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Spending My Retirement In A Game 36 Enchanting
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Spending My Retirement In A Game 36 Enchanting

Eisen poured his Mana into the thick needle that seemed to be made of Mythril and pushed down onto the Mana Crystal. Immediately, without even needing to use too much pressure, a small line appeared in the crystal. Seeing how easy this would be, Eisen activated his racial skill A Dwarf's Hands and continued to work.

He first formed the small circle in its center, and then added the flame inside of it. After that, he added the six circles directly around it, with the triangles pointed outward inside of them, and then the simple circle around the whole pattern.

[You created a Simple Flame Enchantment]

[Simple Flame Enchantment]

[Quality - Average][Rank - 0]

[Description] A Simple flame enchantment that has been carved into a mana crystal. It will only expel one size of flame no matter how much mana is put into the crystal.

[Effect] Expells a small flame when in contact with pure mana

"Let me take a look at that," Morrom said and grabbed the Mana Crystal. "Well done. Good base, the surface you made was without any uneven parts. The circles are definitely lacking in some areas. You need to make sure they are as perfect as possible, or else the quality will suffer a lot. At least the flame in the center is quite good, and the triangles are alright as well. At least I'm happy that you didn't get this perfect either, otherwise, this would have made me look bad as a professional enchanter, haha.." He smiled and gave the Crystal back to Eisen, completing the quest.

[You have earned 250 Experience]

[You are now Level 10]

[Enchanting Skill Learned]

Eisen willed those notifications away and put his new stat points into his INT and WIS stats, bringing them both to 32. He was kind of annoyed, however.

Up until now, he didn't have much trouble with getting everything perfect, but for some reason, enchanting was somehow harder than he expected it to be. And that wasn't only because Eisen always somehow had trouble making perfect circles from hand, because who can actually do that, but it also seemed like Eisen was kind of looking down on the skill, simply because he didn't have much trouble until now.

The reasons he didn't manage this as well made sense, though. Eisen has been working in professions like Blacksmithing or Tailoring for the big majority of his life, so the only obstacle he had to overcome was to get used to the game system, which happened quite quickly considering the amount he has been playing.

In Alchemy, the only thing besides transmutation he did was to grind and mix things, which didn't really take much effort. And now that he thought about it, the only reason that Eisen was able to use transmutation somewhat easily was that he has been practicing his Mana Manipulation a lot, and already figured out a few important parts himself, before even trying Transmutation for the first time.


Combine that with the fact that the quality of the finished item made with transmutation was mainly based off of the base item's quality. If Eisen hadn't been able to use perfect quality potions for his pills, then maybe they would have turned out quite low-quality as well.

After thinking about this for a while, Eisen actually felt somewhat relieved that the enchantment didn't turn out perfect. Without this, he probably would have become condescending at some point, a quality which he hated about himself whenever it happened.

At least now, Eisen knew that he wasn't perfect. Sure, people called him a 'Legendary Craftsman' in the real world, but this wasn't that place. There were so many things he never heard about and never could have thought of himself. Of course, as mentioned before Eisen had experience with carving, but that didn't mean he had experience carving enchantments.

Although the carving itself wasn't completely horrible, Eisen found it hard to not think about what you're doing, but what you want the item to do. When you made a sword, you didn't think about how it would be used to fight while swinging down at the metal. You thought about the metal itself, about how hard it is and how much it gave in to your swings.

And according to Morrom's explanation, Eisen had to think about the flames he wanted to see coming from the enchantment, and still manage to perfectly carve the actual enchantment. Multitasking never was one of Eisen's strength. More the opposite actually. He would focus too much on one thing, and forget about other completely. It allowed him to indulge himself into practicing the numerous craftsmanships he learned in the past, but after all, he never had access to magic.

Maybe now would be a great chance to make up for his shortcomings!

Once Eisen thought about everything like that, all of his frustration disappeared. He would grab this chance now that he had it, and use it to its fullest extent!

Seeing that Eisen was smiling to himself while in deep contemplation, Morrom smiled and handed the Mana Crystal back to him. "Try it out, I want to see how well it works."

