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Stuck as a Dungeon Mob 14 Battle Prelude
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Stuck as a Dungeon Mob 14 Battle Prelude

Ed and his entourage of six were traversing the creepy corridors when Ed suddenly heard distant footsteps.

'Always footsteps!'

The dungeon clearly had an echo problem. And it seemed the other party also heard the rattling of bones coming from his direction.

The dungeon rarely had any enemies outside of rooms so hearing a full group of skeletons in the hallway was extremely unusual. That is unless there was some sort of anomaly. An irregularity.

Ed halted his steps and his group soon followed. Only the eerie flicker of the torches could be heard in the dim hallways.

Who would make a move first?

It was the scouts. They suddenly ran away.

It was an unexpected situation but Ed didn't feel happy. It meant the enemies were wary and that his position got exposed. He motioned his group to turn around.

'Kenny, we are heading back'

Kenny saluted and motioned for the others to turn back as well. Due to Kenny's loyalty, Ed made him the leader of the group.

As if things couldn't get any worse, he received an alarming message.

[Two trespassers have entered your floor]

He doubted it was in any way related to them being found but the timing was certainly bad.

'Just send a whole army at me, why not?'

Ed once more started to feel the hopelessness of his situation.

There was an important question that he never dared address. Could he fail? Could he afford to? If the dungeon was cleared would he still exist? If not he wasn't sure if it was for the best.

[Basic Transmission has leveled up]

A hopeful message, it dismissed his momentary doubts.

'If they are bringing more people I just need to bring more as well'

The disparity in combat experience would mean his party with the likely exception of himself would be wiped out. At least that was the ideal situation.

He was looking at Kenny's back as they all had turned around as soon as he gave the order. He didn't need to take the lead.

But was that situation the most ideal?

'Can I... do it?'

What if the Skeletons in the dungeons are just like him? What if they just remember nearly nothing about themselves causing them to be dumber than they should? The naive Kenny reminded him of an overly excited child.

Ed shook his head. It didn't matter. He wanted to survive.

[Mental Fortitude has leveled up]

Ed's mood was lightened by the message, he wanted to chuckle. There were many things he needed to get.

***

The two scouts had a tacit agreement. They would try to be as quiet as possible and approach the irregular monster but if that wasn't possible they would flee.

Why risk it? They were scouts! Their job is to gather information before battle! They didn't need to fight!

The only reason why they could was that the dungeon was a low leveled one. But that belief costed the lives of two of their companions, they wouldn't let their guard down again.


An easy mission. The scouts were tasked to investigate the disappearance of a magician called William. It wasn't unusual for an adventurer to fail the first clear so they didn't think much about it.

As a matter of fact they thought that six scouts might have been an excessive number. Find the magician's body and bring back his belongings. They didn't need a large group for such a simple task.

"How long until we get there?"

A scout holding a map replied quickly as they ran towards the safe room.

"At least 30 more minutes"

"We should pick up the pace"

They had grown tired of the creepy dungeon and wanted to leave as soon as possible. And to do that they needed to complete their mission.

They made it to the safe room where they were greeted by their companions. They also spotted a burly man donning the outfit of a warrior next to them.

One of the scouts reported to a young woman as soon as they entered the safe room, ignoring the man's presence.

"We found traces of the monster"

"Good, we were waiting for you guys to move out"

The woman was a bit impatient. She was the leader of their group of scouts and was responsible for the lives of her party. Still she failed to keep them alive, she felt aggrieved and could only blame herself.

She then introduced the man in a hurry.

"This is Bruce he was hired by the Union to take care of the irregular monster"

Both of the scouts greeted him in a simple manner after their introduction. Bruce reciprocated in kind.

"Since we are all acquainted let's get moving"

Bruce was also feeling impatient. He received a message from a Union staff asking him if he wanted to be part of a secret quest in the dungeon that William was sent out to. He immediately assumed the worst.

After he entered the dungeon he was briefed on the situation. Unfortunately William was dead. As an adventurer you get used to that rather quickly but this time it hit differently.

Bruce had confidence in his skills and he also had confidence in William's skill. A genius magician! That was how Bruce saw William.

Bruce was a veteran adventurer, he had seen many things and dealt with many people. But it was the first time he met such an indifferent genius.

