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Silverhart Online 28 Banditry
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Silverhart Online 28 Banditry

The moment Gray receives his additional points of Morality as stated by the System Notification, another also pops out as a result.

[Due to your morally righteous deeds and intentions, you are now Neutral Good.]

Gray's eyes widen, seeing his morality shifted on the positive side. He then opens his CHARACTER option to check how many Morality points he exactly has.

(+) ------- (+36) ---------- (-)

(+) --------- (-6) --------- (-)
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Morality:

Note: Your Morality will change when it reaches 30.

Upon verifying the information presented to him, Gray nods in understanding, seeing how he has more than 30 Good points, thus explaining the significant change.

Gray dismissed the UI shortly after as there are still more pressing matters to attend to.

Like stopping Bandits from invading Oakwood.

With a deep breath to compose himself once more, Gray looks at Isamu with a solemn look as he began explaining his plan to the Cat-folk.

After Gray was finished with the explanation, Isamu could only stare in utter disbelief at the Elf, like he has grown a second head.

"Are you out of your mind?!!" The Cat-folk Champion retaliated with concern and disagreement. "That plan of yours poses many risks!! I refuse to see a good man dying this day."

"And I refuse to see good villagers dying on my watch." Gray answers with a serious expression, his resolve unyielding at the issue. "Look, we wouldn't even know until we try. Besides, if all else fails, then I'm quite confident of my escaping abilities. You saw that in my UI last night, right?"

Isamu nods at Gray's questions, remembering seeing the Elf's two particular maneuvering skills during their time at the camp, the Arcanist's skill and the other one that was gained from feeding the Were-Rabbit's Mana Essence, .

"Y-you're serious, aren't you?" Isamu blinks in confirmation at seeing Gray's unwavering look. "By the Gods, you really are serious."

As Isamu ponders this further with a stern look, Gray merely pats the Cat-folk's shoulders with an assuring smile on his face.

"Just trust me on this, please."

SPEECH CHECK: 29

SPEECH REQUIREMENTS: 27


YOU RECEIVED 150 XP

"Kah!! Fine!!" Despite his hesitation, Isamu agrees in the end as he clutches the fur on his head. "The Guild might not be happy about this, but if that's what it takes to save the people, then so be it."

"Thank you, Isamu," Gray said with appreciation.

"Heh, I'm not so much of a Champion if I don't even attempt to save the people in need, right?" Isamu answers, demeanor changing with a glee.

As both of them finally agree with executing the plan, Isamu questions Gray as he cracks his fists.

After all, it is a crucial part of their scheme.

"So, you want me to attack you until your health is low enough, right?"

"Y-yeah." Truthfully told, Gray is trembling nervously, seeing how muscular the Cat-folk's arms. "Go easy on me, please."

"I'll try." Isamu chuckled playfully as the beating commenced.

***

Meanwhile, at the entrance of the Bandit Encampment, the pair of Bandit guards are seen to be leisurely chatting with one another, not even taking their lookout duties seriously as shown by their carefree expressions.

"Ah, that wench that we kidnap a month ago sure had a fine ass, haha!!" One of the guards laughed perversely as the other nodded in agreement with the same expression.

"Hehe, you got that right. At first, she was all like, 'Oh, please stop' to 'Ah!! Ah!!', moaning like the pathetic whore as we ravage her over and over again." His partner answered, imitating the said expressions mockingly.

As they are about to continue their debased talk, both of the guards suddenly notice someone heading into their direction.

Looking closer, it was a man dressed like the both of them, clad in the usual fur armor with a headgear of the same material covering most of his head, including the sides. The lower portion of his face is obscured with a bandana as well. Overall, they simply paid no particular mind on the man, thinking that he was just one of their fellow outlaws scouting outside the premise of the Encampment or maybe someone coming back from ambushing unfortunate travelers in the road for their gold.

But upon closer inspection, the two Bandits widen their eyes with utmost surprise at seeing the state of the newcomer.

"What in the 7 Hellas happened to you, mate?!!"

Indeed, their reactions are justified as they saw the man wounded, with blood, bruises, and cuts all over his body.

"W-warriors from the Guild in Chadena cornered us nearby the outskirts of the forest." The injured 'Bandit' answers as he struggles to maintain standing up due to the pain. "All of them are Level 23. We were vastly outnumbered, 15 to 4. The others were not able to survive the battle and I was lucky enough to escape before they were able to finish me off."

SPEECH CHECK: 29

SPEECH REQUIREMENTS: 24

YOU RECEIVED 100 XP

"W-what!?" One of the Bandit guards was shocked as both of them had their mouth agape by his statement. "And you said that they are nearby? Fuck, the Boss must know about this!!"

