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Stuck as a Dungeon Mob 104 Dungeon Space
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Stuck as a Dungeon Mob 104 Dungeon Space

The hieroglyphs likely told the story of when the floor became one! But why? Why did the floors merge? Ed tried his best to come up with a potential reason but came up empty.

Was there really a need to merge the floors? Did it help improve security or something? Ed couldn't come up with an answer. At least not with his current knowledge.

'Now that I think about it… the monster encyclopedia might have something' Ed had considered reading it before but he had put it on the back of his mind eventually forgetting about it in its entirety.

He had neglected that although the encyclopedia likely mostly spoke of monsters, their anatomy, skills, weaknesses, etc. It was also bound to hold some information about their habitats. Could a dungeon be considered a habitat? Well, not really.

If anything habitats are recreated inside of dungeons. Nonetheless, there had to be some dungeon exclusive monsters right? If that was the case he just might be able to learn a thing or two about dungeons.

'At the same time, dungeons and monsters go hand in hand' If he was lucky there just might be a segment that spoke in detail about dungeons and how they functioned.

'I am sure Vorgarag has the book right now, I should go ask for it later..' it was still quite late so making a ruckus was not ideal. 

Then again, knowing that the adventurers were already on this floor was a big deal. Ed didn't know where exactly they had spawned in the vast expanse so it was a good idea to alert the others even if during the night.

'Alright then, let's do that' With informing him as a pretext, he would wake up Vorgarag and then ask for the book. He would only keep it since time was a bit tight at the moment for really obvious reasons.

Ed didn't grab anything and simply left his home. The arranged homes for each of them were fairly close so it didn't take long for him to reach Vorgarag's home.

Ed knocked on the door a couple of times. He then heard some slow steps that likely came from a drowsy Vorgarag. The door was opened and Vorgarag looked at Ed annoyedly,

"I am assuming this is important" Nonetheless, he still needed to keep a certain amount of decorum when handling others.

"The enemies are here. It is safe to assume we have a day at most" Ed went straight into the crux of things. Vorgarag's expression instantly changed to a solemn one.

"Is that all the time we have?" He seriously asked.

"Yeah…" Ed replied. He hated to be the bearer of bad news but there was no way around it.

"We can't wait until morning then…" Vorgarag mumbled pensively after throwing a glance inside his home, he was looking at his only comfort the bed. He would have to work overtime.

"Do you still have the books I loaned you?" Ed asked Vorgarag who seemed to be deliberating over something.

"Ah, yes. I brought them over so they should be on a desk. You can have a look then, I'll go wake up Duma." Vorgarag answered before waving goodbye. He headed out of the door with some haste leaving Ed by himself.


'Let's skim it a bit first' Ed thought as he headed into the house to search for the encyclopedia. If he could quickly find what he was looking for in a table of contents then he wouldn't have to postpone it.

***

"Urgh-!" Drake groaned as he hit the rocky floor. 

The portal had made him significantly dizzy and dazed. But as an experienced adventurer, it took him no more than 10 seconds to recover from the surreal feeling.

He glanced around the immediate area warily as he stood up. He was currently standing on some black and cracked stone tiles. The portal was behind him and apart from what seemed to be the remains of ruined walls everything was tranquil green grass.

The vast expanse of grass was currently illuminated by what Drake could only imagine was artificial moonlight. It all looked very picturesque and peaceful.

"...this is actually a dungeon" Drake had ventured through many dungeons as well as habitats. Dungeons were usually located in places with abundant mana. Mountains, forests, caverns, these sorts of places were common dungeon terrain.

A dungeon usually takes after its environment. At most, it would have its own bizarre twists that make it stand out from the regular wilderness. Of course, having floors and an abnormal amount of monsters already makes it incomparable to the wilderness.

The problem with this was… this was a different environment altogether! 

Drake couldn't wrap his head around the reason why. He wasn't in the research field anyways so mulling over this would only tire his mind. More importantly, he needed to get back to Samuel and the others.

He wasn't too keen on experiencing the teleportation a second and third time but there was no way around it.

He sunk his body back into the black void and after what felt like a second he reappeared in front of the adventurers.

"I think we should just get a space exper-" Christian was currently debating whether they should reconsider entering the portal when suddenly, the portal shook! 

Out of it came out nobody other than Drake. Just like last time, he fell to the ground. Although this time it was more akin to tumbling.

"Drake!" Samuel involuntarily yelled in alarm. What did he experience in those short ten minutes to come out seemingly injured!? Thoughts like this ran through many of the other adventurers' heads after seeing the way Drake exited from the portal.

Clarys immediately ran to aid him and immediately the others also snapped out of their stupor.

"Hey no wait! I'm okay!" Drake who was recovering from the effects of the travel quickly asserted. He stood up without issue and the others either had expressions of relief or confusion. 

