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Paragon of Destruction 378 What Lurks In The Bligh
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Paragon of Destruction 378 What Lurks In The Bligh

"As you will have noticed," Lady Raina began, "the Blight is rarely spoken of in the Imperium. Though rumors abound, real knowledge of the Blight is reserved for those who've faced it themselves."

"So we've heard," Kaleesh said. "We were told that it is a privilege that has to be earned."

"That's what the church would have you believe." The Lady gave a cheerless laugh and shook her head. "It's all nonsense. The truth is that if word spread too far, too few would volunteer to throw away their lives so easily. And so, the church obscures the truth with tales of honor and bravery."

Arran gave her an inquisitive look. "It's that bad?"

"It's worse," she replied in a bitter tone. "I myself have lost two sons to the Blight, and if the third had his way, he would meet the same fate all too soon."

"You've lost two sons?" Arran looked at her uneasily. "I'm sorry to—"

"Don't be," she interrupted him. "Unlike most who travel into the Desolation, they knew what they would face. As did I. And they fought not for worthless honor, but to defend their home."

Kaleesh glanced at her, then asked, "So will you tell us what dangers the Desolation holds?"

She gave a short nod. "I will."

There was a brief silence as she sat down at the large wooden desk that stood within the chamber, after which she spent several moments rifling through one of the stacks of papers that lay upon it.

Finally, however, she found what she wanted — a large sheet of paper that carried a drawing of a man. Or rather, Arran saw as he looked closer, a monster resembling a man.

Though superficially human, the creature's features were twisted and deformed, its limbs thick with muscle but uneven, and its skin covered in numerous burn-like scars.

Lady Raina gave her two guests some moments to study the drawing. Then, when they finally looked up from the monstrous artwork, she spoke.

"The most common enemies in the Desolation are the common Blightspawn. Though they were once human, they were granted inhuman strength through foul magics, both their minds and bodies corrupted in the process. Although the drawing doesn't show it, they are on average eight feet tall, with enough strength to tear even a Body Refiner limb from limb."

"Their minds were corrupted?" Arran asked. "How so?"

"Whatever was done to them," the Lady replied, "it turned them into abominations that feel neither fear nor pain. They will fight to the death, continuing even receiving mortal wounds. A single Blightspawn can tear through a dozen soldiers, if they are unprepared."

"Then it's a good thing we're prepared," Kaleesh said, though there was a trace of worry in his eyes. "But how strong are these creatures?"

Lady Raina shrugged. "It varies. The weakest ones are little stronger than common soldiers, while the strongest ones can match Rangers. And most dangerous are the ones that use magic."


"Magic?" Arran's eyes widened in surprise. "These creatures can use magic?"

Using magic was no simple thing. It required both training and understanding. And if Blightspawn could wield magic, it meant they weren't simply mindless monsters.

"Some of them," Lady Raina replied with a nod. "And though their magical powers are crude, that makes them no less dangerous."

Arran remained silent for a second, wondering what sort of magic could have been used to turn men into monsters. But finally, he asked, "How do we kill them?"

At this, the Lady gave an approving smile. "The same way you would kill any man — sever his head, bash in his skull, pierce his heart, or cleave his body in two. Though there is another way, as well."

She reached into a drawer and produced a crude iron amulet, which she laid down on the desk.

"Each of the Blightspawn carries an amulet like this," she said. "Though I do not know its exact function, it is somehow linked to the magic they draw on for strength. Take it away and they die — and quite horribly, at that."

"May I?" Arran asked, reaching for the amulet before the Lady could even reply.

As soon as he took hold of the amulet, he could Sense that it contained some sort of magical seal. And although its design was alien to him, he knew enough of seals to understand its purpose almost immediately.

The seal within the amulet was designed to restrain magical energy within its wearer's body — to prevent it from bursting free and consuming the wearer.