Eisen nodded and looked at the crystal in his hand. He looked at the enchantment, and slowly poured some of his mana into it. The enchantment began to glow slightly, and Eisen could even hear the sound of crackles that one could always hear during a fire. A few seconds later, a tiny spark appeared a few centimeters above the enchantment, followed by a small flame appearing in its stead. It was considerably smaller than the flames Eisen saw coming from enchantments like these before. Whether this was because of his Skill Rank or because of the quality and rank of the enchantment itself was still unknown to him, but he was sure to find out sooner or later.

"Good, it worked faster than expected! The first time I carved that enchantment, it took several attempts to get it started! Anyway, now I'll explain what which part does. Those triangles are the alchemical symbol of fire when seeing the center as the bottom. Those parts are there to specify the enchantment type. This was a fire enchantment, so we used that. When it comes to elemental enchantments like that, you have to combine the different alchemical symbols for water, earth, fire, and air to get the needed element. There are other types, non-elemental ones, but they are too many to tell you about them, also because you can get most basic effects through the four basic symbols."

While Morrom was explaining this, he drew up the four Alchemical symbols for the four elements on a piece of paper. Eisen knew these already, as they were relatively basic symbols so far. They were simply four triangles. The fire one was pointed upward, the water one was pointed downward. And the air one was pointed upward but had a horizontal line cutting it in half, and the earth one was the same just turned downward.

This was actually the limit of what Eisen knew about Alchemy, besides things that basically everyone knows about it, like that it's supposed to be able to turn coal into gold. He only knew this through reading fairytales to his children, though.

"The circle around the whole thing is for further specification. There are specific symbols you should use if you want certain effects. The 'basic' mode of the flame enchantment is to push it outward, so we didn't need to add a specification to the outside. You can also add symbols if you want slightly stronger or weaker effects depending on the amount of mana that was put into the enchantment, as well as if you want it to be connected to a source of mana, like a storage crystal filled with mana, and constantly pull mana out of it, or if its only supposed to activate when someone puts mana into the enchantment on their own." Morrom explained further and showed some basic specifications that seemed to be written in some kind of runic alphabet, which Eisen just barely recognized. Amongst the types of specifications, there were those to turn the effect inward, for example. If Eisen had added this specification to his enchantment, it would have made the mana crystal heat up.

"And lastly, the center. That describes the actual effect. While you're carving that, you especially need to think of what you want the enchantment to do. You thought of the type of flame like those I showed you, right? If you had thought of something like a sphere of fire appearing above it, then that would have happened instead. However, what you carve into there needs to correspond to what you're thinking about somehow. If you had drawn that flame and thought of it expelling water, it wouldn't have worked. You can get creative with that. And the more complicated that center part is, the more stable and stronger the effect of the enchantment. And of course, it has to fit together with the element and specifications you chose."

Morrom smiled and looked over at Eisen, who was deep in thought while looking at the different enchantments that Morrom drew onto the paper to give Eisen an idea of what some more complicated ones looked like. He laughed softly and stood back up.

"For now, just test some things out. I'll give you some of the basic patterns you need to know, so just mix and match all kinds of stuff. Get your Skill to Rank 1, and then keep practicing a bit more if you want. I'll be spending a good few hours re-furnishing my workshop over there…" Morrom sighed out and gave Eisen a few mana crystals, rocks, and even pieces of wood, as well as a few sheets of paper he prepared beforehand containing the basic patterns which Morrom mentioned.

First things first, Eisen looked through these patterns to think of some ideas for enchantments he could make, as he didn't only want to repeat making the same one over and over again.

Thinking that Bree might have some ideas, and feeling bad that she always just sat there and silently stared at his work, Eisen looked over to her and asked for her help.

At first, she was flustered, which also showed she didn't expect Eisen to ask for help. This only made Eisen feel even worse. He really wasn't treating her right.

For a while, the two of them brainstormed some fun ideas, thinking up self-burning wood as firestarters, canteens that would never run out of the water, or hats that gave a gust of cool air if you needed it in the summer.

Taking some of these ideas and simplifying them so that he could create some of these things right now, Eisen grabbed fist-sized Mana Crystal and first turned it into a good enough base with transmutation, changing its shape into that of a cylinder with flat ends, and then sketched up the enchantment he would make so that he at least didn't have to come up with it while carving it.

And quite surprisingly, that was enough to push Eisen's Drawing Rank to 1, giving him one INT and one AGI. The bonus that ranking this skill up gave was that it would be easier to create complicated drawings. What that meant immediately showed itself as his Drawing skill, that before didn't really do anything, now helped while sketching the enchantment.

