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The God Of Light And Darkness

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After his death, Daemon, the Darkness, was banished to the inescapable prison that was made specifically for Gods, Demons and Demigods, the Void Realm.He stayed imprison for thousands of years until he met a person that called himself the Mad God.This God decided to give Daemon the chance of reincarnation and thus it happened.Daemon found himself reincarnated in the body of a exiled member...
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5
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After his death, Daemon, the Darkness, was banished to the inescapable prison that was made specifically for Gods, Demons and Demigods, the Void Realm.He stayed imprison for thousands of years until he met a person that called himself the Mad God.This God decided to give Daemon the chance of reincarnation and thus it happened.Daemon found himself reincarnated in the body of a exiled member...
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The God Of Light And Darkness

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The God Of Light And Darkness

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ArthurHFS
Romance;  
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After his death, Daemon, the Darkness, was banished to the inescapable prison that was made specifically for Gods, Demons and Demigods, the Void Realm.He stayed imprison for thousands of years until he met a person that called himself the Mad God.This God decided to give Daemon the chance of reincarnation and thus it happened.Daemon found himself reincarnated in the body of a exiled member...
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Chapters 25
After his death, Daemon, the Darkness, was banished to the inescapable prison that was made specifically for Gods, Demons and Demigods, the Void Realm.He stayed imprison for thousands of years until he met a person that called himself the Mad God.This God decided to give Daemon the chance of reincarnation and thus it happened.Daemon found himself reincarnated in the body of a exiled member...
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Chapter 1
The God of Light and Darkness -1 World Setting
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World:

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Realms:

Mortal Realm -> Atlas

Magic Realm -> Ancardia

Demonic Realm -> Hell

Devine Realm -> Pantheon

Nether Realm -> Underworld

Tartarus Realm -> The Prison for Demons, Monsters and Gods

Void Realm -> The Void.

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Pantheon Gods:

Zeus: God of Lightning/Thunder

Hyperion: God of Light

Poseidon: God of Water/Ice

Artemis: God of the Bow/Hunting

Aeolus: God of Air

Helios: God of Fire

Gaia: God of Earth

Hephaestus: God of Metals/Craftsmanship

Persephone: God of Nature/Agriculture

Hypnos: God of Illusions/Dreams

Athena: God of Knowledge/Strategies

Aphrodite: God of Speech/Charm/Love/

Ares: God of War/Duels

Nemesis: God of Revenge/Devine Punishment

Nyx: God of Night

Apollo: God of Music/Poem/Art

Hades: God of the Underworld

Tartarus: God of the Tartarus Realm Prison

Chronos: God of Space/Time

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Atlas Countries:

Nirania -> Aristocracy

Velasco -> Monarchy

Baldio -> Republic

Morna -> Theocracy

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Ancardian main Families:

Lumine -> Light mages. Worship Hyperion.

Aqua -> Water mages. Worship Poseidon.

Feuer -> Fire mages. Worship Helios.

Terra -> Earth mages. Worship Gaia.

Anima -> Air mages. Worship Aeolus.

Donner -> Electricity mages. Worship Zeus.

Kinzoku -> Metal mages. Worship Hephaestus.

Natura -> Nature mages. Worship Persephone.

Trugbild -> Illusion mages. Worship Hypnos.

Mousiki -> Music mages. Worship Apollo.

Scientia -> Knowledge mages. Worship Athena

Sprache -> Speech/Charm mages. Worship Aphrodite.

Pendragon -> Fencer/Knight mages. Worship Ares.

Lieren -> Bow mages. Worship Artemis.

Kage -> Assassin/Thief mages. Worship Nyx.

Lytta -> Mages that worship the Mad God.

Dunkel -> Dark/Demonic worshippers.

Zeitraum -> Time and Space mages. Worship Chronos.

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Magic levels:

1)Novice (Tier 1 and 2 spells)

- Requirements: Creation of their own Mana Pool inside their souls. Mana Poll is basically where the Mana of a Mage is stored, to create a Mana Pool, someone has to be able to absorb Mana from the surroundings and cultivate it so that it could from the Pool inside their souls. Some people are already born with Mana Pool in them, other have to train hard to create one, and the majority of people would never be able to create their own because of their inability to cultivate. Mastery of at least 2 spells.


2)Apprentice Magic User/Mage (Tier 1 to 3 spells)

- Requirements: The choice of a supporting "class" to improve their fighting capabilities. Learn a Tier 3 spell.

3)Adept Magic User/Mage (Tier 1 to 4 spells)

- Requirements: The creation of their own Soul Armor, a armor made of Mana that protect the user from attacks that are directed at this part. Learn a Tier 4 spell.

4)Senior Magic User/Mage (Tier 1 to 5 spells)

- Requirements: The understanding of a single Law of the universe. Laws can be learnt only through experience and training. Learn a Tier 5 spell.

5)Expert Magic User/Mage (Tier 1 to 6 spells)

- Requirements: The creation of a complete self-made spell that is going to become the Magic user's trump card, the Supreme Magic. Learn a Tier 6 spell.

6)Master Magic User/Mage (Tier 1 to 7 spells)

- Requirements: The creation of their Dominion based on the Law previously learned. Learn a Tier 7 spell.

7)Deity Magic User/Mage (Tier 1 to 8 spells)

- Requirements: Achieve complete mastery over a Law and become one with it, thus ascending to godhood. Learn a Tier 8 spell.