It was enough for Arran to get a vague idea of how the Blightspawn were created. Their bodies were infused with Essence, which they could somehow draw upon for strength. And though Arran had little idea of how to accomplish such a thing, he understood that the amulets were necessary to control that power.

"See anything interesting?" Lady Raina asked, her eyebrow raised as she looked at Arran.

Arran shook his head, feigning disappointment, and returned the amulet. "It just looks like a piece of iron to me. But if we take it away, they will die?"

"That they will," the Lady replied. "And in a most unpleasant manner. Though taking their heads will be far easier."

Arran nodded in agreement, though in truth, he already saw possibilities. While he struggled with many aspects of magic, there were few mages who could rival his skill in breaking seals.

"Unpleasant as these Blightspawn sound," Kaleesh interjected, "I assume there's worse to be found in the Desolation?"

Lady Raina laughed grimly. "You assume correctly." Once more she rifled through one of the stacks of paper on her desk, and after a moment, she produced another drawing.

This time, what the drawing showed wasn't nearly as monstrous as the Blightspawn. Instead, it held the figure of what looked to be a mostly normal man — albeit an unusually muscular.

Yet as Arran looked closer, he noticed that the figure held several decidedly inhuman characteristic. Its eyes were completely black, and its features were unnaturally sharp and angular.

"This is a Reaver," Lady Raina said once her two guests had spent a minute studying the drawing. "Much like the common Blightspawn, they were once human, transformed through dark magic. But where the Blightspawn were twisted into monsters, Reavers remained mostly human. Other than their pitch-black eyes, deathly pale skin, and monstrous size, at least."

Arran cast another glance at the drawing. "I take it they're stronger than Blightspawn?"

"Far stronger," Lady Raina confirmed. "Even the weakest Reavers can match Rangers, and the strongest ones have the power to threaten Knights even without the magic they wield."

Kaleesh sighed deeply. "Any weaknesses?"

"Of course," the Lady said. "Take their heads or pierce their hearts, and they will die. Underneath their strength, after all, you will still find human weakness."

She produced another amulet and laid it on the table. Though it resembled the previous amulet, this one was made from silver and created with far more care.

This time, Arran took the amulet without even asking for permission. And after just a few moments of study, he knew that it was similar to the previous amulet, though the seal it held was both more intricate and more powerful.

Careful not to cause the Lady too much suspicion, he quickly placed the amulet back on the table. "Will they die if we take it?"

"They will," Lady Raina confirmed. "Though you may find that killing them first is easier. Still, if you encounter any, be sure to take their amulets. They serve as proof of your victories, and the church will pay you handsomely for them — and not just with coin."

At this, a glint of interest appeared in Kaleesh's eyes. "Gathering these will earn us rewards?"

"It will," Lady Raina said. "If you survive long enough to return them. I take it you intend to travel to Sacrifice?"

Though Kaleesh nodded, Arran stared at her blankly. "Sacrifice?"

"Sacrifice is the southernmost of our fortresses on the edge of the Desolation," Lady Raina explained. "One of our bulwarks against the Blight. When you travel there, you will find many thousands like you, seeking glory or riches in the war against the Blight."

She paused briefly, eyes wandering between Arran and Kaleesh. Then, some gloom in her expression, she continued, "Though the journey might be more difficult than you expect. The Blight has spread, in recent years, and you may encounter Blightspawn before you even reach Sacrifice."

"Then we'll keep a close watch as we travel," Kaleesh said.

Arran, however, furrowed his brow in thought. Then, he asked, "Is there anything stronger out there? Stronger than Reavers?"

"There are more powerful enemies in the Desolation," the Lady said. "But knowing of those will do you little good. If you encounter any of them, you will not even have the chance to flee."

"Still," Arran insisted. "Could you tell us? So we know what to avoid?"

Lady Raina firmly shook her head. "Some secrets are best left hidden," she said. Before Arran had a chance to object, she continued, "But I've told you enough for tonight."

