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Auntie toasts the VRMMORPG 79 79. PREP CRAFTING
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Auntie toasts the VRMMORPG 79 79. PREP CRAFTING

Flora ported back to her lair.

Absentmindedly, she sent a Brownski-Jack to Robby, Eddie, and Mia with just a short text: "Found good stuff, enjoy the gift, your loving Mama/ Flora / Auntie."

Her thoughts were still on the mountain-quest and especially the mech-suit models she assembled.

"Honestly, I feel naked without wearing a mech-suit. I need something over my mana reg clothing. Maybe normal armor? But I'm still in love with the whole mech-suit idea. After the wonderful quest more than ever."

Entering the Simulation Grounds and Deriga's workshop, she plunged into the jacuzzi and opened the marketplace access.

After she discarded knight armor, leather bustiers, chainmail-combos, and especially a chainmail-bra, she gave up. Nothing listed, she liked more than a mech-suit.

"My little PvP teachers said I shouldn't waste manreg on a mech-suit. Do you think they are right?"

"Beep."

"I don't know, Milady. The conventional wisdom is to either play as pet-player and invest all the manreg in companions or as hero-player, stacking manreg to strengthen yourself."

"Hero-player sounds a lot better than a pet-player. Tell me what they do."

"They use their manreg for boosts, like the agility-boost you know or their armor, be it technological like mech-suits and batticles or magical like rune-armor."

"Let's try it out."

"Use your 10 ManReg for the boost and 21 ManReg for the Mech-Suit, Milady."

Flora jumped out of the pool on a workbench nearby, did a backflip to the floor, and shadowboxed.

"I feel like a superhero!"

"Your normal physical stats are:

29 Power

29 Macro-Control

28 Micro-Control

31 Vigor

33 Regeneration

32 Defense

With boost and mech-suit they are:

65 Power

47 Macro-Control

32 Micro-Control

35 Vigor

37 Regeneration

71 Defense

Additionally, your mech-suit has an HP pool of 322. Every physical damage and arcane and elemental damage will be shared with it."

"71 % defense, does that mean I get 71% less damage from physical sources?"

"Yes, Milady. And damage with 7 points or under will be blocked completely."

"Holy toaster! How can this be any worse than my turret octopussy set-up?"

"There is only you. If you are out of range or controlled, there will be no damage at all. You have no weapons scaling with strength but your fists and no melee skills to bolster them."

"Oh." Flora was disappointed. Nonetheless, she bought a blueprint of a dummy capable of measuring DPS (damage per second).

Hitting it with Wing-Tsu chain punches felt awesome, but netted only around 70 DPS compared to the 100 DPS when she would do the same punches naked but backed up by four turret traps and one octopussy firing away.


"You raised a good point with being controlled. What I like about having assistants is, when I freeze or when the opponents morph me into a sheep, my helpers still are going to get them." Flora mused. "What do you think about me making a light mech-suit. Because I'm less than two meters tall, I can only put two generators in it. That means 3 ManReg. Aitoshuri won't even feel the difference if I subtract them from the octopussies budget, right?"

"Beep, beep." Aito disagreed, but then added a vague, "Beeeeep."

"Anyway, I fell for the model SMS4903. On a new suit, I can add two features I need: a wrist-holster for the multitool and a forearm gun. I'm not too fond of letting go of the multitool every time I engage in hand-to-hand combat. Besides, I want to get higher skill results when casting through a focus. I believe I could cast through the tool when it touches my forearm. We have to test it. The reason for the gun is I don't enjoy the enemies shooting at me at 50m distance, and I have nothing to retaliate."

"As you wish, Milady."

Flora took the blueprint of the SMS4903 and reworked every part of it. She broke up the breastplate for more flexibility, replaced the antishock pads and motors, and increased the size of the visor on the helmet. Then she transferred her favorite features of the Ivy-League to it.

The integration of the multitool proved to be tricky, but Flora was trickier. Now, she could snatch it and put it away with a flick of her wrist. Casting spells through it worked whether she held it or not.

First, she was disappointed because she found no gun with a 50m range short enough for her forearm, but then she discovered a mini rocket-launcher. You could double-tap the trigger, one time for launching and one time for exploding it. Flora liked the idea - even if she missed by a few centimeters, as long as she timed the second tap right, it would still affect the target. Unfortunately, it could only pack six rockets, expensive rockets to boot.

Meanwhile, Aitoshuri put large amounts of tier 1 plastic, mostly the flame-resistant Kynarosium, and stone in the fusion box, because Flora didn't want to build the suit out of metal. She tried to lower the handicap for spells as much as possible.

Name: Messenger

Modification: SMS4903

Type: Mech-suit

Regular-Mode: 5 MR (-2MR generated)

Built-In Feature: Sprint; 25 sec CD.

