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Paragon of Destruction 319 Leaving The Borderlands
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Paragon of Destruction 319 Leaving The Borderlands

Arran awoke early the next morning, with several hours still to go before dawn.

While he had gone to sleep feeling relaxed and confident, the morning found him unexpectedly filled with worry. Suddenly, he realized that this would be his last day in the borderlands — his last day in relative safety.

Once he entered the Hunters' lands — the Darian Imperium, as he would have to call it — he would be surrounded by enemies, with any mistake he made a threat to his life. And if anyone even suspected him of being a mage, a fate far worse than death might await him.

But that wasn't the only danger.

He would journey into lands where he knew neither the laws nor the customs. And while others traveling into the Imperium could afford to learn slowly, that was not the case for Arran.

He had two tasks, and precious little time for either. Accomplishing the things he'd set out to do would involve no small amount of risk, and both tasks would involve their own challenges.

The first of these tasks was the one Brightblade had given him: to learn as much as he could about the Hunters. That would mean traveling their lands, learning their customs, and — if he could — learning about their military.

This was the reason he could not simply show the Knight's amulet to be allowed into the Imperium. Once he did so, he would be bound to whatever she had planned for him, likely leaving him unable to travel freely.

And so, he would have to enter the Imperium on his own power, going unnoticed as he studied the vast enemy nation. And his curiosity drew attention, it would certainly draw suspicion as well — especially with the Imperium on the verge of war.

That no mages had succeeded in infiltrating the Imperium so far could only mean that the Hunters guarded their nation jealously, catching any spies before they could succeed.

Yet the second task would be the more difficult — and dangerous — one. He would get recruited into the Hunters' ranks, learn as many of their secrets as he could before the war began, and then flee the Imperium just as the Hunters moved to battle the Ninth Valley.

With only a few years available, learning their secrets would require him to make a meteoric rise through their ranks. Rather than avoiding attention, he would have to seek it out — to draw the eyes of the Imperium's best teachers and strongest fighters.

The plan bordered on madness, but it was the only way to get the knowledge he sought. As an average recruit, he would only learn average things. But if he was to risk his life, then he wanted a suitable reward.

He sighed as he pondered the path ahead.

If he had a decade or two, achieving both tasks would be an easy matter. As it was, however, he'd have to do two decades of work in just a few years. And all without being found out.

But his concerns were eased when he remembered the previous day's events.


Just a few years earlier, the Body Refiner he'd slain would have been a deadly enemy. Now, however, the man had been no more of a threat than a pesky insect he could swat with his palm.

He'd come far over the years, and he would go farther still. The Darian Imperium, for all its purported strength, was just another obstacle to overcome. And when he did, he would emerge stronger once more.

With a deep breath, he stood up and stretched his body. Then, the worries he'd felt all but gone, he began to pack his belongings.

He left the inn well before sunrise, though not before eating an unexpectedly lavish breakfast. If nothing else, it seemed his actions of the previous day had won him the man's fear — which was nearly as useful as respect.

Then, he stepped into Esran's filthy streets.

Even at this early hour, the streets were already filled with people, though not quite as many as there were during the day.

If the crowd was rough in the daylight, it was even rougher before dawn. While a few merchants and craftsmen were preparing for the day ahead, most of the people Arran saw wandering the streets were drunks, beggars, thugs, and whores.

Just in the few short miles it took Arran to reach the western edge of the city, two rag-dressed thugs made abortive attempts to rob him, which he took as a sign of desperation rather than overconfidence.

He could not help but sigh at the state of the city. It truly was a cesspool. And when war broke out between the Ninth Valley and the Imperium, things would only get worse — rather than thousands, there would be millions trying to flee the borderlands.

This was something he had not considered earlier, but now, it was all too clear. Whatever disaster the Ninth Valley might face in the war to come, the borderlands would face something far worse than that.

Between the two powers stood millions of people whose lives would be thrown into chaos, with entire towns and villages set to be uprooted and abandoned as people tried to escape the violence.

