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Living Life As A Game: Through And Through 136 Three Enchantments
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Living Life As A Game: Through And Through 136 Three Enchantments

Although she was disappointed in only being able to make three Enchantments, Elizabeth asked her attendant if she was allowed to turn in her final three Enchantments early to do as she pleased and received a satisfactory response.

Now, to begin her three selected Enchantments, Elizabeth first began by dipping her Inscriptions Pen in the blood of a Fire-type Beasts she had requested. Then, after charging her pen with a neutral-type monster core, her preparations for the first two inscriptions were complete. Elizabeth took the first talisman paper and began to lay down a hybrid inscription, the likes of which she had yet to actually attempt.

Of course, to play it safe, the first Enchantment would become the product of superimposing a Neutral Pressure Enchantment atop a Basic Combustion Enchantment; two Enchantments so easy, Elizabeth could probably inscribe them in her sleep. Two minutes later, Elizabeth cursed herself in retrospect as she certainly hadn't the need to inscribe the two Enchantments so slowly; everything had gone perfectly as she imagined.

Setting aside the first completed Talisman, Elizabeth dipped her pen back into the beast blood and recharged her pen with another neutral monster core just to make sure her completed talisman became as powerful as it could be. In any other setting, this would be a total waste, but since the tournament organizers were so kind to let her waste materials, who was she to stop them?

Taking on the second talisman paper, Elizabeth chose to make another hybrid Enchantment; seeing how easily she had completed the first case. She laced down a perfect Storage Enchantment, then above that a Neutral Pulse Enchantment, and finally a Flameling Spark Enchantment to top it all off. This being the first time she tested her limits, Elizabeth wished she could add at least one more Space Enchantment above all the others, yet she was starting to go cross-eyed from looking at all the intersecting patterns on the small talisman paper; it was safe to say that three was her limit for now. Additionally, since she had let loose to increase inscribing speed, Elizabeth's second completed Enchantment only took another two minutes to complete.

Moving on to the third and final Enchantment she would create for the purposes of the tournament, Elizabeth cleaned the remaining blood held within the cartridge chamber of her inscriptions pen and refilled it with neutral beast blood. No longer working in the realm of Fire Enchantments, but rather Time Enchantments, Elizabeth had no need to complicate her life when she wasn't sure she could easily create a hybrid Enchantment.

Thus, with nothing but neutral beast blood and a final neutral beast core, Elizabeth only used her multipass technique with Time and Neutral Magic to create an "ordinary" Quicken Enchantment. Although the difficulty in creating a single Quicken Enchantment was much greater for Elizabeth to complete than the last amalgamation of Fire and Neutral Enchantments, because it was merely a single Enchantment and not a hybrid, she managed to complete the last Enchantment in about a minute and a half.


After completing her three Enchantments to perfection as she had hoped, Elizabeth turned in her completed talisman papers to her personal attendant and meditated the remaining time away. Proceeding with her meditation until the final results of the Event came out, she kept cultivating hidden potential until the runner up's score was announced.

In the VIP area for judges, once again a meltdown was transpiring as Elizabeth's Enchantments were too advanced for the judges to even probe. On one side there were two hybrid Enchantments one more ridiculous than the other and on the other side, there was an Enchantment which literally no one could recognize.

Hybrid Enchantments were already a beast of a problem to probe as even if the judges understood the fundamental components that made up the Enchantment, for perfect hybrids like the one Elizabeth turned in, even an iota of carelessness could cause an unwanted activation and tarnish the use of the Enchantment; at least if the Enchantments were single use, or limited use, as both Elizabeth's hybrid Enchantments were.

Then that final Quicken Enchantment… it was utterly incomprehensible to all the standing judges and even Hybrid Enchantments paled in comparison to the dangers presented by unknown Enchantments. At least with the hybrids, they could piece together what the potential effects of the Enchantment would be, but for the unknown? Imagine not knowing if the item in your hand was a ticking time bomb or a lifesaving treasure. What judge would dare attempt the gamble of probing the unknown? At least for the context of the tournament, they would need to bide for time and move to a discreet location to test the effects of the talisman, so as to ensure nothing goes awry.

Alas, they didn't have that kind of time and without a practitioner of Time by their side, it would be even harder to test for the effects of the Quicken Enchantment. Thus, the judges had to make due by calling for the best Enchanter nearby and have them judge the two Hybrid Enchantments.