Built-In Feature: Jump; 25 sec CD.

Built-In Skill: Power-Jump; 5 mana; 25 sec CD.

Built-In Skill: Rocket-Boots; 3 mana per burst.

Integrated Rocket-Launcher:

Built-In Feature: Rocket-Launch; 5 sec CD.

Built-In Feature: Rocket Explode; 5 sec CD.

Built-In Skill: High-Pressure Explosion; 10 mana; 25 sec CD.

Effects:

• 30 min survival without air

• - 2 OV Micro-Control

• - 1 OV Agility

Tier: 1

Rating: S

After Flora printed it, she tested the launcher outdoors. To her chagrin, she had problems with hitting a garage door from a distance of 25m, at 50 meters distance, she was able to strike the river Rhine, mainly because it was 200 meters broad.

"I have to train shooting, preferably on auto-mode, but how can I reload while I'm not in charge of the body?"

Aitoshuri had a solution. She displayed a skill called Reload and a picture of Mia next to it.

Calling Mia, Flora jogged to the printer to create more rockets.

"Huhu, dear."

"Auntie... I don't know what to say."

"But I haven't even told you what I need! By the way, 'Hello' is usually appropriate to start a conversation."

"Auntie... your gift is too groovy. I'm wrangling my brain what I can offer you to sell me the method you acquired the jacks. Are you interested in my soul? But I'm not sure if it's worth much."

"Oh, no, sorry dear, I don't deal in souls, though I'm sure yours is valuable. But the info is even more precious than you think." Flora linked her the Brownski-nocks. "You can get them there as well."

"Damnation! What about human-trade? I'll make a good henchgirl."

"Sure, 100 virtual hours and free skills."

"Great, I'd even take it for 100 real hours."

Flora told Mia everything about Doc Brownski and his excitement for human experimentation. In return, she got the Reload skill and the rest of the marksperson class.

Class: Marksperson

Branch: Warrior

Passive: + 1 Training efficiency modifier for ranged abilities

Active: Decrease Range Difficulty

STA: Power Shot

AOE: Barrage

DEF: Cover

MOV: Backpaddle

SIG: Set Mark

The last skill caught Flora's attention. It marked a target with an arrow above its head, which caused it to take more damage from all sources.

"How does the arrow behave when the target turns invisible?"

"Unfortunately, it becomes invisible, too. But I sometimes think I can somehow feel the location of the mark. Could be my imagination, though, or something to do with perception. SAF claims he can always sense his targets autonomously from casting mark." Mia shrugged.

After thanking Mia, she gave the girl her first work assignment: raiding the Doom Moon.

"Of course, I pay for your entry fee but make sure to loot lots of multitools. Some plasma swords or tier 1 materials would be nice as well."

Flora passed her a map of the moon with the warehouses marked and some loot-containers with Haidan's toaster-camouflage design.

Because Flora wanted to train as much as possible, she entered Deriga's workshop again.

Raising Re-Generate to level 100 was a must. She hoped to reach level 200 in Astral Vision, but Aidan claimed it would need 84 hours of casting it every 2 seconds. Even with two bodies training, it would take longer than until her duel at noon tomorrow.

The next item on her list was an elemental focus specialized on water spells. Her plasmsword lightning focus was great, but she doubted it would produce optimal results against Ahoncarthyr. Plasma counted towards the lightning element, but Flora knew it was burning gas. And using it created burns on her opponents, so she figured fire resistance played a roll in the calculations of its effect. No doubt, the fire-tiger had ample fire-resistance.

She went with a ring because she could wear it under her armor and had not to worry about where to store it when she was going to punch or launch her rockets.

Flora created a band from a blue stone and shaped it like a wave.

Because she had found out about the effect of ornamental runes, she covered the whole ring with them, inside and out—some runic clusters in the shape of waterdrops, some foam or just waves.

The stingy Admin had limited the boosters to the rune-scheme, but nobody could order her how many runes to incorporate. So she decided on a mythological number, 55555, because water was the fifth element in the Chinese system.

After a mad copying spree, Flora finished her newest masterpiece.

Name: Wavering Wave-Ring

Type: Focus

Description: Elemental-Focus with a strong emphasis on water and its waves.

Regular mode: 1 OV ManRegeneration.

Built-In Skill: Shoot water cantrip; Cost: 1 mana; CD: 2sec;

Effect: Splash. Secondary Effects of spells hit nearby targets or main target twice.

Focus: Base Damage: 3

Tier: 1

Rating: S

Before printing, Flora refined the rated Saphiron stone multiple times until it reached S.

Donning her new focus, she tested her equipment.