And amid the chaos, bandits and brigands would seize their opportunity to rob and loot and plunder with abandon, without anyone there to stop them.

But in the end, there was nothing he could do about that. All he could do was try and help the Ninth Valley win the war. And even that might not be possible.

At the western edge of the city, he found a large crowd of people — thousands, rather than the hundreds he had expected to find, with many of them shouting and trying to push their way forward through the masses.

Yet as he approached, he saw that the crowd was held back by a line of guards, their weapons bared as they stopped the desperate mass of people from pushing through.

Even with his strength, it took Arran several minutes to push and jostle his way to the front of the crowd, where he was met by the steel of an anxious-looking guard's blade.

"Stand back!" the man snapped as Arran moved forward.

Arran calmly held up the black seal the steward had given him. "Bijan sent me."

The guard barely gave it a glance, then stepped aside just long enough for Arran to pass through the line. "Go see the captain," he said as Arran passed, though his eyes remained fixed on the crowd in front of him.

As he stepped past the guards, Arran saw that there was a group of several hundreds of people standing a small distance further, accompanied by a few dozen guards.

He walked toward them unhurriedly, studying the group as he approached.

The group was a strange mix of wealth and poverty. About a quarter of the people were dressed in fine clothes and carrying well-made packs — the ones who'd bribed their way in, Arran thought.

The rest, meanwhile, ranged from families of farmers and villagers to gaunt vagrants in ragged clothes. These would be the ones who'd scrounged up the coin to get onto the list, only to have to spend months in Esran, using up what little wealth they had as they waited for their turn to leave the borderlands.

When Arran was a few dozen paces away, one of the guards stepped out from the group — a tall man in a well-fitting uniform, with a weary expression on his face. The captain, Arran knew.

When he reached Arran, the man gave him an appraising look, then asked, "Name?"

Once more, Arran produced the steward's black seal. "Bijan sent me," he said again. No point in telling the captain more than needed.

"Hand me that," the captain said. He inspected the seal, then pocketed it and turned his eyes back to Arran. "That must've cost you a pretty penny." He gave Arran a look of barely veiled disgust — not a fan of bribery, then.

Arran shrugged. "Nothing I couldn't afford."

When he saw that his disdainful look had no effect, the captain sighed. He gestured at the group behind him, then said, "Join the others. We leave in half an hour."

Arran did as the man said and joined the group of borderlanders. And as he stood among them, he could see that most had expressions of relief and joy — though more than a few looked anxious, as well.

"Spent a long time waiting?"

When Arran turned toward the voice, he saw that it came from a middle-aged farmer. The man and his family looked better than most of the others in the group, if only slightly.

"Not too long," Arran replied. "Though longer than I would have liked."

The farmer nodded thoughtfully. "Me and the family, we waited for two months. Would've been more if I hadn't had a bit of extra gold with me." He cast a look at the crowd in the distance. "A good thing, too, that we're leaving today. I can't see the city staying peaceful much longer."

Arran frowned, then glanced at the crowd as well. "You think they'll try to break through?" The thought hadn't occurred to him earlier, but now that he looked at the mass of desperate people, it didn't seem unlikely.

"Not today," the farmer said. "But sooner or later. Keep a herd of sheep fenced in without plenty of food, and they're bound to break the fence. Can't see people being any different."

"They could just go around the city," Arran offered. "Make their way into the Hunters' lands on their own."

The farmer shook his head. "Can't do that. Any who've tried, their heads turned up right outside the city a day later. Only safe way to get into the Hunters' lands is to be with one of the groups."

Arran spent the next half hour making small talk with the farmer. Although he didn't learn anything useful about the journey ahead, there was little else to do while he waited.

More people arrived to join the group, though only a handful. With a chance at leaving the borderlands, it seemed there were few who would risk being late.

Then, as the sun began to creep up above the horizon, the guard captain called out, "Attention!"

At once, the group fell silent and two hundred pairs of eyes were immediately focused on the tall man.

"In a moment, we're heading to the Hunters' lands," he began. "My men and I will accompany you for the next two days. After that, you're on your own."