Fortunately, the head Enchanter present for the Wushi Tournament had an affinity for Fire and could provide a relatively accurate judgment of Elizabeth Fire and Neutral Hybrid Enchantments. As he first came into the possession of the two Enchantment Hybrid, the head enchanter nodded his head and spoke with a tint of surprise in his voice. He said, "Very good! This is the most complete Searing Pressure Enchantment I've seen in my life! This nasty little Enchantment… I bet it could survive two or even three uses if the enemy didn't get to tear it before dying."

Moving on to the next Hybrid Enchantment, the triple Hybrid Enchantment, the head Enchanter frowned as he stared at the talisman for well over a minute. Suddenly he had a look of enlightenment dawned on his face before a bitter terror for whoever was unlucky enough to face this hidden deathtrap briefly shook his senses. With a nervous shake of the head, the Head Enchanter said, "This… is an enhanced version of the Blazebomb Enchantment. Added to the regular Blazebomb's Flameling Spark Enchantment and Storage Enchantment, there seems to also be a Pulse Enchantment to exponentially increase the size and degree of damage the explosion causes."

Listening to the Head of Enchanting, the original judges all drew cold breaths as they envisioned accidentally setting either Enchantment off by mistake. The Searing Pressure Enchantment would consume a target — a careless judge, for example… — in a blazing heavy pressure somewhat reminiscent to being chucked into a firestorm. The advanced Blazebomb Enchantment, however… Given Elizabeth's Mage King Levels of Spiritual Parameters, it wouldn't be difficult for the Enchantment to discharge with the force of a tenth of a kiloton of TNT.

As the Head Enchanter left the judges to deal with the two Hybrid Enchantments, he picked up the last Enchantment and similar to the other judges, he had no luck deciphering what the inscriptions would do; he couldn't even understand the energy source lying within the talisman. However, based solely on his judged regarding Elizabeth two hybrid Enchantments, she was more than qualified to take first place.

With the judging concluding after the Head Enchanter gave insight to the judges of Elizabeth's Hybrid Enchantments, the announcer soon took to the mic and began announcing the final results. When he got to the runner up, Elizabeth's eyes shot open to hear what her the next best Enchanter in her division came up with and if she were honest, she couldn't knock the runner up as they had made a relatively impressive Enchantments.

However, even if the runner up was relatively impressive, he could only make do with Two Neutral Hybrid Enchantments and one pure Fire-type Enchantment. Compared to the amazing cheers he received for making those "relatively" impressive Enchantments, the reveal of just Elizabeth's Hybrid Enchantments quickly stole the spotlight as it usually did…

At this point, the crowd would only return a stark silence whenever Elizabeth's results completely overshadowed the competition as it seemed like she was on a completely different league. Being amazed by her at this point was like being impressed that a King Stage practitioner wiped the floor with a Pawn Stage practitioner.

However still… the crowd though impressed felt an itch as the judges didn't reveal Elizabeth's third and final Enchantment. As was the case, one of the more brazen spectators yelled out, "What about her third enchantment?!" Slowly, that one comment bubble and boil on the everyone. The crowd, the competitors on the stage, even the judges and Head Enchanter wished to know what kind of ridiculousness lay behind the mystical third enchantment.

Thus, no one stopped the arena from increasing their fervor and with the world appearing to descend into chaos so long as the mystical third enchantment stay a mystery, the poor interviewer approached Elizabeth with a helpless smile on his face. Returning a shrug herself, Elizabeth nodded so as to get along with the days Events.

The interviewer asked her, "Seems like everyone wants to know what the magical third enchantment is… Care to enlighten us?"

"Uh, sure… My third enchantment is a Quicken Enchantment~"

"Wh-ok? What does a Quicken Enchantment do exactly?" Seeing Elizabeth stop after only declassifying her Enchantment's name, the interviewer pressed on, not out of malice, but because he had simply never heard of a "Quicken Enchantment." A fact that would scare most people as the job of Interviewer would fall on one of the most knowledgeable people within the entire Martial Society. Having to know most advanced to ever master level knowledge of all secondary occupations and cultivation as well, one would have an easier time finding a Grandmaster than they would someone capable of becoming an interviewer for the Wushi Tournament.

"The Quicken Enchantment is an advanced Mortal Grade Time Enchantment that speeds up its target's time relative to the world around them. It's a single use enchantment that fuses with its target for a couple minutes and causes their bodies to experience time several times faster than usual." As if she were reading from a book, Elizabeth gave the textbook definition for the Quicken Enchantment.

"T-time Enchantment?" Utterly blown away by a term never before heard in his life, the interviewer simply couldn't respond with anything other than asking for confirmation.

