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Stuck as a Dungeon Mob 8 Lucky break
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Stuck as a Dungeon Mob 8 Lucky break

10 days have gone by since Ed decided to put his base building plan into action. Ed can't remember how much work he did in his past life but he is sure that the last 10 days beat it by a long shot.

He gave up on mapping due to his poor memory. Instead he gathered as much furniture and weapons as possible and made himself a living space.

He got odd looks from any even slightly intelligent mob as he dragged desks and chairs from all over the dungeon back to his abode.

Ed had hoarded so many items that his hoarding skill went up by 3 levels. His living area can be considered a very organized mess.

As a matter of fact he is currently laying on a bed of creaky wooden chairs while staring up at the dungeon's ceiling. It would be extremely uncomfortable if it wasn't for the fact that he is a Skeleton and doesn't have a real sense of discomfort.

This is where he rests while deciding what to do for the day. He got up hesitantly and grab some stones from a very organized pile.

He started chucking them at a wall. After only two tosses he got an alert.

[Hurl has leveled up]

'What level is it at now?'

u003c[Hurl lvl. 7]

Able to accurately hurl moderately sized objects medium distances. u003e

When Ed wasn't lazing around he would either hoard more items or chuck stones to level up his skills. He tried levelling up his Basic Transmission skill but his nearby allies aren't very bright so he didn't manage to go raise that skill more than one level after many hours.

'Hey system, when can I get out of here?'

His only conversational partner wasn't quite social. He let out a mental sigh and prepared to train his Swordsmanship skill.

No matter how hard he tried he couldn't get it past level -1 but he couldn't let the system have its way with him.

He went to his pile of neatly arranged rusty swords and lazily grabbed one. Of course that was just his imagination since outsiders would only see a very odd Skeleton.

'Let's go for 100 practice swings'

As an ex avid gamer and an average college student he knew nothing about swordsmanship. Games don't really teach you much in that regard.

After a few swings he was met with a message.

[A group of trespassers has entered your floor]

That was a message which he hadn't seen in a while, 10 days to be exact.

[Intercept trespassers to obtain a reward, failure to act will result in a small penalty]

The message made it seem as though the dungeon or system wasn't expecting much from him.

'It did say something about meeting expectations last time. Maybe the expectations are lower because it is a group of trespassers that entered this time'

Knowing that failing wouldn't result in a severe punishment took a huge load off his shoulders. Even with his new Mental Fortitude skill he was very reluctant to go back into the endless darkness for another 24 hours.


His base was a fair distance away from the safe room. He did that deliberately since it would give him more time to prepare, as such he couldn't hear any loud noises.

'Then again they don't all have to be magicians'

Swords and bows would make noises but the sound is nothing when compared to an explosion.

'That could make it hard to find them...'

In the first place, most dungeon mobs don't actively seek out targets. How is a mob to know where the pesky adventurers are located?

'If I can't find them d-?'

[Yes]

The system cut him off with a simple yes before he could even ask.

'Better get to it then'

He grabbed a bunch of sharp rocks and stuffed them in his robe. He had long thrown away the empty glass vials, they were the most fun thing to hurl in the entire dungeon.

During the 10 days he couldn't make a map but he did memorize the path to the safe room.

'All stocked up! Let's go'

Since he probably won't feel extreme pain upon failing he didn't really mind dying for the twisted system. Does the dungeon hold no regard for life? Sending him to his death like that!

After walking for 10 or so minutes he finally heard something, it just wasn't what he wanted to hear.

'Footsteps!'

With the trespassers being so close by he wouldn't be able to form any sort of plan. He was currently in a very large hallway that splits off into all sorts of directions.

'Wait it sounds like only two people'

Some good news! He just might be able to take care of the intruders!

Holding a trusty sharp stone in one hand, he readied himself for the engagement. He could only hope his opponents aren't very tanky or even his level 7 Hurl will have a tough time.

The footsteps grew nearer increasing his nerves. But thanks to [Mental Fortitude lvl. 1] and the [First Skill] achievement his emotions were still in order.

He threw the moderately sized and sharp stone towards where he predicted the opponents would be. The stone flew faster and more accurately than during his last encounter.

Unfortunately, the noise of an object rapidly approaching their position alerted the adventurers who nimbly moved aside right before entering the corridor.

They were experienced and instantly charged towards Ed's direction one holding what seemed like a pair of daggers and the other a shortsword.

Ed was caught completely off guard by their fast reactions but almost instantly brought himself back. He anxiously grabbed more stones from inside his tattered robe and chucked them at high speeds.

The rate at which his arms move was worthy of praise!

[Dexterity +1]

Is this what they call breaking through in the midst of battle!?

