Miyanaga Saki is a high school freshman who doesn't like mahjong. Ever since she was a child, she would lose her New Year's gift money during her family mahjong game. If she won, her parents would be upset, and if she lost, well, she lost.
As a result, she's learned to play in such a way that her score always remains plus/minus zero: not good enough to win, but not bad enough to lose. When we meet her, she's being dragged to her school's mahjong club by an old friend. How will a girl who hates mahjong, yet has become adept at the game as a result of her upbringing, survive in this environment?
Miyanaga Saki is a high school freshman who doesn't like mahjong. Ever since she was a child, she would lose her New Year's gift money during her family mahjong game. If she won, her parents would be upset, and if she lost, well, she lost.
As a result, she's learned to play in such a way that her score always remains plus/minus zero: not good enough to win, but not bad enough to lose. When we meet her, she's being dragged to her school's mahjong club by an old friend. How will a girl who hates mahjong, yet has become adept at the game as a result of her upbringing, survive in this environment?
Miyanaga Saki is a high school freshman who doesn't like mahjong. Ever since she was a child, she would lose her New Year's gift money during her family mahjong game. If she won, her parents would be upset, and if she lost, well, she lost.
As a result, she's learned to play in such a way that her score always remains plus/minus zero: not good enough to win, but not bad enough to lose. When we meet her, she's being dragged to her school's mahjong club by an old friend. How will a girl who hates mahjong, yet has become adept at the game as a result of her upbringing, survive in this environment?
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Miyanaga Saki is a high school freshman who doesn't like mahjong. Ever since she was a child, she would lose her New Year's gift money during her family mahjong game. If she won, her parents would be upset, and if she lost, well, she lost.
As a result, she's learned to play in such a way that her score always remains plus/minus zero: not good enough to win, but not bad enough to lose. When we meet her, she's being dragged to her school's mahjong club by an old friend. How will a girl who hates mahjong, yet has become adept at the game as a result of her upbringing, survive in this environment?
The series SAKI contain intense violence, blood/gore,sexual content and/or strong language that may not be appropriate for underage viewers thus is blocked for their protection. So if you're above the legal age of 18.
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