Of course, Elizabeth's reaction was like she was confronting an amateur as she said, "Yeah… You know, like a Fire Enchantment uses Fire Qi? My Time Enchantment uses Time… Qi." It used Time Magic, but that didn't discount the fact that Martial Practitioners who studied Time Qi could achieve the same results.

"I see… So you're a practitioner of Time! How very rare..." Even rarer was the fact that she somehow came into contact with Time Enchantments, but now was probably not the best time for the interviewer to bring up that fact…

Chapter end

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Catalogue
240 Trial Of Chaos
239 Chaotic And Sublime
238 Preparing For Chaos
237 The Tricky Time Substation
236 Fifteen Profound Truths
235 Partial Failure, Partial Success
234 Attaining Highest Core
233 Almost Too Good To Be True
232 Becoming A God Is Not Enough
231 Childish Frustration
230 Bottlenecks And Impossibly Talented Humans
229 A Game Centered Around Collection
228 At Last, It Begins
227 His Greatest Failure Ye
226 The Schemes Of A Man With Nothing To Lose
225 What Would This Day Be Without More Interruptions?
224 Temple Mysteries
223 Increasing The Pressure
222 A New Parameter In Understanding
221 Cloudrain Sector
220 Sound Transmission
219 Unable To Go All-Ou
218 Cultivator
217 Announcement :
216 Opening The Upper Dantian
215 Mortal Bodily Limi
214 Humbled Once More
213 Strive For Perfection
212 Preparing For Seclusion
211 Some Scores Have To Be Settled Personally
210 Merciful Sun
209 Battles On Three Fronts
208 A Haunting Encounter Of Figures From The Pas
207 Visitors Arrive
206 The Second Stage Descends!
205 Day One Of Training
204 Spirit Bound Contrac
203 Soul Extinguishing Thunder
202 Reaching Her Absolute Speed Limi
201 Unprecedented Crisis
200 Wolf God Form
199 Rapid Escalation Of Conflic
198 Progress In The Shadow Realm
197 Proposing An Ultimatum
196 Vowing To Move Forward
195 Return To The Pas
194 Mid-Interview Meltdown
193 A Moment Of Introspection
192 Arriving At Japan
191 Planning A Meeting
190 Flaming Glass and Fellkin
189 Setting Up The Formations
188 Returning To Base Camp
187 Learning About Incantations
186 Failed Cultivation
185 Becoming Enlightened
184 Conducting Business At The Exchange Hub
183 A New Title And Rank
182 The Prelude To A Calamity...
181 The Struggle To Earn A Guild Card
180 To The Guild
179 The Journey To Tyre
178 Pretty Good Gains, All Things Considered...
177 Contact With Other-Dimensional Residents
176 Zhenlang
175 Death Vs Yang
174 Dangerous Encounter
173 Setting Up A Base
172 A Quick Test Of The Party
171 Preparation For The Second Jump
170 Paradigm Shif
169 Change In Body And Soul
168 Incarnations!
167 Exciting Times Before The Rest Arrive
166 Let's Have A Race
165 Concluding Her Business In The Keter Estate
164 Revealing Herself
163 Needle In The Proverbial Haystack
162 Where Do They Come From?!
161 No Choice But To Accept!
160 Giving Needless Advice
159 …A Pair Of Legends Rise
158 From Humble Origins...
157 Divine Transmission
156 End Of The Road
155 Changing Tactics
154 Hitting The Motherlode! Chance At Becoming Saint Champion
153 Debuting The Origin Energy-Technique Integration Cube
152 The Saint Division
151 The End Of A Terrific Battle
150 Just A Bit Of Danger
149 Finally, A Challenge!
148 Extreme Path Cultivators Shock The Crowd!
147 Dangerous Turn Of Events
146 Climbing The Ranks
145 End Of The Warrior Stage Division
144 Premature Encounter
143 At Least I Completed The Game...
142 A True Test Of Strength!
141 The Start Of The Martial Even
140 Double-Edged Sword Of An Ability
139 End Of The Secondary Occupational Events
138 Enlightening The Masses About The Wondrous Occupation Of True Spiritual Cooking!
137 Cooking Up A Storm
136 Three Enchantments
135 Taking The Spotlight Once More
134 Free Time
