The player protagonist follows the order to go to the top floor of the designated hotel building to carry out emergency rescue for Arasaka Saburo.
But it was too late.
When the trauma team arrived, Saburo Arasaka had already been dead for a long time, and their going was just a formality.
Not a big responsibility for the trauma team either.
However, this is still a blow to the trauma team, and of course this has nothing to do with the player protagonist.
And at this moment, there were bursts of harsh sirens and the sound of heavy artillery firing outside.
"What's wrong?"
A member of the trauma team next to the player protagonist looked out the window curiously, and then saw the armed flying troops under the Arasaka Group chasing a certain target.
"The one who assassinated Saburo Arasaka!"
When everyone came back to their senses, several members of the trauma team immediately looked out of the window curiously, leaving one or two responsible for Arasaka Saburo's funeral.
The player protagonist naturally joined the crowd of spectators, and then the player protagonist saw a somewhat familiar figure quickly passing through the gaps in the tall buildings, and soon that figure re-entered the hotel building.
At this time, the main task of the storyline also changed.
It is no longer to check the status of Arasaka Saburo and leave with Arasaka Saburo's body, but to leave the team to check the fleeing person.
Because the player protagonist just subconsciously said that the figure of the other party is very familiar.
Kazuo Murakami immediately manipulated the character to run out of the window while other team members were not paying attention, and then followed the guidance of the game and jumped onto a platform not far away.
Before playing this level, the game also deliberately imposed a restriction, that is, the character must have purchased a prosthesis plug-in that reduces the damage of falling from a high place, so as to ensure that the character will not die directly when falling from a high altitude.
It is well used at this time.
Then the player protagonist runs all the way into the hotel building.
On the road, Kazuo Murakami found that there were countless corpses. Obviously, the intruder just now killed all these people present.
This kind of skill is quite rare in the entire Night City.
Killing so many members of the Arasaka Group, this ruthless man may soon become famous.
At this time, the player protagonist can't help but say a name: "Jack, it can't be you?"
Kazuo Murakami, who is familiar with the plot routines, naturally already knows what story will be told next.
Basically, it is to meet Jack, and then a series of thrilling stories will happen.
But knowing is one thing, experiencing is another.
Kazuo Murakami walked quickly all the way, and soon came to the ground floor from a temporary elevator. Then the elevator door just opened, and there was a harsh sound of gunfire exploding everywhere.
Bullets flew everywhere on the entire first floor, and countless corpses were already lying on the ground.
There are forces that are themselves armed by the Arasaka Group, and there are also groups of NCPD sheriffs that are temporarily transferred.
But none of them seemed to be able to defeat the only opponent.
The protagonist of the player does not intend to participate in this battle, she just wants to find the person who assassinated Arasaka Saburo and confirm whether the other party is Jack.
Of course, as expected, the person who assassinated Saburo Arasaka was Jack himself.
Amidst the hail of bullets all the way, the protagonist finally came to Jack, and Jack almost opened fire on the protagonist because he was too nervous.
"Sister?! Why are you here?"
"Saburo Arasaka is dead! We are here to solve Saburo Arasaka's problem. Did you kill him?"
"Of course it's not my sister. This is really a big deal. I just wanted to steal something according to the guidelines, but I didn't expect to encounter such a **** thing!"
Jack avoided the hail of bullets and fought back, while cursing and talking to the player protagonist.
"Let me tell you, it was his son Yoshinobu Arasaka who killed Saburo Arasaka! I just recorded all the process."
"His child actually killed his father? Why did he do it?"
"Ghost knows what's going on with them, I just want to escape from here quickly!"
"I'll help you!"
The protagonist of the player started to raise his gun to confront the security forces without hesitation.
With the efforts of the two, everyone was finally killed.
In the end, the two also worked together to destroy a medium-sized mecha, which can be regarded as the boss of this level.
After finishing the BOSS, the player protagonist prepares to leave here with Jack.
Jack was also seriously injured at this time, and he was obviously exhausted, and he didn't know how long he could last.
The player protagonist takes the weak Jack to take the Mandela taxi that Jack has prepared before.
And what follows is a chase.
This game process can be regarded as a key point in the early stage of the game. Several consecutive fierce battles can easily stimulate the adrenaline of the players.
The players who played the previous excessive plots are actually a little boring.
Even if the plot rhythm in the early stage is really good, there are not too many waves, because those are all prepared for this scene.
When the pursuit was over, the taxi took the two of them to a safe enough place, and Jack took out a chip that he had been inserting in his brain before.
That was the mission goal he stole this time. Now before Jack died, he hoped that the protagonist could take this chip to meet the middleman of the mercenaries.
Although Jack may not be able to survive, Jack thinks that he can at least get some money by sending the player protagonist to meet the middleman.
"Sister, after you get the money, you can do whatever you want, whether it's repaying the debt, or becoming a big shot, it's up to you."
"Stop talking! I'll take you to the doctor right now!"
"Jack!"
Kazuo Murakami felt choked up.
Before, the player protagonist and Jack had a lot of plot foreshadowing, which was several times more than the original plot foreshadowing.
The two parties went from being a little stranger at the beginning to gradually getting closer, and finally the two became close partners, even family members. All of this is a complete process.
The original version of the game plot briefly covered this part of the story. At the time, Zhu Youxing felt that this would make players unable to have a deep feeling for the moment of Jack's death.
"You're the real big shot, Jack."
The player protagonist looks at Jack's dead eyes, and finally leaves the taxi and goes to the middleman's room.
At least to fulfill Jack's last wish before he died.
His death cannot be wasted.
With this mentality, the player protagonist enters the middleman's room and meets him.
But the moment they met, the other party knocked down the player protagonist to the ground, and killed the player protagonist with one shot.
When the screen went black, the Cyberpunk 2077 logo also appeared.
"The game, is this just the beginning?"
Kazuo Murakami's eyes were still a little red at this time.
He never thought that this game is just beginning now.
(end of this chapter)
Chapter end
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