He paused briefly to look around the crowd, then continued, "After we depart, you must stay with the group at all times. Wander off or fall behind, and you will die. Do not leave the road, no matter the reason. Any questions?"

Some murmurs sounded in the crowd, but none spoke. The instructions were clear enough — stay with the group, no matter what.

"Good," the captain said. "Any of you have a change of mind, this is your last chance to turn back. We leave now."

Nobody took the opportunity to turn back, of course. Most of the people in the group had spent months waiting for a chance to leave, and they'd sooner have fallen on their swords than change their minds.

Just a few minutes later, the group had set off to the west, with the continued shouts of the larger crowd soon fading in the distance.

They traveled at a slow and steady pace, pausing halfway through the morning for a quick meal before continuing onward.

The surroundings were much as could be expected — densely forested wilderness, with no sign of civilization other than the road they walked on. In another place, the woods around them might long have made way for farmlands. But here, they were completely untouched.

Arran passed the time by talking to some of his fellow travelers, and found them to be in high spirits — having finally left Esran behind, they were eager to face the final leg of their journey.

The same was true for Arran himself. The worries he'd felt in the morning had faded, and now, all he wanted was to reach his destination and face whatever obstacles lay ahead.

About an hour after midday, they met a returning group of guards. The two groups' captains spoke for a few minutes before saying their goodbyes, and from their weary expressions, Arran deduced that they had nothing of interest to share.

At nightfall, the group set up camp right on the road, ignoring the dense woods on either side of the road. As the captain had told them, stepping off the road would cost them their lives.

Yet when morning came, they found one of their group missing — the young son of the farmer Arran had spoken with the previous day, a boy of only barely ten years old.

The farmer searched the camp in a panic, despair on his face as he begged the guards for help.

"We have to get him!" the man cried out as he approached the captain. "He must have wandered off during the night. He can't have gone far…"

The captain shook his head, though his expression was pained. "We can't. If your son left the road, then he's already dead."

Arran knew this wasn't true. His sword could Sense the boy, less than a mile from the road. Yet not too far from the boy, there was another presence, rapidly moving closer.

"Then I have to find him myself," the farmer said, jaw set despite his haggard look. It was obvious that he was prepared to give his life for a chance to rescue his son.

Yet before the farmer could step off the road, Arran grabbed the man's shoulder.

"Stay here. I'll get him."

Perhaps it was a stupid thing to do. While it wouldn't risk his life, it might force him to reveal the Knight's ring to the Hunters. And that would cause more than a little trouble for his plans.

But then, Arran had once been a foolish boy himself. And if he hadn't received plenty of help from well-meaning strangers, he'd have died long ago.

"Don't," the guard captain said when he saw what Arran was about to do. "More than likely, he's already dead. And if you go after him, you'll die as well."

Despite the firm words, there was some sympathy in his eyes, and Arran guessed that the captain would have searching himself had he believed there was any chance of success.

Arran shrugged. "We'll see about that."

Without further words, he dashed into the tree line. Although he didn't use his full strength, he moved at a pace well beyond anything a normal human could achieve, and he reached the boy barely a few minutes later.

Yet even as he found the boy, the presence he'd felt earlier arrived. And just as Arran reached the boy, so did the other person — a woman, clad in leather armor, with a slender sword at her side.

As Arran's eyes met hers, he briefly considered his options — whether to kill her or to show the Knight's ring.

Yet the woman glanced at the boy, and her face softened. "Go," she said in a low voice. "And hurry." Then, without waiting, she disappeared into the surrounding brush.

Arran breathed a sigh of relief, but he knew better than to ignore her warning. She wasn't the only Hunter in the area.

"I just went to go pee…" The boy looked at Arran with fearful eyes. His feet and hands were covered in mud, and several streaks of mud covered his face as well.

"And like the mule-headed dunce you are, you got lost," Arran said. He sighed deeply, though not without remembering his own childhood. "Let's get you back to your father."