133 The End Of A Streak
132 Psychotic Tendencies
131 Doctor-Patient Cha
130 Saint Elizabeth, The Demon Who Cures...
129 Doing It On Purpose
128 Trading For The Unexpected
127 The Demon Who Won Without Lifting A Finger!
126 Five Stage Win Streak
125 Fiendish Deligh
124 Ancestral Awakening
123 The Un-probeable Clearlight Sparrow Beast Egg
122 Caught Completely Off Guard!
121 Sneaking Suspicion
120 Ending The First Stage
119 Sword Smithing
118 Boasting At Levels Thought To Be Unimaginable
117 Interview Gone Awry
116 High Hopes Rescinded
115 The Refinement Stage
114 Startling Announcemen
113 Aggravating Stranger
112 Planning Out A Lengthy Tournament Day
111 Wrapping Up The Free Day
110 The Secret, New Weakest Companion
109 Frightening Battle
108 The Demonic Godslayer's Cultivation
107 Ominous Passage Activates, Cultivating Femininity
106 Arriving At The Island, Unparalleled In The Fores
105 Stability, Albeit Temporarily
104 Shower Thoughts, Kitchen Schemes
103 Night Of Upgrades
102 Troublesome Bloodline
101 Jane's Turn, A Round Of Extrapersonal Cultivation
100 Cursed Scroll
99 An Unfunny Joke...
98 Unfathomable Reward
97 Subtle Change
96 Blade Art: Basics
95 Learning A New Skill To Fill Up One's Stomach
94 Landslide Victory For The Cooking Demon
93 Pill Consummation, Challenged In The Kitchen
92 Spell Seeds
91 Peak-Phase Soldier
90 To The Yach
89 Dimensional Upgrade
88 New Godly Servant, Leaving The Legacy Site
87 The Good, The Bad, And The Ugly… Outcomes
86 Erasing Limits, Endless Potential
85 Broken And Bleak, Off To The Next Substation
84 Testing The Limits, Double Breakthrough
83 Correcting Time
82 The Strangest Bartender
81 Can't I Just Have One Normal Day?
80 Dealing With The Aftermath
79 The Final Battle Against A Peak-Phase Pawn
78 Disturbing The Demon
77 Battle Between Soldiers
76 Conditions
75 A Visit From Familiar Faces
74 Advancing At A Breakneck Pace
73 Evolution Of A Martial Skill
72 Internal Refinemen
71 The Test For Better Training Gear
70 The Search For DNA
69 Storage Enchantmen
68 Entering A Conflic
67 How Is This Worth Millions?!
66 Clashing
65 Putting An End To This Crazy Week
64 That's Two For Two
63 Coming Out In One Piece
62 Causing Problems For Oneself, Breaking Records
61 Betting It All On The Absurd
60 Critical Development!
59 You Can't Be Serious...
58 Lamenting Her Own Impulsiveness
57 Blatant Betrayal
56 Another Affliction Arises
55 Elizabeth's Break Cut Shor
54 Attaining Mythical Standing
53 Treacherous Cheats
52 And So We Begin Again...
51 Trash-Tier Affinity
50 Father-“Son” Cha
49 Caught!
48 Can You Do Me A Favor?
47 To The Showers!
46 Threat Of Death
45 A Series Of Ever-Increasingly Dangerous Choices
44 Calamity And Fortune Come Hand In Hand
43 Unexpected Windfall
42 Doing It For The Energy...
41 To The Brim
40 The Start Of Totally Normal Night Time Activities
39 Pending?
38 Securing Safety
37 In Search Of Shelter
36 Madness
35 Brutal First Blood
34 Complacent And Oblivious
33 Before The Jump
32 New Home
31 Healing Atid
30 A Change In Affinity
29 Oddly Upse
28 Back To The Dojo
27 Time For Breakfas
26 Miracle Of The Medical Path, Calamitous Boss Battle
25 Feeling Slighted
24 Misunderstanding
23 Preparing Another Breakthrough Event, Accepting Rewards
22 Neither God Nor Devil
21 Search And Recovery
20 Healing Sun, An Ember Burns
19 Pyrrhic Conclusion
18 The Situation Worsens
17 Chase!
16 Choice Ques
15 Trouble's Brewing
14 Masochistic Awakening
13 A Frightening Momen
12 Breakthrough
11 Learning The Basics
10 Joining The Dojo
9 Testing Conversion
8 Timely Contac
7 Shopping For Clothes, Completing The Side Ques
6 Spontaneous Side Quest!
5 Meditation
4 Starter Pack Status: Used!
3 Functions, Starter Pack
2 Transformation, Entering A “Partnership”
1 A Really Shady Game
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