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The Union 267 Siege of Holm 1
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The Union 267 Siege of Holm 1

"It is them sire" said one of Hugh's subordinates, a stout man with curly hair whose name was probably Jast, or Jost or whatever name the lad was given.

"Smart" Hugh said, giving praise to the enemies. The Wismarines had the sense to not assault Holm directly. The ballistae loaded with Hellfire projectiles would sink half their vessels before they could even reach the shore. Instead the Wismarines chose a beach protected from Holm by a cliff.

Unfortunately for the enemies, General William had already considered all the beaches around Holm and set traps to slug their landing. Behind him stood a thousand men of the Snow legion all on horseback.

The horses were neighing impatiently for the eventual coming of the enemies. The men were anxious but steady. The frontmost Wismarine vessels were now about five hundred armspans from the shore.

Their hulls seemed to break the water. The oarsmen were simultaneous and trained. They were not amateurs. They had prepared for this.

"Prepare the pots" Hugh said. His order was repeated throughout the entire cohort.

Many Vanadians took the Hellfire pots from their satchels. It was the size of two fists combined and the weight was enough for it to be thrown a hundred paces away. The clay pots were filled with Hellfire and would be ignited though the oil-slick wicks.

At first Hugh thought it to be stupid. The wind would blow the flames from the wicks. Many of the pots didn't explode. Some even exploded in the throwers' hand.

Psychological warfare, General William once told him. The Hellfire pots were ineffective weapons but the shock that they would cause will be devastating for the enemies. Exploding things saps courage like how a mistress saps wealth.

"Here they come. Ready!"

The first Wismarine galley shoved the sand through its keel. Several more followed. The Wismarines disembarked, splashing and waddling in the water.

"Now!" Hugh shouted.

The sound of hundreds of crossbows releasing echoed in the air. Arrows flew in a trajectory and then down to the Wismarines. The arrows fell in the water. Unlucky Wismarines were stuck where their armor didn't protect. Hugh counted seven dead and eight hit by the arrows. It wasn't much but they did damage.

More galleys pushed through the sand. Hundreds of Wismarines were pouring into the shore. They presented shields after reaching solid ground. Their march was slow, step by step dictated by the officers. On their hands were steel-tipped spears pointing toward Hugh's cohort.

Hugh provided a single nod to two of his riders. The men galloped, their horses kicking sand. The riders rode to the Wismarines, curving at the last moment to throw their Hellfire pots on the sand. One of the pots exploded, splashing burning Hellfire around. The sand mixed with hellfire exploded upon contact with fire.


It shook the ground and created a warm gust. The sand burst into flames, burning more than a hundred Wismarines. The sand itself turned into water for a moment until merging with the flame. The cries were heinous. They were in pain and Hugh felt his skin crawl. Hellfire was such a terrible weapon. But then again, every weapon was terrible.

The fire did not last long. Where a single Wimsarine fell, two or three filled his spot. They doused the flame with sand. The enemies advanced again. There were at least a thousand of them now.
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Hugh raised his fist. In a moment a thousand Vanadian riders descended upon the enemies. They slowed and curved just in time and threw the hellfire pots. Half of the pots were duds. A couple exploded on the hands of some of his men, killing both rider and horse. But those which did explode dealt unnerving damage to the Wismarines. Limbs were scattered by the explosions. Blood wetted the sand. The screams of the dying was an eerie symphony.

And then arrows rained, not from their side but from the enemies'. It was time to go back to safety. They had sent their message. They had showed the Wismarines what awaited them during their assault on Holm.

Hugh's cohort retreated. The enemies did not and cannot give chase. It was a victory. They lost about a dozen men while the Wismarines lost hundreds. He gripped the reins of his horse. It was time for the real siege. It was time for...

An unfamiliar sound called from behind. It was long and loud. Hugh turned his head and his eyes shook in their sockets.

Monsters. He saw monsters taller than two men. They had large ears and two teeth were sticking out from their faces. On the center of their faces were long tubes that moved like arms. They were armored. Hugh felt dread.

***

Eastern Wall

Elephants. Wismarine armored elephants. William grimaced on top the wall. The Wismarines were insane enough to transport elephants. There were more than two dozens of such beasts. Around him many Vanadian shifted in their positions, apparently terrified by the elephants.

Most of them hadn't seen or even knew of elephants. Most were ignorant that animals double the height of a full grown man exist. To them the largest animals were the bisons and cows.

Psychological warfare, William thought. The elephants were the Wismarines' answer to the Hellfire pots. Those beasts were clumsy in a siege and would be killed by ballistae. But just being in the battlefield would scare the Vanadians enough.