He unceremoniously picked the boy up from the ground and threw him over his shoulder like a sack of grain. Then, before any other Hunters could arrive, he hurried back to the group.

When he arrived a few minutes later, the farmer and his wife received their son with tearful eyes — and no small amount of harsh words. From the look of it, the boy would have trouble sitting for at least a few weeks. Hopefully, he'd learn from the punishment.

As Arran turned away from the reunited family, the guard captain approached him.

"That was a foolish thing you did," the man said. "Brave, but foolish." Despite the words, he looked nearly as relieved as the farmer had.

Arran shrugged. "I've been known to act before thinking."Find authorized novels in Webnovel,faster updates, better experience,Please click for visiting.

That, he knew, was something he'd have to change — and soon. Because although he did not regret the risk he'd taken in saving the boy, in the Imperium, foolish bravery would not end well.

And if he failed in his tasks, not just his own life would be at risk.

Chapter end

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Catalogue
Chapter 419 – Into Harm's Way (1)
Chapter 418 – Final Preparations
Chapter 417 – Breakthrough
Chapter 416 – A Simple Task
Chapter 415 A Path Forward
Chapter 414 The Strength of Bloodlines
413 Fruits of a Poisonous Tree
412 The Citadel
411 Assassin
410 The Ruiner's Temple
409 Bloodlines
408 The Master's Bloodline
407 The Archon's Summons
406 Arrival
405 Confrontation
404 Suppression
403 Into The Desolation
402 The Dangers Ahead
401 An Invitation
400 The Oath
399 An Unwelcome Gues
398 Enlightenmen
397 The Wolfsblood Army
396 Decisions
395 Reunion
394 The Missing Piece
393 Finding Enemies
392 Master of Shadow
391 Comprehension
390 Knight's Watch
Chapter 389 - The Knight's Apprentice
Chapter 388 - An Imperial Knight
Chapter 387 - An Old Friend
386 A New Plan
Chapter 385 - Newcomers
Chapter 384 - Reaver's End
Chapter 383 - A Sea Of Shadow
Chapter 382 - A Questionable Shelter
Chapter 381 - A Storm Of Blood
380 The Road To Sacrifice
379 A Quiet Departure
378 What Lurks In The Bligh
Chapter 377 - Words of Warning
Chapter 376 - Facing A Knight, Again
Chapter 375 - A Duel
Chapter 374 - Challenge
Chapter 373 - An Unwelcome Invitation
Chapter 372 - A New Journey
Chapter 371 - Delivery
Chapter 370 - Breakthrough
Chapter 369 - Preparations
368 An Exchange
Chapter 367 - Broken Company
Chapter 366 - Settling Debts
Chapter 365 - A Debt
Chapter 364 - The Road Back
Chapter 363 - A Foundation
Chapter 362 - Sleepless Nights
Chapter 361 - Citizenship
Chapter 360 - Rannoc's Orders
Chapter 359 - The Desolation
Chapter 358 - Revelations
Chapter 357 - An Offer
Chapter 356 - The Strength Of Lords
Chapter 355 - Outrage
Chapter 354 - Lord Rannoc
Chapter 353 - A Knight's Power
Chapter 352 - Defending The Gate
Chapter 351 - Breaching The Defenses
Chapter 350 - Prison Break
Chapter 349 - Prison
Chapter 348 - A Lord's Mercy
Chapter 347 - A Small Disturbance
Chapter 346 - Down Below
Chapter 345 - Provocation
Chapter 344 - Unwelcome Company
Chapter 343 - A New Tool
Chapter 342 - Weapons And Training
Chapter 341 - Studying Strategy
Chapter 340 - A Warm Welcome
Chapter 339 - The Blood Ruin
Chapter 338 - Three Monsters