"And we thank you for your generosity," Kaleesh said, with a quick glance at Arran that said not to push any further.

"A small bit of help, to aid you in the fight against our shared enemy," Lady Raina said. "But now, you may leave."

Kaleesh stood up and began to head for the door, but as Arran moved to do the same, the Lady said, "Not you. There are questions I have to ask of you."

"Questions?" Arran asked, feeling some sudden unease.

"About this Empire of yours," Lady Raina said. "And what you call the Academy."

Chapter end

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Catalogue
Chapter 419 – Into Harm's Way (1)
Chapter 418 – Final Preparations
Chapter 417 – Breakthrough
Chapter 416 – A Simple Task
Chapter 415 A Path Forward
Chapter 414 The Strength of Bloodlines
413 Fruits of a Poisonous Tree
412 The Citadel
411 Assassin
410 The Ruiner's Temple
409 Bloodlines
408 The Master's Bloodline
407 The Archon's Summons
406 Arrival
405 Confrontation
404 Suppression
403 Into The Desolation
402 The Dangers Ahead
401 An Invitation
400 The Oath
399 An Unwelcome Gues
398 Enlightenmen
397 The Wolfsblood Army
396 Decisions
395 Reunion
394 The Missing Piece
393 Finding Enemies
392 Master of Shadow
391 Comprehension
390 Knight's Watch
Chapter 389 - The Knight's Apprentice
Chapter 388 - An Imperial Knight
Chapter 387 - An Old Friend
386 A New Plan
Chapter 385 - Newcomers
Chapter 384 - Reaver's End
Chapter 383 - A Sea Of Shadow
Chapter 382 - A Questionable Shelter
Chapter 381 - A Storm Of Blood
380 The Road To Sacrifice
379 A Quiet Departure
378 What Lurks In The Bligh
Chapter 377 - Words of Warning
Chapter 376 - Facing A Knight, Again
Chapter 375 - A Duel
Chapter 374 - Challenge
Chapter 373 - An Unwelcome Invitation
Chapter 372 - A New Journey
Chapter 371 - Delivery
Chapter 370 - Breakthrough
Chapter 369 - Preparations
368 An Exchange
Chapter 367 - Broken Company
Chapter 366 - Settling Debts
Chapter 365 - A Debt
Chapter 364 - The Road Back
Chapter 363 - A Foundation
Chapter 362 - Sleepless Nights
Chapter 361 - Citizenship
Chapter 360 - Rannoc's Orders
Chapter 359 - The Desolation
Chapter 358 - Revelations
Chapter 357 - An Offer
Chapter 356 - The Strength Of Lords
Chapter 355 - Outrage
Chapter 354 - Lord Rannoc
Chapter 353 - A Knight's Power
Chapter 352 - Defending The Gate
Chapter 351 - Breaching The Defenses
Chapter 350 - Prison Break
Chapter 349 - Prison
Chapter 348 - A Lord's Mercy
Chapter 347 - A Small Disturbance
Chapter 346 - Down Below
Chapter 345 - Provocation
Chapter 344 - Unwelcome Company
Chapter 343 - A New Tool
Chapter 342 - Weapons And Training
Chapter 341 - Studying Strategy
Chapter 340 - A Warm Welcome
Chapter 339 - The Blood Ruin
Chapter 338 - Three Monsters
Chapter 337 - Battle
Chapter 336 - Diggers
Chapter 335 - Into Darkness
Chapter 334 - What Lurks Below
Chapter 333 - To The Mines
Chapter 332 - Lord Kadun
Chapter 331 - The Spoils Of Battle
330 A Taste Of Battle
329 Battle Approaches
328 Imperial Politics
327 A New Deal
326 Arrival
325 The Wolfsblood Company
324 A City Of Tents
323 The Fate Of Refugees
322 Advice
