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Spending My Retirement In A Game 402 Potion Distillation
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Spending My Retirement In A Game 402 Potion Distillation

First, Eisen wanted to make a small prototype for the potion-distillation system. After all, he wanted to make sure it properly worked, and supersizing it afterward would be a rather easy thing.

And like that, he could have a mobile version to use for himself as well, to make his potion-making easier. So, Eisen quickly started to make the bowl for the grinder, and made it out of simple steel on the outside, layering it with a thin layer of mythril on the inside. This was so that Eisen wouldn't be wasting as much Mythril as he usually was up until now, and then moved on toward the most important mechanism. The automatic grinding.

It really wasn't necessarily that complicated. After he made a mythril-covered steel pestle, he quickly added a simple metal ring with grooves inside of it to the 'handle' part of it, and then made two more rings that were layed into each other. The outer ring of those two would make the inner ring move, in a circular motion, while the inner ring itself would properly hook into the grooves that Eisen made on the ring on the actual pestle before.

This was done with relatively simple enchantments, using 'magnetism' and 'detection' enchantments. Both the inner and outer ring had each four small crystals set into them, each at any time connected to only one of the four crystals of the other ring to cause a constant, quick circular motion. The inner ring would turn in a clockwise direction, although it was relatively easy to change it to counter-clockwise. If all the crystals that were attracted to each other were to be at the right position, directly touching each other, then the detection enchantment would notice this fact and switch out which crystal would be attracted to which.

If you saw it as a clock, the outer-ring crystal at 12 would now be attracted to the inner-ring crystal at 9 and vice-versa, the outer ring crystal at 3 would be attracted to the inner-ring crystal at 12, and so on. And that would constantly change and instantaneously switch to cause a fast-paced motion.

And it was actually rather easy to build in some resistance to allow different speeds for different materials by adding another gem to the inner ring to cause a changeable amount of 'Drag' that would slow the motion down.

This might be relatively counter-productive for some materials, but in the end, this was the best choice that Eisen could come up with considering the different requirements for different types of materials. There were especially some that needed especially high-speed-grinding because certain parts needed to be ground down to a fine powder before the full-part could cause a reaction with the air.

And while Eisen could probably manage that, it was far easier to just do it this way. And because the 'Drag' enchantment worked with a similar principle as the 'Magnetism' enchantment, the different crystals interacted very nicely with each other and actually reduced the necessary amount of mana a little bit.


Now, the whole pestle just had to move in circular motions around the whole bowl, and for that, Eisen also had a little bit of a similar idea as before, just that it worked with a few more crystals than before. The ring would be hooked into a piece above the bowl to let it be moved around the whole area of the bowl properly without issues, and then the different magnetism-crystals would just be there to actually guide the ring in a circular motion, where only ever one or two crystal-pairs would be active at a time to make the whole thing move around steadily.

And just like that, the whole thing was finished, so now Eisen only had to properly enchant the pestle and the bowl for Alchemy to make it possible to actually grind down different materials that usually couldn't be ground down, like mancrystals for example, and of course to increase the quality of everything a bit more.

Then Eisen covered the top of the bowl up completely and made a small hatch on that cover that materials could be filled into and poured out of when everything was done, and poured his mana into the activation-spot at the center of the cover and made the settings appear, before he carefully placed some small mancrystal chunks into the bowl and started to slowly get everything started.

Soon enough, the pestle started moving in a circular motion relatively quickly, and the mancrystal was quickly ground down into small pieces. It was relatively even right now, but it took quite a while to properly grind the crystals down to the preferable stage.

"Hmm...." Eisen muttered to himself and quickly deactivated the whole thing, taking the de-tachable cover up with a small snapping sound before taking out the pestle to change that around a little more.

"Hmm... Maybe it's too smooth right now..." The old man muttered to himself and slowly stood up, stepping over to one of his grinding wheels to roughen the mythril-surface up a little more.

If the surface of the pestle was too smooth, the crystals wouldn't properly be broken down at all, mostly just being pushed around because there was no grip anywhere.