It was terrible. The Wismarines were terrible. He was also terrible. This war was terrible. William balled his hand into a fist. He paced across the eastern wall, eyes not severing from the movement of the enemies. He eventually reached one of the ballistae. The three-men crew who were manning it were adjusting the aim of the weapon. They were not soldiers but engineers from the navy, taught in the latest ideas of mathematics. William didn't understand how they do it and he didn't have to. That was their job. Leading was his.

"How effective is this thing?" William asked the old Vanadian in a simple tunic. The Vanadian was carrying some parchment with numbers written on it.

"It depends General" The Vanadian said, fiddling with his white mustache "There are too many factors that could change the trajectory of the projectile. But it mostly depends on the distance and size of the target. Accuracy lessens with distance. Accuracy improves with the size of the target of course."

"How about those elephants?"

"The beasts? Well uh, let's see." The Vanadian spread the parchment and made some scribbles on it. "The maximum range of a normal ballista is about a thousand paces. More or less, eh not all ballistae are built the same you see. But I won't bet on doing damage to the beasts at a thousand paces. And it would be difficult to hit even the large beasts. Five hundred paces would probably suffice."

"How about catapults?"

"About the same range and accuracy sire. But er, the difference are the projectiles. Catapults hurl Hellfire pots while ballistae shoot long bolts. We can also hurl pots but the accuracy..."

"I know, I know" William held his palm as he shook his head. He was frowning now. "Can't you do anything to snipe those beasts? How about building a larger one?"

"It would take days sire and the accuracy would be piss poor. Plus the string cannot hold the tension."

"So there is nothing you can do?"

"Afraid so" The Vanadian lowered his head.

"Alright. Just focus on the beasts. If they come within the effective range of the ballistae and catapults they are to be prioritized. Relay this to the other crews."

"At once sire" The Vanadian said.

The Wismarines finished disembarking at midday. They divided into three and assaulted the western, eastern and northern walls of Holm.

The front line of the Wismarines bared shields against them. There were rams and ladders. Some enemies had grapples to scale the low walls of Holm.

Multiple horns blared in the side of the enemies. In an instant, the entire Wismarine force rushed toward the gate. Their numbers filled the field.

"Here they come!" William shouted. "Here they come! "