As mentioned before, Eisen was never great at drawing or carving perfect circles, but now Eisen managed to make on that was near to perfectly round! He was unsure whether this would help with the carving, but even if not, it didn't matter too much.

Anyway, the enchantment's element that Eisen chose for this was Water, meaning that he drew triangles pointed toward the center. Since for now, what he wanted to make didn't need any specification, as the enchantment only needed to push out water above it, Eisen didn't add anything to the outside circle.

For the center, Eisen thought for a while to come up with a good pattern that came naturally while thinking about the effect he wanted. As it would be a simple enchantment and that didn't require a complicated pattern in the center, Eisen chose a regular Water droplet.

As the design for the enchantment was now finished, Eisen got to work. He poured his mana into the Mythril needle and placed it against one side of the Mana Crystal Cylinder, slowly beginning to carve the enchantment.

First, Eisen carved the circle for the center and added the water droplet inside. After that, he carved the six triangles which were pointed toward the center of the enchantment around it and added a circle around each triangle. And lastly also the circle around the whole enchantment to finish it off.

Once more, it definitely wasn't perfect. The circles weren't round enough and seemed too shaky, and it seemed to Eisen that he still had a few problems with concentrating on the effect rather than the carving itself. Either way, he still got a little bit better.

[You created a Simple Water Enchantment]

[Simple Water Enchantment]

[Quality - Above Average][Rank - 0]

[Description] A Simple water enchantment that has been carved into a mana crystal. It will only expel a weak stream of water no matter how much mana is put into the crystal.

[Effect] Expells a weak stream of water when in contact with pure mana

Seeing that the enchantment was finished properly, Eisen placed his hand onto the mana crystal and began to transmute its shape without activating the enchantment. He practically 'pulled' the bottom of the cylinder upward and around the enchantment, the surface it was carved on would end up acting as the bottom. The top was left open, and this finished the item that Eisen was trying to make.

[You created a Self-Filling Mana Crystal Cup]

[Self-Filling Mana Crystal Cup]

[Quality - Above Average][Rank - 0]

[Description] A cup made out of a Mana Crystal. A novice Enchanter carved an enchantment to expel water when mana is infused into it onto the bottom of the cup. You need to be careful that the contents don't overflow.