Even though the stones suddenly got faster one of the assailants still managed to flawlessly dodge. He seemed to be a thief or assassin based on that alone.

The other one, a woman with a bow on her back holding a shortsword, got pelted but managed to persevere as it only hit her arm!

Ed quickly ran out of stones, his robe didn't have infinite space after all. The assasin had basically closed the distance.

Ed gripped his rusty sword with both hands and prepared to intercept the assassin's sharp strikes.

But while getting in position he tripped on his robe.

'F*ck!'

He started falling backward and managed to dodge the assassin's strikes. Instead the assassin cut apart more of Ed's fluttering robe.

The robe which was slashed apart suddenly imploded! Enchanted robes are not simple cloth!

[You've been dealt a direct hit! -50 hp]

Out of the robe came a barrage of items. From swords to crossbows and even vile looking potions!

It caught all of them off guard! Ed as a Skeleton was not as affected when getting buried but the assassin wasn't so lucky! Some of the potions even spilled all over him causing all sorts of weird reactions.

The archer was further due to her slower speed her eyes were widened. This was a completely unexpected situation!

[You've been dealt damage. -5 hp]

This all happened too quickly, Ed couldn't recollect himself properly and was buried under the clutter. With the help of his hoarding skills and his nimble hands however, he managed to dig himself out of the pile.

The archer also recollected herself and closed the distance to attack!

Ed who had barely managed to crawl out of the clutter while still holding his sword would not be able to intercept the vertical swing. He braced himself for death!

'Eh?'

He blanked for a second as the shortsword went past in between his rib cage and missed the strike. The archer was clearly not accustomed to using a sword.

'A chance!'

He rolled sideways almost instinctively and slashed at the archer who was very close with his rusty sword. He only managed a shallow slash across her stomach but that was enough for her to wince in pain as a person who is not usually on the frontlines.

Ed wanted to slash at her again but the crappy sword started to fall apart. In the heat of the moment Ed grabbed a random item and launched it towards her head.

The archer ignored the shallow cut and made motions to tilt away from the item. But a throw from a master hurlsmen such as Ed could not be avoided from such a close range!

The metal ore which Ed mistook for a regular stone hit the archer straight on her forehead. The impact killed her instantly!

Ed, who finally got a second to breathe had only one thing on his mind.

'What. The f*ck!


Chapter end

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<<Prev
Next>>
Catalogue
105 Bloodletting
104 Dungeon Space
103 Flamewood Estate
102 Boss Room
101 Tension
100 Rematch
99 Battle preparations
98 Spar with Vorgarag
97 Atop the wall
96 Unsuccessful Return
95 Thunder Cry Tribe
94 Set in motion
93 Alivio Healing Potion
92 Building Trus
91 Will it work?
90 Voracious Ogre
89 Meeting
88 Reflection
87 Settling things
86 Proceed or Retrea
85 Aftermath
84 Humans are coming
83 Unique spells
82 Excitemen
81 Augustus
80 Entering the gate
79 Developmen
78 First exchange
77 Pitfall
76 The Third Floor
75 Eloquent words
74 Sharog
73 Mutiny
72 Soul calling
71 Assessmen
70 Ancestor's spell
69 Nice
68 Cavern Boss
67 Sealing the deal
66 Another settlement?
65 Setting off
64 Ques
63 In Need of Explanation
62 Resuscitated
61 Outcome
60 Decisive blow
59 True Berserker
58 God's chosen
57 Tribal leaders
56 Hasty Preparations
55 Space Array
54 Overture
53 Sparring with Shel
52 Mind Forge
51 System Link
50 Orc Tribes
49 Arrangements
48 Conjectures
47 Revisi
46 Dissension
45 Fireball Spell
44 Mana Manipulation
43 Affinity Tes
42 The Basics
41 Feas
40 For Food Figh
39 ???
38 Sleep
37 Shaman
36 Uram
35 Skirmish
34 Orcs
33 Restar
32 Sacrifice
31 Revol
30 Tempes
29 In Effec
28 The Magic Book
27 Samuel Oakley
26 Earth Manipulation
25 Element affinity
24 Heated battle
23 Mobbed
22 The Flame Prodigy
21 Mana
20 Apprenticeship
19 Learning the Language
18 Transmission
17 Assimilation
16 New Skills
15 Sweeping battle
14 Battle Prelude
13 Stronger Neighbor
12 Upgrading Skills
11 Mystery Three
10 Deduction Skill
9 The True Hoarder
8 Lucky break
7 Spoils of Battle
6 Battle of 100 days
5 Preparations
4 Using the System
3 The First Clear
2 First Encounter
-1 Visitors
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