But when the surface was too rough, some pieces would get stuck in there, and it would be hard to grind things down beyond a certain fine-ness. It wasn't really that tough to find the right roughness for the surface, so it didn't take long to grind the mythril to that point either. The more annoying part was the surface of the bowl, because Eisen wasn't able to actually use the grinding-wheel, so he had to adjust it by hand. But then again, that only ended up taking maybe half a minute longer, so it wasn't a big deal.

He really just kind of skipped past this step, because he didn't really need to do it when he tried it in his Deep Visualization. First of all, he couldn't really test it out there anyway, and the Mythril probably naturally turned just the roughness that Eisen was thinking about subconsciously, so it wasn't needed.

With a slight sigh, Eisen put everything back together, "At least now I know what to pay attention to while working in there, huh?" The old man muttered quietly, before he quickly put new crystals into the automatic-grinder to test everything out again.

This time around, everything worked a lot faster than the first time around, so Eisen could only nod his head in satisfaction.

"Alright, perfect." Eisen muttered out, and then quickly moved on to the next piece of the Potion-Mass-Production System, the piece that would combine any materials together.

This wasn't hard to do, and just needed some fan-like blades at the bottom of a bowl that would be moved using magnetism enchantments just like before.

Then came the actual distillation system.

That in and of itself wasn't complicated to make either, because this just required a simple metal bowl that could heat the liquid inside of it up properly. Although that was just the base-version of it. For the actual item that Eisen wanted to make for the regular potion-making process, Eisen also needed to use one of Jyuuk's abilities, which allowed him to manipulate the essence inside of different plants.

While the heat would be pushed into the liquid, Eisen would also try to make it so that this ability was properly applied to the liquid at the same time, to keep the 'essence' in place to make sure none of it would be carried off with the water.

And then, that water would be placed into another container where you could make sure it was properly rid of any possible impurities so that it could be re-used later on.

Then came the next part, using once more another container to make sure that all impurities were properly removed from the potion, which would be done by leading it through sifts of different strengths inside of a tube with a slightly roughened-up inner layer to grab onto any small pieces that may be inside that didn't properly dissolve while the potion was made.

As for the last piece for the system to make regular potions that didn't require any special methods, Eisen wanted to make a small Magical Refination system, to once more extract just the parts of the potion that were actually needed.

Eisen did something like that before already, while he was making the potion that allowed him to break through his Alchemy skill in the first place. That potion maybe made it a little easier to do so, but technically, the same process should be possible for regular potions as well.

For this, Eisen used part of the mechanism that he used for Alnico's speakers, so that he could create a constant and steady pulse inside of the liquid to make the purest form of the potion split off from any amount of water that might not be needed. Of course something like this already happened by just making the water evaporate naturally, but Eisen was sure that everything could be condensed even more, to about half the volume that a potion usually had. At the very least that was Eisen's goal with this.

The liquid would be slightly thicker than a normal potion, but that issue could be solved using simple liquification.

The Enchantment for this was once more pretty tough to figure out properly, but in the end, Eisen was sure that he managed to do just what he wanted to do. And when he tried it out with a potion that he had on hand, he found that it really did work surprisingly well.

With the pulse from above, the parts of the potion with the 'densest' amount of essence in it were pushed to the bottom of the bowl, while the water stayed at the top. And of course, any essence that might have been pulled out of the potion together with the water would be pushed back toward the actual potion in the later pulses.

Then, the whole actual potion that sunk to the bottom would be like a singular entity sticking together perfectly, while the water at the top could be gotten rid of relatively easily.

Of course, Eisen also made some tubes to properly connect each piece to make everything more automated. Like that, with the activation of a small enchantment, a latch would open at the bottom of each bowl to make the potion run through to the next part.

The only part that Eisen was having a little bit of trouble with in this setup was the sifting-tube considering that the different sifts might get clogged up. But in the end, considering the size that it would have at the end and the low amount of impurities usually found in potions, it would probably be fine to just clean the tube at the end of a day of full production without any issues.

Like this, Eisen was now able to create an automatic production machine for common low and average grade potions!