[Effect] Cup is filled with water when mana is poured in

Chapter end

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Catalogue
Chapter 743
Chapter 742
Chapter 741
Chapter 740
Chapter 739
Chapter 738
Chapter 737
Chapter 736
Chapter 735
Chapter 734
Chapter 733
Chapter 732
Chapter 731
Chapter 730
Chapter 729
Chapter 728
Chapter 727
Chapter 726
Chapter 725
Chapter 724
Chapter 723
Chapter 722
Chapter 721
Chapter 720
Chapter 719
Chapter 718
Chapter 717
Chapter 716
Chapter 715
Chapter 714
Chapter 713
Chapter 712
Chapter 711
Chapter 710
Chapter 709
Chapter 708
Chapter 707
Chapter 706
Chapter 705
Chapter 704
Chapter 703
Chapter 702
Chapter 701
Chapter 700
Chapter 699
Chapter 698
Chapter 697
Chapter 696
Chapter 695
Chapter 694
Chapter 693
Chapter 692
Chapter 691
Chapter 690
Chapter 689
Chapter 688
Chapter 687
Chapter 686
Chapter 685
Chapter 684
Chapter 683
Chapter 682
Chapter 681
Chapter 680
Chapter 679
Chapter 678
Chapter 677
Chapter 676
Chapter 675
Chapter 674
Chapter 673
Chapter 672
Chapter 671
Chapter 670
Chapter 669
Chapter 668
Chapter 667
Chapter 666
Chapter 665
Chapter 664
Chapter 663
Chapter 662
Chapter 661
Chapter 660
Chapter 659
Chapter 658
Chapter 657
Chapter 656
Chapter 655
Chapter 654
Chapter 653
652 Halfway there
651 Full Force
650 The Giant versus the Champion
649 Another Champion
648 Addicted
647 Changes
646 Molten Away
645 Transcendent Cecaelia
644 Dwelling on Memories
643 Cleaved in half, ripped into pieces
642 The Fun of Comba
641 Alternatively, just figh
640 Special sort of armor
639 Deeper Memories
638 Pendan
637 Thankful for you
636 Tears
635 Gran
634 The Heroic Soul
633 Lesser Golem
632 Greatsword of Half-Crescents
631 Evil in Heaven
630 Heavenly Assassin's Black Dual Daggers
629 Pure-Mana Mythril
628 Gonor's Ques
627 Gonor's Realm
626 Bedtime Story
625 Trygan
624 The Children's Story
623 Trygan's Acknowledgemen
622 Kotam
621 The Dragon of Life's Children
620 For your blood
619 Dragon of Life
618 Memento
617 Heavenly Dragons' Dance
616 Kind Soul
615 Realm of the Dragon King
614 The Guard of Heaven
613 The Gates of Heaven and Hell
612 Ring of the Warbringer
611 Abrupt End
610 Chaos and Order
609 Full Control
Chapter 608: The Armor
607 Incarnation of War
606 Pattern Analysis
605 Island of War
604 Preparing for War
603 The Blade that holds more Blades
602 Justifiably Upse
601 Bai
600 Life Giver
599 Contract across worlds
598 An Important Call
597 Service Dog
596 100 Memories
595 Brody, the bra
594 Fight for the Memories
593 Anything can be a weapon
592 Haunted Ego-Item
591 Living Ego-Item
590 Haunted Items
589 Anger
588 Letter Opener
587 Cinnamon Roles
586 Sewn Shu
585 More of a Warrior
584 Elderly Dark Elf
583 Village in a Hill
582 Nidavel
581 Hephaestus
580 Solomon's Homunculus
579 Thrown Away
578 At a glance
577 Inside the Ego-Castle
576 Lamia
575 Three Snakes
574 Vivid Memory
573 Tamed Golem's Soul Core
572 Taking Over
571 The Town with an Ego
570 Ego Potion
569 Mad Ego-Items
568 Item Fusion
567 Item Storage Interior
566 Out of Control
565 Strategy
564 Making Plans
563 Crown
562 Calm and Chaotic
561 Royal Charisma
560 The Enemy you made
559 Hundreds of Angels
558 Explosives
557 The Demon's Contrac
556 Getting Ready
555 Air Walking
554 Warning Ailren
553 Special Contrac
552 Girland's Repairs
551 Level 300
550 Asgard
549 Melodica
548 Kardia
547 Mana-Dragons
546 Material Extractor
545 Elemental Spirit Summoning
544 Dumplings
543 BL
542 Intertwined Thoughts
541 Portable Atelier
540 Portable Shop
539 Portable Houses
538 Blazing Core of the Mountain
537 Magic Inscription
536 Sky-High Practice
535 Enforcers of Fate
