"Ah, I had to aggro him so figured I could just roll in there."

"Just like that?"

"Yeah. Figured he wasn't paying attention so I could sneak in."

[She sure makes it sound simple. But, that was far from a simple play.] Yuel still couldn't wrap his head around what just happened there. It was indeed simple but, at the same time, it had a hint of brilliance to it.

It reminded of the crazy stunts Lars occasionally pulled in the heat of the moment. However, none of Nia's actions there were partially mind-blowing or even particularly risky. She had a big life lead, so things like being hit by the Dark Knight and aggroing the entire minion wave weren't a true danger. It was a creative play but also a safe and calculated one.

[Was it a fluke?] Yuel wondered. [No, she was too confident about it for it to be a fluke. So, it had to be a tech she learned from somewhere, right? After all, she said she did something like this before.]

"I'm sure Tipmancer didn't teach you that kind of play," Yuel said. "Where did you pick it up?"

"Hm, dunno," Nia shrugged. "I just remember tying something like that before and it worked. So, I did it again. Ah, but last time I was a Drow, though."

"With Drow?" Yuel raised an eyebrow at first but then it clicked. She probably blew up the Drow's phantom right in the enemy's face in order to stun them. Another smart tower jailing play.

Did Nia really invent that play all by herself? If so, there was more to Nia than met the eye. In fact, Vincent would immediately jump on the opportunity to make up a silly name for that "ability". He'd probably call her something silly like "The Tower Jailor!"

With every passing play, Nia was shaping up to be a more and more interesting player. Even though the club initially prioritized her over other candidates for her gender, she has been exhibiting a lot of potential. Her skill was raw and unpolished at the moment, but if Yuel helps her learn the game and solidify her foundation, she might transform into a scary player.


Chapter end

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<<Prev
Next>>
Catalogue
180 Fangless Lineup
179 Safe Draf
178 The Seniors' Draf
177 Senior Visitors
176 Pulling up the Weak
175 The Plans for Nia
174 The Jungler's Help
173 Playing the Patience Game
172 Alone Against a Dark Knigh
171 Fighting for the Same Goal
170 Help the Team to Help Yourself
169 The One Who Delivers Surprises Hates Being Surprised
168 Hide-And-Seek in the Jungle
167 The Importance of Bullying the Lane Bully
166 Vol.8 Ch.4: Delayed Kill
165 Reckless Low Rank
164 Playing Ranked with Randoms
163 Ranked Solo Queue
161 Surpassing Tipmancer
160 Tipmancer is Law
159 Rampaging Orc
158 Uncooperative Jungler
157 The Monk vs. Orc Matchup
156 Hide-and-Seek Grandmaster
155 Coming Out of the Shell
154 Vanishing Phantom
153 Shadow Clone
152 The Second Tes
151 Vanishing Presence
150 Dealing with the Knight Matchup
149 Duel Exam
148 Tracking Down the Elusive Candidate
147 The Mysterious Candidate
146 No Female Candidates
145 Terrible Marketing
144 Romeo and Juliet, Again
143 The Reserved Spo
142 Troublesome Pair
141 Kuudere?
140 The Arbiter of Talents
139 The Ungankable
138 Problem Kids
137 The Human Shield
136 Self-Sufficient Carry
135 The Support's Role in Bottom Lane
134 Clunky Cooperation
133 Ben the "Delinquent"
132 Afterword
131 The One They Left Behind
130 The Road Ahead Is Still Long
129 The Challenge of Gauging Teammates' Skill
128 Cautious Duo
127 Educated Memeing
126 Warding Openings
125 Luke, the Meme Jedi
124 The First Step Toward the Competitive Scene
123 Slogging for Victory
122 Rhythm Reader
121 Lane Pressure Sparks Offense
120 200% Accuracy Without a Mouse Is 0% Accuracy
119 Restricting Defensive Options
118 Sizing Up the Opponents
117 New Captain, New Trouble
116 New Beginning
115 The Last Farewell
114 Passing the Baton
113 Confronting the Lioness
112 The Only One Who Made I
111 The Unexpected Announcemen
110 The Aftermath of Defea
109 Afterword
108 And the First String Goes To...!
107 Julia vs. Taison
106 Hyper Rotation
105 Bait Twis
Chapter 104
Chapter 103
Chapter 102
Chapter 101
100 Wavering Minds
99 Do I Have the Right to Win?
98 Gilbert's Hesitation
97 Fast Shot Mixups
96 Slipping Defense
95 JULIA UNLEASHED!!!
94 Fatal Hesitation
93 Defensive Gears
92 Drafting the Late Game
91 Restroom Encounters
90 From Offense to Defense?
89 Unleash the Demonic Power!
88 Defense That Sets up the Offense
87 Lack of Early Game Advantage
86 The Lars Killer
85 Can't Go on the Offensive
84 Turtling Patience
83 His Second Strongest Class
82 Drafting Traps
Chapter 81
80 Joy and Concern
79 The Flawed 1v1 Prodigy
78 The Hungry Jungler
77 Coping with Defea
76 Dark Knight, the Early Game Bully
75 Thirst for Strength
74 Preparation and Wi
73 Preparation and Adaptation
72 The Trickshooter Gamble
71 Everybody's Stakes
70 Battle Preparations - Yuel's Side
69 Battle Preparations - Howard's Side
68 Battle for the First String
67 Stats over Skill
66 Counter Pick Checkmate
65 The 1v1 Grandmaster
64 1v1 Preparations
63 A Drunk Pro Appears!
62 Duties of the Vice-Captain
61 Everybody Help to Grind
60 Summer Break Begins
59 New Captain and Vice-Captain
58 The Regionals Without Me
Chapter 57
56 Facing One's Shortcomings
55 Outcast Seniors
54 The Gap Between Practice and Experience
53 Inherited Skills
52 Everybody's Alternatives
51 Failures, Regrets and Hope
50 The Right to Stand on This Stage
49 Smashed Mental Image
48 Combo Constraints
47 Out of Touch
46 The Beast That Transcends Common Sense
45 Shackles of the Larger Picture
44 Drafting a Counter
43 Seizing Leadership
42 Substitution Reques
41 A Powerless Shot-Caller
40 Trever's Frustration
39 Rift in the Team
38 Mixup Strategy
37 The Coach Factor
36 Strong, but Familiar
Chapter 35
34 Destroyer of Optimal Plays
33 The Sacrifice's True Meaning
32 Tactical Sacrifice
31 Combo Player
30 The Stage of Those Who Didn't Make I
29 Scrimmages
28 Parrying
27 Competitive Nicknames
26 Club Tour
25 Exam Results
24 Each Girl's Drive
23 Berserker Maiden
22 The Determination to Play
21 Immortal Goddess
20 Bipolar Player
19 The Cocky Rookie's Greeting
18 Romeo and Julie
Chapter 17
16 Team's Suppor
15 Impenetrable Shield
14 The Antithesis
13 Unexplained Tactics
12 The Search for Knowledge
11 The Star's Shadow
10 Junior High Entry Exam
9 Third Wheel's Feelings
8 Friends
7 Those Who Keep Playing
6 Team Carry
5 Hateful Suppor
4 God of Trick Shots
3 Playing Online
2 Learning the Basics
1 Searching for a Team Spor
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