The poor dummy had to suffer under Flora's exercises and the wall behind it even more. She trained running and shooting, running and casting spells, both while lying (on the back, on the side, on the stomach) or while standing up and, of course, after doing free-running maneuvers like flipping and rolling.

Because Aidan raised her spells in the treadmill, it happened multiple times her skills failed due to cooldown. It had the side effect of Flora internalizing to keep an eye on the CD-display.

Her biggest improvement was lowering the cast-time. During the Mountain-Quest, she had mastered Re-Charge, and now she added Bolt, Shield, Rain, and Use Built-In Skill to the list. She made headway into the movement skills, too. While she used them often during her free-running, the new mech-suit changed her weight and balance.

Although she was delighted with the Messenger, it allowed her less liberty of action than the Ivy-League. But the movement it did support, like running and jumping, improved considerably. Hopping around the workbenches and doing slaloms around them while pelting the dummy with everything she got, Flora got used to the changes.

She measured her output with chain punches again with octopussy and turrets. This time she reached 140 DPS.

"Wow! I didn't expect so much more."

"The limiting factor was your mech-suit ability. You raised it considerably in the last hours."

"What do you both say now about using the mech-suit? Don't forget to include the increased defense and extrhitpoints in your evaluation."

"Beep." Aito sounded a bit sad but determined.

"The loadout is superior, Milady. The Mini-Masters and I hadn't included in our consideration your ability levels are superior to theirs. The stat increases from mech-suits scale with the ability and its quality instead of level."

"Beep." Aito agreed and showed a picture of the octopus at level 10 with a huge arrow upwards.

"You think we should reevaluate the loadout at level 10? Remind me of it, dear."

After training more and watching a few PvP duels in her jacuzzi, Flora got ready for bed.

"Tomorrow, we build meaner traps for Aidan," she muttered while clutching a pillar of plastic-stone. Aidan had his commands to refine it overnight.

The ringing of her phone woke her up.

"Yeah?" she mumbled.

"Ma? Thank you so much for the dope jack. Do you have more of them?"

"What? Yes, I do. But the supply is limited if I value my body."

"Hu? Never mind. I would take three more of them, only if you can spare them, of course. But it's not why I've called. We got a big job from noon to midnight, and I need Ressa for it."

"But what about our duel?"

"You can do it now, or tomorrow or you let it be. I would prefer the last option."

"Oh, dear. Give me an hour." Flora glanced at her clock. It showed half-past seven. "Make it two hours."

Flora jumped out of her bed. She wanted to integrate two additional changes into the mech-suit. The first was to exchange the materials for the ones she had refined overnight.

The second consisted of giving the suit a shiny gloss. What is the bane of laser weapons? Mirrors! Flora had tested it, and it reflected a good part of the power of lasers. She had employed the coating on the trap-throwing-toaster and made Aidan play pong to train reflecting things.

At last, she ordered the print of the enhanced mech-suit and enough rockets to flatten a village.

Theoretically, she had enough time to invent new traps, but she chose to fight conjured monsters in the SG to warm up and adjust her mindset.

Of course, she notified Eddie and Mia of the time change.

"Do you know it's freaking 5 o'clock in the freaking morning?" Eddie complained while diving out of bed.

"I didn't choose to change the appointment." They bantered until Eddie was ready, and Flora at least felt prepared.

"Let's go over the oh-shit fallback once more," Flora said to Aidan after hanging up.

"Milady, what will you do if you panic?"

"I'll cast Bless and Condemn."

"What will you do instead of freezing?"

"I'll cast Bless and Condemn."

"What will you do if you don't know what to do?"

"I'll cast Bless and Condemn."

"What will you do when looking around?"

"I'll cast Bless and Condemn."

Yesterday, she had focused on casting it in all positions and while multitasking. She had analyzed her spells and picked one she profited under every condition. On some occasions, it might be wise to push for all the damage; on others, it would be more beneficial to heal. For judging, she needed a clear head. Bless and Condemn was the filler when the events clocked her mind - her fallback for shit hitting the fan.

After checking her stats once, her whole equipment twice, and her quick access-slots thrice (Rockets, Traps, Man and Health-Potions), she ported to the Clan Riverstones.