Once everything for this small prototype was properly set up, Eisen quickly started to get to work, trying to test it out with a simple Low-Grade Health Potion, because it only really needed two different materials, mana crystals and amran petals.

First, Eisen placed some amran petals for a single potion into the first bowl and had it grind them down, before making the hatch open and the powder poured into the bowl underneath it in the setup. Then the hatch closed again before Eisen placed the mana crystals inside and repeated this same thing. In the actual set-up, Eisen would probably make a bowl for each different material, so that it would simply be 'cleaner' in some way, but for now, for this small setup, this should probably more than just fine.

Either way, after everything was ground down, Eisen activated the process for the 'Mixer', which would fill it up with water and properly stir everything together, before letting it pour into the next bowl.

There, the actual distillation happened and the water ended up in a small bowl Eisen set at the end of the tube for it, and then the actual potion entered the tube with the different sifts, before entering the 'refination' bowl, where the pulses started to happen relatively soon. Then after that, the bowl was tilted to the side to let the water out through a very fine sift, before the actual, very thick and jelly-like potion was now poured into another seperate bowl.

And just like that, Eisen made an extremely refined potion.

Chapter end

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Chapter 743
Chapter 742
Chapter 741
Chapter 740
Chapter 739
Chapter 738
Chapter 737
Chapter 736
Chapter 735
Chapter 734
Chapter 733
Chapter 732
Chapter 731
Chapter 730
Chapter 729
Chapter 728
Chapter 727
Chapter 726
Chapter 725
Chapter 724
Chapter 723
Chapter 722
Chapter 721
Chapter 720
Chapter 719
Chapter 718
Chapter 717
Chapter 716
Chapter 715
Chapter 714
Chapter 713
Chapter 712
Chapter 711
Chapter 710
Chapter 709
Chapter 708
Chapter 707
Chapter 706
Chapter 705
Chapter 704
Chapter 703
Chapter 702
Chapter 701
Chapter 700
Chapter 699
Chapter 698
Chapter 697
Chapter 696
Chapter 695
Chapter 694
Chapter 693
Chapter 692
Chapter 691
Chapter 690
Chapter 689
Chapter 688
Chapter 687
Chapter 686
Chapter 685
Chapter 684
Chapter 683
Chapter 682
Chapter 681
Chapter 680
Chapter 679
Chapter 678
Chapter 677
Chapter 676
Chapter 675
Chapter 674
Chapter 673
Chapter 672
Chapter 671
Chapter 670
Chapter 669
Chapter 668
Chapter 667
Chapter 666
Chapter 665
Chapter 664
Chapter 663
Chapter 662
Chapter 661
Chapter 660
Chapter 659
Chapter 658
Chapter 657
Chapter 656
Chapter 655
Chapter 654
Chapter 653
652 Halfway there
651 Full Force
650 The Giant versus the Champion
649 Another Champion
648 Addicted
647 Changes
646 Molten Away
645 Transcendent Cecaelia
644 Dwelling on Memories
643 Cleaved in half, ripped into pieces
642 The Fun of Comba
641 Alternatively, just figh
640 Special sort of armor
639 Deeper Memories
638 Pendan
637 Thankful for you
636 Tears
635 Gran
634 The Heroic Soul
633 Lesser Golem
632 Greatsword of Half-Crescents
631 Evil in Heaven
630 Heavenly Assassin's Black Dual Daggers