321 Into The Imperium
320 The Border
319 Leaving The Borderlands
318 A Steward's Aid
317 The City Of Esran
316 The Road To Esran
315 Preparation
314 Studying The Forms
313 The Fores
312 Searching The Battlefield
311 A Choice
310 A Knight Of The Imperium
309 Suffering
308 Into The Battlefield
307 Facing A Hunter
306 Thieves And Robbers
305 Pills
Chapter 304
Chapter 303
Chapter 302
Chapter 301
Chapter 300
299 Into The Ligh
298 Departure
297 Waiting For A Sign
296 Hidden Treasure
295 Homecoming
294 To Leave A Dying World
293 A Small Bribe
292 A Fitting Weapon
291 Shards of Living Shadow
290 Amid The Ruins
289 The Shadow Realm
288 Darkness
287 A Step Into Shadow
286 Trash And Treasure
285 The Mines
284 Karanos
283 The Hidden City
282 The Caves Of Amydon
281 A Break
280 The Final Stretch
279 A New Foundation
278 A Quiet Place
277 The Fall Of Amydon
276 Amydon
275 Hunter
Chapter 274
Chapter 273
Chapter 272
Chapter 271
Chapter 270
Chapter 269
Chapter 268
267 Brightblade's Orders
266 A Small Wager
265 Brightblade's Fortress
264 Effor
263 Festivities
262 Gifts
261 An Heir's Estate
260 Treasures
259 The Matriarch's Plans
258 Aftermath
257 A Fight To The Death
256 The Duel
255 The Dueling Grounds
254 Brightblade's Challenge
253 Offending an Elder
252 Facing the Elders
251 A Fruitless Search
250 Questionable Plans
249 Questions of Power
248 After The Battle
247 Ambush
246 Shields
245 A Brief Respite
244 Destruction Essence
243 Effor
242 The First Day of Training
241 A Final Night of Res
240 Brightblade's Background
239 A Palace of One's Own
238 An Agreemen
237 Reunion
236 A New Teacher
235 A Small Bit of Talen
234 The House of Seals
233 Shadow and Swords
232 A Step Into Shadow
231 The House of Shadows
230 Brightblade's Vow
229 Form and Function
228 Forms
227 A New Teacher
226 To the House of Flames
225 Return to the House of Swords
224 Snowcloud's Departure
223 Snowcloud's Potions
222 Reunion
221 Recovery
220 Insigh
219 A New Approach
218 Hidden Estate
217 The Road Ahead
216 Training Days
215 The Thousand Cuts
214 Bad Teacher
213 Show of Power
212 A Small Demonstration
211 Unreasonable Demands
210 A Change for the Worse
209 Houses of the Ninth Valley
208 An Invitation
207 Alder's Farm
206 Into the Valley
205 A Long Journey
204 A New Path
203 The Patriarch's Summons
202 The Patriarch
201 Barrier
200 The Patriarch's Palace
199 The Valley's Gate
198 Toward the Valley
197 The Iron Mountain Camp
196 A Final Deception
195 The Edge of Victory
194 The Way Back
193 Hunter
192 Facing a Master
191 Setting the Trap
190 The Road to Uvar
189 A New Plan
188 Iron Mountain Adepts
187 Unexpected Allies
186 The Way Back
185 Dragon's Ruin
184 Dragon's Fligh
183 Escape Plan
182 Leaving the Blood Pool
181 Blood Battle
180 Blood Crisis
179 Dragon's Blood
178 The Best Way to Kill a Dragon...
177 To Fight a Dragon 4
176 To Fight a Dragon 3
175 To Fight a Dragon 2
174 To Fight a Dragon 1
173 The Eve of Battle
172 Plan of Attack
171 The Enemy Appears
170 The Dragon's Lair
169 Unexpected News
168 Dumber Than Rocks
167 Chasing Dragons
166 Journey to the Dragon Lands
165 About Dragons