Chapter end

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<<Prev
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Catalogue
113 2.18 Investigating the defiled Shrine
112 2.17 Weekly Chat with the Goddess
111 2.16 Teaching the Pebbles – Part 2
110 2.15 The Opposition is rearing their white Heads
109 2.14 Contribution Analysis
108 2.13 Teaching the Pebbles
107 Mia's Backstory
106 2.12 BBQ Planing
105 2.11 Building a Training Facility – Construction Part 2
104 2.10 Building a Training Facility – Construction
103 2.9 Building a Training Facility – Boxes
102 2.8 Building a Training Facility – Affinities and Abilities
101 2.7 Building a Training Facility
100 2.6. Training Academy
99 2.5. The Woes of Gods
98 2.4. Temple Cleaning – The wayward Pope
97 2.3. Temple Cleaning – The Burden of Proof is on You
96 2.2 Temple Cleaning - Favorite Home Appliance
95 2.1 Temple Cleaning
94 2.0 Dear Diary – Recap of Book One Flora Style
93 11.b In the Loser's Corner
92 92. The Banque
91 91. Temple Business
90 90. Wrapping up the Hero's Entrance
89 89. Garbage Disposal - The Alchemis
88 88. Garbage Disposal - Sewage
87 87. Garbage Disposal
86 86. THE SEWAGE
85 85. THE HERO'S ENTRANCE
84 84. DOOM MOON FOUR - RESOLUTION
83 83. DOOM MOON FOUR – PATCHING
82 82. DOOM MOON FOUR - ENGINES
81 81. THE DUEL - ROUND TWO
80 80. THE DUEL - ROUND ONE
79 79. PREP CRAFTING
78 78. Technomancer
77 77. The Quality of Flowing Flowers
Chapter 76: 76. Robo-Melee - Battle Royal Part 2
76 76. Robo-Melee - Battle Royal Part 2
Chapter 75: 75. Robo-Melee - Battle Royal Part 1
75 75. Robo-Melee - Battle Royal Part 1
74 Chapter 74. Robo-Melee - The Arena
73 73. Player versus Player - Matches
72 72. Player versus Player - Lesson
71 71. The Mini-Masters Lounge
Chapter 70: 70. Building the Pyramid – Part 3
70 70. Building the Pyramid – Part 3
Chapter 69: 69. Building the Pyramid – Part 2
69 69. Building the Pyramid – Part 2
Chapter 68: 68. Building the Pyramid - Part 1
68 68. Building the Pyramid - Part 1
67 67. Bulldozing and Super Mario Aunties
66 66. Counting Sheep
65 65. Ready to sleep
64 64. Batticle Modification
63 63. Tidying up the Skill Tab and Mia's Batticle
62 62. Tigressa Flamante and Ranking
61 61. Robo Melee Training - The Battle
60 60. Robo-Melee Training
59 59. Project Four-Hands
58 58. Unusual high-grade AI
57 57. Cluster Short Circuit!
56 56. I'm the champion!
55 55. Refining Metal
54 54. It's a Trap not a Turret and Hammering
53 53. Elemental Classes
52 52. The Virtual WS in the Virtual WS in the Virtual Reality
51 51. Fire-Flies and Fire-Tigers
50 50. Focus on the Focus
49 49. Conference
48 48. Robo Handler
47 47. It's a Trap
46 46. Plans
45 45. Priesting and Smithing
44 44. 3D-Printer and Class-Tree
43 43. Doom Moon 3 - Conclusion
42 42. Doom Moon 3 - Escape
41 41. Doom Moon 3 - Deja Vu
40 40. Octopussy, Library and Stehaufmaennchen
39 39. A new Lair, Charade and Books
38 38. Robo-Melee Crafting
37 37. Workshop Expansion
36 36. E21
35 35. Doom Moon 2 - Energymaster Flora
34 34. Doom Moon 2 - The Sewers
33 33. Doom Moon Second Attemp
32 32. Preparations
31 31. The Class System
30 30. The Trail of Worlds
29 29. Wing Tsun Advancement and Eddie
Chapter 28: 28. Doom Moon - Part 2
28 28. Doom Moon - Part 2
Chapter 27: 27. Doom Moon - Part 1
27 27. Doom Moon - Part 1
26 26. The Garage
25 25. Martial Arts Mannequin-Routines
24 24. Grinding XP
23 Meeting Squad Four-One
22 22. Lawyers
21 21. Anti-Collision
20 20. ToDo-Lis
19 19. Trick-Animations
18 18. Free-Running Workshop and Coffin Optimization
17 17. Potion Guzzler
16 16. The Seven Masters Dojo
15 15. Trick Beach
14 14. Animated Skins
13 13. Riverstones and Crafting
12 12. Riverstones and Jerkies
11 11. Nocks
10 10. Banking and getting an AI
9 9. Central Bank Robby
8 8. Welcome to the Metaworld
7 7. Engineering a Body - Nerves, Senses, and Skin
6 6. Engineering a Body - Blood and Organs
5 5. Engineering a Body - Ligaments, Muscles, and Tendons
Chapter 4: 4. Engineering a Body - The Skeleton Part 2
4 4. Engineering a Body - The Skeleton Part 2
Chapter 3: 3. Engineering a Body - The Skeleton Part 1
3 3. Engineering a Body - The Skeleton Part 1
2 2. To the new World
-1 Bonus Chapter: Genesis
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