"Uh, you should probably tend to your injuries first." The other guard spoke to the man with concern. "Come on in."

The Bandit guards then led their injured comrade inside the Encampment, comprising of 9 canopy tents, 4 at each side with a bigger one located at the front, most likely where the Bandit Boss resides.

"Head to the supply camp over there and get some Health potion from old man Jimmy to fix yourself up, mate. You look like a horrifying mess." The Bandit tells the man as he pointed at a tent nearby.

The man simply nods in appreciation as he did so.

Inside the supply tent, he was greeted by the Bandit Quartermaster who upon seeing him could not help but be astonished by the man's bloody appearance.

Bandit Quartermaster

Lvl 11

Health: 924 / 924

Stamina: 492 / 492

Mana: 290 / 290

"Do yourself a goddamn favor and drink this health potion." The old Bandit, presumably Jimmy who was mentioned earlier, said with disgust as he handed the said concoction. "And what the hell happened to you, lad?"

The man told him the same thing he said to the Bandit guards earlier, garnering the same reaction from the Quartermaster.

The man turns behind as he pulls his bandana down a bit to chug down the potion for his injuries to be cured.

Now feeling rejuvenated, the man walks out of the tent with a smile gracing behind his bandana as the first phase of the plan is a success.

'Thank goodness that I was able to pass the Speech Check.' The man thought with utter relief as his eyes wander all over the Encampment. 'The inside my is truly a miraculous wonder. Godly items sure are amazing.'

Now being inside of the Bandit Encampment, Gray Allister, disguised as a Bandit, begins the next phase of the plan inside, hoping that everything will go smoothly according to order.

In his endeavors, he was able to unlock a new skill the moment he donned the Fur Armor set earlier ago when he was together with Isamu.

SKILL UNLOCKED:

Chapter end

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<<Prev
Next>>
Catalogue
115 A Dark Offering
114 Slaver's fall
113 Emissary Walco
112 Fateful meetings
111 A Bardic Swordplay
110 Devil's Hub
109 Rules of the Tourney
108 A place to stay
107 The Headmaster
106 Evil diverted
105 Bardic University
104 Flocaster
103 Inspection before entry
102 Blood and Shadow II
101 Blood and Shadow
100 Corpse inspection
99 A fitting reward
98 An unlikely Luck from Chaos
97 Lady of the Village
96 Einsberg
95 Bardic Conspiracy
94 Farewells
93 A little chat with a Spring Flower
92 Before leaving
91 In the affairs of Fiefdom
90 Nobility and Knighthood
Chapter 89
88 Comical state of romantic affairs
87 Lover's Grace
86 Of Boscage and children
85 Delicate affairs
Chapter 84: The Order's Lily
83 Chirp!!
82 Horrors of an Experimentation
81 Questioning
80 Bane's Embodimen
79 Bandit Genocide
78 Mana Slave
77 Part II of a ques
76 Meeting in person
75 Conclusion of Apprenticeship
74 The trial
Chapter 73
72 Fake or Replica
71 Shadow
70 Valor
69 Thievery and a chase
68 Passing of a month
67 Sentmaturgy
66 Magic Circle
65 Enchanting
64 Alchemy
63 Seal of Debilitation
62 Harvesting Season
61 Elharis
60 Outskirts of the town
59 Answers revealed
58 First day of Apprenticeship
57 A Sentinel's purpose
56 A warrior's counsel
55 A Druid's remorse
54 Intelligence is the new Strength
53 Revelations
52 The important lesson of Gratitude
51 Arcane Physique
50 Paragon
49 Agnothar
48 Temple of Agveyr
47 Allegiances and Impersonation
46 Ethan Mills
45 Back at the guild
44 An invitation
43 Fighter's Retrea
42 Completion of a Cat-folk's ques
41 The Guild area
40 Selena
39 A Proposition
38 Sentmaturgy with a soul
37 Before the Ritual
36 Sentinel
35 Boscage, the Garden Distric
34 Reception Hall
33 Chadena
32 Arrival
31 Wrath of an old man
30 A Godly return
29 A lesser Evil
28 Banditry
27 Encampmen
26 Party Camp
25 The Cat-folk Warrior
24 A Minor Skirmish
23 Hunger
22 Prelude to Departure
21 New Quests
20 Archives
19 Champion
18 Wynather, the Goddess of Nature and Wind
17 Communing
16 The Village Head
15 Good night sleep
14 Oakwood Village
13 The Villager
12 Codex
11 The End
10 Boss Figh
9 Level Up
8 Morality
7 Discipline
6 Starting Skills
5 User Interface
4 The Mage Classes
3 The 9 Races
2 Character Creation
1 How did I end up here?
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