Chapter 1139 Increased sense of substitution
"Darry, did you play The Binding of Isaac yesterday?"
"No, I think the style of the painting is a bit bad, and it doesn't feel like a game that someone like Zhu Youxing can make at all."
"Huh? Is the style of painting bad? I think it has its own characteristics."
On the bus to work, Dai Rui chatted with a few colleagues about the game he played yesterday as usual.
"I think you've been playing Counter-Strike all night?"
"Well, I feel that you should try to play other games, because with so many games in your inventory, it will be too bad if you don't play them well."
Da Rui said indifferently: "It doesn't matter, you can just buy it anyway. It's okay if you don't play the game The Binding of Isaac, just support my favorite game producer."
"Your mentality is not advisable. If you think about it, video games are made by producers. They definitely don't just want people who buy them to just buy them. They definitely want people to play their games, not to mention that this is a game. The game of the God of God, and this game is really fun, I played it all night without knowing it yesterday, you should try it too."
"Really interesting?"
"Of course, otherwise why am I talking so much with you here?"
"Then I'll go back tonight and try."
Seeing his colleagues recommending it so much, Dai Rui finally decided to play it when he went back at night, and it wouldn't take long anyway.
He was mainly dissuaded by the style of the game.
But if the game itself is really fun, he doesn't mind giving it a try.
After a day's work, Darry returned home and went to the refrigerator to get a few bottles of beer as usual.
Walked to the computer while drinking, and opened the Battle.net platform.
Looking at the Binding of Isaac that had just entered the inventory, he clicked to enter it after thinking for a moment.
"Well... this style of painting is really unacceptable."
Darry complained to himself.
This made him vaguely remember some gossip that had been circulating in the market.
The **** of games, Zhu Youxing, is very good at all aspects.
From game music, to game program, level design, game plot writing and so on.
But he is not perfect, he also has weaknesses, his weakness is painting.
His painting skills are not high.
His mother was rumored to have been an artist, but the God of Games doesn't seem to have inherited that.
Could it be that the **** of games has a poor painting ability, which leads to this bad painting style?
No, it shouldn't either.
Nowadays, AI painting is very popular on the Internet. Even a layman who knows nothing can use AI painting software to draw some very beautiful paintings.
He is not sure whether this kind of AI painting can be used as a work of art appreciation, but he thinks it is good to at least apply it to independent games.
It can greatly improve the overall style of independent games.
Youxing Electronic Entertainment is the leader in the field of AI. They are the first to apply AI to game development. The **** of games, Bamboo Youxing, can definitely call AI to assist game development as long as he wants.
But he doesn't seem to be doing that.
In other words, this style of painting is intentional?
Da Rui suddenly became curious.
Why do you have to use this style of painting?
If it is a better style of painting, it should attract more players.
Forget about it, and I am not a game developer, why does he care about these? He only needs to care about whether the game is fun or not.
The starting interface of the game is the image of the familiar little white man curled up on the ground in pain.
Coupled with the dark background, Darry subconsciously confirmed that this should be a not very cheerful story.
Maybe with some sadness.
Such a story is really uncommon as a game background.
In the past, the opening of the general game was a very grand background.
It's like a scene where a brave man rescues the princess, or a well-known special soldier goes forward to assassinate and save the world.
If it is weakened a bit, it is also some interesting beginnings, such as the nonsensical and happy beginning made by Wario.
Such a painful scene at the beginning is very special.
Start the game.
Darry started trying to play the game.
At the beginning, it is a brief introduction to the worldview of the game.
Introduce what kind of character this white villain is.
The background of the white figure is a child.
So this is a child?
Well, this is relatively easy to understand.
Darei nodded, and then continued to watch the opening animation of the game.
This can no longer be described as the opening animation of the game.
This hardly has any animated scenes.
It is what seems to be a white paper as the background, and then a child draws on the paper with very simple strokes.
This should be considered a page-by-page cutscene.
This cutscene does not have any character voices, and some are just a narration.
The narration continues to introduce the life experience of this little white man.
The family that the little white man lives in is not happy.
The family he lives in can even be called a disaster.
The family is an environment full of religious atmosphere, but the mother has very strong elements of violence, and often beats and scolds the child at every turn.
And in school, this child is also suffering from bullying.
This plot...is it a bit too heavy?
Darry was a little uncomfortable.
This discomfort is not because he hates the plot of this game.
This discomfort comes from his long-lost memory.
Those memories are so unbearable that he wants to avoid them completely after he grows up.
His childhood was not as miserable as the protagonist in the game, but he also had his own troubles.
He was also bullied when he was young.
He even wished to completely erase that memory, just so that he could live well in his future life.
Some people are using their childhood to heal their whole life, while others are using their whole life to heal their childhood.
Darry is obviously the latter.
And the characters in the game seem to be the latter.
In this way, Darry suddenly had a sense of substitution for the game.
Obviously, he felt that the style of this game was a bit bad before, but now he no longer has this feeling.
Immediately afterwards, the story of the game came to an abrupt end with a simple narration.
The next step is to officially enter the game play scene.
It seems that the protagonist in this game has conceived an illusory phantom world in order to escape from real life.
In this phantom world, the protagonist is still suffering from various sufferings.
Under such suffering, you need to manipulate this character to fight, fight, and fight against these past injustices.
In this way, the sense of substitution began to rise slowly.
(end of this chapter)
Chapter end
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