629 Pure-Mana Mythril
628 Gonor's Ques
627 Gonor's Realm
626 Bedtime Story
625 Trygan
624 The Children's Story
623 Trygan's Acknowledgemen
622 Kotam
621 The Dragon of Life's Children
620 For your blood
619 Dragon of Life
618 Memento
617 Heavenly Dragons' Dance
616 Kind Soul
615 Realm of the Dragon King
614 The Guard of Heaven
613 The Gates of Heaven and Hell
612 Ring of the Warbringer
611 Abrupt End
610 Chaos and Order
609 Full Control
Chapter 608: The Armor
607 Incarnation of War
606 Pattern Analysis
605 Island of War
604 Preparing for War
603 The Blade that holds more Blades
602 Justifiably Upse
601 Bai
600 Life Giver
599 Contract across worlds
598 An Important Call
597 Service Dog
596 100 Memories
595 Brody, the bra
594 Fight for the Memories
593 Anything can be a weapon
592 Haunted Ego-Item
591 Living Ego-Item
590 Haunted Items
589 Anger
588 Letter Opener
587 Cinnamon Roles
586 Sewn Shu
585 More of a Warrior
584 Elderly Dark Elf
583 Village in a Hill
582 Nidavel
581 Hephaestus
580 Solomon's Homunculus
579 Thrown Away
578 At a glance
577 Inside the Ego-Castle
576 Lamia
575 Three Snakes
574 Vivid Memory
573 Tamed Golem's Soul Core
572 Taking Over
571 The Town with an Ego
570 Ego Potion
569 Mad Ego-Items
568 Item Fusion
567 Item Storage Interior
566 Out of Control
565 Strategy
564 Making Plans
563 Crown
562 Calm and Chaotic
561 Royal Charisma
560 The Enemy you made
559 Hundreds of Angels
558 Explosives
557 The Demon's Contrac
556 Getting Ready
555 Air Walking
554 Warning Ailren
553 Special Contrac
552 Girland's Repairs
551 Level 300
550 Asgard
549 Melodica
548 Kardia
547 Mana-Dragons
546 Material Extractor
545 Elemental Spirit Summoning
544 Dumplings
543 BL
542 Intertwined Thoughts
541 Portable Atelier
540 Portable Shop
539 Portable Houses
538 Blazing Core of the Mountain
537 Magic Inscription
536 Sky-High Practice
535 Enforcers of Fate
534 Digging through the quarry
533 At the Quarry
532 Forest-Scaled Farming
531 The Giant Tilling The Land
530 Pulling Roots
529 Clearing Ou
528 The Wood-Gian
527 The Wood-Giant's Body
526 The Wood-Giant's Organs
525 The Wood-Giant's Hands
524 C'Mon, give me a hand!
523 Chopping it up
522 Timber!
521 Demonic Lumberjack
520 Monsters can be good
519 Storage Space
518 More Proficiency
517 Racial Upgrades
516 New Methods
515 Lots of Rank-Ups
514 Upgrading the Multitool
513 Faceless Ego-Golem
512 The Strongest Bodyguard
511 Special Existence
510 Caravan
509 Mock-Spiri
508 Gut-Feeling
507 Starting the grind
506 Let's go to the mall
505 Fligh
504 Draconic Demon Form
503 Split it up
502 Rumors
501 Steel Nes
500 Finishing them off
499 Turning South
498 Career Change
497 Fake Status
496 Dragon Liquor
495 Copyca
494 Shotgun
493 Roleplaying
492 Champion IV
491 Nuts and Jam
490 Fourth Trial
489 Interes
488 Reunition
487 Surprises
486 Meeting Brak
485 Grenade Spell
484 Advancements
483 Dragon Rider
482 Updates
Chapter 481 - Privileges
Chapter 480 - Important Meeting
Chapter 479 - Recovery
Chapter 478 - Recruitment
Chapter 477 - The Truth they needed to hear
Chapter 476 - Immunity
Chapter 475 - Reveal
Chapter 474 - Draconic Staff
Chapter 473 - Pillar
Chapter 472 - Proof
Chapter 471 - Bow, and Pillar Prep