"What happened in there?" Samuel asked still somewhat concerned.

"What happened??? How much can happen in a minute?" Drake accidentally retorted with evident confusion.

The others paused as they processed what they had just heard.

"It has been at least a good 10 minutes." Chrisitan told Drake who was now even more confused.

They discussed the matter a few more times, even hearing things from Drake's perspective, before concluding that it was just likely a side effect of space travel. Some of the more scholarly adventurers also pitched in to advocate this point.

"Well, the point is that it's now safe to head in." Drake said terminating the discussion.

"Alright then, let's head in." Samuel said while still thinking about Drake's experience, it was just odd. 

The more Samuel ventured into this dungeon the more uncomfortable he felt. It was as if a lot of the knowledge and experience he had accumulated over the years was becoming completely obsolete.

Bizzare, surreal. Such words were capable of describing this feeling accurately. He also felt fear, he feared for his life as well as everybody else's. 

Was it still ok to continue exploring this place? This doubt occasionally made its way into his mind. Samuel was forced to suppress this uncomfortable feeling of foreboding every time it popped up.

All of the adventurers entered the portal one by one. This was a VERY time-consuming process. Since the portal was only large enough for one person, coupled with the time delay, they had to wait 4 or 5 minutes per person.

They ended up wasting 6 or 7 whole hours just trying to get across the portal. Samuel didn't stay idle within that time though. He sent out the B-class adventurers along with some C-class adventurers to scout out the immediate surrounding.

He also brought out the magical device used for measuring spatial instability to test out the current floor.

"Stable…" He muttered audibly.

Dungeons were separate spaces. This meant that spatial fluctuation was inevitable. The previous floors were labeled as stable but it was only since the instability was within an acceptable threshold. This… This was comparable to the world outside of the dungeon!

"It's close to breaking out…" Samuel once more muttered, this time in realization.

Hearing his own words finally allowed for panic to set in. Samuel had only dabbled briefly in the logic of dungeon breaks since the field was outside of his expertise. It was studied by space magicians or just scholars and researchers in general.

If he were to summarize their findings it would go something like this. A dungeon stabilizes its floors intending to break out of its confined space. 

To break out, the dungeon would have to quite literally BREAK the space that binds it. This can create large ripples across space which could deal lasting damage to the dungeon and anything in it. If the dungeon is stable however the effect is largely diminished.

Some speculate that the dungeon intends to integrate with the outside world but these calamities are quickly eradicated so it remains as mere speculations. Regardless, a stable dungeon was an unpredictable danger. And anything unpredictable had to be removed from the equation.


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<<Prev
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Catalogue
105 Bloodletting
104 Dungeon Space
103 Flamewood Estate
102 Boss Room
101 Tension
100 Rematch
99 Battle preparations
98 Spar with Vorgarag
97 Atop the wall
96 Unsuccessful Return
95 Thunder Cry Tribe
94 Set in motion
93 Alivio Healing Potion
92 Building Trus
91 Will it work?
90 Voracious Ogre
89 Meeting
88 Reflection
87 Settling things
86 Proceed or Retrea
85 Aftermath
84 Humans are coming
83 Unique spells
82 Excitemen
81 Augustus
80 Entering the gate
79 Developmen
78 First exchange
77 Pitfall
76 The Third Floor
75 Eloquent words
74 Sharog
73 Mutiny
72 Soul calling
71 Assessmen
70 Ancestor's spell
69 Nice
68 Cavern Boss
67 Sealing the deal
66 Another settlement?
65 Setting off
64 Ques
63 In Need of Explanation
62 Resuscitated
61 Outcome
60 Decisive blow
59 True Berserker
58 God's chosen
57 Tribal leaders
56 Hasty Preparations
55 Space Array
54 Overture
53 Sparring with Shel
52 Mind Forge
51 System Link
50 Orc Tribes
49 Arrangements
48 Conjectures
47 Revisi
46 Dissension
45 Fireball Spell
44 Mana Manipulation
43 Affinity Tes
42 The Basics
41 Feas
40 For Food Figh
39 ???
38 Sleep
37 Shaman
36 Uram
35 Skirmish
34 Orcs
33 Restar
32 Sacrifice
31 Revol
30 Tempes
29 In Effec
28 The Magic Book
27 Samuel Oakley
26 Earth Manipulation
25 Element affinity
24 Heated battle
23 Mobbed
22 The Flame Prodigy
21 Mana
20 Apprenticeship
19 Learning the Language
18 Transmission
17 Assimilation
16 New Skills
15 Sweeping battle
14 Battle Prelude
13 Stronger Neighbor
12 Upgrading Skills
11 Mystery Three
10 Deduction Skill
9 The True Hoarder
8 Lucky break
7 Spoils of Battle
6 Battle of 100 days
5 Preparations
4 Using the System
3 The First Clear
2 First Encounter
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