534 Digging through the quarry
533 At the Quarry
532 Forest-Scaled Farming
531 The Giant Tilling The Land
530 Pulling Roots
529 Clearing Ou
528 The Wood-Gian
527 The Wood-Giant's Body
526 The Wood-Giant's Organs
525 The Wood-Giant's Hands
524 C'Mon, give me a hand!
523 Chopping it up
522 Timber!
521 Demonic Lumberjack
520 Monsters can be good
519 Storage Space
518 More Proficiency
517 Racial Upgrades
516 New Methods
515 Lots of Rank-Ups
514 Upgrading the Multitool
513 Faceless Ego-Golem
512 The Strongest Bodyguard
511 Special Existence
510 Caravan
509 Mock-Spiri
508 Gut-Feeling
507 Starting the grind
506 Let's go to the mall
505 Fligh
504 Draconic Demon Form
503 Split it up
502 Rumors
501 Steel Nes
500 Finishing them off
499 Turning South
498 Career Change
497 Fake Status
496 Dragon Liquor
495 Copyca
494 Shotgun
493 Roleplaying
492 Champion IV
491 Nuts and Jam
490 Fourth Trial
489 Interes
488 Reunition
487 Surprises
486 Meeting Brak
485 Grenade Spell
484 Advancements
483 Dragon Rider
482 Updates
Chapter 481 - Privileges
Chapter 480 - Important Meeting
Chapter 479 - Recovery
Chapter 478 - Recruitment
Chapter 477 - The Truth they needed to hear
Chapter 476 - Immunity
Chapter 475 - Reveal
Chapter 474 - Draconic Staff
Chapter 473 - Pillar
Chapter 472 - Proof
Chapter 471 - Bow, and Pillar Prep
Chapter 470 - Potion-Spell
Chapter 469 - Mana Items
Chapter 468 - Metallic Magic Circle
Chapter 467 - Apologies
Chapter 466 - Incidents
Chapter 465 - Confrontation
Chapter 464 - Reintroduction
463 Gliding Through
462 Magic Craftsmanship
461 Champion III
460 Unwrap
459 Ancient Silver Dragoness
458 Leap
457 Father and Son
456 Pants
455 Rank 5
454 Marionette
Chapter 453 - Setting Out
Chapter 452 - Dungeon Golems
Chapter 451 - Reality
Chapter 450 - OWD
Chapter 449 - Recaps Always Sound Crazy
Chapter 448 - Fed Up
Chapter 447 - Magic Sword
Chapter 446 - Goliath
Chapter 445 - Scouting
Chapter 444 - Meeting them again
Chapter 443 - Welcome Back
Chapter 442 - Handsome Boy
Chapter 441 - Dungeon Management
Chapter 440 - Working on Requests
Chapter 439 - Regrets
Chapter 438 - Jagger
437 The Changeling
Chapter 436 - Preparation
Chapter 435 - Demonic Hunt
434 Repairs
433 Tool Core
432 Weapon Core
431 Fox
430 Launch
429 Rank 2 Dungeon
428 Going Ou
427 The Dungeon is Open!
426 The Starlight Guild
425 Conflic
424 Prince
423 Five Demons, One Bottle
Chapter 422 - Ego Goblin
Chapter 421 - Aged Cluster
420 Like a Charm
Chapter 419 - Ego Item
Chapter 418 - Level 200
Chapter 417 - Past Personality
Chapter 416 - Bouquets
Chapter 415 - Living Torpedo
Chapter 414 - Streamed
413 Plowing Through
Chapter 412 - Remix Element
411 More Rank-Ups
Chapter 410 - Up To Something
409 Fire-Red Adventurer
408 Bottled Up
407 More Dragons
406 Berries
Chapter 405 - Changing
404 Mall
403 Ocean Turtle
402 Potion Distillation
401 Dungeon Plans
400 See You In A Little While
399 Dragon Wine
398 Snake Wine
397 A Single Bottle
396 Dreki
395 10 Seconds
394 The Half-Dragons
393 Distracted Dragons
392 Through the Dragon Jungle
391 Reaching the Island of Dragons
Chapter 390 - Scale
Chapter 389 - Kai
Chapter 388 - Printers
Chapter 387 - Leaving the Golem's Island
Chapter 386 - Town Tortoise
Chapter 385 - Mass Production Machinery
Chapter 384 - Multitool
Chapter 383 - Practice Time
Chapter 382 - Fox Golem
Chapter 381 - Judah
Chapter 380 - King Golem
Chapter 379 - Hugs
Chapter 378 - Friendly Bickering
Chapter 377 - Road to 200
Chapter 376 - Warforged
Chapter 375 - Artificial Soul Stone
Chapter 374 - Fluke
Chapter 373 - Golems' Owner
Chapter 372 - Heading to the Island of Golems
Chapter 371 - Energetic
Chapter 370 - Remix