Chapter 470 - Potion-Spell
Chapter 469 - Mana Items
Chapter 468 - Metallic Magic Circle
Chapter 467 - Apologies
Chapter 466 - Incidents
Chapter 465 - Confrontation
Chapter 464 - Reintroduction
463 Gliding Through
462 Magic Craftsmanship
461 Champion III
460 Unwrap
459 Ancient Silver Dragoness
458 Leap
457 Father and Son
456 Pants
455 Rank 5
454 Marionette
Chapter 453 - Setting Out
Chapter 452 - Dungeon Golems
Chapter 451 - Reality
Chapter 450 - OWD
Chapter 449 - Recaps Always Sound Crazy
Chapter 448 - Fed Up
Chapter 447 - Magic Sword
Chapter 446 - Goliath
Chapter 445 - Scouting
Chapter 444 - Meeting them again
Chapter 443 - Welcome Back
Chapter 442 - Handsome Boy
Chapter 441 - Dungeon Management
Chapter 440 - Working on Requests
Chapter 439 - Regrets
Chapter 438 - Jagger
437 The Changeling
Chapter 436 - Preparation
Chapter 435 - Demonic Hunt
434 Repairs
433 Tool Core
432 Weapon Core
431 Fox
430 Launch
429 Rank 2 Dungeon
428 Going Ou
427 The Dungeon is Open!
426 The Starlight Guild
425 Conflic
424 Prince
423 Five Demons, One Bottle
Chapter 422 - Ego Goblin
Chapter 421 - Aged Cluster
420 Like a Charm
Chapter 419 - Ego Item
Chapter 418 - Level 200
Chapter 417 - Past Personality
Chapter 416 - Bouquets
Chapter 415 - Living Torpedo
Chapter 414 - Streamed
413 Plowing Through
Chapter 412 - Remix Element
411 More Rank-Ups
Chapter 410 - Up To Something
409 Fire-Red Adventurer
408 Bottled Up
407 More Dragons
406 Berries
Chapter 405 - Changing
404 Mall
403 Ocean Turtle
402 Potion Distillation
401 Dungeon Plans
400 See You In A Little While
399 Dragon Wine
398 Snake Wine
397 A Single Bottle
396 Dreki
395 10 Seconds
394 The Half-Dragons
393 Distracted Dragons
392 Through the Dragon Jungle
391 Reaching the Island of Dragons
Chapter 390 - Scale
Chapter 389 - Kai
Chapter 388 - Printers
Chapter 387 - Leaving the Golem's Island
Chapter 386 - Town Tortoise
Chapter 385 - Mass Production Machinery
Chapter 384 - Multitool
Chapter 383 - Practice Time
Chapter 382 - Fox Golem
Chapter 381 - Judah
Chapter 380 - King Golem
Chapter 379 - Hugs
Chapter 378 - Friendly Bickering
Chapter 377 - Road to 200
Chapter 376 - Warforged
Chapter 375 - Artificial Soul Stone
Chapter 374 - Fluke
Chapter 373 - Golems' Owner
Chapter 372 - Heading to the Island of Golems
Chapter 371 - Energetic
Chapter 370 - Remix
Chapter 369 - DJ
Chapter 368 - Compression
Chapter 367 - Spatial Gems
Chapter 366 - Dial
Chapter 365 - Combining Yin and Yang
Chapter 364 - The Town of Prototype
Chapter 363 - Ruth
Chapter 362 - Guild Core
Chapter 361 - Serio
Chapter 360 - Constant
Chapter 359 - Prototype
Chapter 358 - The Other Side
Chapter 357 - Treasure Room
Chapter 356 - Medicinal Knowledge
Chapter 355 - The Knight and his Squire
Chapter 354 - Getting the Town Core
Chapter 353 - True or False
Chapter 352 - Amused Smile
Chapter 351 - Commanders and their Boss
Chapter 350 - World of Ink
Chapter 349 - Kobold + Goblin = Koblin
Chapter 348 - Jack of All Trades
Chapter 347 - Landing
Chapter 346 - The Colors of Truth
Chapter 345 - Angel
Chapter 344 - Mother Nature
Chapter 343 - Inkheart
Chapter 342 - Pen-Troubles
Chapter 341 - Arrowheads
Chapter 340 - Aluminum Arrows
339 Mass of Yang