Chapter end

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<<Prev
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Catalogue
Chapter 291
Chapter 290
289 A New Threa
288 Parting Ways
287 A New Era
286 Malzan
285 Rage
284 Shake the Earth
283 The Message
282 King's Legion
281 Battle of the Bridges 4
280 Battle of the Bridges 3
279 Battle of the Bridges 2
278 Battle of the Bridges 1
277 Dark Days
276 The Last Push
275 Dus
274 Blood, Sweat and Tears
273 Thunder
272 Complications
271 Reinforcements
270 Oarbreaker
269 Credibility
268 Siege of Holm 2
267 Siege of Holm 1
266 Spring Love
265 Lies
264 Invasion
263 A Visi
262 Bells
261 The Rearguard
260 The Cost of Caring
259 Stories
258 The Deser
257 Twelve Minds
256 Under the Rock
255 Madman
254 Defeat and Victory
253 Senseless Blood
252 Thrown Logic
251 Vines
250 The Princess and the Shadow
249 Infiltration
248 Woe to the Innocen
247 Mentor
246 Sacrifice
245 Flee
244 Sick
243 Divide, Surround and Conquer
242 Expense of War
241 Responsibility and Conscience
240 In Flames
239 Smolders of Resistance
238 A Place to Belong
237 Choice of the Many
236 Duty
235 Long Live the Republic
234 Last Attemp
233 Evidence
232 Faults
231 Corruption
230 Words in the Wind
229 Equality
228 A Plebiscite
227 The Reques
226 The Republic
225 Last Orders
224 Anger
223 It Was Fun
222 Tomorrow
221 Advance
220 Dancing Moonligh
219 Betrayal
218 Poisoned Dagger
217 Assassin's Bane
216 The An
215 Spies
Chapter 214
Chapter 213
Chapter 212
Chapter 211
Chapter 210
Chapter 209
Chapter 208
Chapter 207
Chapter 206
Chapter 205
204 Escaped
203 Wolf at the Back
202 Plans in Shambles
201 Monsters in the Dark
200 The Red Bridge
199 Sieges and Plans
198 The Priestess
197 Bloodless Siege
196 Excommunication
195 The Grand Master
194 Retribution
193 God Wills I
192 Poor Little Jimmy
191 The blue flame
190 The Seafarer Knigh
189 Fire and Brimstone
188 Sand and Fire
187 The Fanatic
186 Rules and Morals
185 Emily
184 Mistakes
183 Onto the Walls
182 The Madman
181 Oddities
180 The Ghetto
179 Silent and Discree
178 Bivon
177 Two Heads
176 Spring Offensive
175 Request For Peace
174 Tulosan Situation
173 End of Winter
172 Truth
171 Silver Moon
170 Future Plans
169 The Grand Ball of Vanadis
168 Vanadian Coup 4
167 Vanadian Coup 3
166 Vanadian Coup 2
165 Vanadian Coup 1
164 Brother, Mother, Father
163 Sylvie
162 Arthur
161 William
160 The Day Before
159 Arrival of the Marquis
158 War of Information
157 Easy Life
156 Marquis of Greenwater
155 Trus
154 Training
153 First Vanadian Legion
152 Merchant Kingdom
151 Free Serfs
150 Helios
149 Fervor
148 Peasants' Revol
147 Serfs
146 Chuckle in the Darkness
145 Henry's Coun
144 Attrition
143 Oaths and Promises
142 Lockdown
141 The Earl
140 The Cull
139 Flame
138 Nobles' Revol
137 Sowing Disconten
136 Eastern Problems
135 Enemies From Within
134 Resentmen
133 Side Story 2
132 Commitment and Happiness
131 A Promise
130 Going Home
129 Exhausted
128 Rickard
127 Man Against Chivalry
126 King
125 Castonia
124 Father
123 Leopold's Decision
122 All Hail the Queen
121 Decisions
120 Little Men With Little Marks
119 The Good Allies
118 Stalemate
117 Leopold
116 Side Story 1
115 A Rue Too Late
114 Inferior
113 Battle of the Plains 2
112 Battle of the Plains 1
111 Prelude to the Battle of the Plains
110 Looming Dark Cloud
109 Into the West We Go
108 The Night Before
107 Break
106 Letter of Mockery
105 Fall
104 Mercenaries
103 War Stories
102 Assaul
101 Underground Battle
100 Sappers
99 Dangerous Signal
98 Friend
97 A Night of Confusion
96 Rescue Plan
95 Spectators
94 A Visitor
93 A Treacherous Hear
92 The Choice
91 Freedom's Bitter Irony
90 Purging the Traitors
89 Gossips of the Pas
88 Into the Flame
87 Supply Caravans
86 Lessons From the King
85 Partings
84 Meeting in Secre
83 The Hostage
82 Powerless
81 Old Scars
80 A Lesson
79 War Plans
78 Reunion
77 Hellfire
76 The Pelican
75 Last Meal
74 Battle of Greenwater 2
73 Battle of Greenwater 1
72 Salt and Steel
71 An Agreemen
70 Warmth in a Cold Nigh
69 The Knight and the Maiden
68 Loyalty's Shackle
67 Blood in the Water 2
66 Blood in the Water 1
65 The Two Lions
64 Change
63 Waking Up
62 Justice
61 Responsibility
60 Refugees
59 Run Away
58 The Bonfire
57 The Village
56 The Cold Nigh
55 Hunted
54 Erik's Resolve
53 A Race
52 A Bad News
51 A Forced Alliance
50 The Tunnel
49 Disturbance in the Palace
48 The Assassin
47 The Spy
46 A New Scheme
45 Effects of Victory
44 Aftermath
43 A Monster's Cage
42 Trapped
41 Battle of Knightsend 2
40 Battle of Knightsend 1
39 Prelude to the Battle of Knightsend
38 A Reason to Figh
37 The Calm Before the Storm
36 Burnt Food
35 Escape
34 Saboteurs
33 The Stupid and the Talentless
32 Fake Loyalty
31 Luther
30 Good News
29 Battle in the Forest 2
28 Battle in the Forest 1
27 Erik's Reques
26 Interrogation
25 Decisions
24 Redemption
23 The Oath
22 A Knight's Conscience
21 Mad Men of Knightsend
20 Sally Forth
19 Rooster Prince in Danger
18 A Pragmatic Person
17 Sending Help
16 Don't Kill the Messenger
15 Lucia's Realization
14 Cooperation
13 A Reason to Go
12 The Cost of the Alliance
11 The War Room
10 The Tulosan Invasion
9 Under the Moonligh
8 First Encounter
7 Arrival
6 Freya
5 Nirvana
4 Farewell
3 Lucia
2 Knightsend
1 A Dream and a Letter
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