Chapter 369 - DJ
Chapter 368 - Compression
Chapter 367 - Spatial Gems
Chapter 366 - Dial
Chapter 365 - Combining Yin and Yang
Chapter 364 - The Town of Prototype
Chapter 363 - Ruth
Chapter 362 - Guild Core
Chapter 361 - Serio
Chapter 360 - Constant
Chapter 359 - Prototype
Chapter 358 - The Other Side
Chapter 357 - Treasure Room
Chapter 356 - Medicinal Knowledge
Chapter 355 - The Knight and his Squire
Chapter 354 - Getting the Town Core
Chapter 353 - True or False
Chapter 352 - Amused Smile
Chapter 351 - Commanders and their Boss
Chapter 350 - World of Ink
Chapter 349 - Kobold + Goblin = Koblin
Chapter 348 - Jack of All Trades
Chapter 347 - Landing
Chapter 346 - The Colors of Truth
Chapter 345 - Angel
Chapter 344 - Mother Nature
Chapter 343 - Inkheart
Chapter 342 - Pen-Troubles
Chapter 341 - Arrowheads
Chapter 340 - Aluminum Arrows
339 Mass of Yang
338 Letter of Recommendation
337 Shattered Undead Golem
336 Croco and Ranger
335 More Golems
Chapter 334
333 Three Golems
332 Crossbow
331 Tank
330 The Last Straw
329 Perfect Eyesigh
Chapter 328
Chapter 327 - Remember
Chapter 326 - Keeping It Together
325 Mana-String
Chapter 324
323 In the Nes
322 Ordinarily Ecstatic
321 Ego-Items
Chapter 320
319 Notes
318 When the Unknown becomes Known
Chapter 317 - Unlocking the First Layer
Chapter 316
Chapter 315 - Fleeing-Shadow's Cloak
Chapter 314 - Darkness Elemental
Chapter 313 - Staff of the Elemental Spirit
Chapter 312 - Changes in their Bodies
Chapter 311 - Anti-Magic Weaponry
Chapter 310 - Stop Messing Up
Chapter 309 - Teaching Young Dogs Old Tricks
Chapter 308 - Dungeon Abilities
Chapter 307 - Sigurd and Fafnir
Chapter 306 - Core Guardian
Chapter 305 - Soul Refination
Chapter 304 - Weird Dream
Chapter 303 - Dance your Heart Out
Chapter 302 - Progress
Chapter 301 - The Dragon King's Giant Greatsword
Chapter 300
Chapter 299 - Giant Blade
Chapter 298 - Swordman's Steel
Chapter 297 - Respect
Chapter 296 - Earrings
Chapter 295 - Dark Mana
Chapter 294 - Maroon Scales
Chapter 293 - Fate Merchant
Chapter 292 - War Behind The Scenes
Chapter 291 - Important Deals
Chapter 290 - What was lost, and what was found
Chapter 289 - Eisen's Return
Chapter 288 - Kiss
Chapter 287 - The Truest Magic Of All
Chapter 286 - Acting on Instinct
Chapter 285 - What Just Happened
Chapter 284 - Haggling
Chapter 283 - Miracles
Chapter 282 - Loving Shrines
Chapter 281 - Shamanism
Chapter 280 - Golems and Sorcery
Chapter 279 - Magic Mastery
Chapter 278 - Combat Drill
Chapter 277 - Dias de los Muertos
Chapter 276 Thul
Chapter 275 Necromancy and Soul Arts
Chapter 274 Witherless Rose
Chapter 273 Essence
Chapter 272 Sculpting
271 Awkward Dancing
Chapter 270
269 Bookbinding for Dummies
Chapter 268 Knives and Teddy Bears
267 Stahl's Smithing
266 The Situation
265 Fearsome Decisions
Chapter 264 'Cripple'
263 New Idea
262 Necronomicon
261 Silk Spinner
260 Conflict Resolution
259 Reunited
258 More Coins
257 Overgrown Spider Zombie
256 Announcemen
255 Samurai
254 Mother of Spiders
253 Grandson, Grandfather, Giant Spider
252 The Transcended
251 Maroon
250 Brother
249 Greg
Chapter 248
247 Glassblowing
Chapter 246
245 In the Dungeon
244 Branding
243 Ability Demonstration
Chapter 242
241 Issues
240 Reveal
239 Skeleton Sailor
238 True Copy
237 Mask Of Hiding
236 Deep Visualization
235 Fake Red-Dragon's Flames
234 Vardia and Zyra
233 Stahl, Alnico, and Kyla
Chapter 232
231 Coin of Fate
230 Charcoal
229 Loo
Chapter 228
227 Red Dragon's Crystal
Chapter 226
225 Fruit of Life
224 Homunculus
223 Paintjob
222 Just Ask
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
215 Branches
214 Spine
213 Ocular Enchantmen