164 Spirit Crystals
163 Fear
162 Enemies
161 A Long Wai
160 Into the Ruins
159 Parting Ways
158 Eidaran Ruins
157 Hiding the Evidence
156 Leaving the Castle
155 The Next Mission
154 Riverbend
153 Hunting the Survivors
152 Novices
151 Fighting an Army
150 Bai
149 The Eve of Battle
148 A Decision
147 The Dragon's Proposal
146 At The Castle
145 Weakness
144 Tempered
143 The Tempering, Take Two
142 Destruction Realm
141 The Tempering
140 The Dragon
139 Titan
138 Danger Illustrated
137 Contac
136 Forced March
135 Trus
134 Control
133 Bloodlus
132 Preparing for Battle
131 Stoneheart's Misfortune
130 A Familiar Face
129 Smooth Travels
128 Injuries
127 Leaving Goldhaven
126 Rapid Training
125 Windfall
124 Picking Treasures
123 Truth Be Told
122 The Power of Lies
121 Troublesome Treasures
120 The Golden Hall
119 Ingredients
118 The Formula
117 Lord Sevaril
116 Goldhaven
115 Exchanging Knowledge
114 A Debt Repaid
113 Blood Magic
112 Assault on the Fortress
111 Fighting Dirty
110 The Deserters' Fortress
109 The Bracele
108 Exposed
107 Shadowsigh
106 Fighting Blind
105 Blindsided
104 Crystals
103 First Steps
102 Answers
101 Questions
100 Running
99 Urgent Matters
98 Oathbound
97 The Valley
96 Snowcloud
95 Defeated
94 The Tournament Continues
93 The Tournament Begins
92 Before the Tournamen
91 Darkfire's Decision
90 Unexpected News
89 Zehava
88 Stonehear
87 Stoneheart's Army
86 Searching for Answers
85 Amaya
84 Lunch with the Governor
83 An Unexpected Invitation
82 The Victor's Spoils
81 The Arenas of Hillfor
80 New Techniques
79 Judgmen
78 A New Arrival
77 Darkfire's Ordeal
76 Leaving the City
75 Governor Eddarin
74 The Gray-Robed Lady
73 The Shadowblood Novice
72 Tournamen
71 A Small Figh
70 Darkfire
69 The Border City
68 The Story So Far
67 The Edge of the Empire
66 Leaving the Stronghold
65 Birds and Dragons
64 Facing the Archmage
63 Resistance
62 Assaulting the Prison
61 A Change of Plans
60 A Clear Path
59 The Prisoners
58 Prison Break
57 A Way to Escape
56 Windblade
55 Panurge's Punishmen
54 The Old Man and the Trickster
53 Words of Chaos
52 Looting Treasures
51 Senecio
50 The Bandit Fortress
49 Wounds of Battle
48 Ambush
47 Leaving Silvermere
46 Saying Goodbye
45 Lord Jiang's Gifts
44 Newfound Power
43 Breaking the Seals
42 Revelations
41 Duel
40 The Magistrate
39 The Starmetal Sword
38 Faster, Higher, Stronger
37 Feast of Treasures
36 Body Refinemen
35 Continued Training
34 Training with Lord Jiang
33 The Estate
32 The Price of Power
31 Lord Jiang
30 Power Overwhelming
29 Stormleaf's Gif
28 Unlikely Companions
27 Dinner with Enemies
26 Redwater
25 The Journey Ahead
24 Master Zhao's Treasures
23 A Difficult Choice
22 Memories of Murder
21 Disguises
20 Aftermath
19 The True Face of Magic
18 Preparing for Battle
17 An Unexpected Arrival
16 The Valley
15 Drunken Masters
14 A Breath of Wind
13 Opening a Realm
12 The Wind Realm
11 Stages of Magic
10 Windsong
9 Master Firehear
8 A Taste of Magic
7 The Black Pill
6 A Harsh Lesson
5 On The Road
4 Magic
3 The Blue Angel
2 Master Zhao
1 The Academy
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