Chapter 337 - Battle
Chapter 336 - Diggers
Chapter 335 - Into Darkness
Chapter 334 - What Lurks Below
Chapter 333 - To The Mines
Chapter 332 - Lord Kadun
Chapter 331 - The Spoils Of Battle
330 A Taste Of Battle
329 Battle Approaches
328 Imperial Politics
327 A New Deal
326 Arrival
325 The Wolfsblood Company
324 A City Of Tents
323 The Fate Of Refugees
322 Advice
321 Into The Imperium
320 The Border
319 Leaving The Borderlands
318 A Steward's Aid
317 The City Of Esran
316 The Road To Esran
315 Preparation
314 Studying The Forms
313 The Fores
312 Searching The Battlefield
311 A Choice
310 A Knight Of The Imperium
309 Suffering
308 Into The Battlefield
307 Facing A Hunter
306 Thieves And Robbers
305 Pills
Chapter 304
Chapter 303
Chapter 302
Chapter 301
Chapter 300
299 Into The Ligh
298 Departure
297 Waiting For A Sign
296 Hidden Treasure
295 Homecoming
294 To Leave A Dying World
293 A Small Bribe
292 A Fitting Weapon
291 Shards of Living Shadow
290 Amid The Ruins
289 The Shadow Realm
288 Darkness
287 A Step Into Shadow
286 Trash And Treasure
285 The Mines
284 Karanos
283 The Hidden City
282 The Caves Of Amydon
281 A Break
280 The Final Stretch
279 A New Foundation
278 A Quiet Place
277 The Fall Of Amydon
276 Amydon
275 Hunter
Chapter 274
Chapter 273
Chapter 272
Chapter 271
Chapter 270
Chapter 269
Chapter 268
267 Brightblade's Orders
266 A Small Wager
265 Brightblade's Fortress
264 Effor
263 Festivities
262 Gifts
261 An Heir's Estate
260 Treasures
259 The Matriarch's Plans
258 Aftermath
257 A Fight To The Death
256 The Duel
255 The Dueling Grounds
254 Brightblade's Challenge
253 Offending an Elder
252 Facing the Elders
251 A Fruitless Search
250 Questionable Plans
249 Questions of Power
248 After The Battle
247 Ambush
246 Shields
245 A Brief Respite
244 Destruction Essence
243 Effor
242 The First Day of Training
241 A Final Night of Res
240 Brightblade's Background
239 A Palace of One's Own
238 An Agreemen
237 Reunion
236 A New Teacher
235 A Small Bit of Talen
234 The House of Seals
233 Shadow and Swords
232 A Step Into Shadow
231 The House of Shadows
230 Brightblade's Vow
229 Form and Function
228 Forms
227 A New Teacher
226 To the House of Flames
225 Return to the House of Swords
224 Snowcloud's Departure
223 Snowcloud's Potions
222 Reunion
221 Recovery
220 Insigh
219 A New Approach
218 Hidden Estate
217 The Road Ahead
216 Training Days
215 The Thousand Cuts
214 Bad Teacher
213 Show of Power
212 A Small Demonstration
211 Unreasonable Demands
210 A Change for the Worse
209 Houses of the Ninth Valley
208 An Invitation
207 Alder's Farm
206 Into the Valley
205 A Long Journey
204 A New Path
203 The Patriarch's Summons
202 The Patriarch
201 Barrier
200 The Patriarch's Palace
199 The Valley's Gate
198 Toward the Valley
197 The Iron Mountain Camp
196 A Final Deception
195 The Edge of Victory
194 The Way Back
193 Hunter
192 Facing a Master
191 Setting the Trap
190 The Road to Uvar
189 A New Plan
188 Iron Mountain Adepts
187 Unexpected Allies
186 The Way Back
185 Dragon's Ruin
184 Dragon's Fligh
183 Escape Plan
182 Leaving the Blood Pool
181 Blood Battle
180 Blood Crisis
179 Dragon's Blood
178 The Best Way to Kill a Dragon...
177 To Fight a Dragon 4
176 To Fight a Dragon 3
175 To Fight a Dragon 2
174 To Fight a Dragon 1