338 Letter of Recommendation
337 Shattered Undead Golem
336 Croco and Ranger
335 More Golems
Chapter 334
333 Three Golems
332 Crossbow
331 Tank
330 The Last Straw
329 Perfect Eyesigh
Chapter 328
Chapter 327 - Remember
Chapter 326 - Keeping It Together
325 Mana-String
Chapter 324
323 In the Nes
322 Ordinarily Ecstatic
321 Ego-Items
Chapter 320
319 Notes
318 When the Unknown becomes Known
Chapter 317 - Unlocking the First Layer
Chapter 316
Chapter 315 - Fleeing-Shadow's Cloak
Chapter 314 - Darkness Elemental
Chapter 313 - Staff of the Elemental Spirit
Chapter 312 - Changes in their Bodies
Chapter 311 - Anti-Magic Weaponry
Chapter 310 - Stop Messing Up
Chapter 309 - Teaching Young Dogs Old Tricks
Chapter 308 - Dungeon Abilities
Chapter 307 - Sigurd and Fafnir
Chapter 306 - Core Guardian
Chapter 305 - Soul Refination
Chapter 304 - Weird Dream
Chapter 303 - Dance your Heart Out
Chapter 302 - Progress
Chapter 301 - The Dragon King's Giant Greatsword
Chapter 300
Chapter 299 - Giant Blade
Chapter 298 - Swordman's Steel
Chapter 297 - Respect
Chapter 296 - Earrings
Chapter 295 - Dark Mana
Chapter 294 - Maroon Scales
Chapter 293 - Fate Merchant
Chapter 292 - War Behind The Scenes
Chapter 291 - Important Deals
Chapter 290 - What was lost, and what was found
Chapter 289 - Eisen's Return
Chapter 288 - Kiss
Chapter 287 - The Truest Magic Of All
Chapter 286 - Acting on Instinct
Chapter 285 - What Just Happened
Chapter 284 - Haggling
Chapter 283 - Miracles
Chapter 282 - Loving Shrines
Chapter 281 - Shamanism
Chapter 280 - Golems and Sorcery
Chapter 279 - Magic Mastery
Chapter 278 - Combat Drill
Chapter 277 - Dias de los Muertos
Chapter 276 Thul
Chapter 275 Necromancy and Soul Arts
Chapter 274 Witherless Rose
Chapter 273 Essence
Chapter 272 Sculpting
271 Awkward Dancing
Chapter 270
269 Bookbinding for Dummies
Chapter 268 Knives and Teddy Bears
267 Stahl's Smithing
266 The Situation
265 Fearsome Decisions
Chapter 264 'Cripple'
263 New Idea
262 Necronomicon
261 Silk Spinner
260 Conflict Resolution
259 Reunited
258 More Coins
257 Overgrown Spider Zombie
256 Announcemen
255 Samurai
254 Mother of Spiders
253 Grandson, Grandfather, Giant Spider
252 The Transcended
251 Maroon
250 Brother
249 Greg
Chapter 248
247 Glassblowing
Chapter 246
245 In the Dungeon
244 Branding
243 Ability Demonstration
Chapter 242
241 Issues
240 Reveal
239 Skeleton Sailor
238 True Copy
237 Mask Of Hiding
236 Deep Visualization
235 Fake Red-Dragon's Flames
234 Vardia and Zyra
233 Stahl, Alnico, and Kyla
Chapter 232
231 Coin of Fate
230 Charcoal
229 Loo
Chapter 228
227 Red Dragon's Crystal
Chapter 226
225 Fruit of Life
224 Homunculus
223 Paintjob
222 Just Ask
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
215 Branches
214 Spine
213 Ocular Enchantmen
212 World's Peak
211 Level 100
210 Triple D's
209 Jewelry
208 Sending them off
207 Farming
Chapter 206
Chapter 205
Chapter 204
Chapter 203
Chapter 202
201 Lunchtime
200 Spinning Top
199 Godly
198 Holographic Demon
197 Prime Industries Tour
196 The Shapes of Souls
195 Form
Chapter 194
193 Path of Yin and Yang
192 End of the Duel
191 Brody's Duel
190 Important Conversations
189 Laughter
188 Getting Physical
187 Escalation