212 World's Peak
211 Level 100
210 Triple D's
209 Jewelry
208 Sending them off
207 Farming
Chapter 206
Chapter 205
Chapter 204
Chapter 203
Chapter 202
201 Lunchtime
200 Spinning Top
199 Godly
198 Holographic Demon
197 Prime Industries Tour
196 The Shapes of Souls
195 Form
Chapter 194
193 Path of Yin and Yang
192 End of the Duel
191 Brody's Duel
190 Important Conversations
189 Laughter
188 Getting Physical
187 Escalation
186 First Guests
185 Barbecue Preparation
184 Original of Comba
183 Original of Magic
182 New Member
181 Curse Breaking Ritual
180 Eyes
179 Gloves
178 Last Tests and First Lesson
177 Blacksmithing Tes
176 Different Energy
175 Coin Magic
174 A Little Tour
173 Bland
172 Ready To Serve
171 Stew, Pudding and Macaron
170 Walk-In
169 Quick Treatmen
168 Cooking and Baking
167 Helping Ou
166 Demonic Craftsman
165 Transformation Tips
164 Quest Complete
163 Who Are You?
162 How To Find A Dragon
161 Mass of Yin
160 Last Arrivals
159 Pancakes
158 True, Pure Fear
157 Start Of A Heis
156 Fullbody Enchantmen
155 The Plan
154 Blood-Chimera
153 New Eyes
152 Curses and Blessings
151 Forgiveness
150 Confrontation
149 Dien
148 Meeting Xenia
147 Black Seed
146 Arrival In The Magic City
145 Death Prevention
144 Amran Bee
143 CB, CR and CF
142 Magical Smithy
141 I?tum and Dvergun
140 Flame Of The Earth Staff
139 Mythril Variation
138 Figuring it ou
137 Soul Strength
136 Bats
135 Wands
134 Elements and Troubles
133 Rabbit's Paw
132 Trailer
131 Presen
130 Gadgets
129 Baking
128 Finished Brews
127 Healing Balm
126 Arrival
125 Hey Dad
124 Aura
123 Soul Engineering
122 Moving Dolls
121 Bestiary
120 True Demons
119 Golden-Eyed Demon
118 Help
117 Catching Up
116 Tattoos
115 Knigh
114 Pledge
113 Kiron and Sky
112 Monster Shop
111 Enchantment Collection
110 Books
109 Mal
108 Favors
107 Phone Calls
106 Horror and Honor
105 Perfect Booze
104 Loan Shark
103 Fear
102 Private Conversation
101 Concer
100 Magic Guitar
99 First Sales
98 Original of Artistry
97 Traveling Craftsman
96 Magic Forge
95 Melissa
94 Glass Flowers
93 Basics
92 Antonio Hastings
91 High Merchan
90 Reasons
89 Komer
88 Druid Disciple Caria
87 Mead
86 Crystalized Mana
85 Mother Hive
84 Leaving
83 True Use
82 Party Preparation
81 Preparations
80 Craftsman's Carriage
79 Misunderstanding
78 Working With Wood
77 The Five That Peaked
76 Mechanical Horse
75 Assistance
74 Birds, Lizards and Horses
73 Potion Barrels
72 Crafter's Guild
71 Guild System
70 Adventurer's Guild
69 Omegas
68 Descen
67 Truth Seeing Eyes
66 Dedication
65 Living Machine
64 Senses
63 Skeleton
62 Beast Golem Core
61 Automaton
60 Dragons
59 Tes
58 Climb
57 Mushroom
56 Field Boss
55 Commander
54 Flame of the Earth
53 Elements
52 Goblin Town
51 Gifts
50 Crafting Space
49 Collaboration
48 Coincidental Meeting
47 Breakfas
46 Home
45 Variety
Chapter 44 Original of the Living Part 3
44 Original of the Living Part 3
Chapter 43 Original of the Living Part 2
43 Original of the Living Part 2
Chapter 42 Original of the Living Part 1
42 Original of the Living Part 1
41 Gains
40 Comba
39 Occupation
38 Peak
37 Cubes
36 Enchanting
35 Pills
34 Transmutation
33 Mass Production
32 Tricked
31 Duel
30 Limitbreaker
29 Potions
28 Archivis
27 Double Up
26 Armor
25 Double
24 Apron
23 Leatherwork
22 The Dress
21 Magic Fabrics
20 Suit Yourself
19 Reunion
18 Clothes Make The Man
17 Handyman
16 Designs
15 Backpack
14 Tailoring
13 Sword
12 Fake
11 Mana
10 Tools
9 Worries
8 First Items
7 Dwarf's Deligh
6 Mysteries
5 Stolen Experience
4 The Journey Begins
3 New World, New Self
2 The Capsule
-1 Prologue
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