173 The Eve of Battle
172 Plan of Attack
171 The Enemy Appears
170 The Dragon's Lair
169 Unexpected News
168 Dumber Than Rocks
167 Chasing Dragons
166 Journey to the Dragon Lands
165 About Dragons
164 Spirit Crystals
163 Fear
162 Enemies
161 A Long Wai
160 Into the Ruins
159 Parting Ways
158 Eidaran Ruins
157 Hiding the Evidence
156 Leaving the Castle
155 The Next Mission
154 Riverbend
153 Hunting the Survivors
152 Novices
151 Fighting an Army
150 Bai
149 The Eve of Battle
148 A Decision
147 The Dragon's Proposal
146 At The Castle
145 Weakness
144 Tempered
143 The Tempering, Take Two
142 Destruction Realm
141 The Tempering
140 The Dragon
139 Titan
138 Danger Illustrated
137 Contac
136 Forced March
135 Trus
134 Control
133 Bloodlus
132 Preparing for Battle
131 Stoneheart's Misfortune
130 A Familiar Face
129 Smooth Travels
128 Injuries
127 Leaving Goldhaven
126 Rapid Training
125 Windfall
124 Picking Treasures
123 Truth Be Told
122 The Power of Lies
121 Troublesome Treasures
120 The Golden Hall
119 Ingredients
118 The Formula
117 Lord Sevaril
116 Goldhaven
115 Exchanging Knowledge
114 A Debt Repaid
113 Blood Magic
112 Assault on the Fortress
111 Fighting Dirty
110 The Deserters' Fortress
109 The Bracele
108 Exposed
107 Shadowsigh
106 Fighting Blind
105 Blindsided
104 Crystals
103 First Steps
102 Answers
101 Questions
100 Running
99 Urgent Matters
98 Oathbound
97 The Valley
96 Snowcloud
95 Defeated
94 The Tournament Continues
93 The Tournament Begins
92 Before the Tournamen
91 Darkfire's Decision
90 Unexpected News
89 Zehava
88 Stonehear
87 Stoneheart's Army
86 Searching for Answers
85 Amaya
84 Lunch with the Governor
83 An Unexpected Invitation
82 The Victor's Spoils
81 The Arenas of Hillfor
80 New Techniques
79 Judgmen
78 A New Arrival
77 Darkfire's Ordeal
76 Leaving the City
75 Governor Eddarin
74 The Gray-Robed Lady
73 The Shadowblood Novice
72 Tournamen
71 A Small Figh
70 Darkfire
69 The Border City
68 The Story So Far
67 The Edge of the Empire
66 Leaving the Stronghold
65 Birds and Dragons
64 Facing the Archmage
63 Resistance
62 Assaulting the Prison
61 A Change of Plans
60 A Clear Path
59 The Prisoners
58 Prison Break
57 A Way to Escape
56 Windblade
55 Panurge's Punishmen
54 The Old Man and the Trickster
53 Words of Chaos
52 Looting Treasures
51 Senecio
50 The Bandit Fortress
49 Wounds of Battle
48 Ambush
47 Leaving Silvermere
46 Saying Goodbye
45 Lord Jiang's Gifts
44 Newfound Power
43 Breaking the Seals
42 Revelations
41 Duel
40 The Magistrate
39 The Starmetal Sword
38 Faster, Higher, Stronger
37 Feast of Treasures
36 Body Refinemen
35 Continued Training
34 Training with Lord Jiang
33 The Estate
32 The Price of Power
31 Lord Jiang
30 Power Overwhelming
29 Stormleaf's Gif
28 Unlikely Companions
27 Dinner with Enemies
26 Redwater
25 The Journey Ahead
24 Master Zhao's Treasures
23 A Difficult Choice
22 Memories of Murder
21 Disguises
20 Aftermath
19 The True Face of Magic
18 Preparing for Battle
17 An Unexpected Arrival
16 The Valley
15 Drunken Masters
14 A Breath of Wind
13 Opening a Realm
12 The Wind Realm
11 Stages of Magic
10 Windsong
9 Master Firehear
8 A Taste of Magic
7 The Black Pill
6 A Harsh Lesson
5 On The Road
4 Magic
3 The Blue Angel
2 Master Zhao
1 The Academy
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