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Support Combat Arts

1) Magic Fencer: The use of a single or more swords, or other long and sharp weapon, coupled with Magic. They are master of the usage of blades.

2) Magic Knight: The use of a sword and a shield coupled with Magic. They are masters in both the art of using the shield and the sword.

3) Magic Archer: The use of a bow and Magic. Masters in the art of usage of the bow.

4) Arcane Wizard: The usage of wands/staffs. Masters of the art of witchcraft, they maximize the power of their spells by using their wands/staffs.

5) Magic Assassin: The usage of daggers and Magic. Masters in the arts of using daggers.

6) Magic Lancer: The usage of spears and Magic. Masters in the art of the spears.

7) Magic Brawler: The usage of the fists, claws and other devices as such, coupled with Magic. Masters of martial arts with close combat.

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Magical Artifacts Levels:

1)Mortal: A artifact made by using any Magical material. Its very simplistic and only enable the user to connect and canalize his Mana to use spells using the artifact. Every Magic User can use them.

2)Spirit: A artifact made with more materials and the owner is able to leave a mark on it so that the artifact can only be used by him, as long as he is alive. Every Magic User beside Novices and Apprentices.

3)Heaven: A artifact made by the hands of an experienced blacksmith. It has a speck of sentience and is able to choose its owner, or the person might try to take it by force. Every Magic User beside Novices, Apprentices, and Adepts can use it.

4)Ethereal: A artifact made by the expert blacksmiths and also have complete sentience. They are able to fight for themselves by using the Mana from the host. Only Expert, Master, and Deity can use it

5)Devine: Complete sentient artifact that is impossible to be made by mortals. A Devine artifact can only be made by a God or an Ethereal artifact can be upgraded by time. They have their own Mana Pool and are able to move around freely and fight for themselves without the Mana from a host. Only Deities can use them.

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Conflicts and Status of the World:

The world of Atlas and Ancardia is embroiled in chaos. Demons had started their plans of invasion over Ancardia, but first, they have to dominate the Dimensional Gateways that lead to Ancardia that are in the Atlas world.

The Demons are creatures of pure evil that want nothing more than create chaos, deaths, and destruction. They cannot be reasoned with, so every Ancardian has to kill a Demons in sight.

Demons are experts in corruption. They are able to easily use Dark Magic to corrupt other people and make start to lose themselves over their sins. Greed is the most common sin that Demons like to corrupt humans with.

The Gods are also embroiled in their own infighting that also causes their worshippers to fight against themselves.

The Big Houses of Ancardia had been in infighting amongst themselves for over decades because of both the corruption of Demons and also because of the influence that the infighting between Gods have in them.

The Demons live in a separated Dimension called Hell, and the only door to Ancardia is by passing through the Gateways in Atlas. That's why the Demons are pushing their agenda of taking control over Atlas, slowly.

Another problem that also aroused in the universe is the Equalists, lead by the man called Prometheus.

Prometheus was originally an Atlarian, born in Atlas, but he was adopted by the head of the Donner family.

He became the Divine Child of the family, even outshining Hert, the biological child of the head of the family, that was even blessed by Zeus and was a Demigod.

After the death of the old head of the family, Hert used his power for forcefully take over the family. The first action he did was to try and kill Prometheus, but he failed, so he decided to banish him from Ancardia and placed a bounty on his head.

Prometheus always disdained how the Ancardia viewed and treated Atlarians so his main policy as a member of one of the main Houses of Ancardia was to encourage other people to take in Atlarian and train them in the Magical Arts.

But his plan didn't go well. The Ancardians are taught to look down on Atlarian and anyone else beside from the big Houses. This creates a generation of arrogant and despotic young masters that view Atlarians as their living stock and Atlas as their backyard.

Prometheus left to Atlas and formed his own group, the Equalists. They are a group that had started to train Atlarians in the Magical Arts.

They grew so much so fast that the Ancardians got scared that the Equalists would lead the Atlarians to rebel and they would lose the power over Atlas.

So the Ancardians led a witch hunt in Atlas.

They hunt down and killed any person with Mana Pool that isn't from Ancardia.

Since Atlas has been under control of Ancardia for so long, they had a lot of spies in the countries so they were able to easily take down any sympathizer with the Equalists' ideals.

The Equalists were almost wiped out, but the leader survived and escaped. He became even more radical and wanted to introduce the Magic to Atlas one way or another. Even if means to do it on the hard way.

Unfortunately, the Demons were afraid of the Equalists' ideals since they want to dominate Atlas they don't want the Atlarians to became strong, so they silently cooperated with the Ancardians in the witch hunt operation.

The Equalists, the Ancardians, and the Demons. Three groups fighting amongst each other for the control of Atlas, the door for both Hell and Ancardia.

The Demons operate in Atlas by simply manipulating normal humans into kidnapping other humans and extracting their souls and made them into Soul Gems. This Gems then would be shipped to a secure place where the Demons would use the energy in the Gems to create Dimensional Rifts to connect Hell to Atlas and then to Ancardia.

The low-quality Gems would be used by the Demons as a reward to their paws for their work.

With enough of these Gems, every person that has at least the basic ability to cultivate would be able to create a Mana Pool inside his Soul, and therefore he becomes a Mage.

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