William could pass off as some noble's son but in reality he came from a poor family. It was one of the few things Bruce managed to learn about him during their half a year together. He didn't like to let others in on his issues, he preferred to take care of problems all by himself.

For some reason he started to cheer for the young man, he was nearing his 30's but was stuck as a mediocre adventurer. He wanted to see someone that came from a similar background succeed, who wouldn't?

He wanted inspiration and motivation, If you can do it so can I! But the world is cruel, that genius magician, who was a commoner, met his end in a low leveled dungeon. He couldn't change it, but he could avenge him.

Bruce took the lead out of the third floor safe room. The scouts followed behind him.

***

Ed was recruiting more skeletons, his names were getting out of control.

[Tennis (Skeleton)]

Tennis is a pan wielding Skeleton. It is relatively weak. Susceptible to blunt force.

[Henny]

Henny is an ax-wielding Skeleton. It is relatively weak. Susceptible to blunt force.

[Yenny]

Yenny is a knife-wielding Skeleton. It is relatively weak. Susceptible to blunt force.

He found Yenny and Tennis in a kitchen. Tennis was holding a pan which could pass for a racket so he dubbed him Tennis. He wasn't sure how useful a pan would be in combat but Tennis wouldn't accept any replacements no matter how hard he tried.

'Anyways... Status!'

[Name: Ed$#u0026!]

Type: Skeleton

Health: 200/200

Strength: 0

Agility: 0

Constitution: 1

Dexterity: 2

~Skills:~

[Adept Throwing lvl. 0] -Show info-

[Swordsmanship lvl. -1] -Show info-

[Hoarding lvl. 6] -Show info-

[Mental Fortitude lvl. 2] -Show info-

[Basic Transmission Lvl. 7] -Show info-

[Minor Explosion Resistance lvl. 0] -Show info-

[Deduction lvl. 5] -Show info-

~Achievements~

[First Kill] -Show info-

His attributes were still lacking and his skills hadn't seen much of a rise but he still felt he stood a chance.

Ed didn't want to face the enemies so he planned to wait for them near the boss gate. They could always lure the enemies into the room and get help from the lich.


Chapter end

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<<Prev
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Catalogue
105 Bloodletting
104 Dungeon Space
103 Flamewood Estate
102 Boss Room
101 Tension
100 Rematch
99 Battle preparations
98 Spar with Vorgarag
97 Atop the wall
96 Unsuccessful Return
95 Thunder Cry Tribe
94 Set in motion
93 Alivio Healing Potion
92 Building Trus
91 Will it work?
90 Voracious Ogre
89 Meeting
88 Reflection
87 Settling things
86 Proceed or Retrea
85 Aftermath
84 Humans are coming
83 Unique spells
82 Excitemen
81 Augustus
80 Entering the gate
79 Developmen
78 First exchange
77 Pitfall
76 The Third Floor
75 Eloquent words
74 Sharog
73 Mutiny
72 Soul calling
71 Assessmen
70 Ancestor's spell
69 Nice
68 Cavern Boss
67 Sealing the deal
66 Another settlement?
65 Setting off
64 Ques
63 In Need of Explanation
62 Resuscitated
61 Outcome
60 Decisive blow
59 True Berserker
58 God's chosen
57 Tribal leaders
56 Hasty Preparations
55 Space Array
54 Overture
53 Sparring with Shel
52 Mind Forge
51 System Link
50 Orc Tribes
49 Arrangements
48 Conjectures
47 Revisi
46 Dissension
45 Fireball Spell
44 Mana Manipulation
43 Affinity Tes
42 The Basics
41 Feas
40 For Food Figh
39 ???
38 Sleep
37 Shaman
36 Uram
35 Skirmish
34 Orcs
33 Restar
32 Sacrifice
31 Revol
30 Tempes
29 In Effec
28 The Magic Book
27 Samuel Oakley
26 Earth Manipulation
25 Element affinity
24 Heated battle
23 Mobbed
22 The Flame Prodigy
21 Mana
20 Apprenticeship
19 Learning the Language
18 Transmission
17 Assimilation
16 New Skills
15 Sweeping battle
14 Battle Prelude
13 Stronger Neighbor
12 Upgrading Skills
11 Mystery Three
10 Deduction Skill
9 The True Hoarder
8 Lucky break
7 Spoils of Battle
6 Battle of 100 days
5 Preparations
4 Using the System
3 The First Clear
2 First Encounter
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