186 First Guests
185 Barbecue Preparation
184 Original of Comba
183 Original of Magic
182 New Member
181 Curse Breaking Ritual
180 Eyes
179 Gloves
178 Last Tests and First Lesson
177 Blacksmithing Tes
176 Different Energy
175 Coin Magic
174 A Little Tour
173 Bland
172 Ready To Serve
171 Stew, Pudding and Macaron
170 Walk-In
169 Quick Treatmen
168 Cooking and Baking
167 Helping Ou
166 Demonic Craftsman
165 Transformation Tips
164 Quest Complete
163 Who Are You?
162 How To Find A Dragon
161 Mass of Yin
160 Last Arrivals
159 Pancakes
158 True, Pure Fear
157 Start Of A Heis
156 Fullbody Enchantmen
155 The Plan
154 Blood-Chimera
153 New Eyes
152 Curses and Blessings
151 Forgiveness
150 Confrontation
149 Dien
148 Meeting Xenia
147 Black Seed
146 Arrival In The Magic City
145 Death Prevention
144 Amran Bee
143 CB, CR and CF
142 Magical Smithy
141 I?tum and Dvergun
140 Flame Of The Earth Staff
139 Mythril Variation
138 Figuring it ou
137 Soul Strength
136 Bats
135 Wands
134 Elements and Troubles
133 Rabbit's Paw
132 Trailer
131 Presen
130 Gadgets
129 Baking
128 Finished Brews
127 Healing Balm
126 Arrival
125 Hey Dad
124 Aura
123 Soul Engineering
122 Moving Dolls
121 Bestiary
120 True Demons
119 Golden-Eyed Demon
118 Help
117 Catching Up
116 Tattoos
115 Knigh
114 Pledge
113 Kiron and Sky
112 Monster Shop
111 Enchantment Collection
110 Books
109 Mal
108 Favors
107 Phone Calls
106 Horror and Honor
105 Perfect Booze
104 Loan Shark
103 Fear
102 Private Conversation
101 Concer
100 Magic Guitar
99 First Sales
98 Original of Artistry
97 Traveling Craftsman
96 Magic Forge
95 Melissa
94 Glass Flowers
93 Basics
92 Antonio Hastings
91 High Merchan
90 Reasons
89 Komer
88 Druid Disciple Caria
87 Mead
86 Crystalized Mana
85 Mother Hive
84 Leaving
83 True Use
82 Party Preparation
81 Preparations
80 Craftsman's Carriage
79 Misunderstanding
78 Working With Wood
77 The Five That Peaked
76 Mechanical Horse
75 Assistance
74 Birds, Lizards and Horses
73 Potion Barrels
72 Crafter's Guild
71 Guild System
70 Adventurer's Guild
69 Omegas
68 Descen
67 Truth Seeing Eyes
66 Dedication
65 Living Machine
64 Senses
63 Skeleton
62 Beast Golem Core
61 Automaton
60 Dragons
59 Tes
58 Climb
57 Mushroom
56 Field Boss
55 Commander
54 Flame of the Earth
53 Elements
52 Goblin Town
51 Gifts
50 Crafting Space
49 Collaboration
48 Coincidental Meeting
47 Breakfas
46 Home
45 Variety
Chapter 44 Original of the Living Part 3
44 Original of the Living Part 3
Chapter 43 Original of the Living Part 2
43 Original of the Living Part 2
Chapter 42 Original of the Living Part 1
42 Original of the Living Part 1
41 Gains
40 Comba
39 Occupation
38 Peak
37 Cubes
36 Enchanting
35 Pills
34 Transmutation
33 Mass Production
32 Tricked
31 Duel
30 Limitbreaker
29 Potions
28 Archivis
27 Double Up
26 Armor
25 Double
24 Apron
23 Leatherwork
22 The Dress
21 Magic Fabrics
20 Suit Yourself
19 Reunion
18 Clothes Make The Man
17 Handyman
16 Designs
15 Backpack
14 Tailoring
13 Sword
12 Fake
11 Mana
10 Tools
9 Worries
8 First Items
7 Dwarf's Deligh
6 Mysteries
5 Stolen Experience
4 The Journey Begins
3 New World, New Self
2 The Capsule
-1 Prologue
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